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Slate of Ancestry
, , Discard your hand: Draw a card for each creature you control.
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Slate of Ancestry Discussion
1 week ago
Krenko is hard to tune for cEDH because at his best he's probably still a 2.5-tier commander. I play Krenko as my "fair" deck but, I have given some though into making him faster. One thing I'm 100% sure of is that outside of a turn 1 wheel that has tons of ramp and nets another wheel, I see no way to get a turn 1 win with Krenko. Below are some of the cards I've considered that you don't currently have in your list.
- Add another chance for an extra turn with Warrior's Oath.
- You can take even more extra turns with Isochron Scepter + Final Fortune + Sundial of the Infinite. Add in something to untap an artifact and that would be bonkers!
- Dwarven Ruins is a not-as-good Sandstone Needle but, is still quite capable of helping with a Turn 2 Krenko.
- More 1cmc Goblins will give you more bodies, faster, and you're missing a few really good ones such as: Foundry Street Denizen, Goblin Chirurgeon, Goblin Welder and Legion Loyalist.
- Goblin Instigator is another good 2cmc (1cmc with a reducer) for 2 1/1 Goblins.
- Mass Hysteria is probably the fastest and cheapest way to get haste for ALL of your gobos!
- The more Ramp the better because that's how you're going to drop Krenko Turn 1-2 and multiply your gobos fast! Find room for that Mox Diamond and also consider: Infernal Plunge, Desperate Ritual, Pyretic Ritual, Seething Song and Simian Spirit Guide.
- Draw helps a lot. You might also want to consider: Memory Jar, Reforge the Soul, Scroll Rack and Slate of Ancestry.
- More spell-cost reduction never hurt and in a tribal deck Urza's Incubator and Semblance Anvil could do some work.
- Staff of Domination to untap Krenko!
2 weeks ago
Olivia Voldaren and Slate of Ancestry might help you with the sink and card draw issues you outlined. Olivia has the extra benefit of synergy with Mana Echoes. Ping a few of your opponents creatures, then play a Vampire and reap extra mana. Slate rewards a chain play. Combine all of that with Edgar's Eminence ability, you can have a very explosive turn.
Your biggest stick against wraths is the Blood Artist and the Highborn, especially in this build and running the three suggested cards above.
2 weeks ago
Thanks a lot for commenting! You gave me some interesting suggestions.
The Neheb subtheme is like a backup plan. I was also considering to cut something else for Mana Geyser and get a huge Comet Storm. Or maybe cast Varchild for the 7th time, which is always a downside of Voltron decks.
I was thinking the other day that Cloudstone Curio is not all that great because I have very little creatures. Plus it's like a 15$ card, so there's that as well! haha
For Repercussion I was thinking that it might not be optimal with all the Survivor tokens, but it's definitely a great card. I think that as you say it is quite correct to include.
Slate of Ancestry is quite amazing! I didn't know that card at all. Even if you have only 4 or 5 Survivors, your hand is probably one or two cards. And drawing half a deck seems powerful as well! :D
The thing with Vance's Blasting Cannons Flip is that I have a promo version of that card, which looks sweet! But you're probably right, Outpost Siege is almost always better, the flip side of Vance's Cannons is not that exciting.
I'm also surprised not to have Rogue's Passage here! I must have misspelled or something when I was posting the list, but that card is an auto-include in this deck! hahaha :D
Thanks a lot for commenting! Your comment has been super helpful! You gave me a ton of includes for this deck.
2 weeks ago
Very nice deck! I've found it a fun challenge to balance the voltron/token/political mix of Varchild. And it's got a Neheb theme? Lovely!
Not sure how well Cloudstone Curio is going to work for you... you don't seem to have enough creatures to consistently bounce Varchild with it.
One card you might not know is Slate of Ancestry. After you gain control of all your survivors, you can discard your hand to draw half your deck :)
Grenzo, Havoc Raiser is a great way to get some card advantage with your survivors.
Trading Post is another great value card. Whatever you have a lot of you can dump for what you need.
Suprised not to see Rogue's Passage.
Fatal Frenzy is a great buff then sac card. Everything you want for 3 mana.
That's all for now. Check out my Varchild deck for more ideas! I Will Survive | Varchild EDH
4 weeks ago
Alright so cards off the top of my head to definitely keep for the vampires.
- Adaptive Automaton
- Blood Artist
- Bloodcrazed Paladin
- Bloodline Keeper Flip
- Captivating Vampire
- Drana, Liberator of Malakir
- Drana's Emissary
- Forerunner of the Legion
- Indulgent Aristocrat
- Kheru Mind-Eater
- Legion Lieutenant
- Mavren Fein, Dusk Apostle
- Metallic Mimic
- Mirror Entity
- Pulse Tracker
- Rakish Heir
- Sadistic Hypnotist
- Sanctum Seeker
- Stromkirk Captain
- Stromkirk Occultist
- Twilight Prophet
- Vampire Hexmage
- Vicious Conquistador
- Viscera Seer
- Yahenni, Undying Partisan
Now moving on to the card types, for anthem/doubling/synergy token effects:
- Anointed Procession
- Cathars' Crusade
- Coat of Arms
- Door of Destinies
- Herald's Horn
- Legion's Landing Flip
- Obelisk of Urd
- Radiant Destiny
- Shared Animosity
- Stensia Masquerade
- The Immortal Sun
- Urza's Incubator
- Vanquisher's Banner
Now going for the interaction suite:
- Anguished Unmaking
- Boros Charm
- Crackling Doom
- Faith's Reward
- Fire Covenant
- Path to Exile
- Swords to Plowshares
- Teferi's Protection
- Zealous Persecution
Now for card draw engines:
- Dark Confidant
- Erebos, God of the Dead
- Grim Haruspex
- Mentor of the Meek
- Mind's Eye
- Phyrexian Arena
- Slate of Ancestry
- Smothering Abomination
- Underworld Connections
- Vampiric Rites
No good deck is left without tutors as well:
So far those cards are to be considered, sort through the cards and we can refine them to a playable deck list. Add in 36 lands to start, I feel that eventually we can cut it down to 34-35 since Markov will run a low curve. The basic lands should be good along with the basic multicolor mana base like Command Tower, Reflecting Pool, Mana Confluence, Exotic Orchard, City of Brass, the shock lands (Godless Shrine, Blood Crypt, Sacred Foundry), and also the painlands for now (Battlefield Forge, Caves of Koilos, Sulfurous Springs).
Let me know when you update it!
1 month ago
Vanquisher's Banner, Zendikar Resurgent, Vitalize, Tribal Unity, Worldly Tutor, Skyshroud Claim, Explosive Vegetation, Sol Ring, Emerald Medallion, Orochi Hatchery, Door of Destinies, Caged Sun, Throne of the God-Pharaoh, Slate of Ancestry, Planar Bridge, Sunset Pyramid, Akroma's Memorial, Quest for Renewal, Descendants' Path, Asceticism, Mana Reflection, Concordant Crossroads, Vernal Bloom, Helix Pinnacle, Sandwurm Convergence, Song of the Dryads, Sylvan Library, Lurking Predators, Garruk, Caller of Beasts for after your getting a good feel for how you want to play the deck. Any of these cards will drastically help for your first time i'd sugest zendikar resurgent and throne of the god-pharaoh both these cards together will give you a better advantage casually without being a clear threat. Once your past that stage going with sylvan library and sandwurm convergence will give quicker wins and once your at that stage its time to increase ramp for quicker creature drops. So cards like sol ring which comes in ever pre-con is useful and explosive vegatation also helps and is budget friendly.
1 month ago
My hope for Invasion Plans was for it to act as my second Nemesis Mask. In practice it is just really hard to sculpt combats in a way that turns out in my favor. Often I would bide my time and wait for the optimum time to cast this so it was only on board for a turn, and only benefiting me. One board wipe later and that benefit is now a huge liability for the rest of the game, and being mono-red it means we can't remove it from the battlefield either.
1 month ago
Yeah I think Phyrexian Arena would be the best choice. It's 3cmc so it gets in early possibly on turn 2 with Chrome Mox or even turn 1 with Mana Crypt and is never dead on the field unlike Slate of Ancestry. It's just faster and more reliable although it only gets you a single extra card per turn. Also it has artwork by Pete Venters on top of being great black card draw.