Act of Treason
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and this turn.)
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Act of Treason Discussion
3 days ago
6 days ago
1 week ago
well i built some decks a while ago and needed a little help.
this one is almost finished. i dont see where i can improve it without sacrificing the the deck mechanics. sure, it is a little slow, but i have plenty of removals, and after some time, the victory is guaranteed.
This one is still just an idea.Wanted to play with one of the most fun cards i have ever seen, Villainous Wealth specifically, targetting enemy players, using their spells and deck to kill themselves.
1 week ago
Hey guys! I wanted to try something different, so I decided to buy a booster pack, and share the results with you, along with my opinions of the cards. So, here we go!
Mighty Leap - Not a bad start, plus I really like the new art!
Ondu War Cleric - Definantly draft playable, and Ally playable, for sure!
Kozilek's Translator - Would be better if his ability gave instead, but an alright card.
Elemental Uprising - Cool card for a casual environment, but not practical for constructed.
Tajuru Pathwarden - Good filler card with a really hard name to type,
Goblin Freerunner - Fun for 2HG or Dual-Commander, but I don't think it will see play anywhere else.
Wastes (184) - Finally, I get the other art!
Nope, no foils or expeditions this time!
Basic Lands Show
Swamp (BFZ 261) - Already got this one, but another THS one will be swapped out of my EDH deck for it, so that's cool!
So, what did you think of my pack? Do you think I should do more of these? Leave your thoughts below!
1 week ago
If I were you, I'd probably cut all 4 Lightning Berserkers for 4x Village Messenger Flip. I'd also cut all 3 Tormenting Voice and 1 mountain for 4x Sin Prodder. I guess this next bit really comes down to opinion, but many people (myself included) will say that Act of Treason generally isn't a good card. There's lots of reasons for that, but the point is you'd be better off running something else. What you replace it with is up to you. If I were you, I'd probably take out all 3 for another 2 Thunderbreak Regent and one more Dragon Fodder. If you felt like spending another $8-$10, you could switch out the Dragon Fodders for 4x Exquisite Firecraft.
1 week ago
Village Messenger Flip is very good, and Act of Treason just doesn't cut it. Infectious Bloodlust is a powerful common that gives you pump that sticks around and can replace itself. Sin Prodder is a 3/2 menace with a bit of extra damage stuck on. It's no Dark Confidant, but it's not trying to be. Since you aren't really trying to dig for anything, Tormenting Voice isn't particularly helpful.
Finally, Rush of Adrenaline or Sure Strike for ways to get in extra damage, and Roast or Exquisite Firecraft for good removal and in the case of Firecraft, possibility to aim it at the opponent's face and have it uncounterable.
1 week ago
Please link all cards in your question.
I'm not sure what you are asking since Reckless Abandon can target any creature. If you are asking if you can sacrifice a creature that you stole with Act of Treason as the additional cost for Reckless Abandon, yes. You are able to sacrifice any creature you control if an effect requires you to sacrifice a creature.
2 weeks ago
I can work with that. Before I start with instants/sorceries,Rolling Stones may be worth checking out in combination with assault formation. Maybe replace two of your assault formations with two of them that way you don't have to pay for your guys to attack. Onward with the instant and sorceries. What I have found to be the weakness of defender decks is either 1.) creatures with flying(unless you have walls with flying or reach) and 2.) Mass hordes of creatures that simply overwhelm you i.e. tokens. Chronomantic Escape is a great card to suspend, and if you get three of them staggered in suspend and each one ticks each turn then your opponent can never attack you. Pyroclasm is a good card to have at least side boarded just in case there are token hordes coming at you. But ultimately, if you are playing walls, the best offense is a good defense. Now there are cards that help with this by either 1.) stealing your opponents creatures and attacking with them with cards like Act of Aggression or Act of Treason. 2.) By outlasting your opponent with cards like Boros Charm or Make a Stand, let them attack into you, withstand the barrage, and counter with assault formation once their guys are tapped. Or 3.) Just get rid of the opponent with one of my favorite spells, Silence. Combine this with Isochron Scepter and you can lock them out of their own turn. Then if you set two of these guys up you can lock them out of their turn, and yours. Then just take your sweet time and watch them squirm or just quit.
|Commander / EDH||Legal|
Printings View all
|Khans of Tarkir||Common|
|Duel Decks: Speed vs. Cunning||Common|
|2012 Core Set||Common|
|2011 Core Set||Common|
|Duels of the Planeswalkers||Common|
|2010 Core Set||Uncommon|