|Commander / EDH||Legal|
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|Scars of Mirrodin (SOM)||Uncommon|
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Artifact — Equipment
Equipped creature gets +2/+2 and has infect. (It deals damage to creatures in the form of -1/-1 counters and to player in the form of poison counters.)
Whenever Grafted Exoskeleton becomes unattached from a permanent, sacrifice that permanent.
Grafted Exoskeleton Discussion
1 week ago
Hi firesparker, Infect is more difficult in Multiplayer Games. I played a Atraxa Build with Infect for 2 Mounths. Your biggest Problem are your Opponents and there know what you play.
I try to give your my suggestion.
- Try to play Blightsteel Colossus over some Cheat-in Cards like Show and Tell , Defense of the Heart or maybe Quicksilver Amulet .
Take more focus on Poliferate
Use dirty Cards like Tainted Strike for take out someone if an Opponents attacks with a Fattie.
Putrefax Awesome Dude, maybe play with Reanimate/Regroth/Eternal Wittness
Phyrexian Hydra Fattie
Master Biomancer push your Creatures
Tezzeret's Gambit Carddraw + Poliferate
Triumph of the Hordes Overrun
Contagion Engine Poliferate but high Cmc, depending on your Meta.
Evolution Sage Landdrops with benefits
Craterhoof Behemoth Value Finisher if you had this Budget.
Grafted Exoskeleton also good, but expensive (CMC)
Skithiryx, the Blight Dragon Must have.
Mostly important is your Manabase and Mana-Rocks.
You will play fast as possible. Cut Lands that enters tapped.
Play Atraxa just you can protect her. Abuse her Lifelink every Combat and cut Cards like Fog ...
Your opponents do not want to attack you if Atraxa is online -> Deathtouch.
Maybe you need more Carddraw, Topdeck-Control:
If you build more around +1/+1 Counters with Master Biomancer -> Herald of Secret Streams
BUT, i think your Build is also good with more focus on poliferate.
2 weeks ago
Wait saw you already had the hammer. Maybe Nim Deathmantle could be a good card to add since it will give your commander some ability to stick around. Grafted Exoskeleton could be something to go for if you don’t mind adding the infect damage.
1 month ago
1 month ago
So I’ve been making a list of must haves in 90% of casual commander decks, mana rocks, support artifacts and lands. I’m not talking situational cards or color specific cards but colorless and lands that you put in almost every commander deck you build regardless if it’s mono or multi color, combo, aggro or control.
Let’s start the list with must have mana rocks
Then you get into optional expensive mana rocks like
Then there are support artifacts like
And optional support like
And there is one creature that almost makes the cut
And we will wrap it up with lands
So the first 6 mana rocks are auto adds then the second 6 are if you have them/the money to get them, this list does not include signets or talismans. Now I have had people argue Worn Powerstone but I feel it is a lesser form of Hedron Matrix that also didn’t make the cut imho.
The first 3 support artifacts are auto adds the second 2 depending on meta and budget.
As for lands they speak for themselves except the last one you might be thinking why? Lightning Greaves / Whispersilk Cloak , Cranial Plating , all the swords.... need I go on? I’ve also had people argue for Isolated Watchtower but as many commander deck run less than 50% basic lands that’s like 90% of the time will be just scrying 1 and there are better ways to scry 1. I thought about Rogue's Passage but there are combo/control decks that never attack (same reason Maze of Ith is not on the list)
So what are your “auto adds” when you start a commander deck and why?
2 months ago
2 months ago
Grafted Exoskeleton , when combined with literally any other equipment to give balan doublestrike it is a one shot to one opponent.. some man lands like Inkmoth Nexus is also pretty decent in equipment commanders as it's yet another body in your mana base that can have sword grippers.
Now if you're looking for slightly more taxing effects Aven Mindcensor is pretty go to as it's nearly impossible for a commander player to not want to search their library for something at some point. Mother of Runes and Giver of Runes also both help protect your creatures pretty well.
Now you are running Stoneforge Mystic , it's almost injustice to not run Batterskull alongside it, the strongest living weapon is also a rather nice creature to equip when you have to. Umezawa's Jitte is also rather powerful as you can control the board pretty well with the removal effect, the pump is powerful on a doublestriker, balan especially can snowball with it, first double it gets 4 charges (that can be proliferated) and then the next turn you can pump him for +8/+8 and just kill an opponent with commander dmg.
now much tired, but I just have to recommend my favorite double striker Mirran Crusader , naturally has protection from most common removal and biggest bodies that could normally block, has double strike, much fun.
2 months ago
I like it!
2 months ago
Grafted Exoskeleton and/or Glistening Oil ? You could cut a weak infect creature like Flensermite . In essence you aren't loosing an infect slot, but you are gaining the ability give anything infect and oil is also recurrable. They also enable you to swing for much more infect damage than you otherwise might be able to. Also if you combine oil with endling, vorapede, strangleroot geist, or something else with undying then they will keep returning too the battlefield over and over again.
Grafted Exoskeleton occurrence in decks from the last year
Commander / EDH:
All decks: 0.03%