Combos Browse all Suggest
|Commander / EDH
|Commander: Rule 0
- Soul Tithe (or any enchantment for that matter) and Faith's Reward
- Can I tap multiple Mox Opal's for mana before sacrificing them?
- Question about how reiterate works in eggs.
- Grafdigger's Cage - Rulings
- If an enchantment enters the battlefield at the same time as a creature, does it also see the creatures entering?
Return to the battlefield all permanent cards in your graveyard that were put there from the battlefield this turn.
1 month ago
Cut Teferi's Protection for Faith's Reward
Sunder = hard to argue with instant speed. I just stuck with "destroy all". Maybe board material.
Torpor Orb = perfect tax. Irrelevant to my strategy.
Teferi's Isle is MVP because this is the strategy it shines in. During Mirage era people paired it with Armageddon. I never get to use it so the fact that it flows with the strategy is just nice.
Capsize is the ultimate Draw/Go card. 6 mana bounce anything, anytime is useful and easy to pull off in a deck full of rocks.
1 month ago
Training Grounds = [sad horn sound from The Price is Right] Mystic Remora is a great replacement.
Faith's Reward I run a playset of these effects. I will cut one and add this.
Tainted AEther = Epic card. Epic tax... Wrong colors haha
Land Equilibrium = you suggested this in my Skip Turns deck. This is a great tax after MLD but weak before. Going to chew on it.
1 month ago
Perhaps I'm misunderstanding training grounds. but your commander's ability is a triggered ability, not an activated ability, correct?
Mystic Remora - Draw
Faith's Reward - To go with your MLD plan or just recursion?
Tainted AEther - Goes well with your MLD, creatureless strategy
Land Equilibrium - More stax!
7 months ago
As is tradition, I will proceed to suggest a variety of cards that are likely not worth adding.
Akroma's Will sweet card, protection is very rude with master of cruelties as well
Boros Charm I know it's in your sideboard, but the card is really nice. Direct planeswalker damage is nice, only 2 mana for all permanents (not just creatures) get indestructible is great, double strike can be given to opposing creatures. Great card, for 2 mana it's a steal
Teshar, Ancestor's Apostle would be a nice additional source of graveyard recursion if you had more historic cards
Faith's Reward eh I used to be a bigger fan of this card than I am now, but it applies to non-creature permanents too so it's cute.
Rapacious Guest is a card i would cut to get to 100 cards in the deck, but it would probably be there before cuts.
Mentor of the Meek Another sideboard card, but a little surprised you don't have it in main. It's annoying that it sort-of feels like a self-tax card, but it's good draw in your colors, and a hit for your commander. I get why it would be cut though
Orcish Bowmasters if only it wasn't $30. Cheap, good hit, makes an extra creature on top of it, and a sort-of hate card.
Gray Merchant of Asphodel Look, it's not amazing for you, but it's power is 2 or less and i like the card.
Robber of the Rich is a hit for your commander, gives value, and has reach for some dumb reason. It's like a gonti.
Kheru Mind-Eater, well it's a hate card, value, and a commander hit. Not mind blowing, but hey.
Dockside Extortionist Jesus if it wasn't $70...
Esper Sentinel It's rhystic study on a creature, woo. Also not cheap, but hey.
Skyclave Apparition recursion friendly exile card, and it's "up to" so optional.
Mirror Entity Sometimes, hitting face is a nice win con too.
Drana, Liberator of Malakir another face-hitter, but it's flying first strike so it probably survives resurrection in combat, and it hitting first buffs your other creatures too. Little nonbo with your power 4 or greater board clear.
Duplicant I have to mention this card, it's 6 mana but if you just recur it who cares, it's a 2 power creature that exiles a creature then becomes that creature's power, so it attacks big (in theory).
To some degree I've ignored the "hate bear" theme here, but hey I'm just a little guy, what can I do.
1 year ago
I think reanimation is certainly strong, but for something like Isshin, you might want effects more like Faith's Reward which can reanimate your entire board in response to a board wipe.
Single target reanimation like Animate Dead is strong, but I think gets a little more mileage in reanimator decks that are more focused on that strategy, and perhaps have creatures with Enter the Battlefield effects that can be re-used with the reanimation.
Reanimation in Isshin can be a little slow, since you might be able to only reanimate one creature at a time, depending on your reanimation package, and may have to wait for the creature to be summoning sick.
I think Isshin benefits most from board protection effects like Unbreakable Formation that can be used more reactively to preserve as much of your entire board as possible. You want to make sure that your board stays as intact as possible to maintain momentum.
Living Death is another mass reanimation spell that can also potentially be a draw back if you're playing against graveyard decks, or opponents have strong creatures in their graveyards that can also be brought back.
Sidenote: In a recent game, I used a Plumb the Forbidden in response to a Living Death to sacrifice my board so it could be brought back with the Living Death.
1 year ago
Personally I'd run a token generator or blink cmdr like Abdel Adrian, Gorion's Ward (with your choice of background) as I like the idea of using Settle the Wreckage as a ramp spell and I think it works well with him. Basri Ket and Launch the Fleet are similar effects as Abdel.
Additionally you could use cards like Zuran Orb or Troubled Healer in combination with Faith's Reward/Second Sunrise/Planar Birth for extra landfall triggers. If you are running the Kormus Bell combo you could use creature sac-outlets like Altar of Dementia or Phyrexian Altar. But if the sac outlets don't play into the rest of the deck you might be better of running Oswald Fiddlebender as your cmdr to ensure you get the right combination of artifacts.
Also can't go wrong with Sun Titan + fetch lands (i.e. Fabled Passage). If you go the flicker route you can get some great value out of this. Alternatively Sevinne's Reclamation/Crucible of Worlds also work well with fetch-lands and landfall
TLDR: Landfall-Flicker or Landfall-Recursion or combination of both.
1 year ago
Thank you for the suggestions SufferFromEDHD. I've definitely noticed a lot of similarity in most of the Preston lists blinking into existence right now. The primary differences I'm noticing are mostly the combo lines or meta-specific tech.
I frequently play against Muldrotha, the Gravetide and a couple of other graveyard decks in my meta, so Scavenger Grounds is a must. I had some reanimation spells like Faith's Reward and Brought Back in earlier drafts of the deck, but opted for more blink instead. I have Rally the Ancestors as my primary reanimation spell, but might swap it.
1 year ago
No worries! You will get a better feel for the pacing of the deck the more you play it. I want to make sure that my suggestions are budget friendly enough, but I do want to make a couple of suggestions that are a bit pricey, but should be under $20 depending on the vendor.
If you want some interaction against spot removal, then Tibalt's Trickery, Rebuff the Wicked, Dash Hopes, and Mana Tithe are kinda funky counter spells. There's also Faith's Reward as a post boardwipe response.
In general, getting more draw effects will be the best way to ensure that you're getting answers or staying stocked on creatures. Plumb the Forbidden can be used as a response to a boardwipe - just sacrifice all your creatures that would have died anyways and stock up for your next turn. Liliana's Standard Bearer is another post boardwipe refueling effect. It's kind of funny to use someone's board wipe against them.
In my experience playing Isshin, I don't really run any reanimation effects like Alesha, Who Smiles at Death (I adore her though). I think the reanimation and equipments are kinda clunky for an aggro deck like Isshin. I found more success having the cheapest CMC creatures or enchantments to quickly rebuild with after a board wipe. Board wipes don't hurt as much if you can be the first to rebuild and start swinging aggro again. In addition to Lightning Greaves and Swiftfoot Boots, Fervor has really helped me keep the foot on the gas.
I'd also recommend Zhentarim Bandit as a budget option for treasure production.