
Tezzeret's Gambit
Sorcery
( can be paid with either or 2 life.)
Draw two cards, then proliferate. (Choose any number of permanents and/or players, then give each another counter of a kind already there.)
Trade
Have (1) | Tyrana5 |
Want (0) |
Combos Browse all
Legality
Format | Legality |
1v1 Commander | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Tiny Leaders | Legal |
Unformat | Legal |
Vintage | Legal |
Tezzeret's Gambit occurrence in decks from the last year
Latest Decks as Commander
Latest Decks
Tezzeret's Gambit Discussion
wallisface on
Modern Conclave Constrictor (+1/+1)
2 months ago
NoopyNolife Lurrus is for sure good, but he’s not the reason I suggested dropping Ajani. I think, if you try gearing this as a fast aggro deck, then for 4 mana you’re better off playing two 2-drops. Especially when a lot of 2-drops can get you counters just as well. Something like Grateful Apparition , or maybe even Rishkar, Peema Renegade (which is possibly the strongest 3 drop creature for counters).
I think Rancor is a lot more practical than Felidar Umbra just cause its 1 mana. If the game goes on long, most modern decks are going to crush this, so you want to apply pressure quickly and win. Imo the ideal turn structure is:
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Turn 1: play Pelty/Oozeman
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Turn 2: play Conclave or Constrictor, swing for 3.
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Turn 3: another 2-drop, one mana for Rancor , Snakeskin Veil or the likes. Swing for at least 7, possibly 11.
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Turn 4: either two 2-drop creatures, or one alongside some 1-drop cards. Potentially swing for lethal, or if not represent a boardstate that wins next turn on its own.
In that respect, you just want to be dropping threat after threat. Stuff like card draw sounds good on paper, but in reality if you’re investing that time to draw, you’re giving your opponent precious time to stabilise and beat you - aggro decks want the game to be over really fast. Tezzeret's Gambit might be the best available card draw just cause it also might give you enough power to win on turn 4... but i think you’d still be better off just running a card thats sole purpose helps you get that win, instead of dragging the game out.
wallisface on
Modern Conclave Constrictor (+1/+1)
2 months ago
Some thoughts. I think you want to build this as an aggro stompy deck - as it’ll want to close the game out early.
From a competitive modern standpoint, i don’t think the following cards you’re running are worth it:
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Inscription of Abundance is kindof good but maybe better as a sideboard option against decks where you need to fight creatures to death. I think this mostly just doesn’t get enough value.
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Selesnya Charm doesn’t do enough for you.
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Inspiring Call gets you good card draw, but doesn’t apply pressure, and will likely give your opponent enough breathing room to stabilise
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Incubation / Incongruity isnt good imo, you want to be applying pressure every turn in the form of creatures.
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Tezzeret's Gambit is again, useful, but slow. I don’t think its worth it in this build.
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Hardened Scales i don’t think fits here, just cause its not a creature that can swing for damage.
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Ordeal of Nylea ... if it’s not Rancor it ain’t worth running. Auras are generally bad cause they turn your opponents killspells into bombs. Play Rancor instead cause you get it back.
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Ajani, the Greathearted it waaay too slow to be useful.
I think what you want is more creatures that can threaten the opponent, as well as trample in the form of Rancor , and a quick-finish combat trick in the form of Aspect of the Hydra
Grind on
infect/proliferate
2 months ago
Cool deck!!
Tezzeret's Gambit and Plague Myr and Grafted Exoskeleton and Inkmoth Nexus could be good here
Jonesbond49 on
Friends with Atraxa
2 months ago
Card advantage (8/10): Reki, the History of Kamigawa (31 Legendaries), Jace, Unraveler of Secrets, Jace, the Mind Sculptor, Kiora, the Crashing Wave, Teferi, Hero of Dominaria, Teferi, Temporal Archmage, Oath of Jace, and Tezzeret's Gambit.
Ramp (14/10): Kethis, the Hidden Hand , Wood Elves, Kiora, the Crashing Wave, Nissa, Who Shakes the World, Oath of Ajani (not for your commander), Chromatic Lantern, Sol Ring, Cultivate, Explosive Vegetation, Farseek, Grow from the Ashes, Kodama's Reach, Tempt with Discovery, and Harrow.
Removal (14/5): Liliana of the Veil (Unreliable Removal), Liliana, Waker of the Dead, Oko, Thief of Crowns, Sorin Markov, Sorin, Grim Nemesis, Teferi, Hero of Dominaria, Ugin, the Spirit Dragon, Vraska the Unseen, Vraska, Relic Seeker, Oath of Kaya, Oath of Liliana (Unreliable Removal), Assassin's Trophy, Path to Exile, and Swords to Plowshares.
Board Wipes (11/5): Elspeth, Sun's Champion, Ugin, the Spirit Dragon, Contagion Engine (slow but works well with your deck), Cleansing Nova, Languish, Merciless Eviction, Sublime Exhalation, Supreme Verdict, Urza's Ruinous Blast, Wrath of God, and Cyclonic Rift.
Spirits on
Mizzix of the Izmagnus
3 months ago
Yeah Doublecast I don’t like, it’s a sorcery (yuk) can’t even integrate in while combining, Fork feels better. Twinning Staff good because your already focusing around Spell Copy synergy, doubt you’ll ever use it’s activated ability. Fury Storm good in a Spell Copy variant is RR with 2 Experience, if it’s copying itself like 3 times though something really going strange in the game lol that you’ve cast Mizz that much, so expect itself and 1 copy most of the time!
Gilded Lotus is ok with Dramatic Reversal if you can get it off a Seething Song or something. Mana Crypt not necessary at all in EDH, if you want to enter cEDH probably will need including the free counters, but you can be high power easily without them for sure!
Kick the tires on Pirate's Pillage as well, does infinite with Reiterate and probably some of the copy stuffs.
I’m worried you’ll have hands with like 4 copy spells, but no spell to copy lol. Or like 3 draw X spells and nothing to build experience.
Tezzeret's Gambit I’ve enjoyed, gets me the Experience (2) that I need to start most Reiterate combos. Like a Turnabout puts one on the stack and an in response Reiterate puts the 4th as an example, plus can put a counterspell or something in my hand as well.
Looking good though!
colieqqqq on
infected with Atraxa
5 months ago
you need more interactions. and draw. Beast Whisperer, Phyrexian Rebirth, Smothering Tithe, Rhystic Study, Simic Ascendancy, Phyrexian Arena, Empowered Autogenerator, Cleansing Nova, Krosan Grip, Evolution Sage, Forgotten Ancient, Kodama's Reach, and Farseek, Herald of Secret Streams, and Fathom Mage need to go in. maybe Rampant Growth. maybe Pyramid of the Pantheon or Chromatic Orrery this speeds and mana fixes you. draws you cards, helps speed the game up for you. gives you some artifact and enchantment destruction. because you will need it. add in Peregrine Drake and Temur Sabertooth for infinite colored mana? take out Tezzeret's Gambit, Chord of Calling, Howl from Beyond.
yobonyo on
Snakes on a Kamigawa Plane (Casual)
5 months ago
Some suggestions:
increase Brainstorm to 4x, Tezzeret's Gambit to 4x, and drop Chart a Course entirely. Brainstorm is a FAR better card, especially in this deck.
But if it is really important that you net cards from the spell, consider Scarscale Ritual instead of Chart a Course. With all the +1/+1 counters you'll be getting, you can afford a -1/-1 counter, which will get cancelled out anyway, and you'll consistently net a card w/o having to attack first.
Replace the 4 Sakura-Tribe Elders with Coiling Oracle. It works great with the top-deck manipulation of brainstorm.
Find room for Sage of Fables. I know it is not a snake, but it pairs incredibly well with Lorescale Coatl. Remove a counter, draw a card, and put the counter right back on (and it is a kind-of snakey-looking merfolk, so maybe that counts for something :P). I'd probably take out the Bioshifts for this.
yobonyo on
Snakes on a Kamigawa Plane (Casual)
5 months ago
FYI, Chart a Course nets 0-1 cards, and Tezzeret's Gambit nets only 1 card