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Is there anything you suggest that will be geared toward multiplayer, Fellin22?
October 19, 2019 4:57 p.m.
FYI: "Tron" is not the same as "Voltron."
I usuggest cutting Darksteel Plate in favor of more creatures to enchant with Pariah: Dawn Elemental , Stuffy Doll , and/or Darksteel Myr . Of those three and Cho-Manno, Revolutionary, I'd say the Elemental and Myr would be the best two to run full sets, and then maybe 1x Stuffy Doll for flavor.
October 18, 2019 1:45 a.m.
I'm guessing you're thinking you'll tap out to cast most of your Hydras, but that might make you susceptible to removal in that you're unlikely to have many creatures on the battlefield. Therefore, something like Heroic Intervention or Vines of Vastwood would probably be good. Or Inspiring Call . That would be decent here, too.
In terms of ramp, I think you're going to get more mileage out of Birds of Paradise / Llanowar Elves / Elvish Mystic / Arbor Elf / Utopia Sprawl , namely because they can hit up to 2 turns sooner, which means they gain you more mana over the course of the game. Also, since you only have 1 set of actual 1CMC spells in Hardened Scales, the odds of getting a 1CMC spell off on T1 isn't great. Potentially wasting T1 when there's an immediate need for mana seems like a missed opportunity.
October 15, 2019 9:16 p.m.
In the doesn't-self-remove category, Molten Birth strikes me as a pretty decent token spell. While you only get two 1/1's, (vs 3 with Hordeling Outburst) the 50/50 of getting MB back in your hand can be pretty significant.
October 15, 2019 8:46 p.m.
That is correct, you cannot make things into artifacts before Confusion in the Ranks triggers. If that was how you were thinking it would work, perhaps you should just cut Liquidmetal Coating in favor of more self-saccing tokens or something. Stuff like Spark Elemental might be good, as even without Confusion in the Ranks, it's not bad to deal opponents 3 damage early on. Brand might be worth keeping if you included some stuff like Young Pyromancer . In one of the builds I was working on, I focused on trying to trade crappy tokens with opponents. Because the tokens weren't all self-saccing, I also included Ratchet Bomb , which might be worth considering here.
October 14, 2019 9:42 a.m.
It's kind of a beaten down archetype without a lot of great options to brew equally competitive variations, though that's somewhat changed with the recent-ish release of Lightning Skelemental , which has been fairly successfully paired with Ball Lightning .
October 13, 2019 10:05 p.m.
Maybe Thrummingbird would be useful here?
October 13, 2019 8:51 p.m.
Impact Tremors , perhaps? Incandescent Soulstoke is pretty good, too, especially with Flamekin Harbinger - Use the Harbinger to put a Nova Chaser on top of your library, use Soulstoke to cast it for 2, Champion the Harbinger, swing, then sac or Fling the Chaser, returning the Championed Harbinger back to play, which triggers the whole thing to start over again.
October 13, 2019 8:48 p.m.
Also, Force of Rage seems like it might be good here.
October 13, 2019 8:47 p.m.
I think the idea behind Liquidmetal Coating is to change opponent's creatures into Artifacts, then drop something like Darksteel Citadel to steal it.
October 13, 2019 8:43 p.m.
With 3 colors, it will be harder for you to decide what to cut than it will to find means of dealing with big creatures. I suggest you start adding responses to you sideboard for starters, and after a bit of testing, you can work an appropriate number of copies into your mainboard. 31 is a lot of creatures. You can probably afford to cut up to 6 and still be pretty creature heavy.
With blue, you can 1) counterspell threats with budget stuff like Mana Leak , Essence Scatter , etc. You should try to choose such a spell on effectiveness and versatility. 2) bounce threats back to opponent's hands after they lose summoning sickness with things like Vapor Snag , or Void Snare . These options are easier to cheaper to cast, but aren't as permanent. Similar and more fun, there's stuff like Turn to Frog and Polymorphist's Jest which can be very effective after opponent's Declare Attackers phase. 3) Fight their creatures with stuff like Prey Upon . This option is great if you have a creature with deathtouch. 4) Destroy their creature (or anything else) with Beast Within . There's also Pongify , but that's less useful and more pricey. 5) Enchant their creatures into non-threats with stuff like Lignify or Imprisoned in the Moon .
There's also always Fog , which can set you up for lethal backswing and shouldn't be underestimated.
So you have a lot of options.
October 12, 2019 8:19 p.m.
Why not just use Negate or something else with a 2 or less CMC?
October 11, 2019 7:22 p.m.
Thanks so much for the +1 and folder add, metrocow!!
October 10, 2019 3:24 p.m.
This actually looks pretty strong. A sideboard would give you some range. Glad I could help!!
October 9, 2019 8:47 p.m.
Maybe it's just me, but that doesn't really seem all that relevant, jesmister. Running more Weatherlight and fewer Anafenza doesn't change the odds of getting Anafenza, it increases the total CMC and diminishes the probability of having a dead card.
October 9, 2019 3:52 p.m.
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