Black Vise

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masterpiece Series: Kaladesh Inventions (MPS) Mythic Rare
From the Vault: Relics (V10) Mythic Rare
Masters Edition III (ME3) Rare
Fourth Edition (4ED) Uncommon
4th Edition Foreign Black Border (4EDFBB) Uncommon
Revised Edition (3ED) Uncommon
Revised Foreign Black Border (3EDFBB) Uncommon
Unlimited Edition (2ED) Uncommon
Collector's Edition (CED) Uncommon
International Collector's Edition (CEI) Uncommon
Limited Edition Beta (LEB) Uncommon
Limited Edition Alpha (LEA) Uncommon

Combos Browse all

Black Vise

Artifact

As Black Vise enters the battlefield, choose an opponent.

At the beginning of the chosen player's upkeep, Black Vise deals X damage to that player, where X is the number of cards in his or her hand minus 4.

Price & Acquistion Set Price Alerts

V10

4ED

3ED

Ebay

Black Vise Discussion

Icbrgr on Turbo Fog (Legacy)

1 month ago

I do have one more thing to point out about Ethereal Haze and that is that it doesnt specifically prevent combat damage but rather ALL damage a creature could do including ping effect from Grim Lavamancer; giving a little bit more reach with the fog spells...Im not really familiar with the Meta of Legacy... but if Storm is there Rule of Law can bolster Leyline of Sanctity as well as just negate the opponents additional draw to stop them from dumping there hands making Black Vise more effective if you go that route... Good luck I hope you find a way to make Turbofog work out for ya in Legacy... Im working with it in Modern myself with fringe success.

dalkuldar on Turbo Fog (Legacy)

1 month ago

Not a stupid question at all since that's what needs to be tuned. For the moment I only have the option to deck my opponent by means of extra card drawing and this isn't an issue as we are drawing a lot. But the problem is I'm also helping my opponent, so the general idea is to Fog everything they bring/prevent them from casting anything until they run out of cards.

I netted this deck for the biggest part and my first test proved the strategy not being strong enough in Legacy, it was often close but just a little short. So now I'm going to try it with adding Isochron Scepter and hope it'll add to the deck in combination with Silence effects, Fog effects, Angel's Grace... Then for the WinCon I'm not sure if I should add an extra to Main or not. Every card I cut makes it more vulnerable, on the other hand a card like Black Vise wouldn't be a bad addition.

My game plan is to play it, make little changes, play it again... It'll never be a tier-deck, but I do like the challenge to try and make this work in Legacy.

sylvannos on Stasis ideas

2 months ago

Back to Basics. Will absolutely destroy some decks and is a mainboard option. Since you're mostly basic Islands, you're unaffected and can build a soft lock before committing to Stasis.

I also agree that you probably want Black Vise over Ebony Owl Netsuke.

There's also no reason to not be playing Force of Will in your mono-blue control deck. This will help immensely if your opponent tries to do something tricky, like resolve a Stoneforge Mystic that's going to grab Batterskull or casting Liliana of the Veil.

Jace, the Mind Sculptor can also be a secondary win condition, in addition to making sure you have plenty of cards and bouncing any creatures that manage to sneak in via Aether Vial.

Probably the derpiest card for Stasis is As Foretold. Like, I don't think your opponent can actually win if you resolve both. You will be able to cast Counterspells with impunity, while never having to tap an Island except to pay for Stasis.

Lastly, Meditate, Chrome Mox, and Lotus Petal are all good options. Meditate fills a similar role to Chronatog, but helps you find more answers and threats. Chrome Mox and Lotus Petal allow you to go "SURPRISE, NERDS! Turn 1 Stasis on the draw!" or even turning out an early As Foretold.

Rabid_Wombat on Stasis ideas

2 months ago

Extra wincons - 4x Howling Mine & 4x Black Vise to deck your opponent or kill through Vise damage. Add a Feldon's Cane so you don't deck yourself ;)

Alternative locks can be achieved with Winter Orbs and/or Orb of Dreams.

If you want another lock sorry but you will have to splash White for Kismet.

Adding White is actually really great because of the creature removal that Swords to Plowshares and Wrath of God brings to the deck..resulting in a lot more wins ;)

Misdirection is a must to protect Stasis from anti-enchantment hate such as Abrupt Decay etc...

Sideboard ideas against small creatures - Propaganda, Cyclonic Rift.

Rabid_Wombat on Old mono blue control refresh

3 months ago

If you want a mono-Blue Control Legacy deck that actually wins games go out and spend fifty bucks on: 4x Stasis, 4x Howling Mine, 4x Frozen AEther, 4x Black Vise, 3x Chronatog, 3x Propaganda.

Rabid_Wombat on Stormbind Control 1996

3 months ago

Black Vise is a wincon so it really needs to be included as a playset ;)

carpecanum on Grenzo, Hellbent Warden

3 months ago

Temple of Malice, Zhalfirin Void and Fill with Fright for a little more Scry to control whats on the bottom of your library.

Urgoros, the Empty One, Banshee of the Dread Choir and Hypnotic Specter.

If your meta has too much card draw try Black Vise. Its hilarious if you get if on turn one.

3drinks on Kari Zev Sligh

3 months ago

Waitaminute. Is there a reason why neither of us are playing Black Vise?! That's legal...best aggro one drop of all time...

Load more