Sower of Temptation

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Lorwyn (LRW) Rare

Combos Browse all

Sower of Temptation

Creature — Faerie Wizard

Flying

When Sower of Temptation enters the battlefield, gain control of target creature as long as Sower of Temptation remains in play.

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Sower of Temptation Discussion

Themysteriousone on Inalla, Cult Leader

4 days ago

It's funny because I got Sower of Temptation and after I got it in the mail I find out about the superior Thalakos Deceiver so I wanna run and see how the first goes first because I already dropped $10 bucks on her lol.

Kedvesem on Inalla, Cult Leader

4 days ago

I've only just added in the Beguiler and haven't drawn her in game. I'm already running the Sower of Temptation. If Beguiler underperforms, I'll definitely consider Thalakos Deceiver. That card looks like a lot of fun! I may have to try to squeeze it in regardless...

Themysteriousone on Inalla, Cult Leader

4 days ago

Is Beguiler of Wills doing you any good? It seems too expensive so I took it out of my deck and replaced it with Sower of Temptation and also Thalakos Deceiver as another option as well.

Frank_Glascock on Inalla's Tap Studio (EDH Adaptive Combo)

1 month ago

1A) Sower of Temptation is an upgrade to Beguiler of Wills. Beguiler of Wills has way too many detractions to even be considered. It costs (1) more than Sower of Temptation, has no etb, does nothing the turn it enters unless you pay (1) for Inalla trigger and worst of all you are limited on targets. More than likely your best targets are going to be limited to stax creatures.

B) Is the removal in your meta more enchantment based or do your opponents use instants? I think there is value to cheating removal from players hands. I will tap out to play Glen Elendra Archmage and be ok with it getting exiled by Swords to Plowshares. That is one less removal spell out opponents will have to kill our creature based win conditions. Does this seem reasonable to you?

C) I think Sower of Temptation is the superior card to Beguiler of Wills and Thalakos Deceiver is superior to Sower of Temptation. Yes, it will need to be cast for 3U + (1) for the Inalla trigger and is a turn slower because of that. Shadow was "featured in the Tempest block and made a minor appearance in Time Spiral." Point is 99% of the time the token with Shadow is going to hit any of the other three opponents at the table. You do have to sacrifice the wizard which limits some of our other strategies (Patron Wizard, Voidmage Prodigy, Azami, Lady of Scrolls, ect). The upside is you permanently steal any creature and now you have the ability next turn to take another creature.

2) I agree with you that Mistbind Clique has enough upside that it warrants testing. Our opponents can respond by casting instant speed removal on Mistbind Clique and prevent their lands from being tapped.

FrigidOfficial on Inalla's Tap Studio (EDH Adaptive Combo)

1 month ago

Hey Frank. I do not mind the analysis of the other list. It's interesting to see the differences between certain brews and you succinctly and accurate described the other list's flaws and where our list thrives compared to it. With that being said, I'll try to dissect the newest post.

  1. Fatestitcher is indeed not going in the deck. We may be missing something about the combo, but as of right now I don't think it's in the best interest to play it.

  2. Sigil Tracer has seen value mostly in copying my opponents' tutors. Other than that, it hasn't gotten much value. I think running the card has its merits, but I feel more testing is in order. Voidmage Prodigy has consistently been solidly annoying, as it deters our opponents from playing cards (obviously). The tempo loss of keeping UU up is negligent compared to the potential tempo loss for our opponents; if we also have a counterspell in hand, it allows us to counter a bait spell and then the second spell (the spell our opponent would rather resolve) as well.

  3. I will most likely take out Disciple of Bolas for Mistbind Clique, as I am still hopeful of the value we can get from locking the game. As for Glen Elendra Archmage, we will likely take out Voidmage Prodigy for it if I choose to purchase it.

  4. I am wary of Sower of Temptation's usefulness, as my meta tends to have a decent amount of ways to kill off 1 and 2 health creatures with ease. In your meta, it way be better to play.

  5. Thalakos Deceiver is interesting. I would try to cut Sower of Temptation for it in your list if you feel it may work better. If you find Voidmage Prodigy not working well enough, that is also another potential cut. Looking at my list, I could probably survive by cutting a basic Island in favor of another wizard.

  6. I have also seen slower lists run Beguiler of Wills. It seems weak, though for one U more, we can steal a creature without having to swing at our opponents. Whether the extra cost for this steal effect is relevant or not remains to be seen.

Frank_Glascock on Inalla's Tap Studio (EDH Adaptive Combo)

1 month ago
  1. I am not sure if Aphetto Alchemist makes our list without Illusionist's Bracers and that for me means this card is probably a pass. All the info on the combo was taken from a list:

http://tappedout.net/mtg-decks/inalla-archmage-of-combo/

I checked over his list. He is playing other non wizard combos such as Palinchron and Deadeye Navigator. Staff of Domination is one of the infinite mana win conditions and Laboratory Maniac is there to win through infinite draw.

There is a steep price to pay for all these combos.

A) Partial Paris is gone. He is going to have a lot of cards that are dead outside of combo. This is why we tried to keep those pieces to a minimum.

B) 30 lands

C) Force of Will is his only counterspell. This is bad-real bad. He can not protect his combo and he can not stop his opponents. He has to be the fastest deck every game and get very lucky at a competitive table.

D) Cyclonic Rift, Chaos Warp, Grave Pact and Attrition are the only interaction. No board sweeps besides Cyclonic Rift which probably gets cast for 1U most times in this list as he has one other spell (Chaos Warp) that handles stax permanents.

I think we have taken our lists in an entirely different direction from his.

  1. I did not do any research on Fatestitcher because of the cost of executing the combo was too high at 9U. I would not refute your analysis of the combo.

  2. There are 18 instant and sorceries on your posted list. By Force and Into the Roil/Chain of Vapor replaces Vandalblast and Chaos Warp. You have Gamble coming in for Corpse Augur. Blasphemous Acts probably replaces Kindred Discovery/Intruder Alarm. That puts you at 20 total instants and sorceries.

I am at 23 instants and sorceries.

  1. I am a little surprised that Sigil Tracer is closer to the chopping block than Voidmage Prodigy. Has Voidmage Prodigy done better recently? Sigil Tracer always seems like a card that is great 40% of the time and a non-factor 60% of the time. It is conditional. You have to have it and another wizard in play plus 1U. I guess what keeps it in my list is the fact that you can copy opponent's spells. Have you been able to utilize it to copy opponent's tutors, draw spells and possibly spot removal?

  2. Our choice of creatures seem to mirror each other. I believe I am playing three you are not. I know you want to slot Glen Elendra Archmage and Mistbind Clique in when you get them. I have yet to cast Mistbind Clique. This may prove to be one of those cards that has a lot of potential but in reality does not function well. You have not offered up an opinion on Sower of Temptation (discussion to follow).

  3. I am in a pretty creature heavy environment so Sower of Temptation may be more viable in my list. It has only been played twice; both times stealing my opponents commander, Kess, Dissident Mage. You probably already know that I won both those games as Kess is awesome in our list.

  4. The combo list I looked at did have Thalakos Deceiver. It costs 3U in most lists but most likely it will be 4U for us as we can steal another creature immediately with the token. Sower of Temptation may be the cut.

Both have evasion and cost the same. The issue is it does not make sense to make an Inalla token of Sower of Temptation without a sacrifice outlet. That scenario does provide removal for (1). Thalakos Deceiver is going to be played for 5U as the token will steal a creature that turn. We will be unblocked as I have never seen or heard of a card with Shadow. Next turn we again steal the best creature on the board. The major downside of Sower of Temptation is that any spot removal returns the stolen creature.

8) I would like to hear your thoughts on what creature to cut for Thalakos Deceiver if any. Voidmage Prodigy, Sigil Tracer, Mistbind Clique, Sower of Temptation and Glen Elendra Archmage is my guess as to the order you would rank the cuts (first being more likely).

Frank_Glascock on Inalla, Archmage of Combo

1 month ago
  1. I am not sure if Aphetto Alchemist makes our list without Illusionist's Bracers and that for me means this card is probably a pass. All the info on the combo was taken from a list:

http://tappedout.net/mtg-decks/inalla-archmage-of-combo/

I checked over his list. He is playing other non wizard combos such as Palinchron and Deadeye Navigator. Staff of Domination is one of the infinite mana win conditions and Laboratory Maniac is there to win through infinite draw.

There is a steep price to pay for all these combos.

A) Partial Paris is gone. He is going to have a lot of cards that are dead outside of combo. This is why we tried to keep those pieces to a minimum.

B) 30 lands

C) Force of Will is his only counterspell. This is bad-real bad. He can not protect his combo and he can not stop his opponents. He has to be the fastest deck every game and get very lucky at a competitive table.

D) Cyclonic Rift, Chaos Warp, Grave Pact and Attrition are the only interaction. No board sweeps besides Cyclonic Rift which probably gets cast for 1U most times in this list as he has one other spell (Chaos Warp) that handles stax permanents.

E) I think we have taken our lists in an entirely different direction from his.

  1. I did not do any research on Fatestitcher because of the cost of executing the combo was too high at 9U. I would not refute your analysis of the combo.

  2. There are 18 instant and sorceries on your posted list. By Force and Into the Roil/Chain of Vapor replaces Vandalblast and Chaos Warp. You have Gamble coming in for Corpse Augur. Blasphemous Acts probably replaces Kindred Discovery/Intruder Alarm. That puts you at 20 total instants and sorceries.

I am at 23 instants and sorceries.

  1. I am a little surprised that Sigil Tracer is closer to the chopping block that Voidmage Prodigy. Has Voidmage Prodigy recently been pulling its weight? Sigil Tracer always seems like a card that is great 40% of the time and a non-factor 60% of the time. It is conditional. You have to have it and another wizard in play plus 1U. I guess what keeps it in my list is the fact that you can copy opponent's spells.

  2. Our choice of creatures seem to mirror each other. I believe I am playing three you are not. I know you want to slot Glen Elendra Archmage and Mistbind Clique in when you get them. I have yet to cast Mistbind Clique. This may prove to be one of those cards that has a lot of potential but in reality does not function well. You have not offered up an opinion on Sower of Temptation (discussion to follow).

  3. I am in a pretty creature heavy environment so Sower of Temptation may be more viable in my list. It has only been played twice; both times stealing my opponents commander, Kess, Dissident Mage. You probably already know that I won both those games as Kess is awesome in our list.

  4. The combo list I looked at did have Thalakos Deceiver. It costs 3U in most lists but most likely it will be 4U for us as we can steal another creature immediately with the token. Sower of Temptation may be the cut.

Both have evasion and cost the same. The issue is it does not make sense to make a Inalla token of Sower of Temptation without a sacrifice outlet. That scenario does provide removal for (1). Thalakos Deceiver is going to be played for 5U as the token will steal a creature that turn. We will be unblocked as I have never seen or heard of a card with Shadow. Next turn we again steal the best creature on the board. The major downside of Sower of Temptation is that any spot removal returns the stolen creature.

8) I would like to hear your thoughts on what creature to cut for Thalakos Deceiver if any. Voidmage Prodigy, Sigil Tracer, Mistbind Clique, Sower of Temptation and Glen Elendra Archmage is my guess as to which would be the first card you would cut to the last in a more creature centric environment.

Raphiezar on

1 month ago

If you ran Deepglow Skate, you could add more planeswalkers to the deck to allow them to activate the ults immediately. Alchemist's Refuge and Leyline of Anticipation giving you flash is good to use Ramos on other player's turns, plus they go well with Seedborn Muse if you have it. Flameshadow Conjuring, Deadeye Navigator, Eerie Interlude, Faith's Reward, Progenitor Mimic, Stolen Identity, Rite of Replication, and Clone Legion allow you to abuse more ETB effects. Craterhoof Behemoth, Venser, Shaper Savant, Gonti, Lord of Luxury, Zealous Conscripts, Acidic Slime, Chancellor of the Forge, Chancellor of the Spires, Sepulchral Primordial, Luminate Primordial, Duplicant, Dragonlord Silumgar, Sower of Temptation, Hornet Queen, Deranged Hermit, Myr Battlesphere, Angel of Invention, Cultivator of Blades, have great ETB effects to be abused. Mikaeus, the Unhallowed and Cytoplast Manipulator work really well with the Marchesa, the Black Rose you're running. Necropolis Regent, Master Biomancer, Reyhan, Last of the Abzan, Death's Presence, Experiment Kraj, and Verdurous Gearhulk are great for building up creatures with lots of +1/+1 counters. Greater Good, Prime Speaker Zegana, and Tishana, Voice of Thunder are great card draw sources for this deck. If you reanimate creatures from the graveyard often enough, Flayer of the Hatebound is strong in that department, and if you're looking for more big damage/lifeloss effects, Warstorm Surge, Stalking Vengeance, Jarad, Golgari Lich Lord, and Pathbreaker Ibex are good as wel. Conflux is really strong with Ramos in play, especially with Sakashima the Impostor copying him. If don't mind it being janky, you can copy your Panharmonicon by turning it into a creature with Karn, Silver Golem or March of the Machines. Take it a step further by adding Opalescence so your enchantments can be copied too. Ultimately, this is just supposed to be a big list of cards to draw inspiration from, not to all be added to the deck.

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