Invisible Stalker

Invisible Stalker

Creature — Human Rogue

Hexproof

Invisible Stalker is unblockable.

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Set Rarity
Innistrad (ISD) Uncommon

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Legality

Format Legality
Block Constructed Legal
Highlander Legal
Leviathan Legal
1v1 Commander Legal
Canadian Highlander Legal
Legacy Legal
Modern Legal
Oathbreaker Legal
Unformat Legal
Noble Legal
Magic Duels Legal
Commander / EDH Legal
Duel Commander Legal
Vintage Legal
Casual Legal
Tiny Leaders Legal
2019-10-04 Legal

Invisible Stalker occurrence in decks from the last year

Latest Decks as Commander

Invisible Stalker Discussion

Nemesis on Cube additions

1 day ago

TheVectornaut on 3 Turn Crasher

1 day ago

Good job making sure your combo has redundancy, although some picks seem better than others. I'd definitely want all 4 Kor Duelist since it synergizes so well with the Hammer. I'd even consider something like Simian Spirit Guide to let you win on turn 2. Triton Shorestalker is totally fine, but something like Invisible Stalker could provide the protection that decks like this often need against removal. I think the weak links are Trophy Mage since it only fetches Squire (which is itself only a backup to Outfitter), and Followed Footsteps as the slowest card in the deck. I didn't even know Colossus Hammer existed, so thanks for bringing it to my attention!

Magic_Faqs on Mutating Bogles

1 week ago

I don't get how I missed that with Invisible Stalker but I will make that change. As for Inkmoth Nexus, the ruling is really weird but I did include it in the description.

"If a mutating creature spell merges with a creature that's only temporarily a creature, it will remain a merged permanent when the effect making it a creature expires. It still has all of the characteristics of the topmost object, which may cause it to be a creature or to not be a creature, and it has all of the abilities of its other cards."

The activated ability on Inkmoth Nexus turns it into a creature that has those keywords until the end of the turn when it would simply turn back into a land. So when you mutate it with say, Sea-Dasher Octopus and assuming Octopus is on top, you will have a Sea-Dasher Octopus who has flying and infect as well as an activated ability that turns it into a 1/1 Blinkmoth creature with flying and infect until the end of turn.

I honestly think this is the only time I will try making a mutate deck simply because of all the rules and odd situations you run into with the mechanic. I hope the explanation helped clear things up, I spent probably half an hour reading the rules and blogs before adding Inkmoth Nexus to the list.

Darkshadow9 on Crucio

3 weeks ago

@Memphismaymagic5: Too bad Invisible Stalker is not merfolk, so it doesn’t give River Sneak the +1/+1.. which is also why I took out the Slither Blades out and added 4 Mask of Memorys which seemed like the perfect card for this deck! Way better card draw than Ordeal of Thassa.

@octopimp: Thanks for the the decklist! I really enjoy playing this one.

jakeelephant006 on its too late they are already under your bed

1 month ago

This deck performs very well with some decently large deficiencies. I think you need to cut some weaker cards (sorceries and creatures mostly) and add in more Ninjas and ninja synergies.

Cards to Cut: Creatures: Definite cuts are Jeskai Infiltrator, but I'd also heavily consider trimming Dark Impostor, Deathcult Rogue, Etrata, the Silencer, and Nezumi Cutthroat.

Sorceries: Definitely cut Hour of Eternity, Kefnet's Last Word, Paranoid Delusions and consider trimming Ghostform, Slip Through Space, or Stealth Mission.

Artifacts, Enchantments, Instants, Planeswalkers, and Lands: I would definitely cut Briber's Purse, Fatal Push, and Vraska, Scheming Gorgon while also giving thought to the merits of including Skygames, Bontu's Monument, Forge of Heroes, Unclaimed Territory, and of, or at least the Amonkhet, cycling lands.

The cards I have recommended are either slow, have low to zero synergy with the rest of the deck, or are typically weak in commander.

Cards to Add Creatures: Ninjas, ninjas, and more ninjas (plus some cheaper unblockables for good measure). There are 19 Ninjas in mtg history (excluding changelings). You have 11 in this deck. I think you ought to have more. The cheapest are Mistblade Shinobi, Okiba-Gang Shinobi, Skullsnatcher, Throat Slitter, and Walker of Secret Ways. Higure, the Still Wind and Ink-Eyes, Servant of Oni are both reasonable splurges in terms of powerful Ninjas to acquire. Now for other creatures to enable Ninjitsu. First off, I could have included Changeling Outcast in the last section since it is also a Ninja and you should absolutely be running it in here. Other small unblockables for you to Ninjitsu into are Gudul Lurker, Slither Blade, Tormented Soul, Faerie Seer, Mothdust Changeling, Gingerbrute, Dimir Infiltrator, Baleful Strix, Invisible Stalker, Augury Owl, Sage Owl, Spire Owl, and Cloud of Faeries. All of these cards are less than 3 cmc, and are either entirely unblockable or have good etb/ltb or dealing combat damage synergy (and are mostly pretty cheap too). I'd recommend adding at least 3 or 4 of them in addition to the above ninjas.

Other cards: This section is mostly for general things that you could do to make this deck more consistent and enjoyable to pilot, but there are a couple specific synergies I think you're missing out on. They're both pretty intertwined so I'll just address them together. I think you could be putting in a few more cards that are good to reveal off of Yuriko's trigger and ways to manipulate the top of your library so you get those card when they are most impactful. I am referring to cards like Treasure Cruise, Sibsig Muckdraggers, Temporal Trespass, Dig Through Time, Draco, Consign / Oblivion, Murderous Cut, Far / Away, Curtains' Call, Into the Story, Submerge, Commandeer, Commit / Memory, Discovery / Dispersal, Rags / Riches, In Garruk's Wake, and any other high cost card that has an alternate mana cost, mana reducing ability, split card, or is a high impact card. Then you could also throw in a few ways to manipulate the top of your library like Brainstorm, Ponder, Serum Visions, Tamiyo's Epiphany, and Crystal Ball. The only other synegystic thing you could put in here is making your other creatures Ninjas as well with Conspiracy, Xenograft, Arcane Adaptation, and Amorphous Axe.

Otherwise, you could probably add in some more ramp (Sol Ring, Mind Stone, Star Compass, etc.), card draw (see cantrips above and Last Thoughts), board wipes (could probably replace Bontu's Last Reckoning with some of the ones from the last section or just add those ones or some other good boardwipes) and spot removal or counterspells (I don't see a lot of good ways to deal w/ non-creature permanents in here).

enrico81 on The Eternity Strain: Brokkos Infect

1 month ago

Very cool deck!! Consider to include Invisible Stalker: elusive and protected Brokkos! If you like voltron deck, take a look to my Uril

LeonSpires on Spacegodzilla Mutation

3 months ago

@ Reznorboy

Invisible Stalker would be one of the best mutate target as it has both hexproof and unblockable. Unfortunately it has the pesky word "human" printed on it. So to make it work I would also need to run cards like Amoeboid Changeling. At that point I don't think he's worth it.

Flusterstorm and Swan Song are already in the list. The others seem too narrow on what they target to me. Although I hesitate to run it because of my cEDH experiences I might try Arcane Denial and see how it does in the deck. Also I have been thinking of possibly running Unwind and Rewind. With cards like Leyline of Anticipation and Kruphix, God of Horizons they can function fairly well as mana isn't as likely to go to waist.

That's a cool interaction with Raven's Crime and Life from the Loam. I had never thought of that. I might try that synergy at some point down the road.

Thanks again for the suggestions you have really helped me think through some things for this deck.

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