Elenda, the Dusk Rose
Legendary Creature — Vampire Knight
Whenever another creature dies, put a +1/+1 counter on Elenda, the Dusk Rose.
When Elenda dies, create X 1/1 white Vampire creature tokens with lifelink, where X is Elenda's power.
|Have (2)||Obsolete , orzhov_is_relatively_okay819|
Combos Browse all
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
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Latest Decks as Commander
Elenda, the Dusk Rose Discussion
1 week ago
In the middle of building Elenda, the Dusk Rose (see the decklist on my page), and I’m having trouble getting a good ratio of sac outlets to sac fodder I can use to start the engine. The deck feels a bit creature heavy and it feels a bit clunky at times as well, which is an issue I need help solving. Suggestions are very welcome
3 weeks ago
You're missing Teysa's very best friend, Elenda, the Dusk Rose! She would do extremely well in this deck.
2 months ago
Aesthetically it is a cool place. Basing it on a broad historical topic is really beneficial, and creates a bigger variety than most planes. Compare to Innistrad or Amonkhet, which are inspired by times and places both very specific and localized. Ixalan, borrowing the age of empire and exploration, has a lot more themes and factions that it can cover and expand on. Already we have 4 great ones: pirates, conquistador vampires, and two south/central American-inspired civilizations, one more mystical, one more militant. It's all so cool. Whoever thought of conquistador vampires should get a raise.
What's really cool is where we could go from here. How will Elenda, the Dusk Rose's new view on the vampire religion shake up their faith? If Vito, Thorn of the Dusk Rose is any indication, there will be some conflict. How will the return of their saint upset the balance of power in the vampire empire? I'd imagine the royal hierarchy will be threatened by the return of the long-dead saint.
Are the pirates just gonna float around forever, or are they gonna attempt to recapture their homeland as the vampire society decends into a civil war? Or will the merfolk ask them for help against the expanding sun empire?
I'd like to see the sun empire fleshed out a bit. Who are their leaders? What is their culture besides dino riding? How do we represent in magic the poetry side of their warrior-poet obsession? Will the dinosaurs stay with them forever? What else can we do with dinosuars?
Can we create an analog for the British empire? Look at Dockside Extortionist and just tell me you don't want to see RW goblin British empire. With their little goblin east-India trading co. OMG.
What can magic do to represent french trading in North America? Or magics version of North Amerindian culture in this period? The possibilities are endless. And I can't wait.
2 months ago
There are so many humans in the game I feel if you were trying to put together something easy Sigarda, Champion of Light would be the easiest to build and likely the cheapest.
Neheb, the Eternal storm is a neat approach but there's not gonna be much fuel to keep the storm going.
Elenda, the Dusk Rose is so good now that they changed the cmdr dies rules to work with her. Aristocrats are one of te most popular archetypes for good reason. It's strong and fun and Elenda, the Dusk Rose allows you to go wide and tall and generate tons of mana with altars . This is my recommendation.
Simic landfall is always strong everyone should try a landfall deck at least once. Playing a deck that has so many layers of triggers is so much fun. However Uro, Titan of Nature's Wrath isn't the best landfall cmdr.
Esika, God of the Tree Flip god is such a unique deck however it's the way everyone is building it. It just looks like so much fun. This will be the hardest one to build because of all the Mythic rares and the 5 color mana base.
I like the last one too. Zacama, Primal Calamity combo feels fun. Not much to say here.
2 months ago
Hey! I'm looking for inspiration for new brews. I have a few commanders I've been interested in - feel to suggest which direction I should go with that commander, or suggest an entirely new one, I'm just looking for new ideas and fun brews.
The commanders I've been looking at are:
Sigarda, Champion of Light - Human Tribal/Coven
Neheb, the Eternal - Storm
Elenda, the Dusk Rose - Aristocrats
Uro, Titan of Nature's Wrath - Graveyard/landfall
Zacama, Primal Calamity - Combo?
2 months ago
First of all thanks for the comment and your interest in my build!
Vampire Nocturnus is a keeper for me, it has won me several games since my deck is mainly black coloured and its always nice to declare attackers and wait for the reactions of opponents and than play a vampiric tutor and put a black card top library :D
Living Death imo the better card than Patriarch's Bidding since I first sac my own board! for example: Goblin Bombardment and ping all the extra damage, than everyone needs to sac his board and all our vamps are coming back! And to answer your next question... This combo play works like a charm when you have Purphoros, God of the Forgeon board :) Elenda, the Dusk Rose ... Kalitas, Traitor of Ghet... Purph is a must have for aggro swarm edgar build :)
Midnight hunt is looking great! That Socialite looks insane and is defo gonna get slotted in here!!
Gonna check your build out right away!
2 months ago
kirbysan I'm confident The Meathook Massacre will find a place in the deck. The lifegain triggering off opponents' creatures is incredibly strong with boardwipes, and it also seconds as a boardwipe. It won't take the spot of any of our current wipes, acting more as an additional Blood Artist, but the fact that it can be used as a wipe ups our control potential. Not sure what the best cut is, but it's certainly stronger than a few current cards in the list. I just wish it were a creature so it could proc off itself and we could fetch it with creature tutors, but at least enchantments are hard to kill.
I think you're right that Dreadhound is too expensive. Similar to Syr Konrad, the Grim, we achieve this effect by cheaper means via Blood Artist and friends, and we don't gain much from additional procs off mill.
One card I've been keeping an eye on is Adeline, Resplendent Cathar. As long as we have a piece of fodder to attack with each turn, she's pumping out 3+ tokens every turn. On a similar level to Ophiomancer, 3+ tokens on our turn every round is as good as it gets, especially since it can proc as soon as she comes town. She's also quite big for a 3 mana creature, making her hard to kill and a strong attacker early game to consistently proc her own effect. The only unfortunate thing is that the tokens have to attack, and we have to attack to create them, meaning we can't sit on them while we build our board. However, she still does a great impression of Elspeth, Sun's Champion at 3 mana.
Eloniel We're always happy to play more aggressively costed drainers, especially one with additional versatility. I find Falkenrath Noble and Vindictive Vampire are too expensive. Our 4 mana options usually do more, like Luminous Broodmoth or Elenda, the Dusk Rose providing exponential value. I could see us playing as many as 7 good 2-3 mana drainers, as I always find myself wanting more in-game.