Black Vise

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masterpiece Series: Kaladesh Inventions (MPS) Mythic Rare
From the Vault: Relics (V10) Mythic Rare
Masters Edition III (ME3) Rare
Fourth Edition (4ED) Uncommon
Revised Edition (3ED) Uncommon
Unlimited Edition (2ED) Uncommon
Collector's Edition (CED) Uncommon
International Collector's Edition (CEI) Uncommon
Limited Edition Beta (LEB) Uncommon
Limited Edition Alpha (LEA) Uncommon

Combos Browse all

Black Vise

Artifact

As Black Vise enters the battlefield, choose an opponent.

At the beginning of the chosen player's upkeep, Black Vise deals X damage to that player, where X is the number of cards in his or her hand minus 4.

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V10

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3ED

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Black Vise Discussion

LeaPlath on Contamination of the Meta

1 week ago

Like, at the end of the day this deck isn't doing anything powerful.

This looks like a cross between a black prison/stax deck, the gate and suicide black without any of the upsides of any of them? Shizo, Death's Storehouse isn't doing anything besides being a land you can have wasted. You aren't going big enough for Drain Life to be more than just a low quality fireball. And most of your threats line up poorly to the stuff you see now.

My suggestion would be to lean into one of those style more. For stax, I would be dropping stuff like Bob, demon, phyrexian, turning off all your opponents removal, relying on bitterblossom/contamination combined with a card like Black Vise so they can't play spells and are being burnt for 3 or so a turn.

For the gate, you basically go harder on the disruption, jitte, bob and play aggro control without ritual.

For suicide black, you want similar stuff to the gate but with ritual and psudo burn/rapid draw stuff.

Pal00ka on Multani EDH - The Raging Tree of a Thousand Cards

3 weeks ago

In my Multani list I liked Fecundity for the inevitable board wipe(s); Black Vise and Viseling to punish opponents' large hand sizes; and Blanchwood Armor for when the draw plan was disrupted.

Jolrael, Empress of Beasts is a great alternate go wide win-con for green since it is great at putting lands on the field, like the Traverse recommended and added above. Adding Concordant Crossroads to do it all in 1 turn is a wicked surprise.

Fun list!

Hobbez9186 on Locus God Swarm

1 month ago

I just thought of another great card with TLG, Fevered Visions. Great card draw engine and source of added damage. You could even drop in Howling Mine and Kami of the Crescent Moon to maximize your draw per turn and punish your opponent for having too many cards with Black Vise or the mighty Ebony Owl Netsuke. That alone sort of makes me want to build around because it's hilariously absurd.

Anyway, good luck with the deck! Seems fun :)

Mandalorian on Delusional Agony

1 month ago

No problem AwesomeDoofus! Glad my suggestions could be of some help!

It's true that more efficient CMCs will often lead to higher prices i.e. Liliana's Caress vs Raider's Wake. Though, if your LGS (local game store) is selling Liliana's Caress for 8$, that is truly egregious. You can find them here for 2-3$ a card here TCG Player and I suggest buying other cards on that website since they have very competitive pricing.

My opinion of Consume the Meek is not very high considering that you can wipe the whole board for the same mana cost in cards like Crux of Fate. Pestilence Demon is also pretty meh to me because it is terribly expensive unless you are running some kind of reanimation deck with cards like Entomb and Animate Dead OR ramp spells like Dark Ritual, Nykthos, Shrine to Nyx, and Cabal Ritual. If Tempt with Immortality is already a very medium card in your deck, then I would shy away from adding other medium cards to the deck like Crypt Incursion just to make the other medium cards better. It's simply better to not have the initial medium card in the deck to begin with. The other cards I'm not so big on as well, especially when you consider that you wanted to add more discard to the deck. These other cards would make that hard to do.

Unfortunately the best discard effects are pretty expensive because they see play across multiple formats. These include-

Liliana of the Veil

Thoughtseize

Inquisition of Kozilek

Collective Brutality

-to name a few

The other problem with discard spells is that they lose their potency late into the game because people will simply be drawing and playing their only card and have nothing to discard. This is why cards like The Rack and Black Vise are so good. These cards create tension within your opponent and gives value to your discard spells late into the game. Your opponent will not want to play anything so that they can keep cards in hand to not take damage from the artifacts, this means your discard spells will actually be worthwhile late into the game creating a lose-lose situation for the opponent because they will take damage from the artifacts if they play what they draw, but if they don't play what they draw you may just make them discard it anyway and how can they win if they are not playing the cards they draw? A deck that looks to enable this strategy on a budget for 1vs1 (so no Liliana of the Veil or Thoughtseize) might look like this-

4x Raven's Crime

4x Inquisition of Kozilek

4x Smallpox

2x Pox

4x Hymn to Tourach

4x Dark Ritual (this card enables you to do very powerful things early in the game such as play Hymn, and Inquisition on turn 1)

2x Dismember

4x Innocent Blood

1x Waste Not

4x The Rack

4x Black Vise

19x Swamp

4x Mishra's Factory

Two things to notice here, 1 there are no creatures. This means cards like Innocent Blood, Pox, and Smallpox do not affect us in that way, only our opponent. Our main win condition here are the Rack and Vise, so no need for creatures. The Mishra's Factorys are just a plan B. This also makes a lot of our opponents cards, like removal spells, very bad against us limiting the amount of impactful cards they can play against us. The second, is you'll notice there are a lot of 4ofs. Rather than having 1 of this and 2 of that, having multiple copies of 1 card increases the percentage that we actually draw it or have it in our opening hand. What this means is that our deck is much more efficient because the chances and percentages of us drawing the cards we need are as high as they can be. This is an important aspect of deck building to keep in mind.

Now, that last deck was a true discard deck. If you want to play creatures though and want to be swinging for damage in Mono then I would suggest a Devotion deck which exploits the power of cards like Gray Merchant of Asphodel by trying to get as many symbols on the battlefield as possible. A Devotion deck with budget in mind (so no Phyrexian Obliterator) for 1vs1 might look like this-

4x Guul Draz Assassin

4x Doom Blade

4x Brain Maggot

4x Gifted Aetherborn

3x Gatekeeper of Malakir

4x Phyrexian Arena

4x Geralf's Messenger

4x Desecration Demon

4x Gray Merchant of Asphodel

2x Abhorrent Overlord

23x Swamp

Now these two decks I put here are just simple examples of different directions to go, obviously if you do a mix of both of them, then you will inevitably dilute the strategy of one another but that's certainly okay if that's what you want to do. It's kind of where I would put the deck as it stands now. You have some discard, you have some creatures, some of it synergizes with the rest, but as a whole it is not as focused as the decks above. All of this is to answer your last paragraph when you ask, "What is worth keeping?" Well, that's a tough question because we first have to ask, "What is it we are trying to do?" Once you answer this, you can then eliminate the cards that don't help in those areas and add more copies of the ones that do. Now, I don't want to push you one way or the other, I simply want to provide the options so that you know what possibilities are out there.

I hope this was not terribly overwhelming, and you are right, this is what I enjoy doing on this site so its no trouble to me! So if you have more questions please feel free to ask!

Mandalorian on Delusional Agony

1 month ago

No worries AwesomeDoofus!

Usually when I see decks that are struggling to get their decks down to 60 cards I always look to the top of the curve. You have three 7CMC spells and two 8CMC spells. While these spells tend to be very powerful in most cases, they are also very difficult to cast outside of have Magus of the Coffers or Crypt Ghast out (which is slim since they are only 2 cards out of a whole deck). If you trim the fat off the top end of the deck you can then reliably go down some number of lands as well. Since you still have numerous five and six drops I would probably stick around 25 lands. -5 lands and -5 spells at the top of the curve means you only have to cut 3 more cards to get to 60! If I simply had to choose the 3 cards to come out I think it would be Tempt with Immortality to keep your opponents off the big creatures you made them discard, Blood Tribute because its a bit expensive for the effect, and Brain in a Jar because I'm not sure you have enough instants/sorceries for it to be efficient. I think you will find that after cutting some top end stuff and lowing the land count, your deck will feel a lot more smooth, less clunky, and efficient.

It looks like not only are you interested in making your opponent discard cards, but you have some synergies here for self discard. These cards also synergize well with that-

Faith of the Devoted

Horror of the Broken Lands

Zombie Infestation

Urborg Syphon-Mage

Asylum Visitor

Call the Bloodline

Pack Rat

Now inevitably your opponents will be very low on cards. To get more reward for them discarding and to punish them for having few cards in hand you can play these-

Waste Not

The Rack ex. opponent has 2 cards in hand, 3-2= take 1 damage. No card in hand, 3-0= take 3 damage

Black Vise

Shrieking Affliction

Liliana's Caress

Megrim

..........

ChaosJester on Ninja/Faerie Bouncers (Budget-ish)

1 month ago

+1 from me dude. I think you defenitely need some ETB-effects like Pandemonium or Confusion in the Ranks. You could use Equilibrium. Why? Because it is very hard for your opponent, that everytime you cast a creature, return a creature of an opponent back to its hand. To have a great damage effect, you could combine Equilibrium with Black Vise. But of course, that is your decision. Ninjitsu is an ability that needs to be abused you know? Equilibrium could be the Engine behind your ninjitsu based deck.

Mandalorian on Royal agent of the Waste

2 months ago

As I'm sure you know, or incase you don't, Cabal Interrogator and Mourning are not Modern legal. To make the deck legal as is you'd have to change it to Legacy or simply Casual. I will make Modern suggestions assuming it's the format you want to advertise it in.

Liliana's Caress is a great card but it wont do much once your opponent is empty handed. The Rack on the other hand is perfect for punishing your opponents for not having cards in hand, much like Shrieking Affliction does.

Raven's Crime

Wrench Mind

Inquisition of Kozilek

Smallpox

Blackmail

Funeral Charm

Non Budget Suggestion

Thoughtseize

Liliana of the Veil

Non Modern Discard Suggestions

Hymn to Tourach

Black Vise

Dark Ritual

Snap157 on 50 Shades of Mana-Screwed

3 months ago

PickleNutz I'm afraid not. All of the core cards are not modern legal (Strip Mine, Sinkhole, Black Vise, Blight). If I'm not mistaken I think you can make this lagacy legal by subbing 3x Strip Mines with 3 Wastelands. This is basically anti-8 rack, as it is a forcefeed varient. Youre best off going with 8-rack pox for modern my friend. Sorry, hope this helps!

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