TypicalTimmy Deckling

8vomit says... #1

Just checking in, i sent u pm on facebook.

June 19, 2018 10:49 p.m.

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Said on Ruric Thar and ......


Haha, okay thanks everyone! I'll be sure to check these channels out :)

July 16, 2018 11:21 p.m.

That would technically be impossible, as once damage is finalized and you die to state based actions, all of your triggers / abilities / remaining stuff on the stack vanishes into the blind eternities. So having a card that punishes an opponent after you have been removed from the game isn't something that can happen.

However, there is technically a way around it. You'd have to word it for a specific circumstance, though.

Reyhan, Spirit of Vengeance

Legendary Creature - Spirit Warrior


If your life total would be reduced to zero, you may instead have your life total reduced to 1. If you do, sacrifice half of your non-land permanents you control, rounded up. For each permanent sacrificed in this way, it deals damage equal to it's converted mana cost to the player who last dealt damage to you. If Reyhan, Spirit of Vengeance was sacrificed in this way, return it to the battlefield with two +1/+1 counters on it.


So, what's nice about this design is you can flood the boardstate with tokens, than sacrifice your non-token permanents. You deal mass damage while maintaining a hefty creature base. Then, because Reyhan, Spirit of Vengeance is returned to the battlefield, if another opponent attempts to strike you down with something like a Shock, you can strike back again... and again... and again.

Yes, you progressively lose your board, but you stay in the game long enough to at least make a massive impact on who will remain. Even if you do end up losing, you dealt a huge finishing blow in the form of an epic Abzan retaliation.

Make a new Teneb, the Harvester.

July 16, 2018 10:52 p.m.

Said on Ruric Thar and ......


Noob question.

I'm new to EDH.

Ruric Thar, the Unbowed; Does his second ability trigger when he is in the command zone, or must he be on the battlefield for him to deal the 6 damage?

July 16, 2018 8:03 p.m.

Hey, so, funny thing. I realized my challenge is kind of... unfair.

I mean, I basically just told you what to make. Like, legitimately spelled the card out for you.

I'm sorry that this keeps happening. New meds sort of make my mind a tad bit hazy and I sometimes "think without thinking". It's weird.

So, I'll just make that card and issue a different challenge. I feel it's unfair and not a fun one. Sorry.


Legendary Creature - Lhurgoyf

Each Lhurgoyf creature you control has the abilities of each other Lhurgoyf you control.

Psychígoyf's power and toughness are each equal to the total initial loyalty of all Planeswalker cards in all graveyards.


Well, that's a bit OP. Designed it off of Slivers. Psychí being Greek for "Soul".

So I'm a bit curious as to this aspect. We know red loves artifacts, and is very good at destroying them. Green is really good at destroying both artifacts and enchantments. But is there a color specifically good at just destroying enchantments? This, I'm not actually sure of.

So, I'd like to see a creature (To make it a stronger challenge) that is somewhere within the Esper range (Can be mono, bi, or tri colored) that is good at removing enchantments.

I know white is good at this, but white is good at removing everything in mass volumes. I'm asking if there is a color or color combination that is SPECIFICALLY good at enchantment removal.

July 16, 2018 6:19 p.m.


Creature - Lhurgoyf


Ferrovore's power and toughness are each equal to the number of artifact cards in all graveyards.


I was surprised that of all the Lhurgoyf in the game, none represent Artifacts. Ferro referring to Ferrous, of course ;)

Since the Lhurgoyf were made prior to Planeswalkers, make a Legendary Lhurgoyf Lord that grows with Planeswalkers. Colors and anything else it does (Since it's Legendary) are up to you.

July 16, 2018 3:25 p.m.

I'll make a card for Gix, Demon of Phyrexia since the challenge has been up for a while and I just thought of something interesting, but then I'm reissuing my challenge so it can be met.

So, prior FYI, I'm using colorless symbols here instead of generic mana for two reasons:

  • 1.) It can lessen his mana cost while making it harder to cast as it must be produced by a source making colorless mana, therefore justifying the impact of the card.
  • 2.) It's a good way to represent his Phyrexian side without going into the need of that dreaded Phyrexian mana. I'm really not a big fan of it.

Gix, Demon of Phyrexia

Legendary Artifact Creature - Demon Horror


Players can't have more than two cards in their hand. If any player would have more than two cards in their hand, they must discard cards until they have two.


Make a nonbasic land that can counteract the effects of both Blood Moon and Alpine Moon.

July 16, 2018 3:27 a.m.

Have you guys seen The Professor's new video regarding the matter of Tibalt?

If not, please watch that. He basically says that Tibalt should be regarded as a comical villain and not a serious one. So, that's what I'm going for in my design.

Tibalt, Jester of Pain

Legendary Planeswalker - Tibalt

+2 Tibalt, Jester of Pain deals 3 damage to target creature or Planeswalker and 1 damage to himself.

-5 Draw cards equal to the number of cards in an opponent's hand, than discard that many at random.

-7 Each player deals damage to each creature they control equal to their life total. You draw six cards.


Make a non-basic land that can counteract the effects of Blood Moon and / or Alpine Moon.

July 15, 2018 8:29 p.m.

Murky Inkspotter

Creature - Splatoon Rogue


Discard a card, : Transform Murky Inkspotter


Pooling Ink

Creature - Squid Ooze

Pooling Ink can not be blocked and has Hexproof as long as it is attacking.

When Pooling Ink deals combat damage to an opponent, transform it.


Couldn't think of better names. Sorry.

Make any of the characters from Team Fortress 2.

July 14, 2018 3:45 a.m.



As an additional cost to cast this spell, discard two cards unless you discard a land.

Counter target spell.

The air filled with cindering ash, as the mage lost all resolve.

Make a flavorful red card that cares about enchantments rather than artifacts.

July 13, 2018 8:43 p.m.

Well remember, they say here that you will be able to "call on powerful Planeswalkers", so there's that to consider as well.

July 13, 2018 4:42 p.m.

Time to bring back the Ramscale!!

Charging Ramscale

Creature - Dragon Minotaur

Flying, Trample

Charging Ramscale can't be blocked by creatures with reach or defender.

Whenever a creature deals damage by Charging Ramscale isn't destroyed, tap it. It doesn't untap during it's controller's next untap step.


Think of a big furry dragon with fearsome Minotaur horns and probably extra thick hoof-like claws.

Ramscale is it's species name, btw.

Just because I can, my challenge is to make another Ramscale :3 colors should be Rakdos, though Mardu and Jund are also appropriate since it's such a fierce creature.

July 12, 2018 11:44 p.m.

Ambushing Raptor

Creature - Dinosaur

Flash, Deathtouch

When Ambushing Raptor is assigned as a blocker, if it wasn't on the battlefield when combat began it gains first strike until end of turn.

"Clever girl..."


Make a card based on your choice of Alien or Predator. Doesn't have to be the respective aliens, just anything within those stories.

July 12, 2018 8:42 p.m.

Ripples Through Time


At the beginning of your upkeep, draw a card. Then if you have 5 or more cards in hand, put a land onto the battlefield. Then if you control 7 or more lands, you may put a creature from your hand onto the battlefield. Then if you control 10 or more creatures, you gain 10 life. Then if you have 30 or more life, you win the game.

...meh. The butterfly effect is really hard to represent in a card because of the nature of it.

Make a card with the name "Gravitational Surge" and another card with the name "Gravitational Pulse". What they do and what their colors are is entirely up to you.

July 12, 2018 7:02 a.m.

Kind of reminds me of Totem Armor, so I'll design it around that.

Expecto Patronum


Create a 2/2 white Spirit Wolf creature token with: "Whenever you become the target of a spell or ability, you may sacrifice this creature. If you do, counter that spell or ability."

I'm not on par with Harry Potter but from what I quickly read, that feels like it fits.

Make a non-Unset card that requires you to roll a six sided die.

July 12, 2018 4:36 a.m.

I get them too, on my Android.

This is the only website they pop up on.

July 11, 2018 11:39 p.m.

Ugin, Master of Elements

Legendary Creature - Elder Spirit Dragon

Flying, Hexproof from colored spells and abilities.

, : Return target permanent you control to it's owner's hand. You may put a permanent with the same or less converted mana cost from your hand onto the battlefield.


Well, I'm happy with him.

Ignite Palladia-Mors' spark.

July 11, 2018 8:46 p.m.

Draglord_Sim, by your logic, literally any Commander with blue in it would automatically be banned.

I'm talking about Commanders such as Leovold, Emissary of Trest, Rofellos, Llanowar Emissary, and Kokusho, the Evening Star.

From what I learned yesterday, Kokusho, the Evening Star was banned as a Commander for a while because it was too easy to kill him off and bring him back in a cycle of non-stop mass life-drain effects. Now he's legal again, so that's cool.

But according to this, Edgar Markov is banned as a 1v1 Commander.

So I was looking for a design that's seemingly not broken, but could be exploited to where it should be banned.

I realize now that's a rather steep challenge, as not everyone here plays Commander and not everyone has the same insight into the rules and how they function as to abuse them.

So, I'd respectfully like to change the challenge so it's not so daunting.

How about instead we make a colorless Commander that:

  • Isn't an Artifact Creature
  • Isn't an Eldrazi / has Devoid

To make it interesting, it must be a Legendary Enchantment Creature.

So: Make a colorless Legendary Enchantment Creature that isn't an Artifact / Eldrazi or has Devoid.

July 11, 2018 4:06 p.m.

Aura of Isolation


Opponents can't cast spells or activate abilities during your turn.

Blood Feud


Pay half of your life rounded up, : Take an extra turn after this.

As long as you can gain 1 life per turn, you can lock out everyone from the game in an infinite turn combo. This is because eventually you'll be down to just 1 life, and if you gain 1 you will be at 2 so you can do it again.

Would 100% be banned, especially in EDH.

Make a Commander that seems okay, than explain why it would get the banhammer as has been happening recently.

July 11, 2018 1:56 p.m.

This is a wonderful article by WOTC to discuss the inner workings of the color pie and how the colors are designed to be used.

Here is another supplementary article on the MTG Wiki featuring similar content.

This article goes a little into detail on more of the mythos of the mana and where it specifically stems from.

TheManaSource is a wonderful Youtuber who delves into the color philosophy of many color combinations and what their inherent desires and flaws are.

Here is a beautiful article on the aspects of humanity that each color represents.

Between all of these, any and all questions you could possibly have should basically be answered. <3

Yes, it's quite a lot of information but if you are going to be designing a game, it's better to go in with too much information than not enough. Hope I helped :)

July 11, 2018 12:06 a.m.

Vivien, Spirit Shaman

Legendary Planeswalker - Vivien

+1 Search your library for a land and reveal it. Put it in your hand. Shuffle your library.

-3 Untap up to three lands you control.

-8 Create five 3/3 green Wolf Spirit creature tokens with Haste and are unblockable.


Well, I just came back from an M19 box draft where I dominated with Naya. Was lucky enough to get both Sarkhan, Fireblood and Vivien Reid alongside a Palladia-Mors, the Ruiner.

I went against a five-color clusterfuck, Sultai control, Jund Midrange, and Temur control / burn. But I just had too many creatures for them all to handle.

So, make any card you want in Naya. Feels very potent in the meta now, based on my experience.

July 10, 2018 10:37 p.m.


Big *** Monster Deck

Modern TypicalTimmy


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