Leyline of Punishment

Leyline of Punishment

Enchantment

If Leyline of Punishment is in your opening hand, you may begin the game with it on the battlefield.

Players can't gain life.

Damage can't be prevented.

Browse Alters View at Gatherer

Trade

Have (1) sonnet666
Want (1) darksteelgiant

Printings View all

Set Rarity
2011 Core Set (M11) Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
Penny Dreadful Legal
Block Constructed Legal
2019-10-04 Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Leyline of Punishment occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%

Leyline of Punishment Discussion

SmarmyMarmy on Allure of the Zenith

1 day ago

Leyline of Punishment would be funny, too

DadHumanPraetor on Can't Fight Fate (Klothys Control)

2 days ago

Ash Zealot Destiny Spinner Rampaging Ferocidon Leyline of Combustion Leyline of Punishment all have elements of control, but artifacts are the controliest permanents, even more than blue or white tons of stuff like Winter Orb Pithing Needle

muffinkillers on Flame of Righteousness

3 months ago

how about Tibalt, Rakish Instigator for sideboard options? I feel it fits the theme of your deck better than Leyline of Punishment

TypicalTimmy on LGS has a Problem Player...what ...

5 months ago

Build a Selesnya deck and run things such as Darksteel Mutation , Lignify and Song of the Dryads . If you want to make it Bant instead and have counterspells, you now have access to Imprisoned in the Moon . There is also Humility , Overwhelming Splendor , Kasmina's Transmutation and Kenrith's Transformation .

Then, so it isn't killed when turned into a blocker, you have Pacifism , Cage of Hands , Prison Term , Arachnus Web , Arrest , and like just a whole slew of them in blue.

Basically you're going about the deck in the wrong way. Stop trying to "kill" him and start trying to "out pace" him.

You can also prevent him from even gaining life; Leyline of Punishment , Erebos, God of the Dead , Stigma Lasher , Forsaken Wastes , Everlasting Torment , Witch Hunt , Havoc Festival , Rampaging Ferocidon , and Archfiend of Despair .

You're going to want solid enchantment removal. For those, you have; Tranquil Path , Back to Nature , Paraselene , Bane of Progress , Primeval Light , Tranquility , Rampage of the Clans , Fracturing Gust , Austere Command , Tempest of Light and Merciless Eviction .

I'd highly recommend you go Bant and just ignore the Rakdos options I have given you, but those are there in the event you want some extra possibilities.

So you have two things here; Prisons & Mass Removal. They are working against each other, so you want something that protects your own boardstate; Teferi's Protection , Avacyn, Angel of Hope , Darksteel Forge + Mycosynth Lattice , Starfield of Nyx + Eldrazi Monument , Soul of New Phyrexia , Heroic Intervention , etc.

Run someone like Tuvasa the Sunlit , Jenara, Asura of War , Arcades, the Strategist or even Rubinia Soulsinger .

I'd recommend you run all of them, actually. Put Tuvasa as your Commander so you always have access to card draw. He basically turns your first enchantment each turn into a cantrip (Trading 1 card for 1 card).

Brynx on Torbran, Thane of Incremental Damage

6 months ago

@TetrAggressive

Out of the cards you suggested, I could see Unstable Obelisk and Leyline of Punishment making it in.

Curse of the Pierced Heart seems like a quick way to make an opponent hate you. If they don't have an answer to the enchantment, they might turn to player removal to get rid of it.

Heartless Hidetsugu is definitely powerful, though it has some rather dampening downsides. At 5 CMC, he will be in the top 10% of the cards by cost. This combined with him not doing anything the turn he is played makes it hard to include him.

Scour from Existence would be the highest CMC card on the list if it made it in. There is a definite usefulness in being able to remove any permanent, but it is just too high CMC to play.

TetrAggressive on Torbran, Thane of Incremental Damage

6 months ago

Curse of the Pierced Heart for a bolt every turn on a certain player.

Heartless Hidetsugu for a race you win because you're getting an extra 2 damage each time.

Leyline of Punishment for an answer to decks that have options against burn.

Scour from Existence / Unstable Obelisk since mono-red doesn't have many spot removal options for permanents.

Icbrgr on Regenerate vs. protection vs. ....

6 months ago

in terms of fog effects like you said its closer to Indestructibility being safe from Lightning Bolt or pingers like Grim Lavamancer but can still get hit by Doom Blade with the having the additional weakness of "damage cant be prevented" effect from Skullcrack or Leyline of Punishment and such.

I think its a matter of preference for whatever homebrewed scenarios your decks will face... sometimes intentional weakness/limitations are beneficial as a teaching tool... but for overall most resilience id go with either indestructible or instant speed protection.

ZombieKnight1324 on Burn 2019

8 months ago

Looks like a solid deck. Looks alot like my deck, Basic Boros Burn: Tier one version (the goal). But I have to ask, why a playset of Leyline of Combustion ? Its great if it's in your opening hand, but wont it be a dead card if it's not? Same with Leyline of Punishment . I think three copies of Skullcrack should replace it in your side board, with one copy of Rest in Peace . But I'm still a new player, and honestly Leyline of Combustion looks fun to play around with!

Load more