DemonDragonJ
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Help creating a …...
#1
Angelsprout, it is always good to see players building new decks, so, for this idea, I suggest that you use cards that generate tokens or reanimate creatures, so that you may continue to feed Felothar's ability, and some cards that I would recommend are Golgari Germination, Golgari Guildmage, Twilight Drover, Ghave, Guru of Spores, Bitterblossom, and Black Market Connections, but there are many more cards that could be used in such a deck, so I recommend that you check EDHREC.com for further information, as that website is an excellent resource for the EDH/commander format.
May 17, 2025 11:26 a.m.
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Batman Forever: the …...
#2
This year is the 30th anniversary of Batman Forever, the first Batman film to be directed by Joel Schumacher and the third film overall in the series directed by Schumacher and Tim Burton.
After two very dark Batman films (although still with some campy elements) directed by Tim Burton, Batman Forever had a distinctly different style and tone from its predecessors, as the film featured bright neon lights, costumes and vehicles that were very flashy and stylish, and villains who were very hammy and frequently used puns in their speech; in many ways, the film was a throwback to the campy 1960's television series, but many members of the audience did not appreciate the drastic change in tone, nor the very different portrayal of the titular character, since Michael Keaton, who had played Batman in the previous two films, had left the role, following Burton's departure; instead, Val Kilmer played Batman in this film, and his portrayal was very different from Keaton's, but this film delved much more deeply into Batman as a character, exploring his past and also his continuing motivation for being who he was, and ended with him choosing to continue operating as a superhero. This movie was also the debut of Robin in the Burton/Schumacher films series, although he was portrayed as being slightly older than the age at which he typically begins his career, but he was a young adult, in this film, likely because the idea of a grown adult forcing a young child into dangerous situations was no longer popular with general audiences. Some people have criticized Kilmer's stiff and relatively bland portrayal of Bruce Wayne and Batman in this film, and I can understand that, but I also believe that Tommy Lee Jones and Jim Carrey were amazing in their portrayals of the villains of the film, Two-Face and the Riddler (and, as far as I am aware, this was the first time that Two-Face appeared in a live-action production); Carrey was at the peak of his comedic prowess, at that time, so he brought a zany and deranged mentality to the character, perfectly capturing his neurotic obsession. Some people criticized Jones for playing Two-Face in too campy of a manner, failing to capture the full depth and subtlety of Harvey Dent's dual persona and fixation on random chance, but I do like how he actually displayed emotion, in this film, since he usually plays very straight-faced and stoic characters. And, of course, one of the best parts of this film was the focus on vengeance and how it ultimately is an empty pursuit, with Dick's story mirroring that of Bruce, and Bruce attempting to guide him down a different path from what he, himself was taking, but Bruce ultimately deciding to continue being Batman. And, of course, Michael Gough was one of the few actors to appear in all four films, playing Alfred with grace and poise, serving as a mentor and father figure to him, a point of consistency in a franchise that otherwise had a cast that was frequently changing.
I was only eight years old when this film was released, so I have very fond memories of it, and, although I do acknowledge that it certainly has numerous flaws, I still enjoyed it and can respect that it is very much a product of its time. Batman Begins is now my favorite live-action Batman film, but I still have a fondness for this film, as well as its sequel, whose own 30th anniversary is now not very far away, either, so I hope that DC does something to commemorate this anniversary, as well.
What does everyone else say, about this? How do you feel about this year being the 30th anniversary of Batman Forever? I certainly am interested to hear your feedback, on this subject.
May 17, 2025 11:20 a.m.
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Skulldrifter and Deathless …...
#3
miracleHat, I can understand why you say that, but that would make it too similar to Mulldrifter, in my opinion.
May 13, 2025 9 p.m.
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Commander/EDH Game Changers...
#4
Why is Sway of the Stars on this list? I understand that it is a powerful card, but it costs 10 mana to cast, so that should limit how often it can be cast (Jin-Gitaxias, Core Augur, however, fully deserves to be on this list, in my mind, because of how powerful he is).
May 11, 2025 8:40 p.m.
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Commander/EDH Game Changers...
#5
Now that I have a visual representation of this list, I suppose that I should not be surprised that black and blue have the greatest number of game changers, since those colors always have been capable of having extremely powerful effects, and I also am not surprised that creatures and instants are the two card types with the greatest number of entries on this list, but I am slightly surprised that there are no less than seven lands that the commander panel regarded as being sufficiently powerful to warp games.
Also, how is it that Grim Monolith is on this list, when Basalt Monolith is not, especially when GM's untap ability has a higher mana cost than does that of BM? Is the lower casting cost of Grim Monolith really that significant of an advantage over Basalt Monolith?
May 11, 2025 8:37 p.m.
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Arixmathise the Disgraced …...
#6
This is extremely powerful, so I suggest that you either increase its mana cost or make its ability less powerful, but the artwork is awesome and I definitely like the concept that you have, here.
May 11, 2025 7:35 p.m.
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Skulldrifter and Deathless …...
#7
There have been three variants of Mulldrifter, two of which have names that are variants of its own name, Hulldrifter and Nulldrifter, so I am very surprised that there has not yet been a variant named "skulldrifter," so I have created such a card, as seen, here:
Skulldrifter Show
This card is very similar to the original Mulldrifter, except that it is black, rather than blue, it has unearth instead of evoke, and its ability triggers under different conditions, so I would like to believe that it is a fair and balanced card that is also an interesting variation of the original creature.
I also have created a black version of Ageless Entity, as seen, here:
Deathless Entity Show
This was a fairly easy counterpart to make, since this creature becomes more power when its controller loses life, rather than when they gain life, which is a perfect match for black's philosophy.
What does everyone else say, about these cards? Do you believe that I did a good job, with them? I certainly shall appreciate any feedback that you may have to offer.
May 11, 2025 7:34 p.m.
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Will the Return …...
#8
WotC has revealed that MtG is returning to Lorwyn/Shadowmoor at some point in the near future, so I believe that that set would be absolutely perfect for the day/night mechanic that WotC introduced in the third Innistrad block, since that mechanic would be excellent for depicting the transition between Lorwyn and Shadowmoor.
What does everyone else say, about this? Will the return to Lorwyn use the day/night mechanic? I certainly am interested to hear your thoughts, about this subject.
May 5, 2025 9:02 p.m.
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Patriotic Pride...
#9
I have replaced Flameblade Angel with Flamehold Grappler, which reduced the average converted mana cost of this deck from 3.60 to 3.55 and also improved the balance of colors in this deck, since I believe that the grappler is a better match for the theme of this deck than was the angel.
May 5, 2025 8:47 p.m.
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Nature's Bounty...
#10
Should I put either Stampede Surfer and/or Dragonlair Spider into this deck, since this deck does have an emphasis on generating creature tokens (albeit not to the extent of my Ghired, Conclave Exile deck)?
May 5, 2025 8:34 p.m.
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Elemental Storm...
#11
I have replaced Dragonlair Spider with Tzaangor Shaman, which reduced the average converted mana cost of this deck from 3.79 to 3.76 and also reduced the number of colored mana symbols in the casting costs of cards in this deck, as well, because I feel that the shaman is a better fit for the theme of this deck than was the spider.
May 5, 2025 8:31 p.m.
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Would You Like …...
#12
There are numerous planes that WotC has not yet revisited in the game, and the planes to which I most wish to return are Alara, Kaldheim, and Capenna, but I shall focus specifically on Kaldheim and Capenna in this thread, since Alara already had a full block, while Kaldheim and Capenna each had a only a single set dedicated to them.
I had desired a set inspired by Norse mythology for years, so I was thrilled when Kaldheim (the set) was announced, but I shall admit that I found both the set and story to be somewhat lackluster, although that could be due to my expectations being too high, and a major issue with that is that the plane of Kaldheim is comprised of ten realms, so a single set was definitely insufficient to allow each realm to feel distinct and wholly developed, so returning to that plane would allow WotC to help further develop the identity of each realm, to help them feel distinct from the guilds of Ravnica, in terms of both mechanics and flavor.
I felt that Capenna was too similar to Ravnica, so a return to that plane would help to distinguish the two planes from each other, and I also believe that a return to that plane would help to distinguish the five crime families of that plane from the shards of Alara, in terms of both flavor and mechanics. Also, I imagine that most players are very interested to see how the return of angels to that plane would affect the balance of power, there, since I imagine that the angels would seek to form a legitimate government, since the plane does not seem to have such an entity, at this moment.
Also, I imagine that players are also eager to see how both of those planes have recovered from the Phyrexian invasion, so I believe that the idea of returning to those planes should be very appealing to WotC.
What does everyone else say, about this subject? How do you feel about the idea of returning to either Kaldheim or Capenna? I certainly am interested to hear your responses, on this matter.
May 4, 2025 3:57 p.m.
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Clash of the …...
#13
I have replaced Ruinous Ultimatum with Chromatic Orrery, which helped to reduce the number of colored mana symbols in this deck, because, as great as the ultimatum was, it still had a very strict casting cost, and I actually had been hoping to put the orrery into this deck for some time, now, and I am very glad that I have finally been able to do so, since that card shall make it far easier for me to cast the spells, in this deck.
May 2, 2025 9:33 a.m.
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Mark Rosewater States …...
#14
In this post, Mark Rosewater stated that the upcoming return to the plane of Arcavios would focus on Strixhaven, as did the initial visit to that plane in Strixhaven, the set, and I have no problem, with that, because I enjoyed both the set and story, but I do hope that WotC shall eventually explore the plane of Arcavios outside of Strixhaven, because there is an entire plane to explore, and I feel that one specific location on a plane should not be the main focus of that entire plane.
What does everyone else say, about this? Do you hope that WotC shall eventually explore the plane of Arcavios, beyond Strixhaven?
May 2, 2025 9:02 a.m.
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Caerwyn says... #1
veritablecvn already provided you a link about Nadu, but I wanted to respond about Oko, Thief of Crowns as well.
Wizards was pretty open about what happened with Oko - essentially Wizards did playtest it, but were too much inside their headspace. The problematic ability - the +1, was designed to build up your own board by turning low-value food tokens into creatures. During playtesting, Wizards extensively used the ability for its intended purpose, and it was fine.
Except for one little problem - they were so focused on its intended purpose, they did not realize it also acted as a removal spell. That error was a bit silly, but silly in the kind of way that can sometimes happen when a group of people all look at something for too long, and all collectively get focused on what they think it says, instead of what it does.
April 21, 2025 10:54 a.m.