Molten Disaster

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2013 (C13) Rare
Modern Masters (MMA) Rare
Future Sight (FUT) Rare

Combos Browse all

Molten Disaster

Sorcery

Kicker (Red) (You may pay an additional (Red) as you play this spell.)

If the kicker cost was paid, Molten Disaster has split second. (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.)

Molten Disaster deals X damage to each creature without flying and each player.

Price & Acquistion Set Price Alerts

C13

MMA

FUT

Ebay

Molten Disaster Discussion

JuQ on Angry Omnath on a Budget

1 month ago

Building and testing my Omnath, Locus of Rage deck I realized that 2 mana for fetching a basic land is good, 4 mana for fetching two lands is great, but 6 mana for fetching three lands is a terrible deal. If you are casting such an expensive sorcery you should get a way bigger effect on its own before adding any synergies. Boundless Realms is a great card but Nissa's Renewal and Verdant Confluence are lacking heavily.
Getting three cards form graveyard from Verdant Confluence instead is okayish, but for that end is way better Seasons Past it usually gets me five to seven cards form the graveyard.
Traverse the Outlands is just a lower cost sorcery that in this deck will usually fetch you at least five lands.

I'd also add some sacrifice outlets such as Goblin Bombardment, Ashnod's Altar, Altar of Dementia, Breeding Pit, High Market, maybe even Skullmulcher, three of them should be good enough. Being able to kill your elementals on command in order to trigger Omanth is crucial.

You may have troubles with flyers so I'd swap Molten Disaster for Chain Reaction, in multiplayer it will be like a second Blasphemous Act.
Ulvenwald Hydra will also be a nice response to flyers. It isn't an elemental but it still synergizes greatly with the deck mechanics. I also like Cloudthresher and Tornado Elemental to fight those pesky flyers.

Spitebellows is a good removal for an Omnath deck, when yopu evoke it you can get a lot of triggers for just three mana.

I'm starting to like a lot Mouth / Feed, it's almost a second Shamanic Revelation that has some use on the early game giving you a 3/3 body to block with, not too shabby.

matthew-gabriel on You Zacama be Kidding me!

1 month ago

I would try adding Molten Disaster to give the Zacama combo a bit of extra edge. Another concideradtion is Basilisk Collar for one shoting or Grafted Exoskeleton if your meta runs alot of indestructable creatures. Both options can give you one sided boardwipe like effect. Lastly you run alot of permanents so Genesis Wave or similar effects go well with to your mana doublers even with out Zacama. I dont know if your group is super aginst combo but Zacama is particularly good at "fair" combos. My deck(Zacama, Primal Assbeater) is geared to combo if youre intrested.

timmyt1000 on Neheb, the Eternal Fireball

1 month ago

Have you considered Molten Disaster, Sulfuric Vortex, Recoup Rolling Earthquake, Pyrohemia, Keldon Megaliths, Shivan Gorge for your list they seem like they would all be good considerations.

JRaynor on Dragonic Domination [UPGRADE HELP]

3 months ago

I'm currently doing something similar with my copy of the pre-con and though I bounce back and forth between Scion and The Ur-Dragon himself, I inevitably lean towards the battle-cruiser style in both builds.

Regarding the mana-base, I've found that focusing primarily on all the "Red" lands works pretty well for me.

Add in Naya Panorama, Grixis Panorama, and Jund Panorama + Terramorphic Expanse and Evolving Wilds.

Removing tap lands without a red mode like Arcane Sanctum, Opulent Palace, etc.

This provides numerous opportunities to grab the colors needed to cast all dragons while keeping all the great Fire Breathing dragons relevant.

I also add in all the budget 5 color lands that I can manage - Rupture Spire and Transguild Promenade are great. A lot of people look down on them and refuse to use them but like you, I also don't want to spend a mortgage payment on the land base.

Forbidden Orchard is relevant since your flyers don't particularly care about 1/1 grounded tokens, but still is not as budget friendly as the others I've listed so far. Still, better than a lot of the options out there.

Unclaimed Territory is an easy include. Cascading Cataracts is a decent budget way to get your colors in a pinch.

Aside from the mana-base. Haste + Big dragons is great. I skipped Dragonlord Kolaghan for a long time but having finally slotted him into the deck for a test run, he promptly won me a game and I can confirm he's pretty much worth the slot - Being much more budget friendly than Karthas.

Temur Ascendancy is another multi-function haste enabler that's very budget friendly.

Keiga, the Tide Star and the other Kamigawa dragons all just got a reprint and are way better in Ur-Dragon than in Scion.

It's expensive but I'm personally running a Cyclonic Rift. That's an easy one, but there are lots of other great options that synergize with your dragons in the same way Earthquake does. Magmaquake and Molten Disaster are great includes here.

I've won games with Rite of Replication - which is great even in a vacuum since you can target your opponent's creatures. The more Legendary Dragons you run though, the worse it becomes and it's not exactly dirt cheap so your mileage may vary.

Mirage Mirror is a great clone ability to slot in alongside the Mirror of the Forebears.

Bxbx on Endeavor, The Eternal

6 months ago

Hey, this looks like a great deck! I really like Neheb, the Eternal as a commander. +1!

The combo-potential between Neheb, the Eternal and cards like Fury of the Horde is just over 9000!!! The mana you generate with him stacks up with every extra combat step. So why don't you also play Relentless Assault and Seize the Day? World at War does only work in the first postcombat mainphase but would still be nice. Savage Beating can only be cast in the combat phase, so you cannot use the mana from Neheb, the Eternal to cast it. Maybe it should leave therefore.

Another idea would be to include cards that give your commander flying, so that he won't get killed by cards like Molten Disaster anymore. You could include Fleetfeather Sandals or Akroma's Memorial. This way you could also play Earthquake in your deck. If you manage to give him horsemanship, you could also include Rolling Earthquake ;).

Finally, you could also include Breath of Darigaaz and maybe Warmonger.

hapE on Burn, Turn, and Dance

6 months ago

A few staples I would personally add to the deck: Spell Burst, Tezzeret's Gambit, Reiterate, and Capsize

Also, you could upgrade your x-burn spells with Comet Storm and Fall of the Titans and trade Inferno/Fire Tempest for something likeRolling Earthquake/Earthquake/Fault Line/Molten Disaster ect. (does that same thing but better/more flexible)

If you are looking for stuff to take out I would start with Sun Droplet (seems real slow and super bad at what it does) Bosium Strip (would rather just draw cards instead of taxing myself 3 mana, this deck probably won't be casting more than 1 spell of the strip per turn at best) Lightning Bolt/Lightning Strike/Volt Charge (not a lot of impact in EDH, 3 damage just isn't that much) Searing Flesh (for similar reasons just put in another x-burn spell) Spellbook (you don't seem to be drawing that many cards) Mind's Desire (storm count would be really low most of the time since copying doesn't count towards storm count)

VesuvanDoppelbanger on Turn 3... 21 Mana

7 months ago

This is quite beautiful, LeoSushi!

ENGAGE WRACKING BRAIN FOR SIMILARLY THEMED CARDZ....BEEEeeeeEEPP bOOOp....

Gamble, Seize the Day, Fork, Reiterate, Breath of Darigaaz, Molten Disaster, Shattering Spree, Bloodfire Colossus, Fault Line maybe?

Since you're pinging yourself quite a bit here, how about a Sun Droplet or Pristine Talisman?

Until next time, cheers!

Yen24 on Dragons, Dragons, Dragons!

7 months ago

Cascading Cataracts / Crystal Quarry / Sylvan Ranger / Rampant Growth / Bloom Tender / Birds of Paradise / Sylvan Caryatid / Utopia Tree / Reflecting Pool / Oblivion Ring / Gruul Signet / Golgari Signet / Simic Signet / Selesnya Signet / Bringer of the Red Dawn / Bringer of the Blue Dawn / Bringer of the Black Dawn / Unclaimed Territory / Cavern of Souls / Keiga, the Tide Star / Breath of Darigaaz / Nissa's Pilgrimage / Explosive Vegetation / Molten Disaster / Subterranean Tremors / Ash Barrens / Evolving Wilds / Terramorphic Expanse / Sudden Demise / Fault Line / Beast Within / Dragonlord Dromoka / Sylvan Reclamation / Wear / Tear / Grand Coliseum / City of Brass / Mana Confluence / Fellwar Stone / Solemn Simulacrum / Farhaven Elf / Wood Elves / Heartless Summoning / Urza's Incubator / Sensei's Divining Top / Cyclonic Rift / Reclamation Sage / Urban Evolution / Nature's Lore / Eternal Witness / Skyshroud Claim / Chaos Warp / Manglehorn / Vizier of the Menagerie / Relic of Progenitus / Chromatic Sphere / Chromatic Star / Terrarion / Llanowar Wastes / Shivan Reef / Yavimaya Coast / Karplusan Forest / Sulfurous Springs / Battlefield Forge / Brushland / Caves of Koilos / Night's Whisper / Reanimate / Anguished Unmaking / Swords to Plowshares / Path to Exile / Flame Slash / Vindicate / Sarkhan's Triumph / Preordain / Ponder / Brainstorm / Anticipate / Weathered Wayfarer / Safewright Quest / Temple Garden / Breeding Pool / Overgrown Tomb / Stomping Ground / Mirari's Wake / Nature's Claim / Fatal Push / Thunder Dragon / Scourge of Kher Ridges / Skyline Despot / Siege Dragon / Karrthus, Tyrant of Jund / Foe-Razer Regent / Eternal Dragon / Dragonlord Atarka / Balefire Dragon / Vorosh, the Hunter / Swift Warkite / Scourge of the Throne / Runehorn Hellkite / Rith, the Awakener / Prossh, Skyraider of Kher / Numot, the Devastator / Noxious Dragon / Mordant Dragon / Harmonize / Ancient Craving / Ambition's Cost / Dragonlord Silumgar / Dragonlord Kolaghan / Destructor Dragon / Darigaaz, the Igniter / Surrak Dragonclaw / Stormbreath Dragon / Sarkhan Unbroken / Necromaster Dragon / Icefall Regent / Hunted Dragon / Glorybringer / Fearsome Awakening / Dragonlord Ojutai / Boltwing Marauder / Thunderbreak Regent / Territorial Hellkite / Skyship Stalker / Dragonloft Idol / Dragon Throne of Tarkir / Dragonsoul Knight / Dragonmaster Outcast / Slumbering Dragon / Omen / Serum Visions / Read the Bones

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