Sudden Shock


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters (MMA) Uncommon
Time Spiral (TSP) Uncommon
Promo Set (000) Uncommon

Combos Browse all

Sudden Shock


Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

Sudden Shock deals 2 damage to target creature or player.

Sudden Shock Discussion

SamuraiNinjaSpy on [Primer] Shuffle Hulk

1 month ago

I run Flash Hulk in my Muldrotha deck, but the combo involves fetching a sac outlet plus Body Double , then copying Hulk, Sacrificing it, then getting Mikaeus, the Unhallowed and Walking Ballista to pull off the combo. It’s much easier to shut down, but it can be shortcutted.

Now that I’ve seen this list, I’m considering the possibility of adding Extirpate as a means to shut down specifically this combo, but also targeted reanimate effects. Is it even worth considering any possible ways to stop Extirpate ? There’s also Sudden Shock to consider, but I don’t think either sees as much play as it should (I understand they aren’t the most effective ways to stop a lot of cards, but they are among the few cards that can stop self protecting loops like this one).

heckproof on Primer ••• “Weird Ponza” (Competitive-ish)

3 months ago

First off, this deck is pretty sweet. I have a mono-red Hatebears list that also runs Crack the Earth . (It’s not a very good list in and of itself, but its good starts are insane.) The main thing I’d suggest is to replace Shock in the sideboard. It’s just strictly worse than a ton of other cards. If you need cheap spot removal like Lightning Bolt , you could try Burst Lightning , which is like Shock except that it hits a whole lot more in the late game. If you want a spicier option for the removal slot in the side, try Sudden Shock . While it is a 2-mana variant of Shock , it has a huge advantage in that there’s really no way to stop it: Split Second makes the Spell uncounterable, and not even activated abilities or pump spells can save the targeted creature. In other words, Sudden Shock dunks on Infect.

Just some things to consider!

legendofa on How are spells with the ...

11 months ago

Let's say you have a Satyr Enchanter. I cast Combust, you respond with Stonewood Invocation to save it. I can't respond. Your Satyr is going to live, no matter what I do.

Now, similar situation. You have Satyr Enchanter. I cast Sudden Shock, you can't respond. Your Satyr is going to die, no matter what you do.

Split second doesn't just prevent countering. It prevents all non-mana activity after the point where the split second spell is cast, whether that's buffs, counterspells, sacrifice effects, or anything else.

BMHKain on Just one last favor for ...

11 months ago

Tetsu-chan & her Doki-Doki Cute Legion of Death~♡

Commander / EDH* BMHKain


The deck is at 100. But I'm not done yet...

Angel's Grace

Celestial Crusader


Take Possession

Wipe Away

Sudden Spoiling


Sudden Death

Word of Seizing

Sudden Shock

Sulfur Elemental

Krosan Grip

Stonewood Invocation


Kicker Molten Disaster

Don't get the pattern? Maybe I can help you. They are cards w/ Split/Second. This means I can't cast anything to counter this, & would have to require a Mana Ability to counter it. What cards w/ Mana Abilities in all possible colors can counter these cards? We have Creatures that can't be Out-Flashed, Instants that can't be countered, & other nasty effects.

Any suggestions that can help? I'm thinking of replacing Mizzium Meddler for something that can counter this. Anything could help in this case. Thanks in advance. :)

clayperce on Orcstone II (non-budget)

1 year ago

A few thoughts ...

  • If you're going non-budget, you might consider running Snow-Covered Mountains instead. Folks will likely misplay against you, thinking you're on Skred or Dragon Skred. Plus, you could run Scrying Sheets.
  • I only goldfished the deck a couple times but you might consider adding 2-3x Lands. With an average CMC (as I type this) of 2.62, 24 is optimal (source: the table at the bottom of this article by Hall of Famer Frank Karsten). And sure you've got the SSGs, but mana dorks only count for around 1/2 of a Land, and the SSGs don't stick around. So maybe 1/4-1/3 of a Land each? But you're also running Boom // Bust, which will often (though of course, not always) set you back one.

Some meta considerations ...

  • Seems like Combo (e.g., Storm, KCI) would be very tough, since the deck is super-grindy and they don't need many Lands to go off. If it becomes a problem, maybe some Damping Sphere?
  • Graveyard decks (e.g., Bridgevine, Dredge) could be very tough as well, since the deck throws a bunch of the opponent's cards in the 'yard. If that's an issue, maybe some Grafdigger's Cage, to go along with the Relics?
  • Infect seems like it's be brutal. Maybe some Sudden Shock, if that becomes a problem.

Another option to consider is running this as RW. As hungry000 mentioned, some Arid Mesa would make Boom // Bust better. Plus you'd have access to Rest in Peace and other powerful White sideboard cards ...

Good luck (and good skill) with the deck!


1 year ago

Needs more red instants to benefit from Radha's attack trigger mana. try Manamorphose and Sudden Shock.

Load more

No data for this card yet.