Elenda, the Dusk Rose
Legendary Creature — Vampire Knight
Whenever another creature dies, put a +1/+1 counter on Elenda, the Dusk Rose.
When Elenda dies, create X 1/1 white Vampire creature tokens with lifelink, where X is Elenda's power.
|Want (3)||btmalon , DamnGoodFood , Demascus|
Printings View all
|Rivals of Ixalan (RIX)||Mythic Rare|
Combos Browse all
|Commander / EDH||Legal|
Elenda, the Dusk Rose occurrence in decks from the last year
All decks: 0.1%
Commander / EDH:
All decks: 0.03%
WB (Orzhov): 0.89%
Recommendations View more recommendations
Latest Decks as Commander
Elenda, the Dusk Rose Discussion
2 weeks ago
Servent of Unesh
Creature - Bird Wizard
, , Exert Servent of Unesh: Tap target creature. That creature doesn't untap during its controller's untap step for as long as Servant of Unesh remains tapped.
Tapping down a creature with a cheap flyer for every two turns seems versatile and good enough to see standard play, at the very least.
I think it'd likely see Pioneer play, but maybe not Modern, but I like how MH1 included color-shifted mechanics, and thus would place it there.
I'd like to see a legendary card which would be cool in standard/pioneer/modern,
but not in commander, like Tetzimoc, Primal Death or Dragonlord Kolaghan. Commanders like Child of Alara and Elenda, the Dusk Rose aren't what I mean. The fact that you can't directly send a card to the command zone and get its valuable death trigger is not what I mean. I mean cards that fundamentally are difficult to work with the rules of how commander works.
Personally, my Elenda deck just exiles her from the graveyard to the command zone for value or reanimates her. It's not difficult to handle the dies vs. command zone thing.
4 weeks ago
Sounds like you want Elenda, the Dusk Rose
- Abilities cap her power at the perfect 7-8 range, but she can obviously be built at lower power levels
- Token/value based, lots of interaction because you want your opponent's creatures to die
- Can control with sac effects or swarm with tokens
- Resilient due to her replacing herself with an army
- Lifegain for when you get teamed on
- Adjustable power level: you can start with no aristocrats or combos or pox strategy, and integrate those as your playgroup matures
- Space to do weird flavorful strategies
Here's my Elenda: Cortez Cowboys | Elenda EDH
1 month ago
Hello! I have some suggestions. Boost: Metallic Mimic and/or Adaptive Automaton. Token generators: Legion's Landing Flip, Bloodline Keeper Flip, Elenda, the Dusk Rose, Sorin, Solemn Visitor. Creatures: Taurean Mauler, Vona, Butcher of Magan. "Plan 'B'" (works with life-gaining): Aetherflux Reservoir (in this case True Conviction would be a nice addition too). Tribal artifact: Blade of the Bloodchief. Card advantage/draw/tutor: Sensei's Divining Top, Skullclamp, Castle Locthwain, Vampiric Tutor, Demonic Tutor, Diabolic Tutor. Good luck in brewing!
1 month ago
Dying Wish doesn't work how you want it to here with your Commander, "dies" means going to the graveyard, and you'll be sending him back to the Command Zone as a replacement effect (same with someone like Elenda, the Dusk Rose). Love the idea though, I immediately thought the pair worked best with the Whalewolf slamming in for huge amounts of damage with green for ramp and pump, thought about Scroll of the Masters? It's takes a bit to get rolling but guaranteed unblockable to get the damage through seems pretty great.
1 month ago
Hey there! Looks like you have a big focus on tokens in this deck, more so than just death triggers, since I see cards like Ayara, First of Locthwain, Soul's Attendant, etc. For this strategy, I have a few recommendations:
Elenda, the Dusk Rose is an absolute all-star in Teysa. She grows huge and makes tokens while you do your thing. Because her ability includes two death triggers, she has a ton of synergy with Teysa and the rest of your deck.
Elspeth, Sun's Champion has insane token output and control-utility without relying on other cards.
Yawgmoth, Thran Physician is an excellent sac outlet and draw engine (that works with tokens). Plus he provides good utility with his protection from humans, -1/-1 counters, and ability to proliferate.
If you're looking for cards to cut, I have some suggestions, but I can't say for certain. Only you know exactly what your plan is for your deck.
I've found that Lightning Greaves is somewhat underwhelming in Teysa. You're usually pretty resilient to targeted removal since you don't rely on any one creature.
I wouldn't play Lotus Petal in a non-storm or non-artifact deck, unless I'm missing some sort of combo you have. Petal's temporariness tends to make it less powerful than traditional ramp.
Vampiric Rites is pretty slow and expensive per draw. I'd rather play one of the draw engines I suggested.
I'm not sure how consistently you can keep Mox Amber up. It doesn't look like you have a ton of legendary creatures, so I'd prefer more consistent ramp. In practice, if you find you're able to stick a legend really easily to activate it, then it's probably fine.
Again, I can't really tell you exactly what cards to cut, especially since aristocrats has so many viable card choices. It's really up to you how you want to take this advice. Hope these suggestions help.
2 months ago
Teysa, Orzhov Scion could be a nice fit in here with all the afterlife you have, and then with all your tokens, Ethereal Absolution has some potential. And then Elenda, the Dusk Rose is just made for this deck.
Abyssal Gatekeeper is the equivalent of a Merciless Executioner but for death triggers. Ancient Stone Idol makes two beefy tokens on death. Cavalier of Night is nice removal and double revival on its own death.
3 months ago
Humble Defector because I love politics.
Elenda, the Dusk Rose because I love playing unusual and underappreciated cards, cards not meant for commander, and intentionally held back decks.
Dimir Machinations because I only like limited tutors.