Utvara Hellkite

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Utvara Hellkite

Creature — Dragon

Flying

Whenever a dragon you control attacks, create a 6/6 red Dragon creature token with flying.

jdogz32 on Utvara Hellkite dragon deck

2 months ago

After looking at your deck I agree with the Mana curve being too high. I'd suggest adding this nice little combo by splashing green. Minion of the Mighty + Scale Up this will allow you to cheat down your Utvara Hellkite. I'd also suggest adding Shivan Devastator as it can be played early and late game. Some good cards that I think you should squeeze in simply because they are amazing are Balefire Dragon Earthquake Dragon A weird way you can also take your deck is Dragon's Approach

ghostfire86 on Kaalia's Bounce House

4 months ago

I use to run a land destruction version of Kaalia years ago. Since then she’s move to faster kills by bleeding the opposition. Ravages of War is another mass land d card but will cost you $.

I’m surprised you’re not running Dragon Mage as a wonder wheel draw effect. Keen Duelist helps kill your opponents due to your higher cmc while offering increased draw.

Dragon Tempest is a staple for Kaalia and abused by incorporating Utvara Hellkite and Ancient Gold Dragon, amplified with running Terror of the Peaks. I don’t run a ton of dragons so I chose to keep out Utvara as it’s more situational in my deck.

You might find use in Mudslide and Circle of Flame. I run Mudslide and Moat.

Talismans > Signets, try hitting about 10-11 mana rocks. In Archenemy games where you’re the threat, Kaalia is just the decoy for removal while you more easily hard cast your threats. Quicksilver Amulet and Sneak Attack are good avenues around losing Kaalia as well, but have you considered Sundial of the Infinite which gets rid of sneak attacks drawback and opens combat combos and infinite turns to your arsenal? Maybe too much of you want to keep casual.

The Sanguine Bond and Exquisite Blood aren’t honestly needed in here. Archfiend of Depravity, Wound Reflection, Sower of Discord, Scourge of the Skyclaves, Gisela, Blade of Goldnight,and Heartless Hidetsugu are functionally better choices to utilize and synergize/combo.

eliakimras on miirym , need recommendations

5 months ago

Hello! I saw your deck help tag and wanted to give some insight.

I don't run Miirym as commander, but I do have her in the 99 in Smashing Faces with the Ur-Dragon, and she always pushes me to victory whenever she's allowed to stick on the battlefield.

Some areas you might want to change to improve your consistency:

1 - Ramp

2 - Draw/Haste

3 - Removal/Boardwipes

4 - Protection

5 - Card draw

6 - Better threats

7 - Some utility lands you might want to run

NV_1980 on

6 months ago

Very nice deck! Well balanced. I think I would choose Chromatic Lantern over Commander's Sphere though, as your land-count for a three-color deck isn't that high and it mana-fixes all of them. Also, if you have the budget for them, I'd really recommend Balefire Dragon and Utvara Hellkite.

KnightCrawler on Dragon Legion of Earth

7 months ago

This is not low mana cost but Ive found Utvara Hellkite to be quite good in the groups I play against

carpecanum on Isshin, the bearded beauty!

8 months ago

Utvara Hellkite would give you a dragon army pretty fast. Krenko, Tin Street Kingpin would give you goblins pretty fast.

Dolmen Gate, Iroas, God of Victory or even Bubble Matrix would let you attack with impunity

Guerric on [Primer] Unleash the Dragon! *Updated*

8 months ago

Hi everyone! At long last I've updated the list with some of the ancient dragons that I think will work best in the deck list.

The first is, unsurprisingly, Ancient Silver Dragon. I've long wanted a good card draw piece on a stick for this deck, and this is the best we could have hoped for. It's unfortunate that it gives us no maximum hand size since it will be harder to discard dragons that way, but we'll take it anyway. We cut Spellbound Dragon for it. This card was always great utility since we could discard a dragon with it, and at least once it gave me enough commander damage to win the game. That being said, it's one of the weaker links in the deck so he's retired with honors.

The second is actually Ancient Gold Dragon. Kudos to AJohnney101 for pointing this out! It's not just good with Dragon Tempest. It's also good for our other cards that care about the number of dragons attacking, such as Kolaghan, the Storm's Fury who can easily kill a table with enough dragons on board, or to a lesser extend Dromoka, the Eternal. It can also wipe any board with Silumgar, the Drifting Death or add some 6/6s to the 1/1s with Utvara Hellkite. There's just a lot of combos and lines of play here that are really good. We'll cut Kairi, the Swirling Sky for it which isn't super great and certainly nowhere near as great as this.

Ancient Brass Dragon intrigued me initially, but at best it's a second copy of Teneb, the Harvester that doesn't take mana to activate, but which will whiff sometimes. Having a second copy of Teneb is considerable, but the risk of whiffing is as well, so I'm still on the fence.

Ancient Copper Dragon is also amazing and I wouldn't critique anyone adding that, but I think I'm good at the moment with Old Gnawbone and Savage Ventmaw for rampy dragons and am not at the present time investing a slot or money in it.

I also think AJohnney101's suggestion of Miirym, Sentinel Wyrm is intriguing. I can definitely see the value in making copies of not just Miirym but other dragons we want to reanimate, and there would be a lot of fun to be had with mass reanimation on this one. The ward is also not nothing, as this could also be played to nullify removal at Scion if someone holds up one for Path to Exile of can't otherwise pay to overcome the ward. I'll definitely keep this in mind!

AJohnney101

Thanks for all the fabulous suggestions! My replies are mostly in the update list above. I also agree that late game we can usually run this deck just fine without Scion. He's a great tool to get us going, but we have lots of tricks to close out the game and a great toolbox.

StormageddonBHOJ

I don't have Fellwar Stone because I am in green and don't really need many mana rocks. Rampant Growth and its many clones do most of my work here. I've only included Chromatic Lantern because of the incredible utility it provides to my mana base. I can see the case for Faithless Looting or as AJohnney101 suggested Amass the Components and the like. That being said, I in dislike in general one-off effects in a deck like this which often just aren't as useful as a piece that could give me repeat value, but that might be just me!

Dev31

Thanks for the compliment! For the BG dragons see the update above

As usual, thanks for all of your valuable contributions to the deck and primer. They appreciated!

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