Leyline of Punishment

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
2011 Core Set (M11) Rare

Combos Browse all

Leyline of Punishment

Enchantment

If Leyline of Punishment is in your opening hand, you may begin the game with it on the battlefield.

Players can't gain life.

Damage can't be prevented.

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Leyline of Punishment Discussion

jordybear2002 on I can be pretty.......Heartless

4 hours ago

DVLuca thanks for the suggestion! I think I will do that ramp combo!Kogarashi, Leyline of Punishment and Skullcrack were basically fillers at the very end. And Possibility Storm is basically just for the fun of havoc. Ruination and Magus of the Moon were basically cards that will try to slow down my enemies, that's why I don't have a lot of non-basic lands. If you can think of a few cards to replace the leyline and skullcrack that would be great! And plus thanks for the ramp suggestions! I will hopefully be editing my deck tonight so I will go over everything again and make some changes!

Kogarashi on I can be pretty.......Heartless

8 hours ago

I like the deck. It looks aggressive and fun at the same time, with a bit of randomness due to all the "discard your hand and draw seven cards" effects. Just a few things:

Leyline of Punishment is something of a nonbo with your other damage prevention and lifegain, it seems. Same with Skullcrack. I can see why they're in there, but at the same time they hamper your defenses. Stigma Lasher's ability works better in this regard, so long as someone doesn't hit you with it. Platinum Emperion is also good, as it at least locks your life total in place. I'm curious as to your thoughts for including these pieces?

Also, why Possibility Storm?

With Ruination, you may want a few more basics instead of non-basics. Even Magus of the Moon won't save your nonbasics from the Ruination.

For red ramp, you could try cards like Koth of the Hammer, Fire Diamond, Caged Sun, Gauntlet of Might, Gauntlet of Power, Mana Flare, etc.

clonalselection on The Red Terror: Akroma, Angel of Fury EDH

6 days ago

Thanks for the suggestion - I have Glacial Crevasses in my binder waiting to take it for a spin; I'm just afraid of the nonbo with Leyline of Punishment and also losing lands with a commander that is so expensive. I do run it at time with great success in my Jaya Ballard, Task Mage deck!

Neotrup on Are you aloud to Hurricane ...

1 week ago

Sorry, that's because I wasn't exactly trying to answer your question, as Madcookie did a fantastic job of answering it. I was trying to provide more nuance.

Teferi's Protection does a number of things, and if it's resolved and a Hurricane then resolves, the fact you have protection from everything will be the first effect to kick in, preventing the damage. Then, if the damage isn't prevented, perhaps because there is a Leyline of Punishment on the battlefield, the result of the damage will be stopped, as the result would be your life total changing, which is something that can't happen. "preventing damage" and "preventing the result of damage" seem pretty similar, but there a lot of minute implications with each, so I was trying to point out this difference, while not saying the initial answer was wrong, because most of the time it'll play out the same.

An example of the difference would be if it's someone else's Hurricane and they control a Soulfire Grand Master. If the damage is prevented (by your protection from everything) they won't gain life for that damage, but if the damage isn't prevented and you simply don't lose life, they still gain life, because the damage happened, it just didn't do anything to you.

lilgiantrobot on The Hulkbuster

2 months ago

Spine and Steel Hellkite can also deal with enchantments, but Leyline of Punishment and Chaos Warp should be heavily considered. Warp is a general catch all, and Leyline just laughs at fogs or other pillowfort options. Hour of Devastation is a nice spell to take out most indestructible creatures, even if you have to stack it with something else. You can also cut down on the creatures even more, and go Burning Sands. Wipe thier board, make them sac their lands? Thats playing red! And speaking of lands, your list looks severely lacking in answers to them. Ruination/Blood Moon will play very well at any table with multi-color decks.

bibopaam on Gruul burn

2 months ago

I mean, you might as well drop the green all together and swap Rhonas's Last Stand for Vexing DevilThe other greens are not doing a whole lot for you. Swap Leyline of Punishment for Skullcrack. Either is more of a sideboard card. Rancor or Bloodbraid Elfcould be a Monastery Swiftspear

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