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Omniscience_is_life, I do not agree with that; I believe that, as long as Phyrexian mana is used cautiously and judiciously, it can be balanced and not be overpowered.
November 29, 2020 10:02 p.m.
I have created several new cards, and, rather than make a separate thread for each card, I have decided to post all of them in this thread, for everyone here to review.
Infernal Witness Show
Creature - human warlock
When infernal witness enters the battlefield, return target card from your graveyard to your hand, then you lose life equal to that card's converted mana cost.
This creature is a black version of Eternal Witness; normally, black can return only creature cards or cards of its own color from the graveyard, but I feel that returning any card in exchange for loss of life is an acceptable bend.
Gift of Erebos Show
Search your library for a card with converted mana cost less than or equal to your devotion to black, reveal that card, put it into your hand, then shuffle your library.
I am very surprised that WotC never made a card such as this during either the original Theros block or Theros: beyond Death, because it is such a simple and straightforward design. In my opinion, 2 mana would have been too low of a cost for this card, and 4 mana would have been too high, so I compromised and gave it a mana cost of 3.
Champion's Belt Show
Artifact - equipment
Equipped creature gets +1/+1 and has ": this creature fights another target creature."
As long as equipped creature is legendary, it gets an additional +1/+1 and has first strike.
This card was inspired by, and modeled after, the ridiculously large and fancy belts that are given to winners of fighting events, so it naturally has abilities that focus on combat; it was also partially inspired by Champion's Helm, so it provides additional bonuses to legendary creatures.
Soul Evasion Show
Exile target creature, then return that creature to the battlefield under its owner's control.
Soul Evasion is the name of an epic song by an obscure death metal band named Chastisement, and I knew that I had to make a card with that name (because the Phryexians are very much this game's equivalent of the death metal genre), which is modeled after Cloudshift, but, because of its more flexible casting cost, it cannot be used to permanently take control of an opponent's creature.
Phyrexian Gatekeeper Show
Artifact Creature - construct soldier
Artifacts, creatures, and lands that your opponents control enter the battlefield tapped.
This creature is a Phyrexian version of Loxodon Gatekeeper, but with a higher overall mana cost to balance the fact that its cost is more flexible, and I also increased its power and toughness and gave it vigilance to balance the increased cost (and because I believe that a 2/3 for 4 mana was a terrible bargain in the original card).
What does everyone else say about these cards? Do you like them?
November 29, 2020 9:06 p.m.
I have replaced Temple Bell with Kwain, Itinerant Meddler, which lowered the average converted mana cost of this deck from 4.26 to 4.24, and the life gain from his ability will also be beneficial for this deck.
November 29, 2020 9:54 a.m.
I have replaced Temple Bell with Kwain, Itinerant Meddler, which lowered the average converted mana cost of this desk from 4.00 to 3.98, plus, the lifegain from his ability will work well with this deck, also.
I wonder if I should replace Arcane Encyclopedia with Arcane Signet? Drawing cards is nice, but they are useless without mana to cast them, and it would be nice to reduce the mana curve of this deck, even further.
November 29, 2020 9:49 a.m.
Gix is a major character in the story, but he has not yet been depicted on a card, so I have decided to make such a card, and here is my conception of him.
Gix, High Priest of Yawgmoth Show
Legendary Creature - demon cleric
Threshold- as long as you have seven or more cards in your graveyard, you may cast spells from your graveyard, and you may cast them without paying their mana costs.
Whenever you cast a spell from your graveyard, you lose life equal to that spell's converted mana cost.
Given that Griselbrand is a creature version of Yawgmoth's Bargain, I wished to make a creature version of Yawgmoth's Will that did not require sacrificing itself, as does Magus of the Will; to balance the fact that Gix remains on the battlefield, his ability works only while his controller has a certain number of cards in their graveyard and also causes that player to lose life when they cast spells from their graveyard.
What does everyone else think of this card? Do you like it?
November 23, 2020 9:26 p.m.
, yes I fully agree that the majority of the material that Peter Jackson added to his adaptation of The Hobbit worsened the film, and is a clear example of how not to expand a film adaptation of a book.
By contrast, the first Jumanji film was an excellent example of how to expand a film adaptation of a novel (as the original book was very short), so I wish that more filmmakers would follow that example.
November 20, 2020 10:30 p.m.
RNR_Gaming, what "toxic behavior" could it teach?
VampDemigod, that makes sense; it would be better to address such subjects in media for adolescents than in media for children.
November 20, 2020 7:19 a.m.
November 20, 2020 7:17 a.m.
In recent years, media intended for children has become more comfortable with addressing the topics of homosexuality, bisexuality, and even transsexuality, which is great, as that indicates that society overall has become more comfortable with discussing those subjects, so I naturally am hoping that children's media will eventually be comfortable with discussing the subjects of polygamy and polyamory, as that will be an indication that society overall is comfortable with those subjects.
What does everyone else say about this? Will children's media eventually be comfortable with discussing polygamy and polyamory?
November 19, 2020 9:06 p.m.
November 19, 2020 9:04 p.m.
greyninja, there are only seven classes in Diablo II.
On that subject, what was everyone's favorite combination of class and hireling? For me, I always had a rogue with the amazon, assassin, and druid, since the rogue's ranged attacks were a great compliment for those classes melee attacks, I had a desert mercenary for the necromancer and barbarian, because their auras are great for characters with minions or melee characters, and a barbarian for the sorceress and paladin, because the sorceress is too vulnerable to melee attacks and the paladin's auras are amazing with those hirelings.
November 19, 2020 6:31 p.m.
Optimator, thank you, and I am very surprised that I did not recognize that abbreviation, since I have played the original Starcraft, but not Starcraft II.
November 19, 2020 6:28 p.m.
November 19, 2020 6:28 p.m.
Back in the early 2000’s, Walden Media produced a trilogy of films adapted from the first three books of The Chronicles of Narnia, but no films were ever made of the remaining four books, so I am wondering if there ever shall be such films.
Given how much time has passed since the film trilogy was released, any new adaptations would likely be a fresh start, rather than following the existing films, but I wonder if such an adaptation would be a theatrical production or a television series, since A Song of Ice and Fire was adapted as a television series, and both His Dark Materials and A Series of Unfortunate Events were adopted into television series after having been previously adapted as films, and, as a side note, I would like to say that I am glad that the latter two series used the name of the overall book series, rather than the name of merely the first book, which made no sense, at all.
What does everyone else say about this? Do you imagine that there shall eventually be future film adaptations of The Chronicles of Narnia?
November 19, 2020 5:04 p.m.
Optimator, I am sorry that I need to ask, but what is "BW?"
Also, that was one of the main complaints about Diablo II, when it was released; despite its many awesome qualities, some players said that it failed to recapture the atmosphere of the original game, but, obviously, as time has passed, they have grown to admire that game, especially when they played Diablo III, which I have actually not played, but I do know enough about it to know that it cannot compare to the first two.
November 19, 2020 5:02 p.m.
This year is the 20th anniversary of Diablo II, the second installment in Blizzard Entertainment’s Diablo video game series, and certainly one of the greatest video games ever made.
First, I would like to apologize for the lateness of making such a thread, because I did not realize that that game was so old.
If Nintendo and DOS games were the games of my childhood, Blizzard games, especially this one, were the games of my adolescence; I cannot recall how many hours I spent playing this game, but they were hours that were well-spent, since this game never failed to provide an exciting and novel experience. Very few other games that I have played have ever had such great replay value.
I would not say that Diablo II is my favorite video game, ever, but it is definitely in my top ten, because it simply contains such a great amount of awesome content and helps the player to feel immersed in the game world.
The original Diablo was certainly an excellent game, in its own right, but its controls and gameplay could be slow and unwieldy, at times; however, Diablo II definitely improved upon the original with gameplay that was far smoother and easier to understand, and even more impressive was the fact that even one of Diablo II’s five acts was nearly as large as the entire game of the original. However, there was also a contrast between the atmosphere of the two games; the original game was very dark and grim, and made the player feel as if they were exploring a small town with a dark secret and truly descending into hell, but the sequel was more of an epic fantasy quest, as the player traveled across five different realms in pursuit of the titular character; the sequel certainly had dark and grim moments, but none as dark as the original, although that is not to say that the sequel is in any way inferior to the original; it simply is different.
Of the seven classes in the game, my favorite is likely the assassin, since I was a student of the martial arts, at one time, and her playing style most appeals to me.
For the 20th anniversary of this game, it would have been great if Blizzard had remastered it, as they did for both Starcraft and Warcraft III, but it seems that they are not interested in that, unfortunately.
What does everyone else say about this? What are your thoughts about this year being the 20th anniversary of Diablo II?
November 18, 2020 4:48 p.m.
Why was Sol Ring not upgraded to a rare for this set? It being an uncommon is not a problem in pre-constructed decks, but it is in booster-based sets, since it will be appearing far too frequently for a card of its power. WotC did not realize its power in the early days of this game, but they have no excuse, now.
November 15, 2020 9:01 p.m.
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|Playing since||Eighth Edition|
|Avg. deck rating||3.70|
|Good Card Suggestions||19|
|Last activity||3 days|