Back:Turntimber, Serpentine Wood Flip
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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. If that card has mana value 3 or less, it enters with three additional +1/+1 counters on it. Put the rest on the bottom of your library in a random order.
4 months ago
So I did some math on Judge Unworthy in here, to see if it is worthy (if it wasn't only during the combat phase, I would probably include it simply for the scry 3 with conditional upside).
~39.1% chance to do 5+ damage within the scry 3
~63.9% chance to do 3+ damage within the scry 3
Then, ignoring what's in the scry and revealing whatever was after yields us:
~15% chance to do 5+ damage ~28.3% chance to do 3+ damage ~50% to do no damage
so that is not generally suggested. I think it could be considered for a slot, but it would basically be up against Pollen Lullaby or Dismember, which I think are both better respectively, due to either the flexible casting cost, or ability to stop swarms instead of just one creature.
I did swap out Nurturing Peatland for another Turntimber Symbiosis Flip to help with Pollen Lullaby since I barely needed the card draw aspect and mainly used it for a green mana source. Most of the time, when I did use it for card draw, I was looking for a threat, which Turntimber Symbiosis Flip has tacked onto the back when bounced with any bounceland, so that was a good upgrade.
4 months ago
With Turntimber Symbiosis Flip being a thing to artificially inflate CMC, Judge Unworthy may finally be worth it. I’ll have to revisit clash cards etc as well, because Pollen Lullaby was great even before I had 7 CMC lands.
Finally finished updating the deck’s description with all my recent swaps. I think the deck is a lot more consistent now as well (finding I mulligan less). I may do a few more land swaps, since there’s a few I find myself not needing.
4 months ago
If you are going with elf token theme, Presence of Gond might synergize well. You may also want to look at combos that utilize Devoted Druid (if you attache gond to devoted, there are a few ways to get infi elf token using ETB effects, like Ivy Lane Denizen or Coat of Arms.
Many elf decks can benefit from Skyshroud Poacher
I would get rid of Canopy Tactician it doesn't give that much mana at 3 CMC.
You might be able to eak 1% bu adding the other fetch lands, at the very least add Prismatic Vista
5 months ago
Came across Agadeem's Awakening Flip which would almost work as a clunky recursion combo assembler if flooded, so I definitely think that is worth considering. Field of Ruin like I mentioned earlier, is solid land hate that replaces itself with a colored manasource. Kazandu Mammoth Flip / Blackbloom Rogue Flip / Tangled Florahedron Flip would be a 'land' that could be found with Collected Company, just be careful of how many tapped lands are included if you decide to include any of those.
Mistveil Plains could help with the mill matchup, and it works to give you a Chord of Calling target if needed, plus it is findable with fetches. Oran-Rief, the Vastwood lets you get a lot out of Kitchen Finks, so it may be worth an inclusion. It would also help if you transition to an aggro strategy during the match.
I've personally always liked Reflecting Pool as a singleton psuedo-mana fixer and one or two of the filter lands (Wooded Bastion / Fetid Heath / Twilight Mire) in 3+ colored decks to alleviate the burden of all the life loss cards (shocks + fetches).
Castle Garenbrig would work as some slow ramp, probably not worth it, but figured I would mention it. Turntimber Grove / Llanowar Reborn would help to get more out of Devoted Druid and the like, although it probably isn't worth coming in tapped (the Grove would sort of be a combat trick when found with Elvish Reclaimer as well). Turntimber Symbiosis Flip / Emeria's Call Flip would be some other clunky options, that I just don't think are worth it.
KanisxKoda on Reaper
5 months ago
thanks for the compliment, luckily I had a great deal I found from the pre-covid spike and got the Survival of the Fittest at a steal. and I've been working on this since the commander was released so when I first purchased these goods when at their cheapest.
So technically I have 36 lands in this deck. 4 of them are mdfc lands:
These are amazing extra spells on their face side and can be cheated into play off certain abilities this specifically say "play a land" (ex.The Gitrog Monster&Oracle of Mul Daya) and not put a land. (ex.Explore&Uro, Titan of Nature's Wrath
My advice for new pickups out of the new Kamigawa set so far are the black channel land and that sick new dragon. Not much else has spoiled yet so idk what else lol
5 months ago
6 months ago
I think you should cut: Brutalizer Exarch, Conduit of Ruin, Frost Titan, Giant Adephage, Myr Battlesphere, Oblivion Sower, Pelakka Wurm, Phyrexian Ingester, Rashmi, Eternities Crafter, Rattleclaw Mystic, Sagu Mauler, Simic Sky Swallower, Sphinx Ambassador, Stalking Vengeance, Tornado Elemental, Plasm Capture, Pandemonium, Sunken Hope, Tezzeret the Seeker, Chromatic Lantern, Darksteel Ingot, Disaster Radius, Explosive Vegetation, Heat Shimmer, Rude Awakening, and Spelltwine. As for lands, I do think you should replace: Izzet Boilerworks, Spawning Bed, and Temple of the False God.
I think you should add: Temur Sabertooth, Genesis Ultimatum, Etali, Primal Storm, Skyshroud Claim, Goreclaw, Terror of Qal Sisma, Sakura-Tribe Elder, Chaos Warp, Klauth, Unrivaled Ancient, Terror of the Peaks, Kodama of the East Tree, Reclamation Sage, Kogla, the Titan Ape, Consecrated Sphinx, Selvala, Heart of the Wilds, Wood Elves, Ilharg, the Raze-Boar, Diluvian Primordial, Prime Speaker Zegana, Release to the Wind, Return of the Wildspeaker, Nature's Lore, Three Visits, Garruk's Uprising, Guardian Project, Unnatural Growth, and Arcane Signet.
If you are able to find more slots, I think you should consider: Hullbreaker Horror, Thryx, the Sudden Storm (dependent on count of spells with 5 cmc or more), Soothsaying, Mulldrifter, Beast Whisperer (dependent on final count of creatures), Rishkar's Expertise, Turntimber Symbiosis Flip, See the Unwritten, Balefire Dragon, Scourge of the Throne, Bane of Progress (I feel like you do not have a ton of high value artifacts or enchantments that would cause this to cripple you), Momir Vig, Simic Visionary, and Genesis Storm.
6 months ago
Yldris always seemed like such a fun commander to me, probably because Maelstrom Wanderer was one of my first commanders. Biggest thing I see write of the back is your man base. Your deck is really blue with barely any black. might I suggest cutting back on a swamp or 2. Along with the mana base I highly suggest adding some MDFC's as most of the are fantastic. I would avoid Agadeem and Shatterskull because X spells (you might wanna cut Villainous Wealthbecause of that too), but Turntimber Symbiosis Flip, and Sea Gate Restoration Flip are both big spells to play after connecting with Yldris. Bala Ged Recovery Flip, Glasspool Mimic Flip, and even Song-Mad Treachery Flip kinda goes with your theft theme. With the MDFC's I've been able to cut my decks down to 34-35 lands with barely any noticeable performance issues. I have even gone down to 32-33 in lower curve decks. Also I would cut decimate. It is too often a dead card when there isn't one of everything on the field and worse off might have to target your own things in dire situations just to remove key piece from someone else's board. I hope My advice helped you out! Have fun and may the Gods of Chaos be ever in your favor.