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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Creature — Kor Wizard
Kor Spiritdancer gets +2/+2 for each Aura attached to it.
Whenever you cast an Aura spell, you may draw a card.
AThiccNacho on Shambling Toward Victory
3 months ago
Kor Spiritdancer is probably one of the best creatures you can add. So much value and can double as a scaling body if Uril can't get out.
Rancor for +4/+2 tramps on Uril!!! insanely good AND comes back to your hand when it goes to GY from the battlefield.
AThiccNacho on Bruna's Wave of Light
3 months ago
Man, Bruna is one of the BEST budget commanders out there.
Kor Spiritdancer is an amazing card to have. With a ton of low drop auras, you can keep stacking her VERY quickly. You can use kor as a "fake" and draw out removal spells. Graceblade Artisan is similar, but more expensive and no draw.
Lightning Greaves is absolutely VERY important to have. Bruna bypasses shroud (same with Retether) and giving her a swing after cast is VERY important.
Helm of the Host - Any reason this is here? I feel like it doesn't do much of anything and for 5 mana, something like Arcane Signet would just be better because it ramps and usually isn't a "kill on sight" card. If you can copy Avacyn, i can understand, but that's 17 mana likely over 2-3 turns that's better spent elsewhere.
Avacyn, Angel of Hope <3 favorite MTG card!
Creatures like Invisible Stalker and Ascended Lawmage are REALLY good since hexproof is the best ability in MTG. When i play my Bruna deck, i often get targeted at the first chance, and cards with hexproof ensure my opponents have to work to get them off the board.
You should really consider these cheap cards:
Sovereigns of Lost Alara - Get ANY aura for free when voltron swinging. Can search for unblockable, indestructible, hexproof,... +10/+10 trample annihilator 2 (Eldrazi Conscription) or any other toolbox card.
Danitha Capashen, Paragon - Makes auras and equipment less to cast and comes STACKED With great abilities.
Auramancer's Guise - Gives +2/+2 for each aura on a creature AND vigilance?? Makes Kor Spiritdancer get +4/+4 for each aura on her... CRAZY good.
Ethereal Armor - Gives +1/+1 for each enchantment you control and gives first strike!
Open the Armory - VERY cheap tutor for aura/equipment.
Diplomatic Immunity - Gives shroud and has shroud so it's very difficult to remove the creature it's on. Bruna also does not care since she gets around shroud.
Counterspell - To replace Cancel as it's pretty bad and slower.
If you can spare a bit more cash: Nomad Mythmaker - REALLY good recursion and does NOT target so it gets around shroud.
I made my recommendations from Bruna, Enchantments of Alabaster I have a lot of other good stuff that i didn't feel like citing. Feel free to give it a look!
Crow-Umbra on Black Red White
3 months ago
With the way Isshin decks can hit, they definitely feel like they have some Green to them lol. I haven't seen Vexing Devil in a long time. Definitely a flashback to Standard back when I first started playing.
Have you had a chance to play your Isshin deck irl yet? There's some stuff in here that feels a little out of place, like Kor Spiritdancer. There are some cool build directions that Isshin can work with, are there any that seem most interesting to you?
DreadKhan on Rafiq, The One Hit Wonder
7 months ago
If the BW deck uses lots of enchantments, Ancestral Mask is pretty strong. It's also a card that's a great payoff for using lots of enchantments yourself. For the record, I suspect Enchantments as a theme is much more supported than Equipment is, there are incredibly borked cards like Serra's Sanctum (Tolarian Academy is banned), Academy Rector, and Replenish (the best of it's kind, but there are assorted other cheap versions), while stuff like Hall of Heliod's Generosity and many various Enchantresses (there aren't as many for Equipment I think) including Verduran Enchantress and Kor Spiritdancer are also very good. I have a Boros deck that uses creatures that draw cards off of enchantments being cast and stuff like Flickering Ward that I can recast over and over, I think Green has a bunch of other solid Enchantress cards, stuff like Setessan Champion. I think you can definitely run both and do fine, but if you wanted to go all in on one, Enchantments is really well supported in Bant.
If your Commander will usually have Double Strike, you probably could run Inquisitor's Flail, it's a really strong equipment with First Strike damage.
Not sure if you've got enough creatures to make it a viable alternative, but something like Pathbreaker Ibex could be an amusing backup Commander if you lose Rafiq somehow, maybe an Oubliette. The neat thing about Pathbreaker is that it can also double it's power (and get trample) after you buff it up, so it can be a very fast clock as well, and it has the not insubstantial upside that if you have a few creatures out with Rafiq you can just clobber people with a big Ibex swing.
Hexapod on Estrid Stax Enchantress
9 months ago
I am also working on an Estrid deck, and found Enchanted Evening to be completely useless. It doesn't trigger Enchantresses and has no effect on cards that are not in play, so doesn't interact with Estrid either.
Is Opalescence your only Wincon? It seem like this list may create games that last very long because of stax, but without you being able to actually win. Maybe at least add an Ancestral Mask, and maybe one or two potential attackers, like Sigarda, Host of Herons, Kor Spiritdancer or Setessan Champion?
Hope this is helpful!
thefiresoflurve on Staxdrop! (Snowdrop Vorthos Deck)
10 months ago
I just want to say that the Meekstone with vigilance is clever, I'm really intrigued to see that card used in something that isn't, like, Esper control (LOL).
One thing that jumps out at me is Kor Spiritdancer with only 8 auras in the entire deck. Usually, decks I see that use the spiritdancer have like... 20 auras or so.
Similarly, Glacial Crevasses (8) and Sram, Senior Edificer (9) also have relatively few cards that they actually interact with. Additionally, unless I missed one, none of your land tutors can actually find the mountains that Glacial Crevasses requires?
I get the feeling that the deck is trying to do too many things all at once, if that makes sense.
For the draw issue...
Magus of the Wheel and Wheel of Fate would be good cards to help, although the latter requires a bit of planning/foresight. Aerial Extortionist could work, too, since it also triggers when commanders are cast, and says "Whenever" with no X-per-turn restriction. Aggressive Mining would help you lean into the asymmetrical lands thing, but I wouldn't run it with fewer than 36 land. Battle Angels of Tyr are a bit more on the expensive side, but also great.
Rahrune on RaH's Bogle
1 year ago
Thanks for commenting.
You'll find the Bogle deck to be easy to buy, build and play. I built mine just because I had the cards on hand, later finding that I liked the simplicity.
Really only play advice I have is don't be afraid to mulligan - you only need 2 cards to start (Forest and Bogle or Scout) but you NEED them right away. As for auras, prioritize Ethereal Armor as early on the first strike and growth is key but yes that wipe protection from Umbras is next. Don't under estimate flying, I find it better then trample and reach. I like Kor Spiritdancer, just don't have any, or Sixth Sense for that matter. Would like some Witchstalker as well, just because. I had a Daybreak Coronet but I believe I needed it in another deck. Thanks again & I will check out the cards you suggested.
Zobi on RaH's Bogle
1 year ago
Hi Rahrune, I am actually building this deck! I didn't already ordered all the cards I need but here is how I made it;
I have a bunch of hexproof creatures, like Slippery Bogle, on which I try to put as much auras as I can. I have cards like Kor Spiritdancer and Season of Growth to draw a lot of cards and refill my hand. I added 4 Path to Exile to my sideboard, just in case other players have too big creatures like Lord of Extinction.
For the auras, I am relying on these;
umbras to prevent creatures dying by board wipes Hyena Umbra and Spider Umbra
Rancor to trample over my opponent's creatures
Sixth Sense to draw more cards
Ethereal Armor to make my creatures bigger
Daybreak Coronet to pump and give lifelink to my creatures
I understand your choice on Sigarda, Host of Herons to prevent your creatures to be sacrificed but I prefer being more aggressive. I don't know if you are really focused on auras but maybe you should try voltron strategy. If you have any tips for me I will appreciate it.
I hope this will help you Rahrune!
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