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Act of Treason Discussion
10 hours ago
I happened upon this deck and thought it was pretty cool, especially because I started building a deck with the same goal a few days ago. It's very similar, though mine has a few higher cost spells such as Act of Treason. Looking at yours I might try and squeeze Lightning Strike into my deck. One suggestion I have would be to look at Thunderous Might. It works really well with Akroan Crusader. I've only been playing Magic for about two months so I don't dare try and offer too much criticism. My deck if you want to take a look:
I appreciate all criticism as well.
4 days ago
I disagree with the above poster IRT Trumpet Blast as it is a good finisher(probably keep two).
Impact tremors needs to come out early to be worthwhile, but dropping on the second turn takes up all your mana and means no creatures come out the second turn. You can make up for that later if you had Valley Dasher in the deck for its haste ability(if you don't just replace all the Impact Tremors with Valley Dashers.
I also like the idea of having a couple Hall of Triumph as that will make your tokens the same power and toughness as a morph/manifest while also giving a leg up on other token decks. I often go first turn monastery swiftspear(one dmg), second turn dragon fodder(attack with swiftspear for two), and third turn Hall of Triumph to hit for 7 that turn.
I think two Zurgo bellstriker is fine. I don't love the card early game as it doesn't have haste, but is a great card for dashing in later in the game, just as the heelcutter is.
I would also use Foundry Street Denizen instead of the Frenzied Goblin. Consider instead of Act of Treason to have a couple more removal cards like wild slash or arc lightning(great against other weenie/token decks)
4 days ago
Basically you have to be really quick which is not your case since you dont have much 1-drop creatures. What you need is Foundry Street Denizen, Monastery Swiftspear, Lightning Berserker and Zurgo Bellstriker (just 2-3, its a legend). You play a lot of spells you dont really need. Lose Impact Tremors, Trumpet Blast and Altar of the Brood, those card dont really work in Aggro Deck. Maybe keep one Trumpet Blast for fun but thats it. Next you need more burns so go for Wild Slash and perhaps few Searing Blood. Act of Treason is sideboard at best. Also you dont really need 4 Frenzied Goblin, Instead I would go with 2x Goblin Heelcutter. Mardu Scout is fine but I prefer Ire Shaman instead as it is more versitile. Consider 1-2x Hall of Triumph as well. Purphoros is kinda slow for an aggro deck. I get what you are after (dealing damage through tokens entering the battlefield) but trust me, it doesnt work as much as you might think. What you need is swing and burn. Hence you need a lot of 1-drops and smooth mana curve so you can easily win even with 2-3 Mountains in play. Hope it helps
5 days ago
6 days ago
1 week ago
You should definitely be playing every card with an effect like Act of Treason
With ink treader it gets gnar.
1 week ago
Here are some suggestions from my experience with blue/red burn decks.
Put a couple of Turn / Burns in there to pretty much destroy any creature, unless they have shroud.
Some more dual lands, Swiftwater Cliffs preferred for life-gain.
A Negate, it comes in more handy than you might think.
Chandra's Phoenix, it's extremely handy when they have no flying creatures, and you can keep bringing it back from the grave.
Goblin Electromancer, it can help with some of the more costly cards, or just play 2x as many 2 drop burn spells.
Banefire is a great late game card, and if played with enough mana, cannot be countered(6 or more).
Harness by Force, great for turning your opponents best creatures against them.
Elixir of Immortality, for getting everything back into your deck so you can feed the fire.
Chandra Ablaze, for some extra damage and her -7 can use all the Instants and Sorcerys in your graveyard.
Act of Treason, just a nerfed Harness by Force.
Magma Jet, for some scry and burn power.
Maybe a Thunderbolt for some extra damage to flying cratures.
Awaken the Ancient, for a 4 drop 7/7, 3 of it is red, and it enchants a land.
About your mana problem, here is a link to a calculator, http://www.eweezy.com/2012/05/mtg-land-calculator.html
These are some cards in my deck, I hope I helped!
|Avg. draft pick||7.28|
|Avg. cube pick||11.35|
|Commander / EDH||Legal|
Printings View all
|Khans of Tarkir||Common|
|Duel Decks: Speed vs. Cunning||Common|
|2012 Core Set||Common|
|2011 Core Set||Common|
|Duels of the Planeswalkers||Common|
|2010 Core Set||Uncommon|
- Act of Treason + Blood Bairn
- Act of Treason + Blood Bairn + Crypt Incursion
- Act of Treason + Barrage of Expendables + Blood Bairn
- Act of Treason + Launch Party
- Act of Treason + Barrage of Expendables
- Undercity Informer + Act of Treason
- Act of Treason + Akroan Conscriptor + Harness by Force
- Act of Treason + Bone Splinters
- Act of Treason + Cloudshift
- Act of Treason + Nantuko Husk
- Act of Treason + Rite of Consumption
- Act of Treason + Burnt Offering
- Act of Treason + Tendrils of Despair
- Act of Treason + Vampire Aristocrat
- Act of Treason + Rescue from the Underworld
- Act of Treason + Battlefield Thaumaturge
- Act of Treason + Scourge of Skola Vale
- Act of Treason + Life's Legacy
- Act of Treason + Altar of Dementia
- Act of Treason + Hour of Need
- Act of Treason + Curse of the Swine
- Act of Treason + Butcher of the Horde
- Act of Treason + Chasm Skulker
- Act of Treason + Tymaret, the Murder King
- Act of Treason + Momentous Fall
- Act of Treason + Infernal Plunge
- Act of Treason + Humble Defector
- Act of Treason + Marchesa, the Black Rose
- Act of Treason + Collateral Damage
- Act of Treason + Ugin's Construct
- Act of Treason + Descent of the Dragons