Hazoret's Favor

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
Arena [BETA] Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Amonkhet (AKH) Rare

Combos Browse all

Hazoret's Favor

Enchantment

At the beginning of combat on your turn, you may have target creature you control get +2/+0 and gains haste until end of turn. If you do, sacrifice it at the beginning of the next end step.

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AKH

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Hazoret's Favor Discussion

October_The_First on Alesha, who smiles at shiny things

2 weeks ago

You have some cool cards in your build Hazoret's Favor seems really good with Alesha, and seems to do a lot of what she wants to do

Cards I would add for:

Ramp: As I said before, Ramp in Mardu is not super easy, but can be achieved to a limited degree with artifacts. Rakdos Signet, Boros Signet, Orzhov Signet All three or any two would do. You already have Sol Ring. I might add a Thran Dynamo or Gilded Lotus. Expedition Map is a must Super cheapened grabs you ANY land. Land Tax is great if you get it in your opening hand or possibly in your first two draws...but after that it's kinda bland. You can decide for yourself, I run it in my Alesha, I think it's worth a spot for sure.

Ashnods alter is great because it gives you mana AND sends creatures to your grave yard for repeated use with Alesha. Sword of Feast and Famine is a HOUSE with Alesha...and in general its an amazing card.

Car draw: You can hit double spots (creatures in the graveyard AND card draw) in red with Wheel effects Wheel of Fortune if you have a budget there are other options, just google red cards with wheel effects. I run Faithless Looting for the flashback. Mentor of the Meek will net you a lot of cards, and of course Skullclamp. One time effects like Sign in Blood and Read the Bones can be strong enough to play in a pinch. You are in black, although as third color, so Necropotence is also an option if your a true black mage! And once again, Key to the City is a triforce of awesomeness with an added on card draw.

Removal: In general you want at least 5 single target removal spells in edh. Although I've found that in Alesha more is better as it sometimes takes a few turns to set up your engine. I would run around 7-9. White is your friend with such amazing staples as Path to Exile and Swords to Plowshares toss in some Chaos Warp and Mortify for good measure. Return to Dust is also a must have in W. Creatures with removal plastered to them is great with Alesha. I see you already have the all-star player Duplicant, thats great. I would toss in Necrotic Sliver. Stinkweed Imp is pretty damn amazing, too. it'll block anything and kill anything it blocks, then allow you to drop a bunch of cards into your graveyard.

Hopefully that gives you some ideas...I can tell you what I would cut from your deck, if you want, but I'll leave you with this for now :)

nicochulo on squee the imortal deck

1 month ago

Best enchantment to replace the Fervor is Hazoret's Favor

Force_of_Willb on Thud or Dud - A deck of chance for $20

3 months ago

Seems like the deck rides and dies hard by getting a good starting hand. Maybe add more consistency with adding additional effects like Fling is still currently standard legal. Also Skizzik could be a fling target that people wont generally block. Wily Goblin also helps mana accelerate without a Skirk Prospector for a turn three Inferno Hellion.

Other suggestions to make a more rounded deck is you can go one of two options. #1 is a steal and sac outlet deck by adding additional effects like Kari Zev's Expertise, Hijack, Act of Treason, or Captivating Crew to go with your fling and Thud effects. If you need more sac outlets Dark-Dweller Oracle or Hazoret's Favor fit into the deck theme and seem pretty janky.

Option #2 - drop thud and Inferno Hellion plan and go all in goblins. Currently there are Metallic Mimic, Goblin Warchief, Goblin Trashmaster and Siege-Gang Commander all standard legal.

I would remove Volley Veteran (if you go option 1), Lightning Mare, Fervent Strike to make room for some of the suggestions.

titanreaver on Valduk, Keeper of the Money

4 months ago

I think it would be better to lean more into the equipments rather than the auras because none of your creatures are Hexproof so its a pretty big hit if they die. Plus, Sram, Senior Edificer is only 1.49$ so you still have a decent amount left even of you splurge for two of them. Than I would down the number of dudes a little but an replace them with equipments. Lastly I don't think Hazoret's Favor means all that much because it would be better in my opinion to get another dude rather than giving one a small bump. I love what your doing though and the format sounds kind of fun.

pummelhuff on One By One We All Fall Down

6 months ago

My recommendations are probably not the best, but i tried to suggest cards which are cheap, because it looks like, you try not to waste.

I'd suggest a little bit more variety on the land base. Opal Palace, Sunhome, Fortress of the Legion or Flamekin Village should be pretty decent in Zurgo - even if the village does not do much for zurgo himself. Have you ever had issues with the mana base?

Not quite sure what Insidious Dreams does in your deck. I can remember i wanted to play it together with Moonlight Bargain but it was a very different deck. What is the main purpose of the dreams?

Rhet-Crop Spearmaster < Porcelain Legionnaire - some cards like the spearmaster seem like a filler card to me.Pyreheart Wolf does not seem too strong but he is in my opinion a very underated card in aggressive decks.

Additional cards which come to my mind: In the Web of War or even Hazoret's Favor - both have a similiar effect or some aggressive token generators like Tilonalli's Summoner

AiryNeon on Outdated deck - will be refurbished

6 months ago

I agree with Toxic5pikes. You should definitely have Duress in the sideboard. Scrapheap Scrounger is interesting and could definitely work, and as for taking out white I agree with that as well. If you're aiming to sacrifice their stuff then you could try a weird card that I've been wanting to see succeed. Hazoret's Favor. It really does act as removal if you take their stuff. Consider it.

gebell on Stop Hitting Yourself

7 months ago

There are a lot of cards that mirror your commander's ability like Turn Against. I can't remember the exact names, but there really are quite a few. There is also an eldrazi creature with that ability when it etb's. If you add these type of cards then Hazoret's Favor becomes a powerhouse. Everytime you steal a creature you can sacrifice it before giving it back.

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