Kaalia of the Vast

Kaalia of the Vast

Legendary Creature — Human Cleric


Whenever Kaalia of the Vast attacks an opponent, you may put an Angel, Demon, or Dragon creature card from your hand onto the battlefield tapped and attacking that opponent.

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Printings View all

Set Rarity
Double Masters (2XM) Mythic Rare
Commander Anthology (CM1) Mythic Rare
Commander's Arsenal (CMA) Mythic Rare
MTG: Commander (CMD) Mythic Rare

Combos Browse all


Format Legality
Leviathan Legal
Highlander Legal
1v1 Commander Legal
Canadian Highlander Legal
Legacy Legal
Oathbreaker Legal
Magic Duels Legal
Commander / EDH Legal
Duel Commander Legal
Vintage Legal
Casual Legal
Tiny Leaders Legal
2019-10-04 Legal

Kaalia of the Vast occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Kaalia of the Vast Discussion

Hoobynobber7395 on kaalia of the vast

20 hours ago

I'd also upgrade your mana base if you are trying to be fast, take out the etb tapped lands for shock lands like Blood Crypt or Sacred Foundry and lands that enter untapped like Clifftop Retreat or Inspiring Vantage it would speed up your deck so much.

I would also swap out Victory's Herald and Tyrant's Familiar for Gisela, Blade of Goldnight and Aurelia, the Warleader. It's another way to double combat phases and double damage and receive half damage.

Swap out Overseer of the Damned for Master of Cruelties, and swap out Oros, the Avenger for Tariel, Reckoner of Souls. Master of Cruelties with Kaalia of the Vast is a wincon, and Tariel, Reckoner of Souls let's you steal players graveyards basically.

gavriel1136 on EDH Deck Pain and Gain

2 days ago

I myself have a Licia deck, so I have several things to suggest:

Right off the bat, Shalai, Voice of Plenty cannot be put into this deck, because of the Green mana symbols in her text, which is not in your Commander's color identity.

Second, you have a VERY high mana curve, not even counting your commander. Your land count is nice, and you should also consider more ramp in the deck. I recommend at least 10 pieces of ramp, though with a curve that skews so high over 4, you might want to consider closer to 15 or 20.

Next, if you plan on using cards to gain life, you need to consider the cost/benefit of it. Take Lightning Helix, for example. You spend 2 colored mana to gain you 3 life. That means, with just that card, you still need 2 colorless, 2 white, 2 red, and a black to play your commander. You only net 1 from that exchange. Consider Chaplain's Blessing, which only cost 1 white, and nets you 5 life. That's reducing the cost of your commander by 5. So with that card, all you need is 2 white, a red, and a black to cast Licia.

Considering how much you want to play Angels and Demons, would you consider Kaalia of the Vast? She is in the same colors and far more suited to cheating out big beaters.

RambIe on Trouble in Pandemonium

1 week ago

another option to think about

instead of worrying about protecting Kaalia of the Vast allow and even help focus her to be the target
build the deck around her dying, and then recurring to battlefield with haste

keep your opponents so busy dealing with bouncing kaalia that they fail to see the board state / combo your building to take the win.
this could work with or with out Pandemonium

MindAblaze on Trouble in Pandemonium

1 week ago

Hi Everybody!

I haven’t been playing as much magic recently, like most of you I imagine, so I only recently stumbled across Terror of the Peaks. Wow. Warstorm Surge on a stick.

Now considering I was already playing my Kaalia of the Vast deck as a dragon build around Warstorm Surge, Scourge of Valkas, Dragon Tempest et al. I decided to add him but the more I playtest this deck the more I see a glaring standout that hurts me more than my opponents.


On the surface, 4 mana Warstorm Surge but in a deck heavily dependent on a 2/2 creature, every creature throwing its weight around when it enters the battlefield means there aren’t a lot of 2/2s left standing.

What would you people do about this? Do I need more than Lightning Greaves and Swiftfoot Boots? I’ve also got a bunch of reanimating spells with no Entomb effects so that was kind of the original plan, but it’s much slower than protecting Kaalia and it’s tempting to use the reanimation spells on fatties like Bladewing the Risen.

Anyway. Thoughts? Ideas?

Rhadamanthus on Niv-Mizzet, Dracogenius and Utvara Hellkite ...

1 month ago

Niv-Mizzet's ability won't cause the Hellkite to create a token. Utvara Hellkite, and anything that triggers "when [something] attacks", triggers when you specifically declare a creature as an attacker during combat. Using an ability to deal damage or using an effect that puts a creature onto the battlefield attacking (like Kaalia of the Vast, etc.) doesn't count.

MagicalHacker on MagicalHacker - List of All Free Value Cards

1 month ago

NomadicJoe96, that aspect of Hunting Grounds isn't the real problem, it's more so that it gets you the creature from the hand as opposed to the library. Which means you have to keep drawing tons of cards for it to keep being free value. That would make Kaalia of the Vast go onto this list too, and so the question becomes if that deserves to be here, especially when Elvish Piper would be excluded for needing to have mana paid for each activation.

While Eternal Dominion doesn't specifically require extra mana, the fact that you can't cast spells anymore makes whether or not mana is required irrelevant because of just how huge a payment that really is. (Especially in commander where players are likely to play 3-4 things per turn and you're stuck just getting one.)

Regarding Flamerush Rider, I misread the card and didn't realize it exiled the creatures! Otherwise, Ilharg, the Raze-Boar would be on this list.

Tyrant-Thanatos on How is Elder Gargaroth Remotely ...

1 month ago

No haste, no protections, no etb. This creature has to hit the table and live a round before it gets a chance to do anything. It's just way too easy to answer. Power is relative to formats, and while I can't speak for standard, I don't see this being played much anywhere else.

I'd even argue that Akroma, Angel of Wrath is better than Gargaroth, with its haste and protection from relevant removal colors, and it doesn't really see play in any of its legal formats atm. Even Kaalia of the Vast EDH decks don't run her a lot, there's just better options.

awesomeatm on Kaalia's Wrath

2 months ago

Rri's Greasy Suggestions

My understanding of the deck is that it's essentially a Sneak Attack style deck - put creatures in and muck face. The main goal with these suggestions is to get Kaalia of the Vast out by turn 2 or 3 and put more relevant threats down! Apologies if this isn't the most organized, but hope it helps.


Akroma, Angel of Fury - literally a 6/6 with firebreathing 90% of the time
Emeria Shepherd - even you complain about this one.
Kaalia, Zenith Seeker - Yes flavour, but fricken goofy card
Kambal, Consul of Allocation - What does gaining life do for you? I would only run him if you ran necropotence or equivalent
Mana-Charged Dragon - Nobody is paying into that lmao
Rakdos the Defiler - I get that you have big balls, but he's pretty much single use - I enjoy the meme though.
Iroas, God of Victory - I understand that he lets Kaalia get through, but that wouldn't be a problem if you could just get her out earlier.
Angel of Deliverance - If you're getting delirium with this deck at it's present state I'm super impressed.
Sorin, Grim Nemesis - There is better ways to draw cards and you can't cheat him into play


Karoo Lands: They are decent, but you're missing out on precious early mana when you run them.
Nephalia Academy - This is the most Cam card I have ever seen, run Rogue's Passage if you want colourless utility.
Vivid Meadow: Again slow, run a City of Ass in this slot


Armillary Sphere - If you are hell bent on this effect, run a Thaumatic Compass  Flip
Darksteel Ingot - 2 mana artifacts are way better for a turn 3 Kaalia.
Sunforger - Personally this doesn't do it for me, super mana intensive for the effect, especially when you have black for tutoring/card draw.

Instant and Sorceries

Mortify - Hello Anguished Unmaking, Vindicate or Generous Gift would like a word.
Tragic Slip - Despark seems a lot better!!


Ghostly Prison - You have fatties to smack people in face, if they swing at you, swing at them harder - or block :^)
Aura of Silence - You aren't on the stax path my son and you can find more efficient instant speed removal!
Akroma's Vengeance - Austere Command
Diabolic Tutor - Demonic Tutor
Orim's Thunder & Return to Dust - I would suggest just running a less expensive removal, or more flexible removal eg. Disenchant or Chaos Warp


I would suggest cards that more aggressively use your life total, you're playing an agro strategy and want to be firing on all cylinders!!

Card Draw and Tutoring

Necropotence - Draw a shit ton of cards, and more selection of what you want to put down with Kaalia.
Painful Truths, Sign in Blood, Night's Whisper - Efficient card draw!
Faithless Looting, Tormenting Voice, Thrill of Possibility - Slot in these if you are planning on going a stronger recursion route.
Wishclaw Talisman - Fun tutor!
Enlightened Tutor - Finds you boots, sword, or whatever else you may need.
Demonic Tutor, Vampiric Tutor - Need I say more?
Gamble - Put all your money on red lmao
Mausoleum Secrets & Diabolic Intent – Conditional Tutors which seem decent in this deck.


Vilis, Broker of Blood - This card is insane, especially when you get to cheat him out.
Razaketh, the Foulblooded - Turns Kaalia into a huge toolbox, also really strong in the recursion route.
Archfiend of Despair - Doubles damage!!
Rakdos, Lord of Riots - Reduces the cost of your big creatures, letting you actually play them after you swing.
Sire Of Insanity - Discarding everyone's hand is pretty good for you, as this deck should be pretty good at top decking.
Scourge of the Throne & Hellkite Charger - More combat - wins with Sword of Feast and Famine!!
Resolute Archangel - A lot of the cards I'm suggesting are pretty hard your life total, resetting to 40 with a Necropotence out is pretty gross.

Kaalia Tings

Sneak Attack - Does pretty much the same thing as Kaalia.
Karmic Guide, Reya Dawnbringer, Primevals' Glorious Rebirth, Animate Dead, Living Death, Phyrexian Reclamation - Recursion is super strong, plus you run a shit ton of legendaries for rebirth. As an aside, Leonin Relic-Warder gives infinite ETB with Animate Dead - something to keep in mind.
Legion's Initiative - Pretty flexible protection, also making Kaalia a 3/3 is pretty relevant.
Aggravated Assault - Even more combat, wins you the game with Sword of Feast and Famine.
Kaya's Ghostform - Leave it and forget it protection for Kaalia.


Talisman of Hierarchy, Talisman of Indulgence, Talisman of Conviction, Fellwar Stone - even potentially Mind Stone - 2 mana rocks are super good as they enable the turn 3 Kaalia.
Wayfarer's Bauble - An all star, also Kaalia turn 3.
Lotus Petal - SPEEDY
Nyx Lotus or Nykthos, Shrine to Nyx - A lot of your creatures have super high devotion, take advantage of that.
Caves of Koilos, Battlefield Forge, Sulfurous Springs, Sacred Foundry, Godless Shrine, Blood Crypt, Luxury Suite, Exotic Orchard, City of Brass, Rugged Prairie, Fetid Heath, Silent Clearing, Sunbaked Canyon, Tainted Field - or even more basics: Untapped coloured lands!!

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