Blood Moon

Blood Moon

Enchantment

Nonbasic lands are Mountains.

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Oldschool 93/94 Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Blood Moon Discussion

K0rt on White human aggro

1 day ago

A cool take on D&T with a Humans subtheme. Especially like the Ranger-Captain + Mikaeus.

Not entirely sure what Flagstones of Trokair is doing here, it is basically just a basic plains that can make Blood Moon and Drown in the Loch better against you. 18 lands with no cantrips is also pretty risky with all of your three drops, you currently only have about 70% chance of hitting three lands on your third turn, meaning you're going to be playing from behind early a lot without a turn 1 Vial. If your having flooding problems just add more Silent Clearing

I'd also add a single Giver of Runes to fetch off Ranger Captain as seems good for board stalls/control even if it isn't great with the Humans, espcailly since cards like Auriok Champion and Sanctum Prelate is game over for a lot of decks.

Might also want to look at some Sanctifier en-Vec and Drannith Magistrate for the sideboard since your going to have a pretty bad Dragon's Rage Channeler and Living End matchup otherwise

Prominence2Black on Bant Lockdown !! Needs Help !! Mana Base Sucks

3 days ago

Goes really good with land and dorks, "into play tapped" lands are slow. Omitting mana rocks due to Stony Silence and Collector Ouphe effects.

Games went down hill hard to 2 turn 3 Blood Moon plays in consecutive games.

zapyourtumor on Gruul Dragons

2 weeks ago

Dragonlord's Servant might help ramp (although I think 2 more ignobles would be better).

You could also run Blood Moon since you should frequently be able to curve into a t2 moon which hoses a lot of decks.

Balaam__ on Dry Eyes

3 weeks ago

Thanks for the interest lagotripha. I don’t usually play Boros colors, so my mind isn’t geared toward the color pair’s maximum potential—this deck was mostly a thought experiment to get my feet wet with Modern Horizons 2.

Your suggestions would definitely optimize it to peak performance (especially Blood Moon / Avalanche Riders ) but I don’t know what to remove to make room for them.

K0rt on Fire & Lightning it burns, oh my!

3 weeks ago

For sideboard options Blood Moon , Shattering Spree , Roiling Vortex and Molten Rain are good. Blood Moon and Molten Rain against greedy mana bases and Tron, although Blood Moon is much better against Valakut, the Molten Pinnacle decks like Scapeshift and Amulet Titan. Shattering Spree is better than Smash to Smithereens against mass-artefact decks like AsmoFood while Smash to Smithereens is better against Chalice of the Void so you might want to run a couple of both. Roiling Vortex is something I'm a big fan of as a meta pick, it hits the cascade cards and Mishra's Bauble hard, is lifegain hate against cards like Batterskull while also giving some damage over a longer game. You can use Alpine Moon for a budget option for Blood Moon, although it is worst in general.

As for the maindeck, I second the recommendation for Light Up the Stage , probably cutting the Searing Blaze as 16 lands + no fetches means that it is often going to be dead without landfall, even if it is really good against creature decks early. I would also give a look at Grim Lavamancer as a source of repeated burn.

TheRileyMan525 on Animar, Soul of Value

3 weeks ago

Nice lands. Would be a shame if if someone somehow managed to get 3 mana to play a Blood Moon . I don't see that happening though.

irish_trunks on Hey Batter Batter Batter

4 weeks ago

sergiodelrio There is only one downside, but it can be a big one... Blood Moon . From what I've learned, Blood Moon is getting more popular with the recent bans and meta changes in modern. S'why I don't have any fetches for deck thinning either, Blood Moon shuts those down as effectively as it shuts down duals.

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