Grafted Exoskeleton

Grafted Exoskeleton

Artifact — Equipment

Equipped creature gets +2/+2 and has infect. (It deals damage to creatures in the form of -1/-1 counters and to player in the form of poison counters.)

Whenever Grafted Exoskeleton becomes unattached from a permanent, sacrifice that permanent.

Equip

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Grafted Exoskeleton Discussion

Spirits on OMG Kitties Tribal!

4 weeks ago

Hey hirurux,

Fellow Arahbo, Roar of the World since the pre-con Arahbo, Xenagos... for Cats

I found having too many cats wasn't very useful, I went a bit extreme, down to 14 cats, but 28 is a lot. Arahbo, Roar of the World only Eminence triggers one cat, and unless you're in a state with a ton of mana to activate the ability for multiple cats, not really needed.

How I solved this problem, was more creature tutor cards (instead of more cats), so Sylvan Tutor , Time of Need , I got a Survival of the Fittest for xmas one year which was cool. Chord of Calling , Eldritch Evolution even Congregation at Dawn are all viable to. The right cat at the right time vs. drawing more cats. Initiate's Companion , Leonin Skyhunter , Steppe Lynx feel like some easy cuts.

Three Visits was reprinted in a current set, gives you another Nature's Lore .

Are you primarily trying to kill everyone with combat damage? Beastmaster Ascension maybe?

I would get some trample in there Shadowspear and Rancor perhaps, that way 1/1 tokens don't become a nuisance to you.

Fumigate seems wrong.

Might reduce in lands, do you find yourself flooded, eliminate anything that comes into play tapped with no strong ability. Your not running toward a Tooth and Nail or anything so likely can miss a T4-6 land drop and still be in good shape, can also Land Tax or Archaeomancer's Map or Kodama's Reach to get more lands in hand. Evolving Wilds , Krosan Verge , Path of Ancestry could be some easy. If you're worried about mana fixing, fetch lands are great Windswept Heath but also the off-color ones like Wooded Foothills , Flooded Strand , etc.

Teferi's Protection to dodge board wipes?

I might add an alt win-con, Triumph of the Hordes might be one, but having a backup plan, maybe Grafted Exoskeleton or perhaps Ajani, Adversary of Tyrants to bring back Lost Leonin . Bala Ged Recovery  Flip for Triumph of the Hordes , I dunno something?

The Great Henge !

Hope you find something useful here. +1

Metroid_Hybrid on Yargle Voltron Infect

1 month ago

Unless you're going to be casting multiple spells a turn, every turn (and you're not), then the Reservoir is just pure chaff in (most) Voltron decks. Use it as a Wincon in another deck..

I mention cutting the smaller, colored Mana Rocks because of an interesting phenomenon that happens with Yargle Voltron decks. Take a look at your deck's stats. At the time of me writing this, you'll notice that out of a 100 card deck, only 22 require any colored Mana to cast at all. Of those 22, 15 only need a single , 5 require , and only 2 have . Because Yargle only requires a single , and you're only running 2 -lands, your only real goal in the early game is to get to 5+ Mana ASAP. (Which is why Gilded Lotus isn't good either)

In fact, unless you add Scrying Sheets and/or some other Snow-based shenanigans, I would drop Coldsteel Heart as well..

Back to the question of Ramp: why is a Mono-Black deck not running Expedition Map on purpose?!?

Lastly... and again... the Grafted Exoskeleton ... it turns Yargle into 1-Punch Man all by itself.. Voltron is always at a disadvantage at a multi-player Pod, and you obviously don't have any particular objections to the use of Infect, so... what's the deal??

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Metroid_Hybrid on Yargle Voltron Infect

1 month ago

I have a foiled out Yargle deck too! It's been through several revisions, and it is as powerful as it is meme-able..


Lt. Yar-Kul and the Swamp Monsters *F*

Commander / EDH Metroid_Hybrid

SCORE: 34 | 7 COMMENTS | 4692 VIEWS | IN 8 FOLDERS


But as far as my advice... There are several things in your Maybeboard that should already be in the main list, as well as cards that should be added back in. I am also thoroughly disappointed in the lack of Grafted Exoskeleton & Inkmoth Nexus . I could go on, but instead I'll let you know what you can comfortably cut in favor of much better cards. First, Aetherflux Reservoir doesn't make much sense here.. Also, if you're going to be running a full suite of Fetch-lands & the best-of-the-best Mana Rocks in the game (in a Mono-colored deck too), then you can comfortably cut the budget Mana Rocks: Arcane Signet , Charcoal Diamond , Fellwar Stone , Gilded Lotus , Guardian Idol , Prismatic Lens , Star Compass .. Finally, if you're going to be running ALL the best Tutors, then the 4-CMC draw spells are going to be as redundant as they as they are expensive ( Ambition's Cost / Ancient Craving )..

Sweve76 on Unblockable Tribal

1 month ago

Really like your deck. I am also aiming to build an unblockable tribal deck but going to partner Ukkima, Stalking Shadow and Cazur, Ruthless Stalker  Flip at the helm so I can add green for the ramp. You could look at adding in Phyresis and Grafted Exoskeleton to boost the infect which will make the unblockable hits that much more painful. Ukkima would be a natural addition to the deck too and I would also consider adding Etrata, the Silencer and the new land Access Tunnel to help the wee guys who can be blocked get through

Oberone on Juri, Master of the Revue

1 month ago

ooh all good ideas! I originally had Grafted Exoskeleton in there for the infect to be cheeky, but I took it out to try and fix possible mana issues. It seems like Gorgon Flail would be perfect with Goblin Sharpshooter . If I was to add these 3 cards, any suggestions on what needs to come out?

RazortoothMtg on Elephant's Graveyard (Boros Reanimator Combo)

3 months ago

Arcaneful I figured I'd throw out some ideas that came to mind and see if any stuck lol. I was so excited when I thought about Phoenixes and was ready to build Quin phoenix tribal until I went to scryfall and realized most phoenixes are very.. bad. I do think Rekindling and Flamewake might still be ok though. Also, just realized I wrote Grafted Exoskeleton on my last comment when I meant Grafted Wargear , but I think Martyr's Cause is probably better anyway (I forgot about that one, it's really sweet).

Have you played with the deck at all yet? I'm curious as to how it plays, I'm kind of worried that with Quin being a 5 drop it might be a bit rough but with all the combos it seems pretty strong.

Metroid_Hybrid on Hungry Hungry Hellion

3 months ago

(Thromok + 3 tokens) + Grafted Exoskeleton = 1-punch Hellion...

Delphen7 on Halvar, Divine Voltron

3 months ago

What about Grafted Exoskeleton ? It seems like you already have a fast clock, so it wouldn't make much of a difference, but in the rare case Halvar is stuck in the command zone it would keep roughly the same clock. It could also build up to kill larger creatures if you can't for some reason.

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