Collective Unconscious

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander Anthology (CMT) Rare
Commander 2014 (C14) Rare
Eighth Edition (8ED) Rare
Mercadian Masques (MMQ) Rare

Combos Browse all

Collective Unconscious

Sorcery

Draw a card for each creature you control.

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CMT

C14

8ED

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Recent Decks

Collective Unconscious Discussion

ThaElectroGypsy on Sliver EDH Control Deck

1 week ago

Hello, figured I'd come have a look after you commented on my list :D

Lots of interesting options for people looking to get into building Slivers, and for all the flavors of them. My personal meta has tournaments at close to a cEDH level so unfortunately the gloves have to come off, and a lot more resources are spent protecting my boardstate and disrupting opponents.

Outpacing opponents on mana production is huge. Running the creature tutors Eladamri's Call and Worldly Tutor to specifically go get Manaweft/Gemhide is super important in my experience. If one of those are already in play, you use them to go either get silver bullets (or Haste) while you wait to get your commander online, or as a way to expedite the end of the game by getting Seedborn Muse with your commander on the field. Not a sliver, but it builds your own Prophet of Kruphix (with Quick Sliver), which was good enough to be banned.

Also, unbudget your landbase if you can/are willing to. Lots of people say it can be done without a big hit in smoothness, but a decently optimized base of even just fetches/shocks makes a world of difference.

Survival of the Fittest feeds into Patriarch's Bidding like some kind of horrible nightmare for your opponents. Building your battlefield in your graveyard for 1 green mana a creature feels good. Bonus points for sticking a Dormant Sliver in to draw a bunch of cards, and either Darkheart or Basal to be able to swing afterwards :D

Hand refills like Wheel of Fortune make the deck shine as well. You can empty your hand remarkably fast, and without your commander to grind advantage out of your deck, a nice refill to 7 gives you more options than it takes away. Budget options like Shamanic Revelation and Collective Unconscious also aren't bad.

Recommend readding Crystalline Sliver. Slivers are the casual player's lightning rod. If you've got more than 2 slivers, odds are the is watching your every move and any spare removal often goes your way. Arcane Lighthouse is your way around "gifting" your opponents' creatures the best type in Magic, shortly before stealing them away with Overlord.

Lastly, Winged Sliver instead of the maybeboarded Galerider Sliver? Or is that something to acquire?

+1, Welcome to the Hivemind :D

Institution4lized on Heaven & Earth- Shalai, Voice of Plenty

1 week ago

Since you mentioned needing draw, I can recommend all of these dumb things Green does:

-Shamanic Revelation, since you seem to have a lot of creatures. Collective Unconscious is a worse version of this.

-Evolutionary Leap, while technically not draw, makes it so your creatures can't be exiled and it basically draws you into something good (good insurance for wipes that Shalai doesn't protect against or for Shalai herself). Fecundity is in the same vein as this, but it's a symmetrical effect, so watch out.

-Garruk, Primal Hunter's draw cards ability really likes that you have big angels.

-Garruk's Packleader and its enchantment counterpart Elemental Bond also like that you have big angels.

I also second Greater Good for the same reason as Evolutionary Leap, and second Abundance. Abundance in particular is really dumb in my Tishana deck.

Last thing I'd suggest is Temur Sabertooth, but that's because I suggest him in basically any deck running green. Lets you reuse ETBs with cards like Eternal Witness and Luminate Primordial if you wind up running him. Also protects Shalai and basically says "**** the command tax."

ClockworkSwordfish on Baby Theft

2 weeks ago

Seems to me that Marwyn would be all about that elf-token life! Things like Hunting Triad and Sylvan Offering might be worthwhile to make her huge - the latter especially since she can provide a huge amount of mana for it.

If you're after more card draw, Collective Unconscious may just be a worse Shamanic Revelation but it's still very much worth it if you're doubling down on elf production. You might also appreciate more reliable and long-term card drawing, such as Staff of Nin, The Immortal Sun and/or Mind's Eye - things that your commander can hurry out but will still be worthwhile even if you're having trouble building up your board. Best of all, if you're able to afford it, Staff of Domination would be like a dream. As soon as Marwyn has five or more power, you get infinite life and can draw all the cards you want.

HiddenPlanetX on Help me cut 5 cards ...

3 weeks ago

I would cut Second Harvest its a win more card,Goblin War Drums for Gruul War Chant Wrap in Vigor most board wipes don't allow for regen, Collective Unconscious I would run one of the creatures that draws you card, Dragon Fodder Mogg War Marshal does it better, Ezuri's Predation it costs so much mana, I would suggest cards like Goblin Rabblemaster Beetleback Chief if you want something that produces something cheaper, Asceticism can help you protect your guys, if you want extra attack steps Hellkite Charger, Aggravated Assault

bluetigerreed on Radha's Random Regiment

3 weeks ago

I would recommend throwing in X Costed spells such as...
Tempt with Vengeance
Genesis Wave
Sylvan Offering
Squall Line

Also Consider...
Saproling Symbiosis
Shamanic Revelation
Thunderfoot Baloth
Hanweir Garrison
Wort, the Raidmother
Collective Unconscious

I would probably take out a couple of lands too. Grand Warlord Radha should be your main source of mana mid to late game (really depends on how many board wipes opponents play).

trobaldo on Druid Tribal (+1/+1, Energy Focused) (incomplete)

3 weeks ago

i am a little confused, what is the win condition, and is energy somehow incorporated into winning?Is there any mana sink in order to use all the mana you should be making? can you add some more info please so that I can figure some of this out, I also wish to build a druid deck around this commander, and since you are the first to do so I am just trying to figure out your decisions.

My current suggestions are:Elvish Mystic Fyndhorn Elves as great mana ramp plus synergy with commander. Gilt-Leaf Archdruid as a possible win conmaybe also add in green card draw like Collective Unconscious just to help out greens natural weakness

there are other possible suggestions, but I would need to know what your going for first. +1 for doing druids tho, they are awesome creature types and I'm happy to see a new possible commander for them

also i think a forest is better than Path of Ancestry it would slow u down a turn as well as just provide a single scry when there are other options.

Randomsome1 on Elf Discard Tokens

4 weeks ago

Swap:

Stoneforge Masterwork for Coat of Arms. Mass pump is better than single pump

Honden of Night's Reach for Doubling Season If you get the money for it

Civic Wayfinder for Cultivate/Kodama's Reach You get more lands for the same price

Heart Warden for Yavimaya Elder Either is fine. Elder costs 1 more for 1 more card, but isn't an elf.

Murderous Cut/Eyeblight's Ending for Doom Blade/Murder/Hero's Downfall. The deck doesn't seems too focused on setting up a big graveyard.

Naturalize for Krosan Grip/Reclamation Sage Costs 1 more, but are both do more for the deck

Wren's Run Packmaster for Bow of Nylea Packmaster takes a lot of set up, but the bow fits the aggro of your deck better

Cut:

Hunting Triad feels like a flavor card, but 3 tokens/ 3 counters seems kind of lack luster

Elvish Piper Your curve is peeking around 2-3 with very little high cmc creatures. Great card, but you wont benefit much from it. It's more for big green beatdown, not so much swarm

Selvala, Heart of the Wilds Another good card that works better in a big creature deck. You're making a bunch of little 1/1s. I can't see you really benefiting from her draw effect or her tap ability that much.

Elvish Visionary Cantrips are fine (play a card, draw a card), but if you are having a hard time cutting cards, you could do without.

Elvish Vanguard Needs a lot of set up and is very fragile with no protection or battle tricks

Elfhame Druid I didn't see a lot of kicker cards, and it looks like you have plenty of ramp already

Protean Hulk Sounds crazy, but if you don't have a combo you can search out with his LTB, I'm not sure how much uselful it will be.

Add

Board wipes. Black has crazy good board wipes like Toxic Deluge and Damnation

Mass Discard. A lot of your discards are single target, you might want to add some more Multi target (if there are any more).

Win conditions. The most generic win con for token decks is a surprise mass buff like Craterhoof Behemoth, add some more. Tribal Forcemage fits your flavor, Overrun and (I'm gonna regret this) Triumph of the Hordes can be just as deadly as Craterhoof. Beastmaster Ascension takes a bit of set up, but in a token deck its pretty easy to activate.

Draw, always more draw. Shamanic Revelation, Regal Force, Fecundity, Slate of Ancestry, Collective Unconscious. You can pick an choose which ones fit

There you go. Your 150 card edh deck is complete! xD

Suns_Champion on Doran's Friends with Benefits

1 month ago

Slate of Ancestry is just okay, probably better suited for a token deck. Maybe try one of the one shot sorceies below.

Soul of the Harvest is good!

Tireless Tracker I'm not sure on.

I think there might be better options though... consider Shamanic Revelation, Collective Unconscious Regal Force, Grim Haruspex, Harvester of Souls, and I think with your mana base, you can't go wrong with Necropotence.

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