
Combos Browse all Suggest
Legality
Format | Legality |
1v1 Commander | Legal |
Alchemy | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Rules Q&A
Dusk / Dawn
Sorcery
Dusk:
Destroy all creatures with power greater or equal to 3.
Dawn:
Aftermath (Cast this spell only from your graveyard, then exile it.)
Return all creature cards with power less than equal to 2 from your graveyard to your hand.
Crow-Umbra on
Alesha Aristocrats
3 weeks ago
Overall I think your deck is solid and has many of the core components an Alesha deck would want. I do have some recommendations on potential cuts and swaps.
Potential cuts
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Cathars' Crusade - I don't think it's super helpful for this deck, as most Alesha decks aren't really aiming to go wide and swing a big board at multiple opponents, especially if you are more combo focused as you seem to be.
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Dusk / Dawn - In general I think you can safely run 2 board wipes in this deck. The Dawn part of the card is kind of counter-intuitive since you would want those creatures returned to your board instead of your hand. This was a card I cut from my build fairly early.
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Ruinous Ultimatum - Mostly because of the restrictive and higher mana cost. I've used this in both Alesha and Isshin at various points of each build and ultimately cut it due to having games where my mana wasn't perfectly fixed to accommodate the cost, mostly because I had some colorless mana rocks or utility lands.
Stuff to consider for swap-ins
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Burning Inquiry - Can round out your suite of looting effects and also throw opponents off kilter if they chuck stuff they would want to keep. Def a risk/reward element.
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Gamble - Another tutor effect that can potentially chuck something into your graveyard that you might want there anyways.
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Elas il-Kor, Sadistic Pilgrim - Another aristocrat that can cushion your life a bit.
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Loran of the Third Path - Another reusable ETB removal effect, and a strategic/political drawing option.
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Mayhem Devil - An aristocrat option that also punishes your opponents running sacrifice effects.
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Retribution of the Meek - Ditto as Slaughter the Strong.
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Slaughter the Strong - A wipe effect that Alesha can dodge, and is lower on cmc than some of the other options you're currently running.
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Tocasia's Welcome - Another draw option. Currently 17 of your 33 creatures, including Alesha, are 3 cmc or less. Would also trigger from your Preston and Jaxis tokens.
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Yahenni, Undying Partisan - Another Free sac-outlet, and a potential aggro option or decent blocker if needed.
I hope these suggestions are helpful. I'd be happy to chat more about your play experiences with Alesha so far, and maybe looking for other pieces that might be able to better help what you're trying to pull off. Cheers!
Licecolony on
Najeela, the Blade-Blossom
1 month ago
Nature's Lore, Three Visits, Masked Vandal, Heroic Intervention, Boros Charm, Species Specialist, Kargan Intimidator, Dusk / Dawn, Dowsing Dagger Flip, Kindred Discovery, Kindred Dominance, Kindred Summons, Bojuka Bog, Scavenger Grounds are all worth consideration
I'd take out: Sol Ring Most of your mana costs are colored. Explore replace with better ramp as suggested above. Derevi, Empyrial Tactician not sure what this does here. Thassa's Oracle you're not looking to mill yourself out. Brainstorm only good if you can shuffle your library regularly such as with fetch lands. Demonic Consultation you're not looking for specific combo pieces Spell Pierce. You want to be spending your mana early, not keeping this up. Same with Mana Drain. Rally the Ranks. If you're gonna do this kind of effect, use something nicer like Realmwalker Coastal Piracy. Doesn't seem as good here as Kindred Discovery
Also think you can cut a couple lands given that your mana curve stops at 6. Or replace them with lands like Glasspool Mimic Flip and Bala Ged Recovery Flip
Corrosive_Cat on
The Best Defense is an Unblockable Offense: Budget
1 month ago
Fae of Wishes can open up a bunch of options - can stick a Huatli, the Sun's Heart in the sideboard. Dusk / Dawn is another pretty tasty option too.
AkAsian on
EDH Arcades, the Strategist
2 months ago
Ive been playing this deck and slowly modifying some cards in and out. Slaughter the Strong and Dusk / Dawn have been really good! Keeping my creatures alive while destroying theirs. Shield-Wall Sentinel has been good as a wall tutor, grabbing me a wall I need and thinning out my deck! I also swapped the Talisman artifacts for the Signets. I just dislike taking the ping damage and I tend to use the dual mana for the 2 CMC wall drops anyways.! Also used Unnatural Growth as a game closer a few times! Huatli, the Sun's Heart served as a backup Arcades. Anyways, I wanted to see what you also thought about those cards
enraged on
Selesnya lifegain Lurrus
3 months ago
Powerful deck always frustrating to play against!
What issues do you run into during 1v1 that need solving?
If your small creatures keep on dying a recursion engine like Abiding Grace or Patch Up to get more than one cards worth of value over time. I also like Lunarch Veteran Flip for a long game.
Your guys can probably get pretty big but if a green deck goes bigger or someone has a pesky artifact or enchantment a good answer like Banishing Light
Finally there's always a good wrath. I like Dusk / Dawn for its late game play.
Misconception on
Rin and Seri, Inseparable | Insepawble Friends
4 months ago
Chaseace3 I don't run a lot of +1/+1 counters actually! I think only like 4 cards do add these atm :) Instead, I focus on lords with the appropriate creature type and anthems... Still, I see what you mean with Dusk / Dawn... Usually though, you can clear the opponents boards pretty well pre-pump / pre-anthem without hurtin yourself too much. It also combos well with Mirror Entity granting you a one-sided sweeper for only 4 mana! And the added bonus of yard recursion later on is pretty sweet, too!
Thanks for all the feedback and great input <3 I might take a thing or two from your deck as well - mainly the populate mechanic which actually seems pretty useful - No Idea how I missed out on that one! I will give Shared Animosity a try as well, since I actually have one in my collection.
That being said, this is a lower powered deck by choice with one clear goal: To be cutest, most adorable deck there ever was! Making your opponents feel bad for killing off these good kitties and pups is part of the strategy as well, right? If you pay close attention you can find the stinkin' cute Secret Lair cards in this brew which are the ones I use in paper as well :3 Plus pink Chibi-Ajani (Chibijani?) sleeves xD I may have overdone it a little bit...
Chaseace3 on
Rin and Seri, Inseparable | Insepawble Friends
4 months ago
I can see how coat of arms can be difficult to track. I think if you don’t want coat of arms then shared animosity is easier to track. I will say that I am wondering why Dusk / Dawn is in the deck If your deck has +1/+1 counters you will quickly run into it taking out your creatures as well. I run Dusk / Dawn in my Doran, the Siege Tower deck. I made my deck explicitly so I don’t have counters and it’s more populate base but that’s just me.
UnleashedHavok on
Are You Sure You Want to Do That? V2
6 months ago
Thanks for taking a look Optimator! I appreciate the compliment on my deck. It's pretty heavily inspired by precociousapprentice's list and primer.
I totally get not being able to keep up with WotC's release schedule, that was one of the big reasons why I stepped away from Magic for a bit. That, and the birth of my son a little over 2 years ago lol. Don't know if you know, but the adorable little buggers are time consuming, in the best way.
Now for your suggestions. I really like all of the cards, but not sure whether or not they fit in to the mentality behind this deck and I'll tell you why.
I really like Cut / Ribbons and had not seen it before, but if you look at my card choices, almost everything is at instant speed. I'm already thinking I'm going to cut (hehe) Dusk / Dawn. The reason for this is that I want all of my responses to being attacked to be decisive, and fatal for the aggressor. I do not want to actively agitate the table until I am ready to take control of the game, or win outright. Blowing up people's stuff agitates them, and makes them want retribution. It might be a great card to discard to Key to the City to encourage attacks toward other people at the table, or for a surprise assassination.... hmmmmm. My next question on that would be, what would your suggested cut be to ad in Cut / Ribbons and why, now knowing a bit of the rationale behind the deck.
I have been going back and forth on Exsanguinate, and also Debt to the Deathless. I really like both cards for flavor and use. But I will say that two of the big, swing-y win cons in this deck are Acidic Soil, and Price of Progress. And that is what gives me pause. I will generally get 5-6 lands and then start pitching land cards to Key to the City, assuming I have mana rocks out to supplement the rest of my pool. Pitching lands to Key to the City to allow attacks of my opponents. Encouraging strife, and making it seem as though I am growing weaker. The curve of this deck is low since so many of the answers are 2-3 mana. I've been debating whether or not Exsanguinate would just be a dead draw.
Finally Approach of the Second Sun. This card has absolutely fascinated me since it came out. I love the flavor of the card, the artwork I think is great. Really lovely. It also puts a time-clock on the table, an intense sense of urgency. And I've always thought it would paint a great big target on it's player's forehead. I haven't experienced playing it myself, and haven't been at a table where it has been played so don't know the response to it. To steal from precociousapprentice yet again, the removal in this deck is meant to be surgical, to allow the rest of the table to cultivate their own board states freely as long as I am able to handle them, to appear weak until it is time to take the reins. I'm not sure whether or not Approach of the Second Sun fits in to that.
Again, I am open to discussion. That's what I want from this. I do like the card suggestions, I think they are all solid cards. But I'm not convinced they fit with the mentality of the deck.
Have (3) | metalmagic , BillyBalverine , Galdelonian |
Want (4) | mitchman502 , Amaterasu312 , mflint , The_Barrel_General |