Leyline of Punishment

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Tiny Leaders Legal

Printings View all

Set Rarity
2011 Core Set Rare

Combos Browse all

Leyline of Punishment

Enchantment

If Leyline of Punishment is in your opening hand, you may begin the game with it on the battlefield.

Players can't gain life.

Damage can't be prevented.

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Leyline of Punishment Discussion

DarkEclipse18 on Neheb's Hellfire Club

2 days ago

Leyline of Punishment is a possible card, helps against those White decks that just keep gaining life back.

War's Toll can be a brutal card, but isn't right for every play group

Luke740 on Death's shadow burn

2 weeks ago

Awesome deck, love the combination of two of the fastest and most powerful modern decks.As for the sideboard, as a Burn player, I've never had much love for Leyline of Punishment and have always found Skullcrack sufficient against lifegain and a way to deal the last few points of damage.

Hope that helps and good luck with the deck !

Neotrup on Replacing vs Preventing damage

4 weeks ago

Leyline of Punishment would stop Hostility's ability from working. It's functionally similar to a replacement effect, but because it does use the term prevent, it doesn't work when prevention is stopped.

Rhadamanthus on Replacing vs Preventing damage

4 weeks ago

A damage prevention effect will specifically use the word "prevent" in its rules text to describe what it's doing. This distinction can matter in certain situations, like the one you're asking about here. Though Soul-Scar Mage's ability does replace damage being dealt with something entirely different, it's not a damage prevention effect. Leyline of Punishment won't interfere with it.

MSU_Iced_Z on Replacing vs Preventing damage

4 weeks ago

Soul-Scar Mage has a replacement effect, where the damage a spell would cause is changed into -1/-1 counters. This means, for example, that you don't gain life with a Soulfire Grand Master in play, because the damage was never dealt.

My question is, does this replacement count as the original damage being prevented? What is the interaction with, say, Leyline of Punishment?

SpaghettiToastBook on Ashling the burn deck

1 month ago

One more thing: you can play Leyline of Punishment, Witch Hunt or Sulfuric Vortex to make sure all your damage hits.

Aethaleon on Avacyn, Angel of Boardwipes

1 month ago

Kor Haven swapped for Maze of Ith, Seraph Sanctuary swapped for Command Beacon , Lotus Vale could just go in for a plains, Windbrisk Heights swapped for Arcane Lighthouse.

I commonly play Malignus in many of my decks and Kor Haven won't work on him. People might also be running Leyline of Punishment, which would just turn off Kor Haven. Maze of Ith is just strictly better. If your enemy creatures have hexproof or shroud, then Arcane Lighthouse gets around that.

Your Seraph Sanctuary doesn't do much unless you can make infinite angel tokens or something. If you want to gain life, go with Wall of Reverence and a Serra Avatar ; double you life every turn, or Celestial Mantle.

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