Noxious Revival

Noxious Revival

Instant

( can be paid with either or 2 life.)

Put target card from a graveyard on top of its owner's library.

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Trade

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Legality

Format Legality
Block Constructed Legal
Modern Legal
Tiny Leaders Legal
Commander / EDH Legal
Canadian Highlander Legal
Highlander Legal
Legacy Legal
2019-10-04 Legal
Casual Legal
Limited Legal
Leviathan Legal
1v1 Commander Legal
Custom Legal
Oathbreaker Legal
Unformat Legal
Duel Commander Legal
Vintage Legal

Noxious Revival occurrence in decks from the last year

Latest Decks as Commander

Noxious Revival Discussion

Cloudius on Bizarre Duo Taking the World by Storm [Primer]

2 weeks ago

lonesentinel Thanks for the suggestions!

Whirlpool Warrior is awesome in the deck as he allow us to wheel twice for . Being able to use Geistblast 's copy ability from the graveyard is actually great due to all the wheel effects we are running, many which requires us to discard our hand. Both cards are able to get around Krark, the Thumbless 's coin flipping ability, and we need that at crucial times with the fear that the spell may be returned to our hand due to losing a coin flip.

Jeska's Will and Birgi, God of Storytelling  Flip are good! I'll throw them in and see how they perform. Not sure if I've room for Mana Geyser and Reiterate though. I don't need the Buyback ability that much cause copying spell is more of an enabler rather than a core mechanic for the deck (Wheeling and Kydele's mana ability is).

Sakashima of a Thousand Faces is a popular partner with Krark, the Thumbless . I'm trying to explore quirky and unorthodox variants which led me to Kydele, Chosen of Kruphix . I initially ran Sakashima in my 99 but took him out as I feel he's a "win more" card.

I'm in two minds about Ignite Memories vs Grapeshot . The deck doesn't have infinite combos so I'm not sure if I'm able to generate sufficient storm counts in 1 turn to kill off all 3 opponents using Grapeshot , thus my preference for Ignite Memories instead. The is not an issue as Kydele can generate heaps of so I'm only worried about the .

I'll KIV Bala Ged Recovery and can add it in if I need more recursion. Currently, Noxious Revival and Past in Flames , etc would suffice.

Thrill of Possibility and Cathartic Reunion are good card draws for red but they both require discarding cards as additional cost. This can be detrimental to us if Krark is onboard and we fail the coin flip.

I've never considered Expedite but now that you mentioned, it looks interesting as a cantrip and can give Kydele haste when I summon her. The deck badly needs colored mana so I avoid having too many lands that procudes only in the deck.

RedYeard on Jank Swans

3 weeks ago

Defense Grid does the job and works with Throes of Chaos . I've tried it and its solid. Maybe some number? Its a hard match-up no matter what. Even a few more Throes of Chaos could be helpful, since its potentially a spell every turn they have to counter. Grafdigger's Cage makes a difference against control and their Snapcaster Mage . Noxious Revival could be a good way to mess with a number of those interactions too. Its the "snappy, sanctuary, counter-spell" combo we're really worried about since its so broken. I mean we are blue.. so maybe just better counter spells ourselves. Narset's Reversal is extremely fun. I've definitely beat blue more than once playing: Narset's Reversal your Narset's Reversal over and over again until you run out of mana. Its probably the most fun way to win that counter war! :)

Some number of Leyline of Sanctity is probably correct for hand disruption metas.. which is where we were at before the most recent degeneracy. Now I think Dismember looks pretty good.

Looking at some of my old write up, Trinisphere would actually be pretty good against the current Cascade decks. Damping Sphere too. Side out our Throes of Chaos for that hate, since it affects us too.

We're incredibly consistent and only lose by one maybe two turns most of the time in a turn 3.5/4 modern meta.. If wizards prints a land that flips into a 7CMC planeswalker we're golden but they'd never do tha-

As a rule I wouldn't go below 39 lands when sideboarding unless you just drop the fast Seismic plan. We're almost like Rack and prefer to be on the draw since we can turn 2 Seismic Assault with Gemstone Caverns .

Thegloomyg on modern turn 1 win cheap

1 month ago

I recommend playing Noxious Revival instead of Apostle's Blessing

maxbiatch on Rakdos DS

2 months ago

Pretty cool build! Have you thought about changing the land base a bit (more fetches, are Dragonskull and Castle working well?) and I am not a huge fan of Angrath's Rampage in the Sideboard. It can hit different things, but can be pretty worthless as well. I tend to run Abrade, Dreadbore or Feed the Swarm in the Sideboard. They are a little more limiting, but instant speed and making you target what to destroy can be a big advantage. Or change cards like Watery Grave into Overgrown Tomb so you can fit Assassin's Trophy or Abrupt Decay into the Sideboard. Depending on your meta, Cleansing Wildfire could be a nice pick (dismantling Oops and Belcher, which Kolaghan's Command fails to do most times). Rain of Gore can turn into a boomerang against Heliod, Sun-Crowned, it's not a bad card but isn't an auto win against these decks either, but I've not found a better solution myself yet. Noxious Revival seems interesting and I think I've never seen it in Shadow ever before. Is it working for you? Are you usually targeting yourself with it or your opponent?

psionictemplar on Bolas citadel

2 months ago

Only having shape anew to quickly get a citadel into play seems very suspect to me given that you're far more likely to land a borderpost into play. If you wanted a sure fire way to get a citadel into play you could try using Gifts Ungiven with a pile that would either leave you a citadel to cast or the ability to put it back on top (Noxious Revival) to shape anew from there. Something like Noxious Revival, Bolas's Citadel, Shape Anew, and Trash for Treasure. The combinations could look like this:

  1. Get revival and trash. Use trash to put it into play sacrificing one of your borderposts.

  2. Get Revival and shape anew: Put citadel on top with revival and shape anew it into play.

  3. Trash and shape: Use trash.

  4. Get citadel and whatever: Just cast citadel.

No matter which way they could split your cards you could get a citadel into play and combo from there. The best part about it , is the fact that you can gifts on your opponents turn and then combo on yours. If you wanted to try this plan you could modify your land base to many different named lands that could be gifted for to decrease the lands left in the deck. (example island and snow covered island count as 2 different lands).

Other than that I would probably suggest investing into a copy of Echoing Truth/other bounce spell just in case your opponent has a leyline of sanctity of their own on the battlefield. The citadel sac is good but may not leave you enough permanents to repeat very often.

I like what you've got going on here, let me know how it goes sometime.

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