|Commander / EDH||Legal|
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|Duel Decks: Elves vs. Goblins (EVG)||Rare|
|Ninth Edition (9ED)||Rare|
Combos Browse all
Slate of Ancestry
, , Discard your hand: Draw a card for each creature you control.
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|Have (9)||Clawsun73 , TheAlmostHero , rockleemyhero , Kvothe1115 , Nemesis , almeidafabio , mziter501 , rebelteddybear , Wolfebladeelite|
Slate of Ancestry Discussion
1 week ago
I really like the deck and am tempted to build it myself. I like the choices you have made for the deck and I can see your dilemma in what to add. I don't usually play red/green myself so I find it hard to make suggestions off hand but you may find Slate of Ancestry interesting with its potential to draw silly amounts of cards. Good work and +1.
1 week ago
my only criticism is that the addition of Sky Hussar necessitates land cards that are expensive and less efficient. is there an acceptably powerful replacement for Sky Hussar that's mono blue? (maybe Torrent Elemental?)
2 weeks ago
4 weeks ago
Holy shit, you did it, lol. It looks good too, even under worst possible conditions. And if you're serious about keeping this deck, I've got some arguments to make it stronger. Like Far Wanderings instead of Nissa's Pilgrimage? I think it would be better to also tutor for Mountains and not having to hope for instants and sorceries, but Pilgrimage might be better for an early game strategy as it relies on a smaller graveyard. There's also Abundance instead of Perilous Forays? Each has pros and cons, just wanted to make an argument. I can see why this deck would love draw engines, so you should consider some cards like Chandra, Flamecaller, Skullclamp, and Slate of Ancestry? I'd prefer Slate over the Shamanic Revelation because you can just plop down all your lands and replace almost every card, and good with Parallel Lives. I like the rest of the draw engines though, so Skullclamp or Chandra could replace Tireless Tracker or something. So yeah. And if you need anything, I'm on tappedout a lot so just shoot a text my way.
1 month ago
I would suggest Herald’s Horn - since you are tribal
For more draw Slate of Ancestry
2 months ago
Alright. I went through my deck and found some cards that MAY be helpful. Keep Watch,Distant Melody,Slate of Ancestry will double your bugs (Keep watch can give you some blockers too if need be). Sakashima the Impostor can copy our commander and give us 2 bugs per card drawn. Throne of the God-Pharaoh can help end the game. Meekstone slows everyone but us (unless coat of arms is out, but if that is the case we should be winning shortly). And board wipes like Earthquake Magmaquake Fault Line will restart everyone but us while dealing some damage. I am going to try and post my full deck list later this week but i hope i gave you some ideas for some cards.
2 months ago
Coffin Queen (shes a wizard, harry)
2 months ago
Looks good, +1
Consider more draw and creature tutors? Elves are can take major advantage of powerful draw spells that let you draw cards equal to the number of creatures you control. Shamanic Revelation, Collective Unconscious, Regal Force and Slate of Ancestry. Freyalise's ultimate also does this, but currently you're relying on ultimating her to draw which is realistically not going to happen. Out of these draw options consider Revelation and Force? Skullclamp can be amazing with tokens that Freyalise can continually create; for one mana you can draw two cards. Clamp is just a great card with Elves in general.
I don't understand the need for all the Fog effects. An Elfball strategy gets started fast putting more creatures into play then your opponents. Fogs are meant for use in slower decks to starve off aggro from killing them you shouldn't really have this problem.
Oracle of Mul Daya is a great Elf, but consider getting Fauna Shaman first? You want creature tutors and green has many options most are however not budget. Fauna is an Elf who can be great to help to assemble the Elfball since she can tutor for any creature for the cost of discarding another creature.
Good luck with your deck.