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You could always use Act of Treason type cards, then put a counter on it via Unspeakable Symbol or something similar, and then sac to Viscera Seer or another sac outlet to permanently gain control of the creature.
@brainac I don't know about Act of Treason . I've seen it used a few times now in Limited, and when played mid-game on a semi-stagnant board, it's a complete game changer. Every single game I saw it used, the person who used it won in less than 3 turns. It can make or break some games. Though I agree about Siegecraft and Molting Snakeskin .
@Bellock86 Siegecraft is terrible pick in my opinion, expensive and you just ask to be 2-1'ed. Molting Snakeskin can be of use, but I would think 3 times before picking the 3rd one. Even the first needs something to play with. The biggest problem is to keep your bomb (I assume you use it only to save your bomb) alive until your next untap step, and still you need to keep quite a lot of mana open. Act of Treason is really conditional card, I would pick it only for well-tailored aggro or if you're already color committed and there is nothing else for you.
You have a lot of 5 cost creatures. I would take out Prophet of Kruphix and replace it with something cheaper and with a bigger body that is better for fighting, like 2 more Savage Knuckleblade . This will make you more consistent. You might also think about replacing the Act of Treason with 2 more creatures, or 2 Lightning Strike . I would go the creature route, since you need to make sure you always have a creature for your Fall of the Hammer , Savage Punch , and Temur Charm type removal. Overall though, looks like a fun deck! I have a Temur Monster deck that has a lot of similar creatures, but with more ramp Jaded Monsters update
how about more ways to steal creatures rather than just more token gen? take out the Hordeling Outburst for a 4th Harness plus a couple Act of Treason ? taking their creatures obviously is good for attacking but also as removal when you have your "garbage men" out.
@nubdub the deckbuilder wants to Life's Legacy a produced 4/4 Sphinx token or eat one of his opponent's creatures with Daring Thief . The deck's got so many tricks used removal, that's what makes it fun.
I'd personally cut red and make it Simic. Cut Artisan and Act of Treason from the mainboard and Circle of Flame from the side, Then you can 1x Thassa, God of the Sea , 1x Prophet of Kruphix , another Master of Waves , and 2x Fated Infatuation . Thassa is the only extremely non-budget addition.
How come your not running Harness by Force instead of Act of Treason ? It can hit harder in the late game as you can strive for extra bodies when you hit them. Deicide over Erase it hits harder against some decks allowing you to pull out more win con's if people are using gods? How come your not playing Jace, the Living Guildpact ?
|0.02 TIX||0.04 TIX|
|Avg. draft pick||5.49|
|Avg. cube pick||11.4|
|Commander / EDH||Legal|
|Khans of Tarkir||Common|
|Duel Decks: Speed vs. Cunning||Common|
|2012 Core Set||Common|
|2011 Core Set||Common|
|2010 Core Set||Uncommon|