Turntimber Symbiosis

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Turntimber, Serpentine Wood  Flip

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Standard Brawl Legal
Vanguard Legal
Vintage Legal

Turntimber Symbiosis

Sorcery

Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. If that card has converted mana cost/mana value 3 or less, it enters with three additional +1/+1 counters on it. Put the rest on the bottom of your library in a random order.

Optimator on Goblin Shenanigans (The Secret of Kiki Jiki)

1 year ago

Some cool lands to maybe think about for future upgrades:

Malakir Rebirth  Flip, Agadeem's Awakening  Flip, Bala Ged Recovery  Flip, Shatterskull Smashing  Flip, Turntimber Symbiosis  Flip, Valakut Awakening  Flip, Castle Locthwain, Castle Embereth

Cragcrown Pathway  Flip, Blightstep Pathway  Flip, Auntie's Hovel

I think your Reliquary Tower might be a bit ambitious; maybe replace it with Goblin Burrows or Den of the Bugbear for flavor? or Westvale Abbey  Flip!! No shortage of tokens to sacrifice!

Sleepysherlock on Saskia Fun-Fected Super Summer BLAST (Big n' WIDE)

1 year ago

Garruk, Cursed Huntsman, Regrowth, Goblin Anarchomancer, Decimate, Hull Breach, Klothys, God of Destiny, Cindervines, Xenagos, God of Revels, Return of the Wildspeaker, The Great Henge, Conduit of Worlds, Graveyard Trespasser  Flip, Bala Ged Recovery  Flip, Turntimber Symbiosis  Flip, Masked Vandal, Shalai, Voice of Plenty, Akroma's Will, Inscription of Abundance, Dromoka's Command, Austere Command, Binding the Old Gods, Growing Rites of Itlimoc  Flip, Legion's Landing  Flip, Assassin's Trophy, Deadly Dispute, Big Score, Hostile Negotiations, Plumb the Forbidden, White Sun's Twilight, Skullclamp, Blood for Bones, Victimize, Liliana, Dreadhorde General, Tyvar's Stand, Temur Battle Rage, Domri, Anarch of Bolas, Domri, Chaos Bringer, Mage Slayer, Embercleave, Goreclaw, Terror of Qal Sisma, Hydra Omnivore, Ilharg, the Raze-Boar, Nylea, God of the Hunt, Kessig Wolf Run, Skarrg, the Rage Pits, Putrefy, Takenuma, Abandoned Mire, Staff of Compleation, Ashnod's Altar, Night's Whisper, Anoint with Affliction, Malakir Rebirth  Flip, Black Sun's Twilight, Infectious Bite, Mythos of Nethroi, Tainted Strike, Noxious Revival, Glissa Sunslayer, Elesh Norn, Grand Cenobite, Soul Shatter, Arguel's Blood Fast  Flip, Yawgmoth's Vile Offering, Rakdos Charm, Despark, Faithless Looting, Reconstruct History, Fracture, Blind Obedience, Thirsting Roots, Migloz, Maze Crusher, Apocalypse Hydra, Destined / Lead, Armed / Dangerous, Unearth, Taunting Elf,

TheOfficialCreator on Jodah Big Spell

1 year ago

What do you think about the big MDFC cycle (Turntimber Symbiosis  Flip, Sea Gate Restoration  Flip, Emeria's Call  Flip)? Also, Jadzi, Oracle of Arcavios  Flip is very fun for a deck that needs to ramp quickly, especially if combined with Aesi, Tyrant of Gyre Strait.

The MDFCs will allow your deck to be a bit more flexible when it needs to be, with them never really being a dead draw.

nbarry223 on Viga-BOOM! (Scapeshift + Analyst)

2 years ago

I ran Glittering Wish for a while (1 yr+ or so), but I found Fae of Wishes was a better wish option, since it had synergy with Turntimber Symbiosis  Flip and had more options when found with Mosswort Bridge. I ultimately cut it for Bring to Light in the current version. I definitely agree on The Gitrog Monster but I need a target for Bring to Light when I don't have Amulet of Vigor in play, and that was the best I could come up with. I am more than open to suggestions of an instant/sorcery or creature that does more at <= 5 CMC (4 or less would be ideal, as 5 CMC pushes it).

Lotus Cobra is also a card I ran for quite a while, and is okay, but doesn't really do much when we don't have lands in hand, and is less powerful than an extra land creature in most cases. If you can cast a titan, it is a free creature, since you get your mana back on the first land fetch, so it is pretty good. I view it as a less powerful Amulet of Vigor for all intents and purposes.

Wargate is a clunkier version of Bring to Light or Eladamri's Call (depending on CMC you want to find), so I prefer one of those two for the deck currently.

NotSquishedYet on Viga-BOOM! (Scapeshift + Analyst)

2 years ago

The Gitrog Monster and Turntimber Symbiosis  Flip stick out to me as maybe the weakest links. Grain of salt since I've never played with or against the deck. Thoughts on Glittering Wish, Lotus Cobra, Wargate? No idea if any of them would actually be good.

nbarry223 on Best Fae of Wishes Targets?

2 years ago

Great suggestions so far!

I really like Biorhythm as a sneaky wincon (going to keep it in mind in all future games I play, to see how often it would come up). Shark Typhoon is essentially a tutorable creature that you can sink mana into worst case, while also being a card you could build a deck around. Ensnaring Bridge is something I haven't considered surprisingly, but realistically the deck I run this in usually has too many cards in hand, so I couldn't use it as an out as easily as Worship could be used.

@wolfhead
It's really funny you mentioned Karn, the Great Creator and Glittering Wish because I transitioned from Glittering Wish to Fae of Wishes, and actually ran Karn, the Great Creator for a little bit too. In my deck, Mosswort Bridge doesn't care about CMC and lets me cast the adventure mode free, and Turntimber Symbiosis  Flip (it has upsides with Mosswort Bridge over other lands) feels much better hitting Fae of Wishes instead of Glittering Wish, so there's a fair bit of upside for this option over the other wishes.

@RNR_Gaming
Unfortunately, Fae of Wishes says noncreature, so 2/3 of those don't work. I'd also want something with more impact than Tormod's Crypt, like Rest in Peace, when you consider the opportunity cost of the wish. Free cards are good, don't get me wrong, but they need to be worth Fae of Wishes initial cost to even be considered. For example, Force of Vigor is a valid option.

nbarry223 on Viga-BOOM! (Scapeshift + Analyst)

2 years ago

Finally went through and updated the description after all the swaps with the new tech. I think my 75 is pretty stable now and covers the weaknesses and matches I want it to cover. I found Inferno of the Star Mounts and Inferno Titan as some spicy options that help with the Blood Moon / Magus of the Moon matches, allowing me to play around the card, instead of trying to deal with it.

If I'm being honest, Inferno Titan is probably the weakest of my sideboard cards currently, but I can honestly get by without:

Chalice of the Void
Inferno of the Star Mounts
Inferno Titan

with Turntimber Symbiosis  Flip and Worship being next in line, although I really like what they do for the deck, so I'll probably be keeping these 2 options for the foreseeable future.

More than open to any suggestions anyone may have.

Balinor5 on

2 years ago

Since you're going more green than colorless in this deck, you may want to replace the Ancient Stirrings with Once Upon a Time, since you could whiff on the Stirrings.

I think a couple copies of Sylvan Scrying would be your best bet to get the lands you need. Since Yavimaya, Cradle of Growth is Legendary and you'll be able to find lands, I think two copies would be plenty, especially if you work in Sylvan Scrying. Since you are running green, I'd consider replacing two copies of Yavimaya with 2 copies of Nykthos, Shrine to Nyx. The Boseiju's are great since they have that channel ability.

You have a lot of "play extra land" abilities... too much IMO. The Arboreal Grazers are great early game, but are dead cards later. Unless you run a single copy of Assault Formation. That wouldn't affect your other creatures, but it kind of takes the deck in a different direction. However, if you have tons of mana, you could really boost your creatures through that last ability.

I think you need to find the right balance though playtesting for your Grazers/Azuza/Explore.

I'm not a fan of Turntimber Symbiosis  Flip for what it does. If you have the $$$ Green Sun's Zenith is way better. You'd probably only need to run 1-2 of those, since they recycle themselves, and you can replace the other two copies with Regrowth for renewal or Heroic Intervention for protection.

Lastly, I think you should try to find a way to fit in one or two copies of World Breaker. He does so much work, and if you're dumping lots of lands, you can bring him back from the graveyard.

Not sure what the right answer on your 4x Amulet of Vigor. They are key to get the deck going fast, but later on they are dead cards. Maybe bring it down to 3 copies or even two and try to work in a copy of Bow of Nylea (great all around support card all 4 modes are good for you, and the static ability is amazing with all your trample) and maybe Nylea, God of the Hunt.

Hope this helps give some ideas... The short of it, is that I think you may have too much "play an extra land" and need to watch the potential for late dead cards. Otherwise, it looks great. Primeval Titan is perfect in a deck like this.

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