As Black Vise enters the battlefield, choose an opponent.
At the beginning of the chosen player's upkeep, Black Vise deals X damage to that player, where X is the number of cards in his or her hand minus 4.
|Have (2)||Bluboltar , gildan_bladeborn|
Printings View all
|Masterpiece Series: Kaladesh Inventions (MPS)||Mythic Rare|
|From the Vault: Relics (V10)||Mythic Rare|
|Masters Edition III (ME3)||Rare|
|Fourth Edition (4ED)||Uncommon|
|4th Edition Foreign Black Border (4EDFBB)||Uncommon|
|Revised Edition (3ED)||Uncommon|
|Revised Foreign Black Border (3EDFBB)||Uncommon|
|Unlimited Edition (2ED)||Uncommon|
|Collector's Edition (CED)||Uncommon|
|International Collector's Edition (CEI)||Uncommon|
|Limited Edition Beta (LEB)||Uncommon|
|Limited Edition Alpha (LEA)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Black Vise Discussion
1 month ago
I'm not a huge fan of Howling Mine in general, since it helps your opponent draw more lands to recover from Armageddon. You definitely don't need 4 Library in addition to 3 Mines. I'd cut some or all of the Mines in favor of something like Icy Manipulator, which can double as mana denial and creature control. I think the original Erhnam-geddon decks also included a handful of efficient creatures for early chip damage or defense (Savannah Lions, White Knight, Order of Leitbur, that sort of thing), if you don't like the Icy Manipulator idea.
Also, I just noticed that Black Vise isn't in here. It should be an auto-include in the maindeck unless you tend to run into a lot of aggro decks that empty their hands quickly.
1 month ago
Epicurus I used to have Black Vise in the deck, it's a very good card, but in a multiplayer setting it can really anger one player in particular if you use the card to early in the match, for example Turn 1.
Thanks for the comment :)
1 month ago
Question: Do you choose not to include Black Vise because it only targets one opponent?
Also, I've often thought that Geth's Grimoire would be a good include for a wheels deck, but it would furthermore benefit you if you don't get something to keep opponents from discarding down to 7.
2 months ago
Fevered Visions does the work of both Howling Mine and Ebony Owl Netsuke efficiently, so that could be copies 5-8 of Ebony Owl. You could pair it with tap cards in blue like Exhaustion and burn effects in red like Fateful Showdown, Gaze of Adamaro, and Runeflare Trap.
There's also good ol' Black Vise.
2 months ago
Odd. The Rack was first in Revised, while the Vise was in Alpha. Huh.
4 months ago
My thoughts on removing cards is pile them in their uses, card advantage, ramp, utility and cut too much redundancy. I'd suggest cards to cut being Black Vise, Paralyze and the Wellsprings because they aren't too great. You do need some other ramp and card advantage as well. Sign in Blood and Cultivate are all-stars in this format. Harmonize too. If your play group has heavy lands that need to be removed keep in the Sinkhole but if not it is a dead card in hand. Also targeted removal of problem artifacts or enchantments may help the deck. Windgrace's Judgment in your colors is great. I'd suggest cutting some of the one drop 1/1s because you have a bunch. A lot of deck building comes from your meta (who you play) so design decks to hose your "friends".
10 months ago
For 3x Curiosity , because I usually lose if I burn away my hand (which is easy to do lol), and I don’t have any creatures in play. Curiosity should help with burning through cards.
The other card I want to try is 3x Raze , but I’m mixed on this idea. I usually only play 4-5 land par game. I’m scared this might not be a good idea.
Would 3x Raze even be enough to make land destruction effective in this deck?
Keeping Unsummon on the back burner.
More testing needed. Always with the more testing lol.