Slate of Ancestry
, , Discard your hand: Draw a card for each creature you control.
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Slate of Ancestry Discussion
4 weeks ago
I like playing green elves as well. I would suggest Imperious Perfect because it's a lord that makes more elves which seems exactly what you want to do. Thousand-Year Elixir Is really nice in decks that use a lot of mana dorks. Skyshroud Poacher is amazing in elf decks. Bane of Progress Is pretty good removal which could come in handy if your opponents play a lot of control. Sylvan Offering is absolutely nuts if you have Priest of Titania, Elvish Guidance, or Wirewood Channeler on the field. Slate of Ancestry would be amazing draw in your deck because you go so wide with creatures. Zendikar Resurgent Would also be decent draw because of your low CMC creatures with the addition of giving you some extra mana. Shamanic Revelation Is also great draw with all of your creatures and if you boost them, you can gain quite a bit of life as well.
Here is my more combo-centric Freyalise Elf deck if you want any more ideas: http://tappedout.net/mtg-decks/freyalise-mana-combo/
+1, I like seeing green decks :)
1 month ago
1 month ago
I got a few quick suggestions...
Collective Blessing has become one of my favorite overrun effects.
Thunderfoot Baloth is another one.
Slate of Ancestry because who doesn't like drawing a dozen cards a turn?
Mycoloth makes saprolings each turn without spending mana also.
Elspeth, Sun's Champion is perfect for this deck, each mode is exactly what you want.
1 month ago
Love the deck and that it's budget! Elves are just fantastic, aren't they?
Here are a few suggestions: Elvish Soultiller, Creeping Renaissance, Triumph of the Hordes, Sylvan Offering, Ezuri's Predation, Harmonize, and Slate of Ancestry. A few of them are over a dollar, but they seem like they are budget enough.
1 month ago
Changelog: December 8th, 2016
- [[Splitting Slime]] - [[Perilous Forays]] - [[Kuldotha Forgemaster]] - [[Illusionist's Bracers]] - [[Fresh Meat]] - [[Parallel Lives]] - [[Overwhelming Instinct]] + [[Elvish Mystic]] + [[Yisan, the Wanderer Bard]] + [[Yeva, Nature's Herald]] + [[Slate of Ancestry]] + [[Infiltration Lens]] + [[Stingerfling Spider]] + [[Soul of Zendikar]]
Trying to further lower curve and shift away from artifacts to monogreen.
Splitting Slime left for Soul of Zendikar. The two fulfill more or less the same role, changing where you pay the mana (Slime more pricey overall), but Soul changes out bigger tokens for reach, which is more important since this deck has issues with fliers.
Kuldotha Forgemaster was ok, but Yisan should give better returns, though without a real way of manipulating the counters, he only gets one run through the chain. The activation cost should also be easier to deal with especially given the shift away from artifacts.
The remaining five cards simply didn't seem to be pulling their weight, so were changed out for draw, more ways of dealing with flying, and evening out the curve for Yisan, providing a second option at both 1 and 4 CMC.
1 month ago
I would not run Victimize or Murderous Cut, it seems contra-productive to Grenzo. However, I would run Slate of Ancestry and something like (budget) In Garruk's Wake (or something similar). Also, I think you could do with some more artifact destruction: Tuktuk Scrapper is a nice budget solution, as is Goblin Tinkerer.
BTW: Krenko also is an excellent general for goblin tribal (with a deck that doesn't cost you a fortune, since you have many of the cards already, judging by your list), please feel free to have a look at my Krenko deck: My Own Private Mob
1 month ago
So the deck looks pretty good! I can see a good theme of aggressive creature that also do other stuff, like anthem all your creatures, so it looks like this can beat down pretty hard pretty quickly.
You mentioned that you find yourself in topdeck mode pretty often, and I can see why. I usually aim for 10-14 cards that draw more cards, and I only see 2 here (Staff of Nin and Reforge the Soul.) A lot of people will say that Boros just can't draw spells, but those people are wrong. Now, Boros isn't the most efficient at drawing cards, but it's not out of their reach. Get ready for a wall of text, because here are all your options:
Pursuit of Knowledge, Sorcerer's Strongbox, Slate of Ancestry, Dreamstone Hedron, Magus of the Wheel, Knollspine Dragon, Commune with Lava, Wheel of Fortune, Wheel of Fate, Mentor of the Meek, Bygone Bishop, Stromkirk Occultist, Sin Prodder, Prophetic Flamespeaker, Outpost Siege, Chandra, Pyromaster, Chandra, Flamecaller, Well of Discovery, Urza's Blueprints, Tower of Fortunes, Thran Tome, Tamiyo's Journal, Sword of Fire and Ice, Skullclamp, Rogue's Gloves, Moonring Mirror, Mind's Eye, Mask of Memory, Loreseeker's Stone, Infiltration Lens, Illuminated Folio, Farsight Mask, Endbringer, Bottled Cloister, Bargaining Table, Book of Rass, and Angelheart Vial.
Of these, I'm going to suggest the following eight to bring your number up to ten (obviously Mind's Eye, Sword of Fire and Ice, Chandra, Flamecaller, and Wheel of Fortune are the absolute best, but they are all above $5, unlike the following cards):
- Mentor of the Meek
- Outpost Siege
- Chandra, Pyromaster
- Knollspine Dragon
- Magus of the Wheel
- Slate of Ancestry
- Mask of Memory
So what 8 cards to take out? Let's find out which are the least impact, and let's start from the highest cmc, because getting a lower curve is never bad.
- Captain of the Watch: This card is great in a soldier tribal, but too low impact in this deck, I think. With only 10 cards that get the boost from her, on average, it will only interact with 1-2 cards at a time.
- Lightmine Field: I can understand wanting some pillow fort, but there are plenty of options that don't affect your creatures too, and you are going wide, so this card hoses you pretty bad.
- Ajani Vengeant: His plus is very situational, and even though the other abilities are pretty good, him sometimes not doing anything until then is kind of a waste of a card here.
- Sword of Vengeance: I like having a lot of abilities to get the boost from cards like Concerted Effort, but I think this card is just too expensive for too little. None of the abilities are necessities in the deck to be on one creature.
- Skyknight Legionnaire: French vanillas are sometimes cool, but this one here is not worth 3 mana. There are better hasty creatures and better fliers for 3 mana, so I don't think its necessary to have them both on one creature since they don't really combo in any way.
- Lightning Talons: This pretty much has the flaws of both above cards, plus the fact that it's an aura means that it opens yourself to a 2-for-1.
- Godsend: This isn't really an equipment-themed deck, and there are better equipment for a deck going wide, like Sword of the Paruns. Overall, it's not a horrible card, but paying six mana to give a creature +3/+3 and exiling "deathtouch" doesn't seem that worth it here.
- Asha's Favor: Again with the keywords, and the auras, and the three mana!
So those are the 8 cards I would take out for the drawing cards.
If you are interested, here are some cards I think would definitely make this deck more resilient!
Secondly, there are a couple of super aggro cards for edh that I think you could take advantage of, although be wary because these can make you an early target if played too soon: Luminarch Ascension, Serra Ascendant, and Hero of Bladehold.
Lastly, every deck needs a couple of easy ways to pick off nasty creatures, so I would recommend using Swords to Plowshares, Path to Exile, and Darksteel Mutation (which turns off commanders!) as some pretty good spot removal cards.
Thanks, and good luck!
1 month ago
A few suggestions.Patriarch's Bidding, Living Death, Mirror Entity, Coat of Arms, Door of Destinies, Brass Herald, Adaptive Automaton, Slate of Ancestry, Soul of the Harvest, Primordial Sage, Conjurer's Closet, King Brago, Signets (Izzet Signet, Golgari Signet, etc.). That should cover it.