Adaptive Automaton

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Explorers of Ixalan (EO2) None
2012 Core Set (M12) Rare

Combos Browse all

Adaptive Automaton

Artifact Creature — Construct

As Adaptive Automaton enters the battlefield, choose a creature type.

Adaptive Automaton is the chosen type in addition to its other types.

Other creatures you control of the chosen type get +1/+1.

Browse Alters

Adaptive Automaton Discussion

lagotripha on Does a Bear Shit in the Woods

3 hours ago

I feel like this needs to lean harder into the +1/+1 counters theme, or lean into 'bear value' rather than 'bear aggro'.

Universal Automaton would help a bit with the aggro gameplan, as would Metallic Mimic / Adaptive Automaton . Ashcoat Bear is a flat upgrade.

Vivien's Grizzly points to a value gameplan, but it calling for creatures/plainswalkers is a little limiting.

G/(u) offers another option- Treasure Hunt . If your deck is treasure hunt, ayla, influence, reliquary tower, then islands/forests, you can spit out a lot of bears.

Jamming black and just running a ton of hand disruption/carddraw is a strong option. Duress looks less awful when you can fight any creature they play.

Flaxen Intruder might be worth it in the sideboard.

Good luck with the brew. Ayla feels strong enough to carry the entire tribe on her own.

kamarupa on Modern Budget Humans - Turn 4 kill

1 week ago

I suggest swapping out Immolating Glare for Blessed Alliance or Celestial Flare , as the sacrifice mechanic will provide added range against Hexproof and Indestructible creatures.

Since you're running Thalia, Guardian of Thraben, Metallic Mimic , Mikeaus, the Lunarch, or Adaptive Automaton would probably be better than Honor of the Pure.

I might be missing something, but I don't see any means of making creature tokens, so Sundering Growth doesn't seem better than Disenchant or Revoke Existence .

In my humble opinion, Immortal Servitude is better than Return to the Ranks . They each have their pros and cons, but to me, the Convoke mechanic just doesn't make sense with what the spell does. Typically, you're only going to have multiple targets after a wrath or some-such, so the likelihood of having creatures out to help with Convoke seems slim. In comparison, for 4 you can bring back all 1-drops with Immortal Servitude. That said, I notice you're running quite a few spells over 2CMC, namely Ranger of Eos, Restoration Angel, and Silverblade Paladin. If you swapped those for other spells costing 1 or 2, Immortal Servitude would be even better. As far as I know, there's not a absolute on which is better, so I suppose it's relative to play-style and what not, but still something to consider.

nimrod1111 on Konda, king of ruin

2 weeks ago

Can I ask why not include Adaptive Automaton 's Metallic Mimic 's and Brass Herald 's?

Nemesis on Flying Cats

3 weeks ago

If you're looking to make this decent in Modern you'll have to bring the cmc down a little bit. unfortunately, Raksha Golden Cub is too slow for modern, seeing as you won't be able to get its effect before turn 8 at the earliest. Here are my recommendations -

Cut:

Raksha Golden Cub - too expensive

Spirit of the Hearth - could be a sideboard card, still probably too expensive

Bond of Discipline - other cheaper options

Godsend - not useful without raksha

Ancestral Blade - not useful without raksha

Pride Guardian - Defender really goes against your plan here, and I feel like the only reason it's in the deck is because of the life gain

Cards to add:

Leonin Vanguard - gains life every turn for your pridemate, good if you have multiple creatures

Path to Exile - a modern removal staple

Brimaz is already in your maybe board, he's a monster

Sacred Cat - this coooould be an option, but it's pretty weak.

Leonin Arbiter - pairs nicely with path, slows many decks down.

Metallic Mimic - does this count or is this cheating?

Adaptive Automaton - same as above

Chandra69X on Elephant 4.0

1 month ago

a general rule of thumb i follow for lands is that if everything costs 3 or less, 20 lands is fine. if i'm using cmc 4 cards, i run 24 lands. if i'm using anything that costs 5 or more, i use 24 lands plus ramp.

honestly, you don't have nearly enough token makers to make Emmara Tandris worth it. same thing with counter makers and Evolution Sage .

you generally won't want lands that enter tapped. if budget isnt a concern, you want fetchlands like Windswept Heath , shock lands like Temple Garden , and check lands like Sunpetal Grove .

i don't see any real removal in the deck, and thats going to be crucial if you want to live long enough to cast spells with cmc 5 or higher. Path to Exile is pretty much your best option in GW.

too few of your creatures actually have the "elephant" creature type to actually call this an elephant deck.

when building a tribal deck, you need cares that actually care about creature type. otherwise you could be running the same strategy more effectively using other creatures. usually these cards come in the form of "lords" like Elvish Champion or Goblin Chieftain , but it could also be something like Commune with Dinosaurs . your deck doesn't really have anything like this, so i'd recommend Metallic Mimic and Adaptive Automaton .

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Adaptive Automaton occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%