Artifact Mutation

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Format Legality
1v1 Commander Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Premodern Legal
Tiny Leaders Legal
Vintage Legal

Artifact Mutation


Destroy target artifact. It can't be regenerated. Create X 1/1 green Saproling creature tokens, where X is that artifact's converted mana cost/mana value.

Immortalys on Thantis' Creature Donation Station

2 months ago

Amazing deck! I did not realise there was someone before me with this idea, and I love how your deck is looking. Cards to consider for your Maybeboard: Acorn Catapult, Death by Dragons, Elephant Resurgence, Kamahl's Summons, Plague of Vermin, Tempt with Vengeance, Artifact Mutation, Dowsing Dagger  Flip, Curse of Disturbance, Liege of the Hollows, Sawtusk Demolisher, Akroan Horse, Hungry Lynx, Life of the Party, Sleeper Agent, Tahngarth, First Mate and lets not forget the "Hunted" cycle with Hunted Horror, Hunted Dragon and Hunted Troll

CaptCreek on Jetmir, Nexus of the Swarm

6 months ago

Love the list, but I think you should definitely add in more mana dorks instead your land ramp and signets (You can keep rampant growth and farseek probably). We want to have as many creatures as possible, so every card in our deck that isn't a creature is reducing our synergy by a lot. Llanowar Elves, Fyndhorn Elves, Avacyn's Pilgrim, Elvish Mystic, Druid of the Anima and any other dork you'd want to run not only ramp us even more, but add to our creature count and become extra damage for us later in the game.

Artifact Mutation and Pest Infestation are awesome and would go well with your aura mutation that's already in the list.

DreadKhan on The Rock: Bad commander & good cards with no sense

6 months ago

I'm working on a pod of Legends-led decks that are somewhat like this, I also settled on Sunastian for Gruul. It's mostly budget Eldrazi atm, but there are a few things in your build that I'm taking a look at!

Not sure if you need it in your meta, but maybe a Warping Wail to protect yourself from wipes? Not of This World works with some of your biggies to protect them, and Artifact Mutation is really funny if you've ever got Blightsteel out. Not sure if you've got lots of countermagic in your pod, but Spellbreaker Behemoth can help you resolve your big stuff, while Spearbreaker Behemoth can help protect big stuff. There is also Vexing Shusher, but again, very much requires people to run counters against you. War Cadence is a weird card that can make your creatures very hard to block if you've got a board, but it can also be used to tax blockers on someone else's turn, IE if they aren't attacking you.

Cool idea, not being the archenemy from the start of the game can be a nice change, and it doesn't mean you can't end up winning later.

hiddengibbons on Poly ramp

1 year ago

Because of the prevalence of Grafdigger's Cage, I’m not sure how competitive this would be. It’s more of an experiment in how quickly and consistently a deck of this type can do what it’s designed to. Artifact Mutation would be dynamite in the sideboard, but it’s not modern legal at this time.

DemonDragonJ on Now Entering Dr. Lair's Secretorium …

1 year ago

The newest Secret Lair has been revealed, and I am mostly impressed by it. It is nice to see the shocklands on planes other than Ravnica (if one does not count the Zendikar Expeditions), but why are they divided into groups of three, and why are they using the names of the shards of Alara? Does not WotC explicitly wish to avoid associating the names of specific factions with color combinations? Also, who would actually want basic lands with so much text? What Was WotC thinking by printing those?

The Our Next Show cards are absolutely amazing, and I am glad to see that WotC has continued the style from Party Hard, Shred Harder, and I also am very pleased that WotC is finally reprinting Fire Covenant , as I had been waiting for a reprint of that card for many years, but I cannot justify supporting this business model that is such a blatant display of corporate greed, especially since there are only two cards in this set that I currently need (the aforementioned Fire Covenant and Artifact Mutation ).

What does everyone else here think about this newest Secret Lair? Do you like it?

RambIe on Are there any old cards …

1 year ago

Ashnod's Transmogrant is fantastic in mono red, gruul or simlular decks were artifact removal is abundant but creature remove is conditional
its not every day that you can Artifact Mutation someones commander :)

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