|Commander / EDH||Legal|
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Creature — Human Berserker
When Mogis's Marauder enters the battlefield, up to X target creatures each gain intimidate and haste until end of turn, where X is your devotion to black. (Each B in the mana costs of permanents you control counts towards your devotion to black.)
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Mogis's Marauder Discussion
1 month ago
Lilbrudder First of all thanks for all the help! I only have 3 more questions:
1- Do you think that flash hulk is a good fit for the deck? I have 3 options: 1) The combo using Deathrite Shaman, Hermit Druid, and Mogis's Marauder to got to my original hermit druid combo (currently in the deck), 2) a combo using Phyrexian Delver, Viscera Seer, Mikaeus, the Unhallowed, and Walking Ballista, 3) to cut the flash hulk line entirely and add more cards that help me assemble my food chain combo or hermit druid combo.
2- Do you think that the addition of Necropotence is a bad fit for the deck due to the risk you run in drawing cards that you want to be in your graveyard and not being able to put them in your graveyard.
3- Do you think that ad nauseum is a good fit for the deck because of the relatively high cmc of the deck.Again, thank you for all of your help on this deck.
1 month ago
Any reason you are not running the Devoted Druid Channeler InitiatePackage for your nooze combo.And possibly including an additional hulk line of Hermit Druid, Deathrite Shaman, and Mogis's Marauder To cheat HD into play with haste and win off of dread returning nooze
1 month ago
Yeah, he can make for some very explosive plays. The lists I mostly play are Abzan and I run Satyr Wayfinders to fill my graveyard. Feels bad when you mill a Rally the Ancestors. Eternal Witness is good for getting them back. However, so is Jace, Vryn's Prodigy Flip. I have won games off of Rally the Ancestors for Jace and a Mogis's Marauder (in addition to all my other creatures), give Jace haste, block with him, tap him for the transform and sacrifice everything else only to Rally next turn for lethal. The loot effect on Jace also works super well with the scry on Viscera Seer! Overall, I feel like Marauder is a criminally underplayed card in these lists. Normally only good as a 1 or 2 of, but still very good.
1 month ago
TheDuggernaught, thank you for the suggestion! I never thought of Mogis's Marauder. I went for a more generic, standard WB Aristocrats that can be upgraded into the non-budget version if so desired. I bet Mogis's Marauder makes for an explosive turn.
1 month ago
One card I have had a lot of success with in similar lists is Mogis's Marauder. It allows you to use Rally the Ancestors a bit more offensively as you can give a Bloodthrone Vampire haste on your turn off of a rally.
1 month ago
I have a similar list that has done well for me. There are a few differences. I will list off the primary ones. By no means are they the best options for the deck, but they fit my play style a bit more at least; and I have found them to be worthy inclusions.
My list runs more copies of cards that prevent the -1/-1 counters from being placed on my persist creatures. Vizier of Remedies is probably the best card for this, but Anafenza, Kin-Tree Spirit, and Melira, Sylvok Outcast are also solid options. I think I run 5 of these effects mainboard.
My list runs more 3 drops. I completely understand the want to keep your creatures at 2cmc as it allows for Rally the Ancestors on 2 to be more explosive. I have found that I rarely have enough damage to combo off on turn 4. As such, I included more 3 drops to buy me some extra time. Kitchen Finks is prime for this as he blocks twice, gains life, synergizes exceptionally well with Melira-esque effects, and has enough power to trade with a fair number of creatures. I run 1 Liliana, Heretical Healer Flip as an excellent way to recur pieces; and I run 2 Grim Haruspex. They, combined with Viscera Seer's scry allows me to dig into more combo pieces (ideally another Rally the Ancestors). Another card that I have found a lot of success with is Mogis's Marauder. It allows for combat damage to be a viable strategy off of a Rally the Ancestors on your own turn. In my case, I utilize Bloodthrone Vampire as both a sac engine, and a win con. Target the bloodthrone vampire with the haste and intimidate, and you can easily swing for a lot of damage out of nowhere. If you do not want to use Bloodthrone Vampire, it also works with Voice of Resurgence. Sacrifice voice in response to the marauder trigger, get a beefy token, target the token, and then swing with it before you then sacrifice your board. I also run a 1 of Westvale Abbey Flip for similar reasons.
I will say that I like your inclusion of the Tidehollow Scullers. I really wanted to include them in my list, but just couldn't find the space.
5 months ago
enpc, first of all thank you for your time and input!
There are four changes I would like to make to the deck, but I do not yet actually own the said cards.
Deathrite Shaman was in the deck for a while, but with the lack of fetch lands in my meta I ended up replacing him with Elves of Deep Shadow. If the situation changes I will definitely be slotting the shaman back in.
Sol Ring and Mana Vault were both in the original list. However, with the current build all of the fast combos are much more dependent on colored mana and they were subsequently cut for fast sources of colored mana. Mana Crypt still remains because it is simply too good. I've kicked around the idea of putting Sol Ring back in but I don't know what I would cut at this point as I do not want to reduce the sourced of colored mana.
I've considered a backup win condition, but I really like the 'put all my eggs in Lab-Man's basket' glass-cannon approach. I'm able to keep the list very tight and focused on making my Plan A happen as quickly as possible. The way the deck is built the only way to really take Laboratory Maniac from me is with face-down exile. And honestly, if someone pulls that off then in my opinion they deserve a win.
I like Birthing Pod, I'm just not sure it is right for this deck. This build tries to combo off and win so quickly that I think Birthing Pod ends up being a little too slow. With that being said, I do like the lines you mentioned and may end up testing it out in the upcoming weeks.
Mogis's Marauder seems interesting. I have been looking for another way to give Hermit Druid haste and I really like the fact that it is a creature as well. This is another suggestion I will probably end up trying out.
Thank you again for the ideas!
5 months ago
Overall I really like the list. There are a few particular card choice questions I have as well as some overarching ones.
I'm guessing budget isn't an issue here, so how come no Noble Hierarch? It seems better than Llanowar Elves / Avacyn's Pilgrim. The same thing goes for Deathrite Shaman, given that you have 10 fetches and your opponents will most likely be fetched out too.
While I get that you have Pull from Eternity as a backup in case your Laboratory Maniac gets extiled, would it still be worth running backup in win condition? Since you're already sporting the Bomberman Package, have you considered Walking Ballista? I know it's a bit boring, but it works well and given that you have a few infinite mana outlets, it seems good.
As for a few cards I have been really happy with:
Birthing Pod is a solid choice IMO. It lets you either pod a 1 drop dork into Grand Abolisher prior to setting up your combo or dig up Vizier of Remedies to complete your infinite mana outlet. It also works over 2 turns to let you pod a 2 drop creaure (e.g. Thrasios) into Trinket Mage (fetching LED) into Auriok Salvagers. I personally run Kiora's Follower as well which lets me do this over 1 turn.
Mogis's Marauder is pretty good as well. It lets you form a separate hulk line, getting Marauder, Hermit Druid and if you're running it, Deathrite Shaman. This lets you immediately combo off as well, giving haste to HD and DRS who eats a land to pay for the HD activation.