Darksteel Colossus

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Darksteel Colossus

Artifact Creature — Golem

Trample, indestructible.

If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into its owner's library instead.

TheoryCrafter on Pushing Poison

3 months ago

Thank you for the suggestions, IHATENAMES! As much as proliferate is important, Tear Asunder would be more effective at getting rid of a creature like Darksteel Colossus than Drown in Ichor. All your other suggestions were to my liking so I will keep them in my maybeboard for now.

May you draw well!

DemonDragonJ on Why Does WotC No Longer …

5 months ago

Several creatures, such as Serra Avatar, Darksteel Colossus, and Progenitus, have an ability that at first seems to be beneficial, but actually exists to prevent players from intentionally putting those creatures into their own graveyards and then reanimating them for far less mana than what it would cost to cast them, but WotC has not put that ability on any creatures in recent years, so I wonder why that is; did WotC decide that intentionally putting powerful creatures into one's own graveyard and then reanimating them was, in fact, a perfectly legitimate strategy? What does everyone else say about this?

wallisface on How does Absorb Identity and …

8 months ago

Ev1_ on How does Absorb Identity and …

8 months ago

If i cast a Cerulean Wisps on Orvar, the All-Form and in response to Orvars triggered ability cast an Absorb Identity on a creature, say Darksteel Colossus, making my Orvar a copy of it, do i get a Darksteel Colossus or a Orvar, the All-Form?

SilencedDax on Phylactery lich: a Rule 0 …

1 year ago

Hi DreadKhan!

Than you for the ideas! I really like the ones you mentioned, seems great Vorthos targets for the Lich, a so much valuable object like the Crown it's perfect target haha Following the "empire" cycle you mentioned: Hand of Vecna, Eye of Vecna and The Book of Vile Darkness seem great and flavour objectives.

I like all the indestructible artifacts: Stuffy Doll, Creepy Doll, Darksteel Axe, Darksteel Citadel, Darksteel Forge, Darksteel Ingot, Darksteel Juggernaut, Darksteel Pendant, Darksteel Plate, Colossus of Akros, Darksteel Colossus, Darksteel Myr, Darksteel Relic, Kaldra Compleat, Shield of Kaldra, Necron Monolith, That Which Was Taken. I do not note the worse indestructible cards

The arficat lands as you say it would be great, at least I can be use the mono-black artifact lands (maybe there's only one).

If it was dimir or golgari I could use more liches but I can't, it's a pitty

Thank you for the ideas!

Balaam__ on Blast Of Golems

1 year ago

Great little combos here. Not sure if you’ve updated this behind the scenes or not, but it might be worth considering running a second Darksteel Colossus. Odds are low, but should you wind up with your only copy in your opening hand (or the first 4 draws afterward), you don’t have a way to get it back into circulation again. A second copy would be a buffer against this scenario. It’s an expensive card though, so budget alternatives that would produce the same results would be something like an ability to discard a card from your hand for whatever reason, thereby getting your finisher back into your library to be ready for Shape Anew.

DreadKhan on Rakdos

1 year ago

It's not really a great card, but Shivan Gorge can deal some damage to each opponent, which can let you shave mana off of spells for a turn. There is also stuff like Spear Spewer that pings each player, that's a much better way to achieve that goal I suppose. There are also Kessig Flamebreather and Firebrand Archer that can turn any non-creature spell into damage, not sure you have enough stuff to justify them, but felt they were worth a mention. There is also good old Pyrohemia/Pestilence, which can ping each opponent (and it clears out x/1s if tokens are an issue in your area). Not sure if you will be able to get in for damage consistently, but Rite of the Raging Storm tokens usually suck to block, so you might get 5 damage per turn in some metas.

I feel like it's worth throwing in something like Carrion Feeder or Viscera Seer if you want a sac outlet that can clear out lots of bodies and derive value from it, Feeder even works with Pitiless Plunderer (or another 'mana from dead creature' card, Pawn of Ulamog and Bog Initiate will work on a budget) and Gravecrawler to go infinite.

Final point, maybe a few Annihilator creatures that have high MV as their drawback, they tend to be colourless anyways, so can give a full discount and be free sometimes. Artisan of Kozilek and Pathrazer of Ulamog are good examples that aren't too pricey, but Titans are obviously more expensive/powerful, it's worth noting you'll always get cast triggers, even if you're casting them for nothing/very little. Some of these can also let you run cards that care about high MV, like Protection Racket and Timesifter, both are very strong in some metas. Heck, I think I'd just run Protection Racket either way now that I think about it, I'm not sure there is a drawback to that card in this deck, it's big drawback is that it's bad in combo decks because people won't give you combo pieces, but in a deck that isn't attached to any one card you can run it safely. There is also Meteor Golem, Platinum Emperion and even Platinum Angel to offer some value if stuff like Darksteel Colossus or Blightsteel Colossus are over the budget, and there are big old utility beaters like Tsabo Tavoc that are worth a look, you can shave 5 mana off still.

Rakdos is a pretty nifty Commander, hope you're having fun with him!

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