Angelic Accord

Legality

Format Legality
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Iconic Masters (IMA) Uncommon
Magic 2014 (M14) Uncommon

Combos Browse all

Tokens

Angelic Accord

Enchantment

At the beginning of each end step, if you gained 4 or more life this turn, put a 4/4 white Angel creature token with flying onto the battlefield.

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Recent Decks

Angelic Accord Discussion

onehitterquiter on Bad Luck Brion

4 days ago

How bout Evra, Halcyon Witness? Mirage Mirror, Crested Sunmare, and Angelic Accord might also interest you :) +1

osumatthew on Trostani EDH

2 weeks ago

I actually had Angelic Accord earlier, but I took it out after considering that it seemed unlikely to be gaining 4 life during every player's turn. But, it's probably good enough to include even if I'm just getting one at the end of my turn. Storm Herd seems really slow, so I'm not completely sold on that. I happen to have Nykthos, Shrine to Nyx so I might go ahead and slot that in.

5hadao on Soulfire

3 weeks ago

Excellent :) my LGS had a couple copies of it as I didnt want to take it out of my other decks its in :)

Check out my take on this commander :) I went with more creatures and less instants/sorceries and tried to theme it with as many boros named Creatures as playable, I figured its important to be able to survive the earlier rounds while building up enough mana to pull out the commander and cast a spell or two... I also went with Angelic Accord but tried to tailor the instant and sorceries so that when AA is in play it always generates an angel and I dont miss out by one life not gained, granted your use of Pristine Talisman will help with that but didnt want to have to rely on having such conditions to make it work...

Ive given thought about adding Descent of the Dragons to take more advantage of Purphoros, God of the Forge and remove an artifact, most likely Ring of Thune

https://tappedout.net/mtg-decks/fire-sun-2/

Randomsome1 on Super Smash Boros | Firesong & Sunspeaker EDH

1 month ago
Dictate of the Twin Gods and Furnace of Rath double damamge too

Felidar Sovereign and Test of Endurance are easy wincons especially if you flash them in with Vedalken Orrery

Angelic Accord Can make you an army of flyers that avoid most of red x wipes.

Flame Rift Sizzle Cheap burn

Browbeat Molten Psyche Burn or card draw

Boon Reflection Alhammarret's Archive Doubles lifegain and archive doubles draw

Chandra, Torch of Defiance Jaya Ballard Ramp and draw. if you ever ult, Chandra gives extra burn and Jaya gives recursion

Balefire Liege Mini Firesong & Sunspeaker

Take what you want. I am making a Firesong Sunspeaker deck too Burn Alive if you want more ideas.

EldraziMimic on Obtuse Tribal (Lyra Dawnbringer)

1 month ago

I'd say the best strategy to go for would be a lifegain / equipment strategy.

Things like Angelic Accord or Sunbond, with whites excellent equipment tutors.

Penninsula on [EDH] Trostani, Selesnya's Voice

1 month ago

Add more token generators, especially watch for token generators which will keep producing like Crested Sunmare , Sandwurm Convergence, Luminarch Ascension, Angelic Accord, or Darien, King of Kjeldor all bring good synergy.

jfrog on Mono-White EDH

1 month ago

Have you considered Path of Bravery? Angelic Accord?

cncfan on Life?

1 month ago

Angel's Feather allows for an easy ETB life gain, even if it is only 1 per spell, it can help. Another artifact is Pristine Talisman which can be used for [colorless] mana and continuous life gain. One of the ultimate cards for EDH lifegain would be Venser's Journal as then you do not have to worry about overfilling your hand and can help you out if you have a slower deck. Another potential card is Suture Priest which does the same as Soul Warden but with the added benefit of damaging opponents (which can help you win). Blood Tithe can be useful in larger games along with Death Grasp and Debt to the Deathless. Since you have the potential for large sums of creatures on the field you could throw in Campaign of Vengeance which could boost you pretty well. Congregate can allow for a giant boost in life. Angelic Accord can be a potential win condition type thing where you can get a constant flow of angels (until they destroy the enchantment) but this could quickly become a threat to your opponents.

I would also suggest some mana rocks like Sol Ring and Astral Cornucopia since you have 35 land and you will want to get to roughly 7-8 mana production per turn by around turn 5-6. It might also be potentially smart to include Fumigate (or some other board wipe but fumigate fits into the lifegain) for last-ditch efforts.

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