Angelic Accord


Format Legality
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Magic 2014 (M14) Uncommon

Combos Browse all


Angelic Accord


At the beginning of each end step, if you gained 4 or more life this turn, put a 4/4 white Angel creature token with flying onto the battlefield.

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Angelic Accord Discussion

chadsansing on Kaalia of the Vast by Cptspa

22 hours ago

I really like Angelic Accord and Eternal Thirst. I wonder also about Archangel of Thune and Gisela, the Broken Blade for life gain.

Winter Orb seems like it would draw a lot of hate on top of Kaalia of the Vast. Would you consider more political cards like Vow of Duty, Vow of Lightning, or Vow of Malice? Or is your local playgroup competitive enough to enjoy an orb now and again?

With a few more rocks like Chromatic Lantern and Fellwar Stone or Worn Powerstone, you might have the fixing and ramp to cast your creatures in addition to cheating them into play, which might make it even better to play more creatures and fewer other types of spells. I try to do that to avoid playing from the control seat with this deck - my playgroup hates on Kaalia enough.

If you'd like to see another creature suite, check out Snow-Covered Kaalia. Rimescale Dragon is my favorite there, hence the snow-covered basics.

Have fun building & playing!

Treehugger003 on Food Fight!

5 days ago

To be honest I looked at it and decided that I would prefer to rely on my own creatures. At the time one of my regular opponents was running a creatureless build. I see where it would be possible and can have a bunch of utility but it wasn't something I felt was efficient enough.

As a side note this deck as posted was not the final one I was running. I ended up making more changes and my decks posted on tapped out weren't getting updated enough to keep up.

Some of the cards that I acquired for this deck were Thornbite Staff, Angelic Accord, Luminarch Ascension, Serra Avatar and Blade of Selves.

Thanks for the comment though.

ericalt91 on Angelic Apocalypse

1 week ago

Two great enchantments in terms of flavor and mechanics that you should consider: Luminarch Ascension and Angelic Accord. Both make angels and revolve around preventing damage or gaining life.

BaraBux on Alotta Life

1 week ago

I've started moving some options to my main board.

I want to move a lot of the heavier guys like Archangel of Thune and Blinding Angel but I enjoy how fast and affordable it is now.

I haven't play tested this against someone yet but I imagine having 4 Soul Warden's and 4 Soul's Attendant might be a bit much but the idea here is that every creature that is thrown out I get 8 life, which is doubled by Rhox Faithmender which would trigger my 2 Angelic Accord's having two Angel Tokens coming out every turn which triggers it all over again.

This is something I stumbled across during a test draw and didn't really consider, generating all these angels, attaching Celestial Mantle and doubling my life per hit.

ISBPathfinder on Gisela, Embracing the Broken

2 weeks ago

Hey, I play Gisela myself. I dont know if you ever build / played / still play this list but given I have been playing Gisela for like a year now and you are probably the closest list I have seen to my own I thought I would give some feedback.

Magus of the Tabernacle - It has pros and cons when comparing vs Moat effects but one big advantage is that they have to pay usually before they can do other things. The advantage is it often ties up a lot of their mana making it hard to make big plays to follow it up. Sometimes Moat effects disappear before combat and leave them in better positions.

Crested Sunmare - Given our commander has lifegain built in its a nice swarm of solid creatures.

Angelic Accord - more token creation. Our commander hits the magic number on their own giving us angels every turn we keep it.

Cradle of Vitality - every turn you can double in size.

I primarily post to MTGSalvation but I liked some of the things you were doing as I went in a similar direction.

Emzed on Mono-White Lifegain

3 weeks ago

This deck absolutely needs 4 Radiant Fountain :)
Also, I would seriously think about adding at least a few more cards that can actually end a game. Maybe Approach of the Second Sun, Archangel of Thune, Ajani's Pridemate or Angelic Accord would be good additions.

ThallionDarkshine on Selesnya edh (NEED HELP)

3 weeks ago

Panharmonicon feels a bit underpowered in this list. It synergizes with some of your draw engines and your commander, but beyond that there aren't all that many good etb effects to double.

Next, you have a lot of cards that are simple one-off token producers, like Advent of the Wurm or Desolation Twin. I'm not sure if they're quite powerful enough to justify their inclusion. Perhaps some strong repeatable token generation that synergizes with your commander would be better. Crested Sunmare and Angelic Accord both generate large creatures every turn with Trostani on the field. Another strong repeatable token producer is Phyrexian Processor, which requires some life to start it off, but can produce giant tokens.

Finally, with all the life you're gaining, you might consider some way to weaponize life gain, such as Aetherflux Reservoir or Felidar Sovereign.

Killer_Tofu on Selesnya's Choice

3 weeks ago

I also took out Angelic Accord - Until I see how often this will be turned on, I just need the card slots.

I will be keeping this in mind though.

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