Heliod's Intervention

Heliod's Intervention

Instant

Choose one —

  • Destroy X target artifacts and/or enchantments.
  • Target player gains twice X life.
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Set Rarity
Theros Beyond Death (THB) Rare

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Legality

Format Legality
Unformat Legal
Limited Legal
Block Constructed Legal
Brawl Legal
Legacy Legal
Highlander Legal
1v1 Commander Legal
Modern Legal
Standard Legal
Duel Commander Legal
Pioneer Legal
Leviathan Legal
Oathbreaker Legal
Historic Legal
Casual Legal
Vintage Legal
Canadian Highlander Legal
Arena Legal
Pre-release Legal
Commander / EDH Legal
Tiny Leaders Legal

Latest Decks as Commander

Heliod's Intervention Discussion

valentin74 on Teysa Karlov's Citadel

1 week ago

Boseiju, Who Shelters All

I think, it works fantastic with Agadeem's Awakening  Flip, Rally the Ancestors and Heliod's Intervention.

In addition i think, you could play Expedition Map, Ancient Tomb and Cavern of Souls (but the lands are expensive). What do you think about that?

Monomanamaniac on Balan The Knight of Arms

2 weeks ago

I wouldn't recommend Fireshrieker Balan has double strike virtually every time you play her. I'd recommend Inquisitor's Flail Conqueror's Flail or Hammer of Nazahn instead. I like your build, it's got some decent synergy. I did notice you left out Path to Exile, and I'd probably suggest Mangara, the Diplomat, Land Tax, Teferi's Protection, Flawless Maneuver, Prowler's Helm, Bloodforged Battle-Axe (which is crazy with Balan because you can use her ability at instant speed to equip the copies), Heliod's Intervention, Inspiring Statuary, Godsend, Heartstone, just to name a few things to consider. I do like your take on this deck though, it's very interesting

Valengeta on Wasabi413

4 weeks ago

Here's some cards that you might like. Some are better for sideboard than mainboard, depending on your opponent's decks. Please note that the cards I'm pointing to you here are all 3 CMC or less, so you have a more solid mana curve

White:

Black:

Multi-Color:

I purposely sellected cards that interact with Life, so they can contribute to your main strategy one way or the other. Hope it helps!

Azeworai on White Supremacy

1 month ago

Alright, I'm here to rectify the meiny of follies within this decklist.

Unto what I would ablate:

Shalai, Voice of Plenty is an illegal inclusion due to the colour identity rules, for she has Green therewithin.

Akrasan Squire does close to naught in all scenarios. It adds one power to the board, yet offers nothing else. An eath exclusion.

Seeing as that you commander provides indestructible, Terminus is a wrath that shall hit your board as well. Try Catastrophe, as the Armageddon tells me that you don't mind foredoing all lands.

Riot Control is inutile. I shan't say more. The very same is of Faerie Guidemother, for it just does nothing.

Sorcery-speed removal is just awful, and therefrom I would remove Revoke Existence.

Scaretiller is awful ramp, even when playing mono-White.

Wherefore do you run White Knight? 'Tis a potent card, but doesn't do much for this strategy.

Now, Eternal Dragon is a favourite of mine, yet it just finds a basic plains. Other than that, 'tis a seven-mana 5/5. Don't run this.

Acolyte's Reward is egregious, thence I would rede for its removal.

Why is Anafenza here? She is meant to go infinite, yet there isn't much to combo with here. Just murder it.

Suspicious Bookcase is rather perfidious, avaunt it should be snuffed for something else.

Wellway! Quite the multitude there, whereupon I have some recommendations.

Boon Reflection was just reprinted and thence it has quite the low price, for it does the same as Rhox Faithmender. Another is Alhammarret's Archive.

This is a slow deck, so try Ghostly Prison.

If you wish for other efficient life gain, Soul Warden and Soul's Attendant do much at a cheap cost.

Heliod's Intervention is fantastic removal and a splendid mana-sync, withal Abolish is an underrated favourite of mine.

Lyra Dawnbringer anthems much of your deck whiles Baneslayer Angel is a scarily efficient flyer.

Unto ramp:

Given the high mana curve, you'll need a lot of this. Marble Diamond, Mind Stone, and Arcane Signet are each two-mana, which is when you want to ramp, and do their job well. Solemn Simulacrum is okay but not great, yet Thran Dynamo does a most meritorious effect for an eight-mana commander.

Lastly, though not ramp, Generous Gift is universal and efficient removal as an instant.

That shall be all from me. Fare thee well.

Epicurus on What Pink Floyd and Dale Earnhardt have in common

1 month ago

shwanerz88 Heliod's Intervention added, good call! Don't really need Smothering Tithe, however. I know it's 3-color, but I have a decent amount of ramp and fixing already, and it's a pretty low mana curve deck. The rest of your suggestions will be considered.

shwanerz88 Thank you.

shwanerz88 on What Pink Floyd and Dale Earnhardt have in common

1 month ago

Very good looking deck. I love Nethroi, Apex of Death and wish I could use it in my Arcades version of the deck. I always recommend Smothering Tithe and Heliod's Intervention in any decks that have white. Eerie Ultimatum can win games with flash enablers like Emergence Zone

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