Kroxa, Titan of Death's Hunger
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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Kroxa, Titan of Death's Hunger

Legendary Creature — Elder Giant

When Kroxa enters the battlefield, sacrifice it unless it escaped.

Whenever Kroxa enters the battlefield or attacks, each opponent discards a card, then each opponent who didn't discard a nonland card this way loses 3 life.

Escape—, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

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PhotogenicParasympathetic on Card creation challenge

3 days ago

Hot Potato

Artifact

Hot Potato enters the battlefield with 3 fuse counters on it.

At the beginning of your upkeep, remove a fuse counter from Hot Potato. Then, if it has no fuse counters on it, sacrifice it, and it deals 2 damage to each creature you control.

: Give control of Hot Potato to target player who did not give you control of Hot Potato. Activate only as a sorcery.

"Catch!"


Create a new card in the Uro, Titan of Nature's Wrath/Kroxa, Titan of Death's Hunger/Phlage, Titan of Fire's Fury cycle.

Elhoggerino on Blood Blatter Beast of Bhaal

1 month ago

I also don't really understand Fog or Spore Frog but I know you like politics so maybe they'll be fun in order to get favours from people. Loads of card draw which is nice but again I can see you running out of creatures to sac for Village Rites and Deadly Dispute type cards. You generally need to draw cards while behind and while behind you might be suffering from graveyard hate agaist your skeletons or other effects - just something to consider. Also Damnation might be something to consider switching for a different boardwioe if you are gonna put some regenerate creatures in (Toxic Deluge turns off regenerate aswell - but it's such a good card it's probably worth it)

In terms of cuts to make to make space for more dummies, Shadow in the Warp doesn't really fit much in the deck - you have so many cheap creatures that you'll probably be casting more than one a turn and it will rarely help that much - and the 2 damage is pretty insignificant compared to your other effects. I would favour Llanowar Elves type cards over Fertile Ground as again, creatures are what you want and they give you the oppurtunity to sac them if you need.

Some good cards to consider:

Victimize - brings back your Sakura-Tribe Elder type cards and is a sac outlet at the same time

Kroxa, Titan of Death's Hunger - just great value aswell as triggering Bhaal. A good reanimator target aswell.

Recurring Nightmares - Reanimator + sac outlet + it doesn't die? This card's great.

Dread Wanderer? Not the best but helps you out in a pinch if you have a Village Rites and nothing else

Nether Traitor - I don't know why this isn't in there already

collawolla on Obeka Theft Tribal

4 months ago

just fyi, Obeka cannot be used to cancel "until end of turn effects." These do not use the stack and trigger during the cleanup step. When Obeka taps, she will just make a new cleanup step and all until end of turn effects will still trigger. What you're looking for is "at the beginning of the next end step." or "at end of turn." Because all instances of "at end of turn" have been oracled to "at the beginning of the next end step." You've got it right with Kiki-Jiki, Zara, and Puppeteer Clique for instance. Obeka has no real synergy with Act of Treason, Coercive Recruiter, or Traitorous Blood and the like however, aside from stealing temporarily to make clones of someone's creature. Basically always avoid "until end of turn." Some good examples of theft spells that she works splendid with are Treacherous Urge, Macabre Mockery, Gruesome Encore, and Slave of Bolas.

It's pretty disappointing because she's really only viable with like 10 different theft cards, so theft is only ever great as a sub-theme for Obeka.

You can also use her to cancel out bad ETBs such as in Boldwyr Heavyweights like in your maybeboard, Eater of Days or Kroxa, Titan of Death's Hunger. This is kinda dicey however if you're mixing a lot of end step effects and bad etbs as you'll tap in response to the ETBs then leave the end step effects to still trigger on the very next end step, which will be your opponent's. "At end of combat" triggers such as those on Flamerush Rider also work with her as they use the stack on the End of Combat step.

wallisface on

11 months ago

The 4 copies of Kroxa, Titan of Death's Hunger feels like too many, i wouldn’t think you’d want more than 2 in a deck.

24 lands also feels like a lot here. Its probably fine if you’re really wanting to hardcast the Fury/Grief, but really you could get away with 22.

Have you considered adding in some amount of Feign Death and/or Undying Malice so that you can make full use of the Fury/Grief also?

nUKe13 on nUKe13 Mardu Pyromancer - PRIMER

1 year ago

I know I haven’t posted in a long, LONG time, but maybe I can explain why I chose certain cards and what changes I’ve made

Metropolis39 - I appreciate you diligently working with me to help the deck grow and adapt. March of Reckless Joy was a consensus of other Mardu Pyro players and myself discussing draw potential. Since the deck was leaning more and more , it made sense to lean on it as a good card filter/threat finder. But, it definitely came at a cost of being particularly devastating if countered. Hopefully there comes along some decent card draw like we once enjoyed with Faithless Looting. So, yeah, March was a feeble attempt to fill the void left by Looting.

YamishiTheWickedOne - also, thanks for your enthusiasm as well as I’ve been working on the deck. Even if the techs are suboptimal by meta standards, I appreciate you trying to see from my POV. For win-cons, the deck has always tried to 1) grind through and dismantle opponents’ game plan, 2) go wide with tokens, and 3) swing with creatures and burn spells. So, the deck doesn’t really rely on one specific threat sticking (like Kroxa, Titan of Death's Hunger. That being said, I was wrong about excluding (at least 1) Kroxa. The utility it provides the deck, from discard, to burn, to clock, to giant-ass beat-stick is really what this deck needs.

I’ve been experimenting with returning to the roots of Young Pyromancer and Manamorphose, and I’ve been testing out Monastery Mentor-based builds. It definitely feels more glass cannon with Mentor, but when it pops off, it’s insane!

Thank y’all for your patience and dedication to the build. I greatly appreciate it.

Gleeock on Tutorless Commander?

1 year ago

Crow-Umbra funny you should mention Sterling Grove as an example of what type of tutor I keep around, because that was one of the other ones I left in that same deck for that exact reason :) . I rarely pop it for its' tutor ability.

Hard to say card draw compensation occurs hard (maybe a little), hard card draw is one thing I see popping up in our low-tutor total meta, but we actually usually see more: "to the battlefield" bombs to make up for suboptimal setup-fixing at times.

Last outing, I won about 3 games of 6 with suboptimal min-tutor decks & they were mostly back-&-forth affairs which could have gone either way (the best environment for little incremental damage pieces). One game I won after an Obliterate by the skin of my teeth by opting to pull Kroxa, Titan of Death's Hunger instead of another land & then gambling that my opponent would discard his last 3 life :) . The other game I caught up in a big way with flashback on Storm the Festival & that put me over-the-top to overcome early game enchantress removal. Lastly, my Breena deck somehow ran roughshod over everyone with Heliod vigilance-ing all my white weenies. So a lot of aggro & midgame fun in that playgroup with a smattering of catchup spells instead of tutors.

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