Combos Browse all Suggest
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Premodern | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Wildfire
Sorcery
Each player sacrifices four lands. Wildfire deals 4 damage to each creature.
Flarhoon13 on Anafenza's Human Tribal Graveyardigans
2 weeks ago
May 3, 2024, I started a new quest. Having built 52 decks, I endeavoured to play them all, in roughly the same order as I created them.
July 26
Anafenza's Human Tribal Graveyardigans Win, epic game, Mira misplayed on Korvold, Fae-Cursed King, Wildfired late, thinking Anafenza exiled dying lands. She does not. Blaine's Aurora Phoenix cascaded into a Forceful Denial which he cast after some hesitation, cascading into a Delayed Blast Fireball. I eventually cast a Boonweaver Giant to get Pattern of Rebirth with a Pyre of Heroes as a sac outlet but Blaine attacked Maelstrom Wanderer, his commander, into it, which got a Protean Hulk. I Untapped with it plus the Pyre to sacrifice it, which wins the game. I don't play fair with my Protean Hulk 18-23-1
Win percentage .439
McDeity on Korvold
1 year ago
Lower the curve. Plan on running no more than 10 cards that cost 4 or more mana (ideally fewer), and rely on casting multiple small spells a turn rather than one or two big ones. Probably also cut the Decree of Annihilation effects, though Wildfire, Tectonic Break, Devastating Dreams, and Epicenter are more interesting. Territorial Dispute would be an amusing inclusion.
Jabberjaw46 on Group Slug / Make no friends
3 years ago
Cleansing Wildfire gets you land destruction as well as a Zo-Zu trigger
Worldfire play on your turn then drop Zo-ZU, opponents literally cannnot do anything
I personally would up the land count just a bit, while you don't want to take damage from Zo-Zu, its better to suck up the damage and use your new mana to knock your opponents down further. If you were multicolored I would recommend the borderposts (Veinfire Borderpost)
lagotripha on Rakdos, the Ugin Engine
3 years ago
I've seen a few b/r artifact lists - from Slag Fiend / Atog brews, strategies that try and cheat Sundering Titan into play, and lots of random combos. Red and black have some really cool artifact-loving creatures and spells - from Wildfire to Disciple of the Vault .
If you are trying to use Embercleave you want 1 drops and go-wide. If you want engineer you want artifacts that like dying and coming back. If you want Gaduk you want to sacrifice artifact creatures and bring them back.
For this list, which wants to go to midrange and pressure life totals hard, I'd run Lightning Bolt + Galvanic Blast + Shrapnel Blast as the spells, and play a lot of 1-of creatures that make or like artifacts if I was going more casual, or grab an established value engine for artifacts if I was trying to be competitive. Having 9 points of burn in hand is a lot easier in artifact lists with red, and black does excellently at applying the pressure to force the life total that low.
Right now, MH2 has given modular a kick, so Arcbound Worker , Myr Scrapling , Sparring Construct . Zabaz, the Glimmerwasp are all still good without dipping into white. Scrapyard Recombiner is also neat. Its not the only option - there are a lot of cards that support artifacts in dealing damage or grinding out attacks - they've been printed in almost every set and they are good. Look at competitive lists sideboards to get a stronger idea of what is out there, or nab strong artifacts that rotate out of standard.
zapyourtumor on MANA BURN
3 years ago
Welcome to tappedout. Here are some of my thoughts on your deck:
1) You have 18 illegal cards for the modern format in your deck
2) You have many restrictive mana costs, like Sinkhole , Blight , Cavalier of Flame , etc, so you should probably include some dual lands in place of basic lands (like Blackcleave Cliffs , Blood Crypt , Bloodstained Mire )
3) Lotus Field is bad in most decks unless you build around it. It does synergize with Crucible of Worlds and Cavalier of Flame , but its really bad with Boom / Bust , Crack the Earth , Wildfire
Raben-schwarz on Mardu Tergrid Pox [reckless]
3 years ago
Ja moin,
der Ansatz des Decks gefällt mir sehr gut. Jedoch ist im Sideboard, imo., noch Spielraum. Gerade gegen Decks die sich über abgeworfene Karten im Friedhof freuen könnte ich mir vorstellen statt nur über Surgical Extraction etwas breiter gegen den gegnerischen Friedhof vorzugehen. Ich denke drei Nihil Spellbomb oder drei Soul-Guide Lantern sind Karten die das Deck benötigt. Auch würde ich eine Fracture gegen eine Engineered Explosives austauschen. Ebenso wie eine Wildfire gegen eine Kolaghan's Command . Ich hoffe das hilft weiter. :)
Raging_Squiggle on Windgrace Real Estate
3 years ago
My Windgrace deck has a snow-land sub theme for cards like Sunstone and Glacial Crevasses . Doing this in your deck would require swapping some of the random lands with snow basics, but I’ve never run into a problem with not having the needed color. The crevasse especially being good to protect Windgrace.
I’d probably swap out Wildfire for Jokulhaups . Same cmc, does a lot more though. Maybe throw in Obliterate and Death Cloud . All cards that keep Windgrace alive and well, while neutering everyone else. Epicenter and Impending Disaster are also good wipes in this deck.
Bonus points for running Possessed Portal . If the opponents don’t have a solution in hand, the game is over with that on the board.
Also a bit surprised you aren’t running Constant Mists in a deck that recurs and spits out lands so easily.
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