|Have (26)||shadowhound14 , colin13 , SpiritBear9000 , xlebec , leonardocrater , Sollisnexus , Explotography , Mutt5258 , GureiSeion , Wicuber , wsurugby10 , slemulv , the3rdH0kage , Comicalflop , MUTEDM1ND , lucyfarrell , HavokX , zandl , caprioG04 , email@example.com , Raistlin911822 , Epochalyptik , DNSolver , Timocalypse , bucknut1600 , canpan|
|Want (7)||Nate_D , apoc7k , scottemery , Tyqar , Draygo , ivaggione , derKochXXL|
finde Daring Skyjek ned so gued. abr ka, wennd immr battalion hesch, cha er scho recht haue. wur abr eher Firefist Striker
spiele. evtl sogar Crossway Vampire
odr Arena Athlete
finde Pillar of Flame chli z schwach. s isch zwar sichr gued. aber ned sichr wie gued. evtl eher paar sideboard und Ride Down ine neh?
Skullcrack wur i 4 im sideboard spiele. geg linegain wetsch ned spiele, das git viel zviel ziit. darum grad 4 ine neh wenn de gegner lifegain het. und statt Smelt und War Priest of Thune wur i uber Wear / Tear nahdenke
Monastery Swiftspear isn't exactly better than Goblin Guide , but they're certainly both better than Vexing Devil or Hell's Thunder. I would also add Skullcrack , it's excellent for preventing life gain.
What do you think of Barbarian Ring as a land? It comes in untapped (and you don't really have to worry about your own life total), and provides an unblockable source of damage, even if it is a one-off effect. I also know you own Sulfuric Vortex , and RDW is precisely the deck where it shines; I think it would be very powerful in this deck. I would personally replace Glacial Ray with Skullcrack or Flames of the Blood Hand , as Gray Merchant of Asphodel will give this deck fits without them. Though Glacial Ray has an interesting arcane effect, I think it's a bit too optimistic, as you'll likely be dumping your Lava Spike as early as possible and not saving them for splicing. Thus, it might just turn into an overcosted Shock :\
Really cool otherwise. Maybe some other inspiratory cards: Rift Bolt , Stormblood Berserker , Spark Elemental , Seal of Fire , War Elemental . Also, DEFINITELY consider Fireblast ; always a 4-of in Legacy Burn, and is a great, unexpected finisher.
I may be wrong but if you where to cast Skullcrack before casting the pyroclasm then the creature with pro red would die. Pyroclasm does not target the creature. "each creature" Therefore it gets around the T in DEBT and from reading skullcrack damage cannot be prevented so the damage would be applied getting around the D in DEBT. I think i had read a QnA about this very thing some time ago back. dealing with Master of Waves and how to get around his pro red.
quesobueno123 I may have helped with that deck... :-)
I'm splashing and running 3x Destructive Revelry in the side to combat potential Leyline of Sanctity and other enchantments. It's replaced Smash to Smithereens for it's utility. I like Rakdos Charm for it's utility, however I rely heavily on Blood Moon being brought in, which would Negate a heavy splash.
GlistenerAgent I've tested against Scapeshift on the site with good results, but haven't IRL. G/B/x decks are typically in RDW's favor due to the amount of life loss incurred by the deck. Goyf can be problematic, however.
I run Skullcrack and Flames of the Blood Hand main and side in Anger of the Gods for Kitchen Finks shenanigans. I had Everlasting Torment in my side and have contemplated about adding in a few... Again, I can't do the splash.
Scapeshift and BGx (especially Jund) are your best matchups. The former is really slow, and the latter deals itself tons of damage. I've watched countless Jund players fetch-shock-Thoughtseize -concede.
You should be sure to run high numbers of Wear / Tear , as Leyline stops you cold and Affinity is a prominent matchup that can be slowed down enough to burn them out.
|0.25 TIX||0.65 TIX|
|Avg. draft pick||10.41|
|Avg. cube pick||2.69|
|Commander / EDH||Legal|