Artifact Mutation


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2016 (C16) Rare
Invasion (INV) Rare

Combos Browse all


Artifact Mutation


Destroy target artifact. It can't be regenerated. Create X 1/1 green Saproling creature tokens, where X is that artifact's converted mana cost.

Artifact Mutation Discussion

Bababad on Feast without Fathom

1 week ago

I will certainly keep those in mind.

last night got to test this version about 7 times and surprisingly came away with 4 wins. 2 of them were hitting Murderous Redcap with henge out to draw my a sac outlet...then after the cleanup discard resolved I won on the next upkeep with infinite damage.

Dockside Extortionist is an absolute beast with recursion. gave me excessively big turns with Strands of Night . handed me a commander damage win con due to it.

the other surprise all star was Nesting Dragon with either recursion outlets running. swarming opponents with optional firebreathing dorks with little to no real investment is amazing.

I tend to not tutor for combo based wins, so likely gonna stick with the 3 enablers for now since they are all really effective even without the combo.

tweaks: Berserk , Sylvan Library , Cream of the Crop , Plaguecrafter (and possibly Fleshbag Marauder and Merciless Executioner )and Artifact Mutation are on the top of my mind to add for a smoother curve. Dictate of Erebos seems far more at home than I previously believed. the deck was far more interactive than I expected for an alpha.

Monitor on Tana and Reyhan Partner Token Stuff

1 month ago

Well noggynogworld, I'm trying to get my average CMC a bit lower -- I have made a couple updates to the deck that I'm currently testing and enjoying. Deck feels good even when I have to claw back from board wipes, as long as I still have some enchantments or something out. One of the things I generally dislike about EDH is the slow build-up and gameplay that takes forever. I play Eldrazi in modern and Elves in Pauper, so speed is important -- I think a CMC in the high 2's or low 3's is going to get that feel for me. I think from here on out I have to be a bit careful, because if I optimize this too much then I should just make it a prossh deck, and I want to keep the uniqueness of the partners. Plus, I kept a hand of 6 lands + Skullclamp and laughed all the way to the bank this weekend, drawing only 2 lands naturally.

Greater Good is still in the sights for the chopping block, but I think it has merit that I haven't found yet. I only seem to draw it super early, which of course is not the way one should draw conclusions but I think the hand filtering alone should be OK to keep it in.

For testing: Recent game, tried to kill the table on turn 6 or 7, had Carrion Feeder and some dudes and Jarad, Golgari Lich Lord out plus a Primal Vigor . Announced that I thought I could win, ended up being 1 mana short of re-casting Reyhan after I sac'd her to the Feeder to get 26 counters on him and drained the table for 27. I probably could have sequenced better and got it done, but it was one of the weird games where I never saw any red mana.

Last game played actually I Artifact Mutation 'd for 5 saprolings, then Eternal Witness 'd it for 6 saprolings later and just used Dictate of Erebos to hard-lock everyone out of a board presence until my 6-counter Bloodspore Thrinax and Dragon Broodmother could finish getting me enough dorks and untap with Reyhan, where my opponents scooped but I would have attacked everyone for lethal anyway.

I'll check out your Kresh changes today, too. Glad to know you're still experimenting inside Jund colors :D

patronmacabre on Divergent Consultation Thrasios and Vial Smasher

2 months ago

w3ncy Artifact Mutation is a really interesting bit of tech that I hadn't considered before. If I were to run it, I'd probably cut Dack Fayden , but that card is a bit of a pet card for me.

Ad Nauseam used to be in the list, but I eventually cut it, mostly when Paradox Engine got banned and a number of cards like Cabal Ritual became much weaker. The deck runs a LOT of win cons and a very high number of powerful tutors. Part of the reason I like running the Laboratory Maniac and Spellseeker combination is because it makes it much safer to cast Demonic Consultation as an extremely powerful (albeit risky) tutor than if I were just running Jace, Wielder of Mysteries alone. With that in mind, Ad Nauseam is more overkill in this deck than it is in other decks. As a meta note: because of the recent printing of several powerful counterspells (and Narset's Reversal ) and because much of the meta surrounds powerful, game ending instants ( Flash , Demonic Consultation , Ad Nauseam , and to a lesser extent Divergent Transformations ), most metas are going to shift to include more low-cost instant hate. Ad Nauseam without Angel's Grace is only strong between turns 3 and 4 and gets noticeably weaker as the game grinds on, unlike Demonic Consultation or Divergent Transformations . So you can't really wait for the perfect moment to cast Ad Nauseam . That said, I would still recommend testing Ad Nauseam in a Notion Thief and Whirlpool Warrior based version, because of the cute synergy between Whirlpool Warrior and Ad Nauseam .

Still, if Whirlpool Warrior and Notion Thief isn't up your ally, you could try Godo, Bandit Warlord and Teferi, Mage of Zhalfir . Godo would search for Helm of the Host . The problem with this combination is that you're devoting three slots of your deck to largely worthless cards. Not to mention the high cost to equip the helm.

A much better alternative is Tidespout Tyrant and Trinket Mage . Have the tyrant search for Mana Crypt , bounce Trinket Mage and go to town.

w3ncy on Divergent Consultation Thrasios and Vial Smasher

2 months ago

Artifact Mutation can be a nice addition also. I’ve been playing that card almost automatic with a Divergent build.

Liscom on Red/Blue/Green (1.Entwurf)

3 months ago

Bitte ändere den Decktyp mal von Standard zu Commander. Ansonsten bekomme ich immer eine Warnung für jede Karte, die ich empfehlen will, die aber in dem Format nicht legal ist

Hier noch einmal ein paar Kreaturen, die ich eigentlich sehr geil und günstig finde - besonders, wenn dein Commander sie noch mit Trample ausstattet: Altered Ego , , Zameck Guildmage Gruul Ragebeast (nette Kombo mit Foe-Razer Regent ) , Ravager Wurm , Stonebrow, Krosan Hero (die Kombo ist wohl offensichtlich)

Progenitor Mimic , Simic Sky Swallower sind sehr solide. Gerade Hexproof/Shroud finde ich unglaublich wichtig.

Vessel of Endless Rest warum willst du das spielen? Wenn du Mana-Ramp willst, gehe am besten gleich zu den Signets: Gruul Signet Simic Signet Izzet Signet . Dann gibt es auch noch die Cluestones: Gruul Cluestone Simic Cluestone Izzet Cluestone

Deine Kreaturen sind teilweise recht teuer. Du musst natürlich austesten, wie das Deck läuft, aber ich würde zumindest zu Anfang die Daumenregel nutzen, dass man 38 Länder und 6 - 8 Mana-Artefakte spielt. Ich würde bei den teuren Kreaturen lieber mehr Mana als weniger spielen und dann vielleicht noch Karten spielen, in die du überschüssiges Mana pumpen kannst, wie River Hoopoe (nur als Beispiel, dass mir gerade einfällt). Ansonsten finde ich Hydras recht cool. Die kann man mit viel oder weniger Mana spielen und viele freuen sich sehr über das Trample, dass Surrak ihnen gibt. Außerdem kann man in viele Hydras auch später noch Mana pumpen. Schau mal hier:

Wenn du mit Paleoloth ein wenig in die "Power Matters" Schiene möchtest, wären vielleicht folgende Karten eine Sichtung wert: Drumhunter , Exuberant Firestoker , Mossbridge Troll (Wenn du Kreaturen mit Wachsamkeit nutzt, wird der völlig absurd), Mouth , Shamanic Revelation , Spearbreaker Behemoth , Where Ancients Tread .

Was mir auch aufgefallen ist: Du hast kein Removal. Ja, im Mehrspieler ist es immer besser, wenn man die anderen Spieler dazu überredet, ihr Removal zu nutzen, aber du wirst selber was brauchen um Bedrohungen die nur dich angehen zu beseitigen - oder einfach, um etwas zu tun wenn keiner der anderen Removal auf der Hand hat: Klassische Karten: Acidic Slime , Artifact Mutation , Beast Within , Blue Elemental Blast , Decimate , Krosan Grip , Manglehorn , Meteor Golem , Natural State , Nature's Claim , Pongify , Thrashing Brontodon Meine Geheimtipps: Bramblecrush , Broken Bond , Cindervines , Hull Breach , Hoard-Smelter Dragon , Descent of the Dragons (Damit kannst du auch deine eigenen kleinen Kreaturen zu Drachen machen), Unstable Obelisk (völlig unterbewertet), Storm the Citadel (deine Kreaturen haben Trampel, was ziemlich vernichtend sein kann)

VesuvanDoppelbanger on You know what that also is?... An artifact!

6 months ago

I'm working out my own version of liquidmetal abuse, and it's likely to be a lot like this. I think Artifact Mutation fits right in pretty well. Wahoo!

SharpRaptor on Najeela

7 months ago

Recommended Cuts


Blightsteel Colossus - Curve reasons

Graveblade Marauder - Cute but effect probably isn't good enough

Hamletback Goliath - Curve reasons

Khenra Eternal - Bad card basically. Though we want this slot to be at that mana cost

Khenra Scrapper - Again. We want aggressive cards like this but we can do better

Saskia the Unyielding - Big target on your head. Colour intensive. Not a warrior

Savage Knuckleblade - Colour intensive

Taurean Mauler - Doesn't work towards our game plan. Doesn't trigger off combat damage doesn't buff others.

Tenacious Dead - Just bad

Tolsimir Wolfblood - Buff isn't universal and its expensive

Zhur-Taa Druid - We want mana dorks. But only taps for green and its colour intensive to cast.

Maybe Cuts Or Later Cuts

Thunderfoot Baloth - Expensive but ok effect.

Hellkite Charger - Maybe cut. We already have access to this effect at cheaper cost

Zurgo Helmsmasher - He's good. But doesn't help the rest of the game plan


Maybe Cut

Clan Defiance - Doesn't impact the board enough to make us win the game.

Lavalanche - Effect we want but possible to find cheaper?


Fires of Yavimaya - Replace with Rhythm of the Wild


Artifact Mutation && Aura Mutation - Change with generic artifact or enchantment removal

Crackling Doom - Doesn't do enough


Oketra's Monument - Doesn't trigger enough and the mana reduction isn't relevant enough


Attacking / Combat Matter Cards

Blood-Chin Rager - Warriors have Menace

Herald of Dromoka - Warriors have Vigilance

Chief of the Edge - Warriors get +1/+0

Raiders' Spoils - Very good card draw

Lovisa Coldeyes - Warriors +2/+2 Haste

Mindblade Render - MOAR card draw

Ogre Battledriver - Your warriors that enter will be 3/1s when attacking

Jazal Goldmane - Massive Buffs

Mardu Woe-Reaper - Graveyard Interaction

Thrasher Brute - Drains an opponent with warrior etb triggers

Edric, Spymaster of Trest - MOAR CARD DRAW

Combo Pieces

Cryptolith Rite - Lots of mana, infinite combats

Phyrexian Altar - Sac some of the tokens to activate Najeela

Derevi, Empyrial Tactician - Win the game

Sword of Feast and Famine - Win the game if you have the lands

Nature's Will - Win the game if you have the lands

Bear Umbra - Win the game if you have the lands


Archetype of Aggression - Trample

Purphoros, God of the Forge - This guy doesn't need explanation

Cyclonic Rift - ....yeh

Heroic Intervention - Anti-Wrath. Rootborn Defenses Dauntless Escort Join Shields

Divine Visitation - BECAUSE ANGELS

Harvest Season - we make a lot of tapped and attacking creatures. We want mana

Throne of the God-Pharaoh - Alternate win cons

Shared Animosity - Massive Buffs

Anointed Procession Parallel Lives - More tokens

Aggravated Assault - Easier Najeela trigger without keywords


Aven Wind Guide - Gives our tokens flying and vigilance

Load more

Artifact Mutation occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%