Act of Treason
SorceryGain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and this turn.)
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Act of Treason Discussion
2 days ago
I see a few problems, first off I would reccomend Temple of Malice or Bloodstained Mire or even Bloodfell Caves as aditions to your mana base. Next I would reccomend Dragon Fodder and Hordeling Outburst for extra creatures to sacrifce. Get rid of the Infernal Scarring and play another Shadows of the Past. I suggest one more Mob Rule. I would play a couple more removal spells. Delve might help, Murderous Cut. Also up the Hero's Downfall and Ultimate Price and the Lightning Strike. Get rid of Gravedigger and Disentomb, you don't really need them. Add a Tormented Thoughts instead of Despise, Lose Calm is great, I would ideally play two of them. Erebos's Titan is a great win condition. You could use Fleshbag Marauder instead of Ogre Marauder, Lightning Strike instead of Lightning Bolt and just get rid of Disentomb if you wanted to make this standard legal.
I see this deck working like:Turn 1: Temple of MaliceTurn 2: Dragon FodderTurn 3: Nantucko Husk or Liliana, Heretical Healer FlipTurn 4: Act of Treason sacrifice their creature, flip Liliana.Then after that just control the board and continue pissing the opponent off by taking and sacrificing his creatures.
2 days ago
Now that I've thought about for a little it seems like a bad Act of Treason. It would be a really work around way to deal with enchantments but it'd give red a chance to remove the stupid hate ones momentarily. Actually seems fairly balanced and wouldn't be surprised to see it gain some legs.
2 days ago
You don't have enough lands to run Magmatic Insight. You need 3 in play and statistically you will not see many more than that over the course of a game with 20 lands. Tormenting Voice is a safer and more effective option because it can help you when flooding or mana screwed as opposed to only when flooded.
4 days ago
Alright, then the next question is, do you want to make the deck dual colored or mono-colored? You could also make the deck tri-colored, but that's out of my expertise and I wouldn't be able to help you much there.
If it's mono-colored, the deck would be simply black. The deck would be consistent in what it does, and you wouldn't have to worry about the color of lands that you draw, but the deck wouldn't be very flexible in what it could play (since you could only play black cards). This deck would consist of cards that make your opponents discard their hands, and kill their creatures. Mind Rot, The Rack, Doom Blade, and other neat stuff.
Red/Black: Would consist burning your enemies and burning their shit. A neat thing to do would be to take control of their stuff, then sacrifice it after you've used it! =D You could achieve this by using things like Act of Treason, then sacrificing it to Nantuko Husk or Fiery Conclusion (and if you have Dictate of Erebos out, then they'll have to sacrifice another of their creatures after you sacrifice one of theirs!). This deck would use cards like Lightning Strike (or Lightning Bolt if you wanna spend the extra money), Forgestoker Dragon, Malakir Cullblade, Conquering Manticore, Grab the Reins, and Sinister Possession.
Blue/Black: Ah, Dimir. This combination of colors specialize in deck disruption. Glimpse the Unthinkable and Jace, the Mind Sculptor are two examples (that are waaaay out of budget) of what this deck does. Cards like Hedron Crab, Tome Scour, Thought Scour, Traumatize, Read the Bones, Sphinx's Tutelage (in combination with cards like Divination, Compulsive Research and other cards that let you draw a bunch), and Pilfered Plans are what would make up this deck. It's a tough deck to win with, especially against creature heavy decks, but when you do, it's hysterical. (http://tappedout.net/mtg-decks/how-to-modern-budget-mill/) is a great example of a budget mill deck (although the red splash that he has is very unorthodox).
White/Black: Orhzov was my first deck B/W Lifegain. The deck consisted of gaining life, that I would in turn use to deal damage to my opponent through Vizkopa Guildmage and Sanguine Bond, and could be couple with Exquisite Blood for an infinite combo. That deck is long gone, but it has evolved into what is now my EDH deck. If you wanna make a deck like this, you should check out the deck and the comments below it, there is a lot of good insight to make a deck like that.If you are not interested in a deck like that, you could make a tap down deck. I'm not at all familiar with this type of deck, but the gist of it is to use cards like Gideon's Lawkeeper and Blind Obedience to allow for strong synergy with cards like Royal Assassin and Swift Reckoning, while also pumping cards like Gideon's Avenger. A deck like I'd tap that. is a good example, but it's not black; Best $50 You'll Ever Spend [MODERN] is another good deck, but is again, not black. A deck like (http://www.mtgvault.com/insanity228/decks/bw-tap-down/) is more in the colors, and would serve as a good base to build off of.
Green/Black: This is a combination of colors that I am really not familiar with, as the only time that I have any knowledge at all with green is with Green/White. That being said, there is one deck that I know that is very strong in Green/Black... Infect ~thunder crashes in the background~ Be ready to lose all your friends if you play an infect deck, cause it is fucking evil. EVIL! If you are not familiar with infect, then the thing about it is that when a player is dealt damage by an infect source, they are given infect counters instead. Once a player has 10 infect counters on them, they lose. It doesn't matter if they have 568,214 life; once they get that 10th infect counter, they lose. If a creature is dealt damage by an infect source, they receive -1/-1 counters instead of damage. These counters don't go away at the end of the turn, so if a 5/5 creature is dealt two infect damage, it gets 2 -1/-1 counters, reducing it to a 3/3 for as long as it has those counters. Did I mention these counters can kill an indestructible creature? Oh yes, if an Indestructible creature has enough -1/-1 counters to reduce it's toughness to 0, it dies. Fucked up ain't it? The only actual way to counter an infect deck is with Melira, Sylvok Outcast. That's it. That's it! (Or burn spells and removal spells, but that applies to everything.)
Skittles: Taste the infection is what a non-budget infect deck looks like. Phyrexian plague is a super budget, but unconventional, example of this kind of deck. Finally, Budget Golgari Infect is not as budget as the last, but it is still very much so budget, is competitive enough to bring to an FNM, and is a great example of an infect deck.
Haha, I know this is a lot, but do you have a preference to any of these options?
6 days ago
Nantuko Husk as a 2 of would make it difficult for Act of Treason as a 2 of to be consistently combo'd out together, though it is a cool combo when it does happen. Maybe Flame-Wreathed Phoenix as replacement? Flameshadow Conjuring is still your reliable turn 4 drop, so it makes sense to put in another turn 4. You have plenty of sideboard options for more removal if need be.
1 week ago
recommend 4x Rift Bolt 4x Vexing Devil 4x Lava Spike take out 2 Dragon Fodder add in 2 more Exquisite Firecraft take out 2 Act of Treason add in 2 Magmatic Insight take out 3x Fire Servant 1x Jeering Instigator 1x 4xGuttersnipe 1xInferno Fist for the creatures I meantioned earlier
1 week ago
Thanks for the input Zacoly. I dont currently have Bloodsoaked Champion or Master of the Feast, but I am doing my best to beg, borrow or steal to get them currently for some testing. I like them in the deck a lot. I also agree with you about the Gray Merchant of Asphodel. I think that and the Priest of the Blood Rite together make life very tough for the opponent.
I will try a few of the Flameshadow Conjuring as well. I like that idea quite a lot and will test it out. I also started thinking about putting a few Act of Treason into the deck. It can work as well as removal while making Nantuko Husk bigger at the same time. I think your suggestions have added some real depth to the deck and I thank you kindly.
|Commander / EDH||Legal|
Printings View all
|Khans of Tarkir||Common|
|Duel Decks: Speed vs. Cunning||Common|
|2012 Core Set||Common|
|2011 Core Set||Common|
|Duels of the Planeswalkers||Common|
|2010 Core Set||Uncommon|
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