Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Casual Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Gatecrash (GTC) Uncommon

Combos Browse all



Players can't gain life this turn. Damage can't be prevented this turn. Skullcrack deals 3 damage to target player.

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Recent Decks

Skullcrack Discussion

lukas96 on Ride The Lightning

3 days ago

18 lands and 4 shardvolley is not where you want to be normaly also you dont want to have thounderous wrath in your opening hand its an automatic mulligan and it will lso ruin your hand if you draw it on turn one.

Id play one or two more landsFlames of the Blood Hand, Skullcrack and Exquisite Firecraft can replace them.

clayperce on Serious Ponza

3 days ago

I've been on 3x Courser of Kruphix for a while now, for a bunch of small reasons...

All that said, with Jund rising (due to Bloodbraid Elf) we're sure to see a bunch more Tarmogoyf soon, and Courser is pretty terrible in that match up, since it gives them an Enchantment and a Creature for Goyf. So a few weeks from now, I could easily see having some mix of Finks and Jadelight Ranger in those slots. And without 3x Courser, I might drop one of the Chandras too ...

I've never been a fan of Huntmaster of the Fells  Flip. I mean, it's a great card (it's a 4-of in my Modern Wolves funsies deck) and I know a lot of folks love it. But it's just never worked for me in Ponza.

I really like Pia and Kiran Nalaar; not running them is just a meta call. I'm on 2x Obstinate Baloth for now (due to Burn and Lili), and Chameleon Colossus and Thrun, the Last Troll are both regulars in those slots. But I could easily see running P&K there ... especially if Affinity becomes a big part of the meta, since Thopters are one of the few tools we have to stop Etched Champion.

Hope that helps!

Gracco on Competitive Grixis Death's Shadow Control

3 days ago

Eidolon of the Great Revel would be fantastic here since you do not mind the incremental life loss and it will definitely hurt your average opponent more. I would main deck 4 of them. Also run a bit more burn cards. Stuff like Lightning Helix and maybe even Skullcrack. Vexing Devil really is not good in Modern since removal is so common in the format, I will admit though that the Devil is amazing in Legacy. Rift Bolt is a good option as well. If you run a good Fetch/Shock mana base then you can get rid of the Plunge's also. I agree with Demention about running the Temur Battle Rage and would honestly run those over the Artful Dodge especially since Dodge is such an obvious telegraphed play to your opponent.

WizardOfTheNorthernCoast on Modern R/W Burn

6 days ago

I've played my RW list yesterday at a modern tournament with 36 people. Ended up 7th, really unlucky in the top 8 by getting stuck at 2 lands with 2 Blood Moon in hand against RG Valakut... But another RW build made it to the final so it's all good :)

I wouldn't go with Naya Burn, because you lose too much HP from your mana base. You also really increase your chances to get mana screwed. In the mirror, Boros is much better than Naya because of that.

The only real reason to run Naya would be Atarka's Command, but I find it kind of meh when running only 8 creatures in the form of Monastery Swiftspear and Goblin Guide. If you wanna deal 3 and prevent lifegain, just go with Skullcrack!

Kjartan on Winningest Red Deck

6 days ago

Skullcrack doesn't seem to be what you want to be doing. You should probably run Lightning Bolt instead.

ArchonBlue on Ultra Budget Mono Red Burn

1 week ago

Thanks for the feedback everyone! I altered the list to fit in Skullcrack and switched out Blighted Gorge for Ramunap Ruins. I picked up a couple Keldon Marauders today, what do you think about switching out 4x Thermo-Alchemist for 4x Keldon Marauders?

Metroid_Hybrid on Ultra Budget Mono Red Burn

1 week ago

I second the suggestions for Ramunap Ruins over Blighted Gorge, and for Skullcrack.. In fact I would drop Hungry Flames & most of your Searing Spears for a playset of Skullcrack; because lifegain is generally the Achilles Heel of Burn..

Quest for Pure Flame is pretty spicy too, considering your running the Thermo-Alchemist..

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