Creature — Cleric
Whenever another creature enters the battlefield under your control, you may gain 1 life.
Whenever a creature enters the battlefield under an opponent's control, you may have that player lose 1 life.
Combos Browse all Suggest
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
|Pauper Duel Commander||Legal|
Suture Priest Discussion
1 week ago
I always loved Trelissara's design. Sadly, my lifegain deck is Esper, so she didn't really fit! I don't know if this helps at all, but I think of my deck in terms of lifegain enablers (our Soul Warden and friends that gain us life) and payoffs (things that benefit us when we gain life, like Trudge Garden).
I would pay special attention to one thing with life gain payoffs: a lot of the cards care about one of 2 things...either 'instance of life gain' (the ones worded 'whenever'...they do not care how much life you gain, just if you do or not), and the ones that care about quantity (the ones worded 'if you gained X or more life).
You're going to want to sculpt your life gain enablers in the deck around what of those you have, and how much life gain they want you to have in a turn, to make sure they can hit your X.
I would consider that a little more next time you play, pay attention to what cards want what effects.
For example, my deck is built entirely around the 'instance of life gain effects', so I seldom need to worry about how much I gain.
That said, some weak spots I noticed: Benevolent Bodyguard, Ilysian Caryatid, Soulmender, From Beyond, Indomitable Might, Hedgewitch's Mask. These are excellent places to start with upgrades! They're not bad on their own, but we can do better!
Note on Aetherflux Reservoir: There are some playgroups that playing this will just get you ganged up on. I always caution people about that. If that's fine with you, it's a strong card. I didn't find it could gain enough life to make it worth it in my deck.
Some possible (not too expensive) upgrades that I enjoy:
Good in an 'instance of life gain' deck: Linden, the Steadfast Queen, Sunscorch Regent, Suture Priest, Gideon's Company, Twinblade Paladin, Omen of the Sun, Ajani's Pridemate, Oketra's Monument, Regna, the Redeemer
3 weeks ago
Nice work so far! I’ve been looking at a more combo plan, with Defense of the Heart or Pod effects that should put 2 exile target creature effects on board to create a loop with Lagrella. From there I’m looking for creatures that check etbs that end the game. There’s Sage's Row Denizen, Radiant Solar, Suture Priest, Altar of the Brood. Of course there are lots of infinite life creatures but that doesn’t win you the game. The other slots are probably going to be value pieces and interaction, seeing as we’re going for a creature combo win green’s creature tutors should get us there. White’s stax should slow the faster decks, while blue gives us necessary protection. One big problem is the lack of card advantage in the command zone so we’ll have to dedicate more slots for engines.
3 weeks ago
McToters Hey, thanks for all the upvotes! I'm glad you seem to enjoy my decks.
That is not a combo I had considered. I'm only running Suture Priest of the three of them though. That 10 CMC cost on Storm Herd scares me off a bit, although any game that gets Smothering Tithe going generates plenty of mana. That could interact in an interesting way with Angel's Trumpet (another card I've considered but am not running currently) if Suture Priest isn't going to kill everyone immediately. That would require a pretty strong pillow fort situation to feel safe. Probably not going to include the Herd mostly because I would think that if I have the mana to cast it and win with that combo, then there's a pretty good chance I can get there with my Hippo Storm strategy anyway. If I did want to lean even more into pillow fort and include Angel's Trumpet, I'd probably find a slot for the Herd though.
Hive Mind however has my wheels spinning a bit. Probably not for this deck, but I love thinking about the amount of chaos this could introduce to the game. I decided that my philosophy for this deck is that everyone can draw all the cards and have all the lands they could want, but I don't want to share anything else. I wouldn't want to share my tutors or counterspells, or certainly Approach of the Second Sun. I love that Hive Mind doesn't even give you the option, you have to copy it. Imagine everyone drawing their entire deck by casting a large Prosperity... Now my imagination is piqued and I'm gonna start thinking about a deck that does nothing but cause chaos.
So again, thanks for all the upvotes, and indeed now for planting the seeds for my possible next deck!
3 weeks ago
Again, great brew! Cheers
1 month ago
I saw that you're trying to keep this on a budget, so absolutely ignore as much of this as necessary.
Elenda, the Dusk Rose, Suture Priest, Karlov of the Ghost Council, Phyrexian Tower, Altar of Dementia, Phyrexian Altar, Pawn of Ulamog, Vito, Thorn of the Dusk Rose, Nykthos, Shrine to Nyx, Nether Traitor, Ravenous Chupacabra, Brought Back, Tragic Slip
There's really a lot you can do, so I will leave it here for now.
No matter what you decide to do, I highly recommend cutting Temple of the False God and replacing it with almost any other land, even just another basic. That card is a dead land for the first 4 turns of the game and I personally feel that it's more productive to have something more reliable.
2 months ago
This goes infinite with Ajani's Welcome, Angelic Chorus, Anointer Priest, Answered Prayers, Auriok Champion, Cleric of Life's Bond, Daxos, Blessed by the Sun, Healer of the Pride, Impassioned Orator, Kor Celebrant, Lunarch Veteran Flip, Pious Evangel Flip, Righteous Valkyrie, Soul's Attendant, Soul Warden, Suture Priest, Corpse Knight, and several green creatures as well.
2 months ago
Drop Thrummingbird, Grateful Apparition, and Karn's Bastion, they're literally pointless. Niko is going to be using his +1 ability to make your ETB creatures bounce often enough that you don't need the extra loyalty on him, and there's literally nothing else in the deck that gets counters except for Lost Auramancers and well... you don't want them to get more counters.
Speaking of the Lost Auramancers, drop them and Protean Thaumaturge because that's just... well it's just a bad combo, and also doesn't work the way you think it does. Vanishing triggers at the beginning of your upkeep, and the creature is only sacrificed during the resolution of that ability when it determines that the creature has no counters left on it, so you literally can't do it, as they only stay a copy until end of turn, and you don't have any enchantments with flash.
Add an Azorius Signet (I can't believe it's not in the list already).
You obviously need card draw, so add a Mulldrifter and/or an [Omen of the Sea].
3 months ago
Overall you need focus and tuning still. I think going away from enchantments can be beneficial however you lose the enchantress draw effects like Mesa Enchantress either way is fine just remember you are at your core and lifegain /weenies deck unless you want to change that. Cutting some on theme cards is necessary but I'd still keep in the more impactful ones.
Some cards seem like the underperform. A few Doomed Traveler Brave the Sands Call To Serve rather then pious Evangelion Suture Priest is both sides on 1. Also not sure evangelon is not black white identity because of back half tbh. Angelic Overseer Big beefy flyer sometimes. For 5 mana Lyra Dawnbringer would be better.
I'd recommend looking up edhrec for better ideas these are just off the top of my head.
I'll check your list again later when I'm on a computer.
Atm have scrapped and restarted remaking an old deck. It excites and scares me as cards have gotten better and my old list is lost. Jazal Goldmane is difficult to build around. But fun nonetheless.