Skullcrack

Skullcrack

Instant

Players can't gain life this turn. Damage can't be prevented this turn. Skullcrack deals 3 damage to target player.

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Skullcrack Discussion

Kjartan on My Treasure is Burning

5 hours ago

CaptainToaster is right, Skullcrack is the better card of the two. Especially when you have Treasure Cruise to keep the lowcost spells at their max value.

aeonstoremyliver on just a little burn

16 hours ago

Here are my suggestions for a more competitive build:

Take out- 3x Rouse the Mob, 1x Thunderous Wrath, 3x Assault Strobe, 3x Quest for Pure Flame, 4x Kiln Fiend, 4x Mountains, and 2x Chandra. That's 20 slots.

Add- 4x Wooded Foothills, 4x Skullcrack, 4x Goblin Guide, 1x Forked Bolt, 2x Flames of the Blood Hand, 1x Ball Lightning, and 4x Eidolon of the Great Revel.

elpokitolama on Uncounterable Hexproof

2 days ago

I hate you.

Signed: a U/R control player.

But since I'm a bit dummy, I'll give you some advices: you really needs more mana acceleration like Cultivate instead of Vulshok Refugee. Also, I heard that combut is nuts against pretty much every decks that do not runs any U/W mana... You should play Skullcrack instead, or Sudden Shock. ;)

dewicious007 on Mom, the Devils are Vexing me again!

3 days ago

I think that Skullcrack is strictly better than Flames of the Blood Hand. It costs a whole one less, and it makes all damage this turn non-preventable.

hermesmtz95 on Mom, the Devils are Vexing me again!

4 days ago

Dude you should splash white to do something like take out Skullcrack and put in Lightning Helix.

take out like 8 Mountain put in 4 Sacred Foundry and 4 Arid Mesa.

If you do decide to do that, add in Disenchant into the sideboard instead of Shattering Spree to deal with Leyline of Sanctity

Putrefy on Calling B/G-Mages! What do? Jund, ...

5 days ago

If anyone's still interested in this - White Rock this is the list I will be playing in a small tournament on Saturday. It will be the last test for a PPTQ held on 27/28th Dec (in addition, the first place winner receives all 10 Fetchlands).

For the more unusual cards: Sorin, Solemn Visitor - I wanted to try one out. Someone mentioned it in this thread and I gave it some thought. He's actually not that bad, allows you to favorably attack into opposing goyfs, rhinos, etc. Can protect itself and leaves behind a 2/2 flier in the worst case. Also I felt that always when I dropped my Timelys, the Burn-Players had their Skullcrack / Flames of the Blood Hand at the ready. So I wanted to try out something different. Basically you can either play Rest for the Weary or Feed the Clan. I will try out Feed the Clan, let them go EOT Boros Charm you and I go: In response, I gain 10. I want to play maindeck Anafenza. With Pod having a strong showing at the most recent GP in Mailand last weekend (1st and 2nd place) I think it's good to hedge against this match-up in particular. Also she's a good beater. Since we saw a copy of Affinity in the top8 I think it's fine to go up to 2 souls main and cut 1 Liliana. Not sure about that though.

I will let you know how it turned out, if you have any questions please ask :)

(I'm not looking for suggestions currently, I want to try the list as it is.)

Color(s) Red
Cost 1R
Converted cost 2
Avg. draft pick 10.41
Avg. cube pick 2.69

Legality

Format Legality
Legacy Legal
Vintage Legal
Commander / EDH Legal
Modern Legal
Duel Commander Legal

Printings View all

Set Rarity
Gatecrash Uncommon

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