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Act of Treason Discussion
1 day ago
You are correct that there are very few sufficiently large creatures on the modern scene to steal. In fact modern is known for its surplus of combo decks, such as The Minefield, Twin, Storm, Living End, Ad Nauseam, Scapeshift, Bloom Titan, etc. The other problem is that most aggro decks which will have enough creatures to steal such as Delver, Junk Aggro, and Red Deck Wins- will also have enough removal to answer any creatures you steal from them. The only deck types in modern that theft would truly do well against are the emerging manifest aggro decks, although those decks are still being worked on by their respective creators, and are not currently T1. I do not doubt though that some modern manifest deck will emerge as T1.
The biggest issue with theft is that it is inherently only good against aggro decks which run a high percentage of creatures. The problem with this is that theft decks usually only start actually playing magic around turn 3, at which point an aggro deck will have you on a clock which is too swift to recover from.
As I stated earlier, the best solution I have found to this is a pseudo 8-Rack deck which specializes in defeating aggro decks by using such cards as Thoughtsieze and Inquisition of Kozilek to answer all turn 1 and turn 2 plays, and then using an aggro deck's own creatures (like goyf/delver) against them. Even with this deck though, I have found that even though it tends to be quite strong against most forms of aggro, it is incredibly weak to control decks, and does decently against combo decks, being that the theft deck has no threats to create a clock, but also constantly forces combo decks to discard their combo components.
If theft is your thing, I would start from a U/B 8-Rack deck and work from there. As to where I would go from that point... well I don't know if it's really even worth it to try to improve the theft deck's match-up vs control, but that's for you to discover, and is part of the magic of deck building.
You could also try starting from Grixis Pseudotheft, which utilizes cards such as Act of Treason which could synergize nicely with the new Sultai effect of Exploit. That synergy combined with Dimir Doppelganger and the new Liliana could prove to be very potent, as the entire idea of the deck would be to kill off your opponent's creatures only to bring them back to use against them a second time. Cards like Dismember and of course both Thoughtsieze and Inquisition of Kozilek would compliment that strategy quite nicely I would imagine.
2 days ago
2 days ago
2 days ago
There are many many card interactions and combos that take place in any game of magic. While those be for the purposes of winning and playing the game, what i want to know is what is your favorite silly/flavorful/ or funny card interactions that you've seen?
2 days ago
I also play yasova, and I have some advice.
- more sac outlets. High Market is good, Scourge of Skola Vale is great, Life's Legacy is bonkers in a format full of brimaz and crap.
- fight! Pit Fight and Prey Upon are both good at two-for-one-ing after a big attack.
- if you do go the way with more sac/fight spells, things like Act of Treason and Harness by Force are also very good.
anyway good luck and good brewing!
2 days ago
with marchesa, you usually want to abuse enter the battlefield triggers, or some kind of win con. there are also quite a lot of steal a creature from Act of Treason or one of it's clones, sac to a sacrifice engine, then keep indefinately.
personally I run an infect variant that isn't friendly, but was made to kill off an esper oloro control deck. it's called Marchesa's Infectious Smile
4 days ago
For what it's worth, I played a Red/White/Black Warrior deck in the prerelease I attended. Got my best score for a prerelease so far, went 3-1 (actual wins/losses were 7/2). I had Dragonlord Kolaghan and Brutal Hordechief and had picked green/white; I only pulled about 11 red cards and used all but 3, no mana fixing.
Only reason I lost any games were the Hordechief got hit the set's equivalent to Act of Treason that I forget the name of, and got mana screwed in another.
Probably just got lucky though.
|Avg. draft pick||7.27|
|Avg. cube pick||11.36|
|Commander / EDH||Legal|
Printings View all
|Khans of Tarkir||Common|
|Duel Decks: Speed vs. Cunning||Common|
|2012 Core Set||Common|
|2011 Core Set||Common|
|2010 Core Set||Uncommon|
- Act of Treason + Blood Bairn
- Act of Treason + Blood Bairn + Crypt Incursion
- Act of Treason + Barrage of Expendables + Blood Bairn
- Act of Treason + Launch Party
- Act of Treason + Barrage of Expendables
- Undercity Informer + Act of Treason
- Act of Treason + Akroan Conscriptor + Harness by Force
- Act of Treason + Bone Splinters
- Act of Treason + Cloudshift
- Act of Treason + Nantuko Husk
- Act of Treason + Rite of Consumption
- Act of Treason + Burnt Offering
- Act of Treason + Tendrils of Despair
- Act of Treason + Vampire Aristocrat
- Act of Treason + Rescue from the Underworld
- Act of Treason + Battlefield Thaumaturge
- Act of Treason + Scourge of Skola Vale
- Act of Treason + Life's Legacy
- Act of Treason + Altar of Dementia
- Act of Treason + Hour of Need
- Act of Treason + Curse of the Swine
- Act of Treason + Butcher of the Horde
- Act of Treason + Chasm Skulker
- Act of Treason + Tymaret, the Murder King
- Act of Treason + Momentous Fall
- Act of Treason + Infernal Plunge
- Act of Treason + Humble Defector
- Act of Treason + Marchesa, the Black Rose
- Act of Treason + Collateral Damage