Rogue's Gloves

Rogue's Gloves

Artifact — Equipment

Whenever equipped creature deals combat damage to a player, you may draw a card.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

Latest Decks as Commander

Rogue's Gloves Discussion

NicodaPico on Zurgo, Last Man Standing

1 month ago

oh you already know what im gonna say lol RAMP RAMP RAMP, look that beefy mana curve, 4 drops, 5 drops, 6 drops galore! if you wanna be able to cast those expensive boardwipes at a reasonable time you're gonna want some ramp. you can take a look at my queen marchesa (long may she reign) deck for some artifact ramp ideas.

Other than that i think the deck is pretty decent for the most part, maybe include a couple Mask of Memory , Rogue's Gloves , Infiltration Lens type cards and you're golden

Optimator on Frugal Faeries

2 months ago

Drop Faerie Tauntings , Ashiok, Nightmare Muse , Traumatize , Trepanation Blade , add about one or two more ramp and two more card-draw at least. I almost always run 8 pieces of ramp and the prevailing wisdom is 10. Same for card-draw: I aim for 8, many aim for 10. Extra ramp is great with Oona's ability and card-draw can draw you into lands and just generally smooth everything out.

Reconnaissance Mission would be good. Treasure Cruise is often almost an Ancestral Recall and is budget too. Even though you're running Blue , Read the Bones is a great rate, as is Night's Whisper . Divination , Concentrate , and Tidings are all great on a budget, if a bit unexciting.

I love Keep Watch , Borrowing 100,000 Arrows , Theft of Dreams , Insight , Windfall , Plea for Power , Curse of Verbosity , and Manifold Insights but they are swingy. High ceilings, low floors. The mana cost on them is what makes them so good.

Midnight Clock is budget right now but it's starting to make waves. Get yours now while they're cheap. Ramp AND draw! Great on a budget.

Secrets of the Golden City and Kumena's Awakening should usually be City's Blessing-ed. I like Kimena's a lot on a budget (along with Patient Rebuilding ). Rush of Knowledge is decent if you have Oona out. Fathom Trawl is a guaranteed three non-lands, though it might be a bit lackluster with so many faeries. Not a bad card though. Mind Spring is great with ramp.

Drawn from Dreams and Dig Through Time are probably better than Diabolic Tutor until you have a game-winning card in the deck like Coat of Arms or some combo pieces (of which all are out-of-budget). I'd say drop Diabolic Tutor . Diabolic Vision is all right on a budget, as is Pilfered Plans , Forbidden Alchemy , and Notion Rain . We can probably do better, even on a tight budget.

Soul Ransom is kind of faerie-ish. Pact of the Serpent maybe?

With all your fliers, Rogue's Gloves and Mask of Memory are fantastic card-draw cards. Mask of Riddles is cute. Curiosity and Curious Obsession are decent but dangerous. Chart a Course is decent with fliers. Whispering Madness can be good with fliers too.

I have mixed feelings about Opt , Serum Visions , Sleight of Hand , Ponder , Preordain , Portent . They certainly don't hurt but they're bad late-game. I run them in some decks. Consider them if most of your card-draw is expensive. Brainstorm is a bit of a trap unless you have ways to shuffle your library and get rig of unwanted cards. This usually requires fetch lands like Polluted Delta and is better in 60-card formats.

Rain of Revelation , Archmage's Charm , Fact or Fiction , Succumb to Temptation , Precognitive Perception , Frantic Search , Pull from Tomorrow , Gush , Village Rites are all good for being instants so you can leave counterspells up and if you don't need them you can draw. That's one of the reasons a card like Anticipate looks weak but is nice for keeping counterspells open. Fact or Fiction is particularly good and is considered a staple in many formats, including EDH.

I would swap out Dimir Locket and Dimir Cluestone for Mind Stone and Prismatic Lens . Maybe Star Compass if it is in budget. I know you need your colors but 3-mana mana rocks that don't have huge upside are sooooo slow. Arcane Signet is probably out of budget, which is too bad. Is Wayfarer's Bauble still expensive? Probably. Worn Powerstone and Hedron Archive maybe? Oona isn't cheap and you want mana for her ability if push comes to shove. Trinket Mage is ramp because it can snag Sol Ring , making it the same rate as Explosive Vegetation and Hedron Archive .

budlaorf on Jeska, Thrice commander damage

2 months ago

I have decided to remove Blood Moon , Flickering Ward , Tragic Arrogance and Archon of Emeria .

I have decided to replace these with a little bit more card draw: Mask of Memory , Rogue's Gloves , Skullclamp and Stone Haven Outfitter .

plakjekaas on Would caring about artifacts help …

3 months ago

Five years ago, when we had Archangel Avacyn  Flip, Gideon, Ally of Zendikar , Thraben Inspector and Thalia's Lieutenant in Standard, I've heard many a complaint that white was too powerful in Standard back then. Ever since, we've shifted via red to green as the most obnoxiously present color in the meta, and the complaints stay. I do think there's no pleasing magic players.

White already cares about artifacts, however, even though not all of them. Mostly equipments. Which help you ramp Sword of the Animist , Prying Blade , Goldvein Pick and draw Rogue's Gloves , Mask of Memory , Sword of Fire and Ice . White tutors for them like no tomorrow, draws off of them with Sram, Senior Edificer , Puresteel Paladin , Stone Haven Outfitter .

king-saproling on Fynn Deathtouch

3 months ago

Your list looks great. Personally I would make the following swaps:

sub780lime on The Crimson Permanent Assurance | Malcolm&Breeches

4 months ago

Oh, just thinking about your goal of getting damage through and a bit more help on draw, have you thought about Sword of Fire and Ice? Same thing with Rogue's Gloves. These fill more that cantrip draw spot. I want this deck to get in black so you can use Reprocess, lol. How much would a wheel help or hurt you? With your ability to tap down artifacts, Howling Mine is another option.

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