Benalish Marshal

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Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Benalish Marshal

Creature — Human Knight

Other creatures you control get +1/+1.

TheOfficialCreator on Squadron Hawk in Modern?

9 months ago

Perhaps you could utilize some kind of low-to-the-ground devotion shell using Benalish Marshal, Sephara, and Segovian Angel/Bishop of Wings? Idk.

NV_1980 on tBZ_Adeline

9 months ago

Benalish Marshal and especially Goldnight Commander will have a great impact on your creatures' strength in this deck.

Skysurfer on Night Knight

11 months ago

Barrow Witches feel like they would be way to slow for too little value and would probably be better if they were replaced by Knight Exemplar, more Smitten Swordmaster or Knight of the Ebon Legion, Unearth, or Benalish Marshal. If you wanted to be spic maybe Wintermoor Commander, Shadowspear or Guardian of Faith are interesting options. I would also cut 1-2 lands because off 22 you will usually consistently hit 3-4 land without hard flooding. Stoneforge Masterwork is also kind of 50/50 and might be worth cutting 2-3 of them because its rather slow and half the time I think you would rather have more knights instead. Hope this helps

TheOfficialCreator on Heliods army

1 year ago


Aegis Angel is a good card, don't get me wrong, but currently given the low number of Angels in the deck as a whole and with no Angel tribal, it might be worth looking into Avacyn, Angel of Hope or, some more budget options, Indestructibility, Gift of Immortality, Kindred Boon, Shielded by Faith, Spirit Bonds, or Timely Ward. All of these grant a single creature indestructible for a lower cost, albeit they are not attached to a big flier.

Nothing for Ajani's Pridemate. It's just a good card. If you're interested in other similar cards, Light of Promise, Archangel of Thune, Gideon's Company, Cleric Class, Heliod, Sun-Crowned, Cradle of Vitality, Celestial Unicorn, and Nykthos Paragon are some good ones.

Archetype of Courage seems a bit weak to me personally. Enchantment creature cards with the same mana value that are white and better for your deck (at least from my POV) include Eidolon of Countless Battles and Heliod, Sun-Crowned.

Banisher Priest is good.

Blinding Souleater could easily be replaced by Law-Rune Enforcer, or, if you'd prefer an artifact creature, Burnished Hart is just better in general.

Captain of the Watch and Cataclysmic Gearhulk are both good cards, though the latter doesn't seem to work too awfully well with your deck. I would consider putting in another destroy boardwipe such as Wrath of God or Fumigate.

Chardalyn Dragon is pretty bad, even for an artifact flier. Other fliers with the same mana value include Adarkar Valkyrie, Admonition Angel, Ancestor Dragon, Angelic Skirmisher, Archon of Coronation, Aven Brigadier, Empyrial Storm, et cetera... white is ton of amazing fliers! Put 'em to good use! XD If you specifically want an artifact creature to replace it, Wurmcoil Engine is a good one.

Consul's Shieldguard... see the Aegis Angel comments.

Court Street Denizen... see the Blinding Souleater comments, though this one is better so it's definitely worth keeping around if you want.

Drillworks Mole is a cool card. Basri Ket, Felidar Retreat, and Cathars' Crusade are good too.

Eldrazi Devastator is actually a card I used to run in my decks as a finisher. I would recommend something like Finale of Glory as an alternative that you can really sink your mana into.

Felidar Cub is nice, but War Priest of Thune is strictly better.

Glint-Sleeve Artisan is interesting, and I see how it plays into a bit of your artifact synergies, but if you want that, just use an artifact creature like Adaptive Automaton, Cloudsteel Kirin, or Etched Champion.

Heliod's Pilgrim has a good effect and it's flavorful, just keep in mind you only have two Auras in the deck.

Inspiring Overseer and Knight of the White Orchid are good.

Kozilek's Channeler is a decent card, but given you like small creatures I'm not sure that paying extra for a big body is a great benefit. Worn Powerstone, Thran Dynamo, Arcane Signet, and if you want to splurge Pearl Medallion are all good ramp in white.

Lagonna-Band Elder can be replaced by one of the cards I told you about in my previous comment.

From there, all your cards are great until Soulmender, which again can be replaced by one of the cards in my previous comment, or even Fountain of Renewal. Same with Stone Haven Medic and Sungrace Pegasus.

Toolcraft Exemplar is a really cool card that I have NEVER seen before. If it's working well for you, you should try out Serra Ascendant as well. It runs in a similar vein.

Welcoming Vampire is good too.

Celestial Flare could be replaced by Silence.

Dauntless Onslaught could be replaced by Charge, Bastion Protector, Benalish Marshal, Ethereal Guidance, Glorious Anthem, Guardians' Pledge, or Path of Bravery.

Divine Verdict could just be replaced by plain removal, like Swords to Plowshares, Path to Exile, Journey to Nowhere, Cast Out, Conclave Tribunal, or Oblivion Ring.

Feat of Resistance is nice.

Gideon's Reproach - see Divine Verdict's feedback.

Gods Willing is good.

Kill Shot - see Divine Verdict's feedback. Actually, for the rest of these cards see that and Dauntless Onslaught's feedback.

Aligned Hedron Network is good.

Cloak of the Bat and Hero's Blade - see Dauntless Onslaught's feedback, but also Commander's Plate.

Spidersilk Net doesn't make a whole lot of sense. If you want another 0-mana artifact, look no further than Mishra's Bauble.

Font of Vigor - see previous comment

Siegecraft - Eldrazi Conscription is one of the best auras in the game, but Battle Mastery is nice too

Not Forgotten - Rest in Peace, Ashnod's Altar

Sunlance - any other removal that I've mentioned

Also consider Sphere of Safety.

I hope all this helps! ^^" it took a bit to write up but I think it'll help introduce you to some staples and ways about thinking about deckbuilding and power level. I sent you a friend request so that we can keep in touch and so that I can see and help you with your future decks!

lespaul977 on All the King's Men (Human Soldier Deck)

1 year ago

Squee_Spirit_Guide, good call on Honor of the Pure. It would be another great anthem card to have alongside Always Watching and Benalish Marshal. Admittedly, I wasn’t 100% sure about Serra's Embrace; I think I wanted it in there more out of nostalgia than anything else, but it does feel like filler compared to everything else I have going on.

I’m definitely going to look into options for replacing Deftblade Elite. With this being a soldier deck, I feel like I’ll need to put in one-drops to replace it so the deck can play fast enough (although White Knight does look pretty sweet). However, I think this deck could benefit from abilities given by larger creatures. What are your thoughts on this?

Thank you very much for the feedback!

lhetrick13 on For Honor and Glory!!!

1 year ago

Lankhmar - Been a bit since this deck has gotten any love. Glad you reached out!

To answer question, I have played a fair share of games with the deck as it currently stands and you are not wrong, an early board wipe does slow it down for sure but it does reload pretty quick thanks to Collected Company usually hitting reliably, Acclaimed Contender grabbing me a knight to play after it, and the combo with Thalia's Lieutenant + Worthy Knight to pump and create additional bodies. Unless the opponent has a way to prevent me from reloading, a single board wipe is not usually an issue.

I feel like this deck struggles the most against burn/control. Almost everything in the deck has synergy and builds with no one card being capable of really winning a game for me (makes sense given the low CMC of all the cards) and stuff like Lightning and Counterspell that just remove or bounce any major piece like Knight Exemplar, Benalish Marshal, Worthy Knight, etc. limiting me to like a single Dauntless Bodyguard or something similar describes the rough games. Flying can also be an issue...especially when the flying creature has an ability that triggers when I am dealt damage by it like causing me to discard, sacrifice, or exile cards that the opponent can then play.

Overall, this is a very aggressive deck that is fun to play and can just steamroll opponents. Nothing better than playing Collected Company on turn 4 with a few knights already out and getting to flash in 2xKnight Exemplar :) For being my first deck, I am pretty happy with it and the suggestions the community had. I really got a lot of exposure to some cool stuff.

lhetrick13 on The Perfectly Polished Armor Army

1 year ago

Worthy Knight seems like an odd choice for this deck as you don't have anything in the deck to power up the humans created since you are not running Benalish Marshal. I would suggest taking her out in exchange for something like White Knight unless you have a reason for the extra 1/1 humans. I do run her in my "tribal" knight deck but pair her with Thalia's Lieutenant to get some synergy between the two and the fact most knights are humans to boot. Otherwise, I really like the deck!

lhetrick13 on For Honor and Glory!!!

1 year ago

Squirrelbacon - I came to the conclusion that just in terms of making the deck better, adding in Thalia's Lieutenant along with Worthy Knight was better than Wilt-Leaf Liege and Knight of the Reliquary. I do like Wilt-Leaf Liege but even with only the two copies present, I pulled it once or twice with the Collected Company which was disappointing. Decided to keep all creature costs below 3 CMC based on that experience and Benalish Marshal can pump the human tokens created with Worthy Knight while Thalia's Lieutenant can pump anything on the board when it comes in play and get pumped when anything else is played with a good potential for additional +1/+1 counters due to if at least one Worthy Knight is present.

The whole point of this exercise was to be objective with the deck and see what others would do with it and why so really interesting to see where the deck started vs where it is now. Thanks again for all your thoughts and advice along the way!

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