Utvara Hellkite

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Utvara Hellkite

Creature — Dragon

Flying

Whenever a dragon you control attacks, create a 6/6 red Dragon creature token with flying.

Idoneity on Commander Story Circle

1 month ago

Yesternight I went to my LGS's free-play commander event. It had been a while and I was looking forward to it. In the second round with a lovely group, I played my Bladewing the Risenfoil deck, an old and reliable favourite.

It was a slow start for us all; I did some discarding and then cast a Wheel of Fortune. Because I was against three green opponents, I was disappointed when the only dragon I drew was a Hellkite Tyrant. There were no artifacts as far as I could tell. But then I noticed something.

The wheel had drawn a foe into an Ygra, Eater of All. Everything was food and everything was dying, so it quickly became massive. But I had a beautiful Hellkite Tyrant, which was soon wearing Greaves, which had soon granted me control of all of their food creatures.

On a previous night with the same deck, an opponent had resolved a Possibility Storm, so I began casting Rummaging Goblins with the hope of hitting Utvara Hellkites.

Magic has innumerable interactions that each recontextualize the game-state, sometimes to the degree of utterly unforeseen terrain.

Do you have any stories of your deck doing something you had never designed it to do? Maybe it operated off a card you included for another purpose entirely, or maybe your opponent cast a Dream Halls and you popped off to new heights. Tell your tales!

TypicalTimmy on Eda, Mother of the Lost

3 months ago

That's how I play Magic, though. I look at cards as investments.

The way I construct a deck, each card should be able to stand on its own and extrapolate across the board with each new addition.

That's the philosophy between "combo" and "synergy". For example, Impact Tremors, Purphoros, God of the Forge, and Warstorm Surge may all stand on their own but extrapolate the pain when working in synergy with one another.

Then you extrapolate further with cards such as Scourge of Valkas, Dragon Tempest, Terror of the Peaks and Utvara Hellkite and suddenly you are the biggest threat at the table.

Run this with Lathliss, Dragon Queen and all of a sudden every single card becomes a stand-alone threat, all radically compounding the pain on top of one-another.

The reason I build decks like this is because if a single spell is countered, or I endure a boardwipe, that is okay because the very next spell I cast replaces what I've just lost.

I've actually dealt enough damage with boardstates like this to take down all three opponents at once from targeted and indirect damage, no to mention combat damage when you apply Fervor, Purphoros, Bronze-Blooded and Dragon Tempest.

Anyway, sorry for the tangent. Just explaining my own personal deck-building process and how I play.

smack80 on Zirilan Toolbox

4 months ago

You don't have the dragons for Zirilans' best lines though. On a turn where you have Zirilan available, pass. Tutor a dragon in the end step of the player before you, so it will be in play during your turn. Get either Terror of the Peaks or Scourge of Valkas. On your own turn, tutor Utvara Hellkite. Trigger scourge or terror, deal damage.

Ideally then you want to copy Utvara Hellkite with Molten Duplication, Heat Shimmer, Twinflame, or Cursed Mirror. If you do, you get more attackers AND double the tokens. It's even better if you had a 4-cost dragon before putting out Zirilan.

Then attack with all your dragons. In the ideal case, you create 8 tokens (4 attacking dragons x2 utvara hellkites) Trigger scourge of valkas or Terror of the peaks for each token. For additional triggers, play Dragon Tempest. This will often kill everyone at the table, and leave you with 8x 6/6 dragons (48 power) if they are not dead.

Suppose Scourge of Valkas was your second dragon after some random 4 cost dragon. Its triggers deal 2+3+4+5+6+7+8+9+10+11+12=77 damage from the triggers alone and you are attacking for 4+4+6+6 = 20. So that's 97 damage on turn 6, consistently.

Quicksilver2785 on Brudiclad's clone/token Shenanigans

6 months ago

My version is a bit more artifact focused but have you tried Clone Legion, Dollhouse of Horrors, Mechanized Production, or Utvara Hellkite?

Ultigame21 on Ur-Dragon's Multiverse Onslaught | *PRIMER*

7 months ago

First of all, I love your deck choices!

But I believe that Ancient Gold Dragon would be a very good card to add even if he doesn't have haste. First of all he’s a 7/10 good blocker for the turn he comes in unlike Ancient Copper Dragon (6/5) but I understand that it’s slow if you don’t have a way to give him haste. Love Copper Dragon treasures thought <3

Imagine having Dragon Tempest /Scourge of Valkas /Terror of the Peaks out when up to 20 x blue faerie dragons enters the battlefield. The amount of damage each trigger would do.

Also very good with all attack triggers or other cool dragons you have in the deck (Dromoka, the Eternal, Kolaghan, the Storm's Fury, Old Gnawbone, Silumgar, the Drifting Death,Utvara Hellkite, Wrathful Red Dragon, Defiant Thundermaw  Flip).

You could also potentially draw up to 20 cards if Kindred Discovery or Greater Good is on the battlefield. Puts a good number of counters on Dragon's Hoard also.

I’d love to hear your opinion on why you didn’t include him in your list with all the good synergies!

I think I would probably have to switch Balefire Dragon for Ancient Gold Dragon. Most big problematic creatures have more than 6 toughness so Balefire doesn’t get rid of them it’s only good against Tokens stacking strategies early on. I’d rather get many blockers each turn recurring and like explained you only need 1 of those 3 pieces (Dragon Tempest/Scourge of Valkas/Terror of the Peaks) to do almost the same effect as Balefire but targeting anything.

legendofa on Murders at Karlov Manor

8 months ago

Coward_Token My first thought is big tokens. Utvara Hellkite and Call the Skybreaker can churn through big chunks of your deck. If one out of every ten cards in your deck is an extra turn or extra combat spell, you might be able to get just enough punch to force a win with those two cards alone.

Of course, you need to get to that point, but that's what the rest of the deck is for.

trey12321 on Lathliss, the Hungry Queen

1 year ago

Azoth2099 thanks for the suggestions!

I think I'm more inclined to include rocks than rituals, I am a green player at heart and always prefer continual rather than burst ramp! Thran Dynamo is definitely one I'll be looking at, but I've also considered Heraldic Banner and Throne of Eldraine as solid options. The biggest issue I'm having is generally what to cut for them, the same issue I have for most of these options. Any suggestions there?

Treasonous Ogre isn't one I'd seen before, I'm definitely interested in that. Birgi, God of Storytelling  Flip seems more relevant if I'm trying to cast more than 2 spells in a turn, which in most cases I'm not and even then, the payoff seems too small for what the deck does generally speaking, I.E. ramp into Lathliss, then overwhelm the field with every dragon dropped after. Even most of the artifacts and enchantments currently tend to have pretty immediate effect.

I do tend to prefer to have my lands hit the field, though, so Tectonic Reformation seems mostly situationally useful. I tend to need more land draws than action draws with my current high curve, as I'm usually only doing 1 or 2 spells a turn and they're 5-8 CMC. Gamble for sure I'll be looking into, but to be honest I don't regularly find myself looking for any specific cards in the deck, my Sarkhan's Triumph is usually just finding my Utvara Hellkite, so a "win-more" situation generally, but I could see using it particularly for something like Sol Ring early to ramp more consistently. For those same reasons I couldn't really see justifying Fervent Mastery or Reckless Handling. I like being able to plan, and the random discard would be bad enough with Gamble. And yeah, Imperial Recruiter is fantastic but not so much here.

Molten Echoes 100%, I totally spaced that one. Sneak Attack seems good as well but I'd been running in mostly casual circles so I hadn't seriously considered including it before. Mana Echoes=better Birgi? Absolutely interested in this one now, I'd forgotten it existed as well! I'll be honest though, the Underworld Breach+draw spells/wheels is definitely outside of my desired playstyle with the deck, I don't tend to need anything differently than what I have in hand other than making sure I have a good mix of mana/spells in practice. I am running the Blood Moon, mostly because I happened to open the fancy foil one! My playgroups don't tend to justify a Price of Glory and all of my cards tend to be about equal in value, so I don't mind a few getting countered here and there. It tends to be board wipes that are the most impactful to me, or repeated removal of Lathliss, Dragon Queen. Stranglehold does seem good though, I may pick one up.

As far as Universal Automaton, I avoid changelings where possible mostly due to personal preference. I play a lot of tribal decks and it always feels a bit like cheating haha. I use it in decks that want multiple tribes though, like Rin and Seri, Inseparable. I assume you suggest Wandering Archaic  Flip in monocolored to specifically cover what the chosen color can't do? I.E. a red deck and Naturalize? I could see it being good, but also giving my opponents the ability to choose doesn't tend to work out too well for me, they tend to focus fire me no matter the game because I play politics whether I'm ahead or behind.

Thanks again for the suggestions, and if you have ideas for what to take out please let me know!

Ignawesome on Fiery Death by Dragons

1 year ago

I was also not sure about Mirror March but I wanted to try it at least one time. Getting more than 1 Utvara Hellkite or Terror of the Peaks is bonkers. Normally I had Gate to the AEther in this spot, which was not strong but leads to the next section:

Gate to the AEther, Guild Feud and Pandemonium are there mostly to make the game more interesting for others too. I add and remove them based on the power level of the playgroup.

Shadowspear is amazing, love the suggestion!

I had a Moonveil Dragon but I never fetched it because I never had more than 3 creatures on board (and if I do I'm often about to win), whereas I often have more than 3 artifacts on board for Hellkite Igniter, and it has helped me get a couple surprise wins.

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