Act of Treason

Act of Treason

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Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and this turn.)

Price & Acquistion Set Price Alerts Price Cardhoarder (MTGO) Price
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$0.03 $0.13 $0.65 $0.28 0.01 TIX 0.01 TIX

Act of Treason Discussion

Remmorik on $20 Red Deck Wins

10 hours ago

I happened upon this deck and thought it was pretty cool, especially because I started building a deck with the same goal a few days ago. It's very similar, though mine has a few higher cost spells such as Act of Treason. Looking at yours I might try and squeeze Lightning Strike into my deck. One suggestion I have would be to look at Thunderous Might. It works really well with Akroan Crusader. I've only been playing Magic for about two months so I don't dare try and offer too much criticism. My deck if you want to take a look:

What late game? Playtest

Standard Remmorik


I appreciate all criticism as well.

ohmless on mono red goblin deck help

4 days ago

I disagree with the above poster IRT Trumpet Blast as it is a good finisher(probably keep two).

Impact tremors needs to come out early to be worthwhile, but dropping on the second turn takes up all your mana and means no creatures come out the second turn. You can make up for that later if you had Valley Dasher in the deck for its haste ability(if you don't just replace all the Impact Tremors with Valley Dashers.

I also like the idea of having a couple Hall of Triumph as that will make your tokens the same power and toughness as a morph/manifest while also giving a leg up on other token decks. I often go first turn monastery swiftspear(one dmg), second turn dragon fodder(attack with swiftspear for two), and third turn Hall of Triumph to hit for 7 that turn.

I think two Zurgo bellstriker is fine. I don't love the card early game as it doesn't have haste, but is a great card for dashing in later in the game, just as the heelcutter is.

I would also use Foundry Street Denizen instead of the Frenzied Goblin. Consider instead of Act of Treason to have a couple more removal cards like wild slash or arc lightning(great against other weenie/token decks)

mikeintosh on mono red goblin deck help

4 days ago

Basically you have to be really quick which is not your case since you dont have much 1-drop creatures. What you need is Foundry Street Denizen, Monastery Swiftspear, Lightning Berserker and Zurgo Bellstriker (just 2-3, its a legend). You play a lot of spells you dont really need. Lose Impact Tremors, Trumpet Blast and Altar of the Brood, those card dont really work in Aggro Deck. Maybe keep one Trumpet Blast for fun but thats it. Next you need more burns so go for Wild Slash and perhaps few Searing Blood. Act of Treason is sideboard at best. Also you dont really need 4 Frenzied Goblin, Instead I would go with 2x Goblin Heelcutter. Mardu Scout is fine but I prefer Ire Shaman instead as it is more versitile. Consider 1-2x Hall of Triumph as well. Purphoros is kinda slow for an aggro deck. I get what you are after (dealing damage through tokens entering the battlefield) but trust me, it doesnt work as much as you might think. What you need is swing and burn. Hence you need a lot of 1-drops and smooth mana curve so you can easily win even with 2-3 Mountains in play. Hope it helps

youngben on Vampiro Sacrificio Deck

5 days ago

I'd make this red and add Stromkirk Captain amd Act of Treason for the Falkenrath Torturer and the Bloodflow Connoisseur. +1

WorkAround on Equipment on oponents creaturs?

6 days ago

If I have Argentum Armor on a creature that was Act of Treasond could I destroy any permanent. If my opponent attacked with it including it self?

Fairseas on Ink-Treader EDH

1 week ago

You should definitely be playing every card with an effect like Act of Treason

With ink treader it gets gnar.

IBertoldYouSo on Control/Burn NEED HELP!!

1 week ago

Here are some suggestions from my experience with blue/red burn decks.

Put a couple of Turn / Burns in there to pretty much destroy any creature, unless they have shroud.

Some more dual lands, Swiftwater Cliffs preferred for life-gain.

A Negate, it comes in more handy than you might think.

Replace Searing Blaze with Searing Blood, for a little boost to your burn power.

Chandra's Phoenix, it's extremely handy when they have no flying creatures, and you can keep bringing it back from the grave.

Anger of the Gods and Mizzium Mortars, for those pesky token decks, and if played right, can destroy their best creature.

Goblin Electromancer, it can help with some of the more costly cards, or just play 2x as many 2 drop burn spells.

Banefire is a great late game card, and if played with enough mana, cannot be countered(6 or more).

Harness by Force, great for turning your opponents best creatures against them.

Elixir of Immortality, for getting everything back into your deck so you can feed the fire.

Chandra Ablaze, for some extra damage and her -7 can use all the Instants and Sorcerys in your graveyard.

Act of Treason, just a nerfed Harness by Force.

Arc Lightning or Flames of the Firebrand, they're the same thing, a 1 red 2 colorless 3 damage divided as you choose, you could get rid of all of Vraska, the Unseen's nasty, pesky Assassin tokens.

Magma Jet, for some scry and burn power.

Maybe a Thunderbolt for some extra damage to flying cratures.

Awaken the Ancient, for a 4 drop 7/7, 3 of it is red, and it enchants a land.

About your mana problem, here is a link to a calculator,

These are some cards in my deck, I hope I helped!

Mr.grizzly on Temur Deck Wins

1 week ago

Act of Treason Would be consistent with what your deck is trying to accomplish. I think that would be a sideboard card to use.

Color(s) Red
Cost 2R
Converted cost 3
Avg. draft pick 7.28
Avg. cube pick 11.35


Format Legality
Heirloom Legal
Standard Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Modern Legal
Duel Commander Legal
Pauper Legal

Printings View all

Set Rarity
Khans of Tarkir Common
Duel Decks: Speed vs. Cunning Common
Magic 2014 Common
Gatecrash Common
2012 Core Set Common
2011 Core Set Common
Duels of the Planeswalkers Common
2010 Core Set Uncommon


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