Roaming Throne

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Pre-release Legal
Standard Legal
Standard Brawl Legal
Vintage Legal

Roaming Throne

Artifact Creature — Golem

Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)

As Roaming Throne enters the battlefield, choose a creature type.

Roaming Throne is the chosen type in addition to its other types.

If a triggered ability of another creature you control of the chosen type triggers, it triggers an additional time.

Coward_Token on MOTHER

1 week ago

Some counter-doublers you might have missed: scryfall_link1, scryfall_link2. And Roaming Throne, as usual for value commanders

Other than that, might want to check out this EDHrec page, since that commander pair is pretty similar to mommy Jen

Hope some of that helped

NV_1980 on The Ur-timate Dragon Tribal

1 week ago

This looks pretty good Snekattack. Not sure if you're aware, but Mana Crypt was recently banned from the format, so maybe replace it with another cheap mana rock or a Birds of Paradise. It could also be replaced with Amulet of Vigor, to ensure even your triomes enter untapped. Or just leave Crypt in; not all metas care about the cards banned for EDH.

Considering the budget for this deck, I wonder why none of the ancient dragons made it in. Ancient Copper Dragon and Ancient Silver Dragon are insanely good; especially when you're copying their effects with cards like Roaming Throne. Ancient Copper also synergizes well with Hellkite Charger (just like Old Gnawbone; providing potential fuel for each new attack with each attack.

The new 'dragon storm' cards from the new Tarkir set, also have great potential in Dragon-tribal. They allow for great (often repeatable) benefit, for very fair mana costs. Interested to know what you think of these and whether they would fit your deck.

Have fun with the deck!

Archon_Bel on The Feywild Hunt

4 weeks ago

NV_1980 Thanks a lot, glad you liked the deck enough to want to build it yourself! I think that's the first time someone's said that about one of my decks lol.

Roaming Throne would be a great addition now that I look at it. There's plenty of dragons in the deck with triggered abilities apart from Ganax himself. Already know what card I could cut for it, too: Rose Room Treasurer.

If I'm not mistaken, Roaming Throne would make Tiamat's Fanatics and other myriad guys trigger twice, right? So effectively putting 4 creatures on board per swing with 3 other opponents.

Steel Hellkite is cool, but tokens generally aren't a common strategy with the people I play with. I do like Crucible of Fire, but I'm not sure what I would cut for it.

NV_1980 on The Feywild Hunt

4 weeks ago

This looks like an absolute blast of a deck; well done! I've not come across many Izzet-dragon decks thus far, unless they featured Niv in some way :) I will definitely build this from my own collection, with maybe some slight modifications. I'd maybe consider Crucible of Fire to increase the strength of the tokens you generate (and of course all your other dragons too). I'd probably consider Steel Hellkite too, because its wipe is so powerful, especially against opposing token decks. In most tribal decks I build, I include Roaming Throne; not sure if that would make sense for this deck though, so just a thought.

Chuubii on Blue Changeling Shrines

2 months ago

Unfortunately, some cards don't work the way you expect because "Shrine" is an enchantment type, not creature type. Your commander Go-Shintai of Lost Wisdom and other Shrines have no creature type

Therefore:

Explanation here

Crow_Umbra on Counter Intuitive (Arwen)

3 months ago

I'll do my best; I haven't played Green/White together as much as I used to, especially stuff that's more focused on life gain. If you're interested in some suggestions for life gain and Green/White adjacent strats, I'd tap in with Tsukimi; they love Bant.

  • One thing that I noticed is that you seem a bit split on life gain and +1/+1 counter support. Based on your description, it sounds like you're more interested in the counter support to send counters around. For this reason, I think that maybe cutting out most or some of the life gain support could focus those slots a bit more. Focusing in on a primary strategy could help alleviate some of that clunkiness.

  • Since Marwen gets her Indestructible counters when she ETBs, maybe a small Blink package of Ephemerate, Eerie Interlude, & Semester's End could be added to facilitate that.

  • I'd recommend checking out Grasp of Fate as a potential swap with Banishing Light. For EDH, I like to have a mix of non-board wipe/multi-target removal to supplement the wipes & single target stuff when possible. They're not Elves, but Druid of Purification and Bronzebeak Foragers are also solid options in that vein.

  • Since Elves tend to crap out bodies, Aura Shards is another great repeatable removal option for a deck like this.

  • Idk if you have a specific budget in mind, but I'd recommend checking out Kodama of the West Tree and Roaming Throne as strong good stuff support pieces.

I know you mostly dabble with Modern, but I'm not sure if you've heard of or used EDHRec before? It's a helpful starting point to see what are some commonly utilized cards for various deck archetypes for each commander.

NV_1980 on Be'lakor, Blade of the Seraph

3 months ago

You're welcome Vessiliana! Completely understand your reasoning concerning Contract. With regards to Devourer, I kinda understand it too, though I should point out that it's quite likely that he hits the battlefield much earlier than Be'lakor, because of the required mana cost of the latter.

Regarding the more expensive stuff, I was going to bring up cards like Archfiend of Despair/Bloodletter of Aclazotz (both have insane damage potential), Roaming Throne (which is massively beneficial in almost any tribal deck), Valgavoth, Terror Eater (super strong with an excellent theft ability) and Urza's Incubator (another way to make demon-summoning a lot cheaper).

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