|Commander / EDH||Legal|
Printings View all
|Khans of Tarkir||Common|
|Duel Decks: Speed vs. Cunning||Common|
|2012 Core Set||Common|
|2011 Core Set||Common|
|Duels of the Planeswalkers||Common|
|2010 Core Set||Uncommon|
Combos Browse all
Act of Treason
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and this turn.)
Price & Acquistion Set Price Alerts
Act of Treason Discussion
1 week ago
Mightyhulk1, Hey man! Thanks for the upvote and im happy to give some suggestions to make it a bit cheaper. If you stick to the discard hellbent ability and tribal theme then you can easily cut some of the pricier splashier cards.
First off the more expensive lands can be swapped out, Bloodstained Mire for any colour relevant panorama, Blood Crypt and Sulfurous Springs for some tap lands, strip mine for Ghost Quarter and finally Urborg, Tomb of Yawgmoth could just come out for a basic swamp or another tap land.
Arifacts can change by ditching the swords and greaves for cheaper alternatives. Change greaves to Swiftfoot Boots and then the swords can be replaced with any budget equipment you think fits with the rest of the deck or that you simply enjoy playing!
Enchantments can be cut down by replacing Aggravated Assault with Berserkers' Onslaught as it is still giving you that extra push but doesnt allow you to pull off any combos or trickery with multiple combat phases.
Creatures can be cut really simply to just focus more on the tribal aspect so replacing pricey creatures with other minotaurs is the easy/quick way to go about it. Its hard to say what kind of price tag we are going to see on Hazoret the Fervent but to replace her simply look at what she's doing for the deck and find a suitable replacement. The card is giving us a great late game discard outlet which ties nicely with our commander, so replacing her with a self discard enchantment or spell is a good choice. Same goes for Sheoldred, the Whispering One, she is really great recursion so again, replace her with a recursion enchantment, artifact, spell or otherwise!
Finally the more expensive spells are Kolaghan's Command and Insurrection. Replace command with a card that gives you one of its four abilities depending on your play style, e.g more burn, recursion, hand hate or artifact hate. Then replace Insurrection with something like Besmirch that does the same effect just on one creature. I prefer besmirch over Act of Treason in this situation purely because EDH is the 'fun' format and its a bit more interesting to play with and for your fellow players to play against!
I hope some of this has helped, if needs be I can still throw together a cheaper alternative when I have the time. Going from what ive suggested here you should be able to shave off around $100.
2 weeks ago
This deck seems all over the place. If you actually want to use this for something a little more than casual, I would organize it. Get rid of all of the useless things like Ornithopter, Searing Blood, Volcanic Hammer, Act of Treason, Demystify, Lightning Strike, Yoked Ox, and Magma Jet. Also Sneak Attack is an amazing card, and it would be even better if you ran 4 of's of certain things. Such as Utvara Hellkite, this keeps a 6/6 in play, even with you sacrificing Utvara Hellkite. Another great card is Fling with Sneak Attack, you sacrifice your creature you put out, before it has to be sacrificed to Sneak Attack, getting basically a double strike out. Cool deck though, I tried making a temur dragon deck when Dragonlord Atarka was standard, and it was a lot of fun to play.
2 weeks ago
3 weeks ago
Can't you just cast Seize the Day on your second main phase after attacking targetting Zada, Hedron Grinder copy and untap, swing again with your first extra combat then on your extra main cast Wrangle, Act of Treason,Besmirch,Harness by Force,Hijack,Kari Zev's Expertise,Mark of Mutiny,Threaten,Traitorous Blood,Unwilling Recruit,Lose Calm,Malevolent Whispers,Portent of Betrayal,Temporary Insanity,or Traitorous Instinct on Zada, Hedron Grinder then copy and untap all your creatures move to the next combat phase Ad Nauseam. Or you could Kiki-Jiki, Mirror Breaker with Zealous Conscripts to infinite swing each combat. Or have Sword of Feast and Famine on a creature when it hit and combo off with cantrip copies on Zada into draw and more untap. Then if you're going with the infinite combat should probably put in Aggravated Assault as another infinite combat option, though with all the card draw you'll get it relatively quickly not even putting into consideration Past in Flames to cast those already cast untap spells again from the graveyard. Should be enough untap + combat phases to kill everyone. Though this seems like a lot of mana with a spliced Desperate Ritual onto Blazing Shoal you should get three red mana per creature if for some reason you weren't able to equip Sword of Feast and Famine. All of this relies on having the cards but cantrip draw shouldn't be a problem. Maybe this would work , haven't done the math, but it's a possibility.
3 weeks ago
3 weeks ago
3 weeks ago
Circumstances can really dictate your definition of a benefit. If you are playing 2v2, targeting your partner to draw a card helps your team; in turn helping you. I understand your point of a group hug card needing to benefit multiple players, rather than one. That's why I recommended you revise that first point.
4 weeks ago
+1 deck looks like loads of fun!