|Commander / EDH||Legal|
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|Commander 2016 (C16)||Rare|
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Destroy target artifact. It can't be regenerated. Create X 1/1 green Saproling creature tokens, where X is that artifact's converted mana cost.
Artifact Mutation Discussion
1 week ago
I will certainly keep those in mind.
last night got to test this version about 7 times and surprisingly came away with 4 wins. 2 of them were hitting Murderous Redcap with henge out to draw my deck...play a sac outlet...then after the cleanup discard resolved I won on the next upkeep with infinite damage.
the other surprise all star was Nesting Dragon with either recursion outlets running. swarming opponents with optional firebreathing dorks with little to no real investment is amazing.
I tend to not tutor for combo based wins, so likely gonna stick with the 3 enablers for now since they are all really effective even without the combo.
tweaks: Berserk , Sylvan Library , Cream of the Crop , Plaguecrafter (and possibly Fleshbag Marauder and Merciless Executioner )and Artifact Mutation are on the top of my mind to add for a smoother curve. Dictate of Erebos seems far more at home than I previously believed. the deck was far more interactive than I expected for an alpha.
1 month ago
Well noggynogworld, I'm trying to get my average CMC a bit lower -- I have made a couple updates to the deck that I'm currently testing and enjoying. Deck feels good even when I have to claw back from board wipes, as long as I still have some enchantments or something out. One of the things I generally dislike about EDH is the slow build-up and gameplay that takes forever. I play Eldrazi in modern and Elves in Pauper, so speed is important -- I think a CMC in the high 2's or low 3's is going to get that feel for me. I think from here on out I have to be a bit careful, because if I optimize this too much then I should just make it a prossh deck, and I want to keep the uniqueness of the partners. Plus, I kept a hand of 6 lands + Skullclamp and laughed all the way to the bank this weekend, drawing only 2 lands naturally.
Greater Good is still in the sights for the chopping block, but I think it has merit that I haven't found yet. I only seem to draw it super early, which of course is not the way one should draw conclusions but I think the hand filtering alone should be OK to keep it in.
For testing: Recent game, tried to kill the table on turn 6 or 7, had Carrion Feeder and some dudes and Jarad, Golgari Lich Lord out plus a Primal Vigor . Announced that I thought I could win, ended up being 1 mana short of re-casting Reyhan after I sac'd her to the Feeder to get 26 counters on him and drained the table for 27. I probably could have sequenced better and got it done, but it was one of the weird games where I never saw any red mana.
Last game played actually I Artifact Mutation 'd for 5 saprolings, then Eternal Witness 'd it for 6 saprolings later and just used Dictate of Erebos to hard-lock everyone out of a board presence until my 6-counter Bloodspore Thrinax and Dragon Broodmother could finish getting me enough dorks and untap with Reyhan, where my opponents scooped but I would have attacked everyone for lethal anyway.
I'll check out your Kresh changes today, too. Glad to know you're still experimenting inside Jund colors :D
2 months ago
Ad Nauseam used to be in the list, but I eventually cut it, mostly when Paradox Engine got banned and a number of cards like Cabal Ritual became much weaker. The deck runs a LOT of win cons and a very high number of powerful tutors. Part of the reason I like running the Laboratory Maniac and Spellseeker combination is because it makes it much safer to cast Demonic Consultation as an extremely powerful (albeit risky) tutor than if I were just running Jace, Wielder of Mysteries alone. With that in mind, Ad Nauseam is more overkill in this deck than it is in other decks. As a meta note: because of the recent printing of several powerful counterspells (and Narset's Reversal ) and because much of the meta surrounds powerful, game ending instants ( Flash , Demonic Consultation , Ad Nauseam , and to a lesser extent Divergent Transformations ), most metas are going to shift to include more low-cost instant hate. Ad Nauseam without Angel's Grace is only strong between turns 3 and 4 and gets noticeably weaker as the game grinds on, unlike Demonic Consultation or Divergent Transformations . So you can't really wait for the perfect moment to cast Ad Nauseam . That said, I would still recommend testing Ad Nauseam in a Notion Thief and Whirlpool Warrior based version, because of the cute synergy between Whirlpool Warrior and Ad Nauseam .
Still, if Whirlpool Warrior and Notion Thief isn't up your ally, you could try Godo, Bandit Warlord and Teferi, Mage of Zhalfir . Godo would search for Helm of the Host . The problem with this combination is that you're devoting three slots of your deck to largely worthless cards. Not to mention the high cost to equip the helm.
2 months ago
Artifact Mutation can be a nice addition also. I’ve been playing that card almost automatic with a Divergent build.
3 months ago
Bitte ändere den Decktyp mal von Standard zu Commander. Ansonsten bekomme ich immer eine Warnung für jede Karte, die ich empfehlen will, die aber in dem Format nicht legal ist
Hier noch einmal ein paar Kreaturen, die ich eigentlich sehr geil und günstig finde - besonders, wenn dein Commander sie noch mit Trample ausstattet: Altered Ego , , Zameck Guildmage Gruul Ragebeast (nette Kombo mit Foe-Razer Regent ) , Ravager Wurm , Stonebrow, Krosan Hero (die Kombo ist wohl offensichtlich)
Vessel of Endless Rest warum willst du das spielen? Wenn du Mana-Ramp willst, gehe am besten gleich zu den Signets: Gruul Signet Simic Signet Izzet Signet . Dann gibt es auch noch die Cluestones: Gruul Cluestone Simic Cluestone Izzet Cluestone
Deine Kreaturen sind teilweise recht teuer. Du musst natürlich austesten, wie das Deck läuft, aber ich würde zumindest zu Anfang die Daumenregel nutzen, dass man 38 Länder und 6 - 8 Mana-Artefakte spielt. Ich würde bei den teuren Kreaturen lieber mehr Mana als weniger spielen und dann vielleicht noch Karten spielen, in die du überschüssiges Mana pumpen kannst, wie River Hoopoe (nur als Beispiel, dass mir gerade einfällt). Ansonsten finde ich Hydras recht cool. Die kann man mit viel oder weniger Mana spielen und viele freuen sich sehr über das Trample, dass Surrak ihnen gibt. Außerdem kann man in viele Hydras auch später noch Mana pumpen. Schau mal hier: https://scryfall.com/search?as=grid&order=name&q=type%3Ahydra+commander%3AURG
Wenn du mit Paleoloth ein wenig in die "Power Matters" Schiene möchtest, wären vielleicht folgende Karten eine Sichtung wert: Drumhunter , Exuberant Firestoker , Mossbridge Troll (Wenn du Kreaturen mit Wachsamkeit nutzt, wird der völlig absurd), Mouth , Shamanic Revelation , Spearbreaker Behemoth , Where Ancients Tread .
Was mir auch aufgefallen ist: Du hast kein Removal. Ja, im Mehrspieler ist es immer besser, wenn man die anderen Spieler dazu überredet, ihr Removal zu nutzen, aber du wirst selber was brauchen um Bedrohungen die nur dich angehen zu beseitigen - oder einfach, um etwas zu tun wenn keiner der anderen Removal auf der Hand hat: Klassische Karten: Acidic Slime , Artifact Mutation , Beast Within , Blue Elemental Blast , Decimate , Krosan Grip , Manglehorn , Meteor Golem , Natural State , Nature's Claim , Pongify , Thrashing Brontodon Meine Geheimtipps: Bramblecrush , Broken Bond , Cindervines , Hull Breach , Hoard-Smelter Dragon , Descent of the Dragons (Damit kannst du auch deine eigenen kleinen Kreaturen zu Drachen machen), Unstable Obelisk (völlig unterbewertet), Storm the Citadel (deine Kreaturen haben Trampel, was ziemlich vernichtend sein kann)
4 months ago
6 months ago
I'm working out my own version of liquidmetal abuse, and it's likely to be a lot like this. I think Artifact Mutation fits right in pretty well. Wahoo!
7 months ago
Blightsteel Colossus - Curve reasons
Graveblade Marauder - Cute but effect probably isn't good enough
Hamletback Goliath - Curve reasons
Khenra Eternal - Bad card basically. Though we want this slot to be at that mana cost
Khenra Scrapper - Again. We want aggressive cards like this but we can do better
Saskia the Unyielding - Big target on your head. Colour intensive. Not a warrior
Savage Knuckleblade - Colour intensive
Taurean Mauler - Doesn't work towards our game plan. Doesn't trigger off combat damage doesn't buff others.
Tenacious Dead - Just bad
Tolsimir Wolfblood - Buff isn't universal and its expensive
Zhur-Taa Druid - We want mana dorks. But only taps for green and its colour intensive to cast.
Maybe Cuts Or Later Cuts
Thunderfoot Baloth - Expensive but ok effect.
Hellkite Charger - Maybe cut. We already have access to this effect at cheaper cost
Zurgo Helmsmasher - He's good. But doesn't help the rest of the game plan
Clan Defiance - Doesn't impact the board enough to make us win the game.
Lavalanche - Effect we want but possible to find cheaper?
Crackling Doom - Doesn't do enough
Oketra's Monument - Doesn't trigger enough and the mana reduction isn't relevant enough
Attacking / Combat Matter Cards
Blood-Chin Rager - Warriors have Menace
Herald of Dromoka - Warriors have Vigilance
Chief of the Edge - Warriors get +1/+0
Raiders' Spoils - Very good card draw
Lovisa Coldeyes - Warriors +2/+2 Haste
Mindblade Render - MOAR card draw
Ogre Battledriver - Your warriors that enter will be 3/1s when attacking
Jazal Goldmane - Massive Buffs
Mardu Woe-Reaper - Graveyard Interaction
Thrasher Brute - Drains an opponent with warrior etb triggers
Edric, Spymaster of Trest - MOAR CARD DRAW
Cryptolith Rite - Lots of mana, infinite combats
Phyrexian Altar - Sac some of the tokens to activate Najeela
Derevi, Empyrial Tactician - Win the game
Sword of Feast and Famine - Win the game if you have the lands
Nature's Will - Win the game if you have the lands
Bear Umbra - Win the game if you have the lands
Archetype of Aggression - Trample
Purphoros, God of the Forge - This guy doesn't need explanation
Cyclonic Rift - ....yeh
Divine Visitation - BECAUSE ANGELS
Harvest Season - we make a lot of tapped and attacking creatures. We want mana
Throne of the God-Pharaoh - Alternate win cons
Shared Animosity - Massive Buffs
Aggravated Assault - Easier Najeela trigger without keywords
Aven Wind Guide - Gives our tokens flying and vigilance
Artifact Mutation occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%