Tezzeret's Gambit

Tezzeret's Gambit


( can be paid with either or 2 life.)

Draw two cards, then proliferate. (Choose any number of permanents and/or players, then give each another counter of a kind already there.)

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Tezzeret's Gambit Discussion

zapyourtumor on Simic Proliferate Ramp

1 week ago

I always suggest Tezzeret's Gambit for this type of deck but I completely forgot abt it this time, for sure second that suggestion

NoopyNolife on Simic Proliferate Ramp

1 week ago

I havent playtested your deck so keep your own feeling regarding your deck in mind. I did have a simic counters deck for a while, here are my observations at a glance:

Simic Ascendancy is a fun win-condition, but against a lot of fast decks its gonna be a waste of your mana and time. I'd say include 2 in the main board (or even 1, if you often have it in hand but never cast it) and move the rest to your sideboard, then board them in for longer games.

I can see you are on a budget; if you have the pennies to spare I highly recommend Incubation Druid. Its a powerhouse, especially combined with Stony Strength which you already run 4 of.

Kiora, Behemoth Beckoner is sweet, but none of your creatures are ever going to enter the battlefield with power 4, so it is kind off a non-bo. If you want ramp, I suggest Kiora's Follower instead, as it combos very well with New Horizons and Incubation Druid. You can also consider playing Llanowar Elves or Arboreal Grazer, they are cheap and offer more creatures.

With your one copy of Jace, Jace's Triumph is hardly worth it. Tezzeret's Gambit seems more synergistic with the deck.

I hope this helps :)

Lord_Grimm on Mizzix

2 weeks ago

That was fast! Now that we are on v2, I can get a little more detailed.

Cards to cut: Fire Servant - Only works with like 4-5 cards in the deck Desert of the Mindful - It is double the cost of the other 2 cycling lands in the deck Spirebluff Canal - Literally a tap land outside turns 1-3... Jaya's Immolating Inferno - Can only be cast if you have a legendary creature... you have 6 in total Expropriate - This card alone will give this whole build a bad reputation Spelltwine - It is so slow, and weak if there are no good choices in opponents graves Tidings - Honestly, Overflowing Insight would be better, if that is the type of effect you want in this slot Fiery Emancipation - May be good, or 'win more' Sensei's Divining Top - Feels like this is solely to help smooth out your draws

Knowing this deck's success depends on quickly accessing resources, still feels like it may be too slow. If possible adding a few more rocks, and access to proliferate cards like Tezzeret's Gambit to help tick up your counters even if Mizzix is off the board could be subtle steps toward victory. Lastly, 40 lands seems high, and 18 of them are basics. Look over my last comment and try to see if you can slot in some of the other lands I listed. Karn's Bastion seems like an auto-include on this build.

nuperokaso on Simic counters

1 month ago



osiczym on Modular explosion

1 month ago

@Iagotripha nice stuff thanks. Courier sounds like a thing, call is also great, cause I see this deck has some problems with swipes. I also played with Tezzeret's Gambit and Unbreakable Formation, but didn’t like it much.

I don’t really like the Automation idea, cause it breaks the modular chain (I can give it the counters from modular, but it cannot give it further).

For now my major problem is mana colors. Cause I see, I have too many lands with colorless mana and don’t have the balance in colors. Lands like Rugged Prairie works perfect and I really need to try Spire you mentioned.

QuestionMarc on Vadrik's Discount Spell Emporium

2 months ago

Looking over the deck and playtesting it a few times I have what I consider a pretty exhaustive maybe list with some cards being worth considering and discussing and a few being real treasures! Here is the full list and if I did it right hopefully all the cards are links.

  1. Call the Skybreaker
  2. Capsize
  3. Cascade Bluffs
  4. Champion's Helm
  5. Clockspinning
  6. Coalition Relic
  7. Commander's Plate
  8. Contagion Clasp
  9. Darksteel Plate
  10. Deflecting Swat
  11. Door of Destinies
  12. Drown in Dreams
  13. Elementalist's Palette
  14. Expanded Anatomy
  15. Expansion / Explosion
  16. Fanning the Flames
  17. Fatespinner
  18. Fierce Guardianship
  19. Finale of Revelation
  20. Fists of Flame
  21. Flux Channeler
  22. Force of Will
  23. Galazeth Prismari
  24. Haze of Rage
  25. Illuminate
  26. Insurrection
  27. Izzet Boilerworks
  28. Jaya's Immolating Inferno
  29. Jeska's Will
  30. Leyline of Anticipation
  31. Lonely Sandbar
  32. Lunar Frenzy
  33. Mana Drain
  34. Mana Geyser
  35. Metallic Mimic
  36. Midnight Clock
  37. Mikokoro, Center of the Sea
  38. Mystic Remora
  39. Mystic Sanctuary
  40. Oona's Grace
  41. Opal Palace
  42. Prismari Campus
  43. Reality Ripple
  44. Reality Shift
  45. Reiterate
  46. Rhystic Study
  47. Ring of Evos Isle
  48. Riverglide Pathway  Flip
  49. Runechanter's Pike
  50. Sage of Fables
  51. Scour from Existence
  52. Sea Gate Restoration  Flip
  53. Seething Anger
  54. Shatterskull Smashing  Flip
  55. Spark Double
  56. Storm-Kiln Artist
  57. Swiftfoot Boots
  58. Sword of Truth and Justice
  59. Temple of Epiphany
  60. Tezzeret's Gambit
  61. Tyrite Sanctum
  62. Unleash Fury
  63. Valakut Awakening  Flip
  64. Vandalblast
  65. Vedalken Orrery
  66. Volcanic Island
  67. Volcanic Vision
  68. Wandering Archaic  Flip
  69. Whispers of the Muse
  70. Zaffai, Thunder Conductor
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