Council's Judgment

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Legality

Format Legality
1v1 Commander Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Tiny Leaders Legal
Vintage Legal

Council's Judgment

Sorcery

Will of the council — Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes.

IHATENAMES on Itty Bitty Critty Kitty

3 weeks ago

I started edh in mono white forged in stone intro deck so I'm a big fan of balan. I have one I'm going to compare to this one a little later too see if there are any things I'd like to add. However. No Skullclamp ?? This is a tragedy. Seriously though I'm surprised you don't have it in your list. Overall:

Looks reasonable but kinda slow. Maybe a tad short on lands? A few easy swaps/upgrade if you can get the cards. A few cards I think underperform I pointed out below. Vultron ftw.

Few notes:

Divine Reckoning looks alot better then it is in my experience. Letting your opponents choose what they keep can suck. Tragic Arrogance hits your other perms too but you choose.

Steelshaper's Gift 1 drop open the armory. I'd run both.

Relic Seeker equipment tutor

15 equipment might be on the low side. Maybe shoot for 20 by running some less impactful but still great equipment that can make dorks into threats

Oblivion Ring has plenty of easy upgrades. Skyclave Apparition to make it a creature. Grasp of Fate to hit each player. Council's Judgment to make it permanent removal.

Crush Contraband is a better Return to Dust I think.

Finally of glory is kinda meh here. Your goal is Voltron. If you had more token support sure. But your only other token support is Kimba who I've never seen do good in years. You would be better with a alternative wincons like Felidar Sovereign or janky equipmentlike Surestrike Trident to hit face if you were going to stray a tad from the vultron idea.

Caged Sun is fun. But hard to cast here. T6 you play it hope it lasts and then maybe your ok. You can maybe find a few cards to reanimate it and that would make it more valuable but not great. I find when I play vultron you want to be killing someone around turn 5 to 7 to not get overwhelmed by valuey decks like simic and combo.

Ironsoul Enforcer interesting new card I've been trying to force into my deck. No luck yet. Maybe you'd like to try it.

metalflame on Dungeons and Dragonborn Paladins - Nadaar Dungeons

3 weeks ago

Myriad Landscape, Empowered Autogenerator, should be included for ramp in just about every deck. Here are a few cards I consider staples in monowhite, and in general you should consider Endless Atlas, Court of Grace, Darksteel Mutation, Generous Gift, Council's Judgment, Steel Hellkite, Admonition Angel

One thing I do for brewing is try to get a least 7-10 cards that count for the three main card types most decks want which are Removal, Draw, and Ramp

thefiresoflurve on Sounds About White to Me

1 month ago

If you're looking for help making cuts, the first step I would take is to look at your symmetrical stax pieces and see which ones hurt you the most:

Deafening Silence, Grafdigger's Cage, Containment Priest, Ethersworn Canonist, Hushbringer, Kataki, War's Wage, Leonin Arbiter, Rest in Peace, Sphere of Resistance, Spirit of the Labyrinth, Thalia, Guardian of Thraben, Trinisphere, Sanctum Prelate, Rule of Law, Thorn of Amethyst, whew I think that's all.

Of these, you want to look at the ones which most hamper what you want to do, or have negative synergies with other cards you run. You have a few cards that say "draw", so Spirit of the Labyrinth is IMO the very first cut you should make.

Another negative synergy I saw is Hushbringer and Authority of the Consuls. I like Authority a lot better since it synergizes with Heliod.

The next ones I'd cut could take one of two routes: so, I'm thinking of cards like Ethersworn Canonist and Sphere of Resistance. These kind of innately have negative synergy - if people are paying more for spells, they're less likely to be able to cast multiple spells in the first place, meaning the Canonist's ability is wasted. You should consider going for one type of effect or the other, not both. (I wouldn't run either symmetrically in mono-white, personally).

Council's Judgment can probably be cut - you have great enough removal without running it.

kataki definitely needs to go with how many artifacts you're running.

LunchBox1211 on Card creation challenge

10 months ago

Urabrask, Forge Overlord

Legendary Creature - Phyrexian Praetor

Haste, menace.

Other creatures you control have ": This creature gets +1/+1 and haste until end of turn."

Attacking creatures opponents control do not untap during their controller's next untap step.

5/5


Make an Angel that makes you the monarch as an activated ability, AND has dethrone, AND has an ETB Council's Dilemma (see Expropriate and Capital Punishment), AND has a Will of the Council as an attack trigger or activated ability (see Council's Judgment and Custodi Squire).

brandonplaysmagic on Michiko, the Monarch

1 year ago

Thanks KBK7101 ! I’ve been trying to find the balance of politics vs pillow fort with this build. I’m going to do an update to this deck soon that includes Council's Judgment . When I saw the secret lair dropped though I died thinking about getting her to helm the deck.

KBK7101 on Michiko, the Monarch

1 year ago

Crazy that this deck was cycled right when I saw the Kamigawa Secret Lair drop and was looking into building Michiko. Deck looks good, though! I might build something similar except I'd probably add more political cards like Oblation and Council's Judgment etc.

Atsuma on New hubs to be added

1 year ago

I think a politics hub could be relevant for decks specializing in uniquely multiplayer strategies involving mechanics like Council's Judgment, Wishclaw Talisman, Tempt with Discovery, Parasitic Impetus and the monarch cards to promote aggression like Marchesa's Decree.

enpc on Trouble with Helix Pinnacle...

1 year ago

depends on how many players there are but Council's Judgment is one option. Just have to get one other player on board with you and then everyone will choose the same thing as you.

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