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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Artifact Creature — Golem
Darksteel Colossus is indestructible.
If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into its owner's library instead.
1 month ago
I love it!! It self-reinforces with spells getting easier and easier to play as you go along.
That being said, what are your payoffs for this deck? Your finishers? I see a couple of cards like Marionette Master that do have a strong effect with Treasures but I'm talking something incredibly large that can serve as an ending spell.
Also, Goldspan Dragon would be OP in this deck.
Hope this helps with your deck!
2 months ago
Yes, they will trigger Syr Konrad. At one point the cards were in the graveyard, at the next they weren't; thus they left.
However, something like Darksteel Colossus, which has a replacement effect for the shuffle, will never actually enter the graveyard (At least it shouldn't)
2 months ago
@KL185: I'm pointing out some of the obvious applications to having cheap, fast artifact mana. Going land -> Mana Crypt -> Trinisphere means you get to keep playing Magic while your opponent sits around doing nothing for three turns while you set up a Wasteland/Strip Mine + Crucible of Worlds lock. Mana Crypt was a $100 card long before EDH was a thing, where it could only be played in Vintage.
@Tryptic: Honestly, I agree about EDH's banlist being complete garbage. All of the format's problems stem from the availability of fast mana and tutors. Prismatic had the right idea where it banned fast mana like Mana Crypt and Sol Ring, tutors (ranging from Mystical Teachings to Demonic Tutor), and then any other degenerate cards like Memory Jar, Necropotence, Yawgmoth's Will, or Gush.
There's a reason the format was able to have whacky decks with 4x Darksteel Colossus and 4x Akroma, Angel of Wrath be viable. The only cards that were specifically a problem for the format were things like Sundering Titan and Battle of Wits (both banned). Cards like Biorhythm weren't a problem because it played more like conventional Magic. If you can cast an 8 mana spell, you SHOULD be winning the game.
4 months ago
6 months ago
Tempered Steel - True Conviction - Cathars' Crusade - Duelist's Heritage - Phyrexian Triniform - Darksteel Colossus - Colossus of Akros - Ancient Stone Idol - Metalwork Colossus - Cataclysmic Gearhulk - Torrential Gearhulk - Akroma's Will
6 months ago
Yeah sure. The odds that you draw any 2 cards are low, and monocolored will always struggle vs an iona if they're playing the named color. In a 1v1, when she would be most oppressive, she can be close to a game over and you would need colorless in your deck or it's basically just over.
Those two aren't the only two ways to deal with her though. You can still use o stone or nevvinyrals or even an All Is Dust. There are artifact creatures, vehicles, and equipment you can still be putting out put out to at least be playing, and they fit into different decks Brass Squire and Wurmcoil Engine. Eldrazi can be cast too, and Spine of Ish Sah. You can get out an ornithoper and Darksteel Forge too. In any color. Blightsteel Colossus or Darksteel Colossus is a thing too. Most ramp is colorless and colored mana can be an issue so colorless big creatures that are kind of win cons on their own are pretty good.
She wasn't even that popular prior to the ban, so if she was so strong, why didn't more people run her? It's like blightsteel with haste enablers as a commander just oneshotting. It sounds so strong, but it's not easy to pull off reliably, and if there's a blue player at the table, they might not allow it to resolve if it hits one of their colors. Someone else might deal with it for hitting one of their colors. She might get caught up in a board wipe because someone else is going wide.
1v1 it would be a problem, since then in competitive everyone would have to build around the possibility of iona, which is format warping. But for the vast majority of players out there she was a rare kind of stax piece to play around and blow up to continue the game.
9 months ago
I think tokens are the way to go. Trading tokens for big stuff. Think the Myriad mechanic. Blade of Selves, Banshee of the Dread Choir, and Broodbirth Viper. Other cards like Bitterblossom, and Thopter Spy Network, trad these cards in for the biggest nastiest creatures.
- Archon of Cruelty
- Toxrill, the Corrosive
- Sheoldred, Whispering One
- Razaketh, the Foulblooded
- Lord of the Void
- Archfiend of Despair
- Sphinx Ambassador
- Lorthos, the Tidemaker
- Jin-Gitaxias, Core Augur
- Void Winnower
- Ulamog Infinite Gyre
- Phyrexian Triniform
- Darksteel Colossus
- Blightsteel Colossus
These are good for starters to choose from for cheating in value.
10 months ago
I'm not sure if any fit, having not seen the actual deck. Both the colossus reshuffle after being flung, and the wurm makes chump blockers. The others are just big.