Forcefield

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masters Edition (MED) Common
Unlimited Edition (2ED) Rare
Collector's Edition (CED) Rare
International Collector's Edition (CEI) Rare
Unlimited Foreign Black Border (2EDFBB) Rare
Limited Edition Beta (LEB) Rare
Limited Edition Alpha (LEA) Rare

Combos Browse all

Forcefield

Artifact

: The next time an unblocked creature of your choice would deal combat damage to you this turn, prevent all but 1 of that damage.

Price & Acquistion Set Price Alerts

2ED

LEB

LEA

Ebay

Have (2) mziter501 , Azdranax
Want (1) PartyJ

Forcefield Discussion

shixzo on Cult of Flame

1 week ago

@Mokan Kazuul, Tyrant of the Cliffs was the original commander of the deck!

It was originally conceived as a sort of pillowfort-then-explode deck with cards like Forcefield and Ensnaring Bridge, but I found in my playgroup that the Earthquakes often took care of my defence for me, provided I wasn't focused too hard by anyone.

A better version of the deck might use more of those defensive cards. I've found Glacial Crevasses to very useful in the past, especially with Crucible of Worlds, and might end up putting it back in.

Thanks for all your great suggestions!

FLATSO99 on Storm crows revenge $250,000 budget

1 month ago

@KumaLKS

Sorry for the very slow response I haven't kept up with this deck in awhile:)

I considered useing Tarmogoyf but I just could not fit him into the very tight $250,000 budget as he costs a whoping $140instead of cards like Forcefield which cost a mere 4k in the right printing!

Thanks for your comment and advice happy tapping:)

Jarman_Kell on MAKE NEKUSAR TIER 2!!!!!!!!!

2 months ago

Hajalak1 hey man I appreciate the suggestion I thought that Forcefield was a pretty good defensive option myself and this deck really doesnt like big-hit and this card makes them small dudes. Small guys are no big deal because this deck is made for not losing life

However I do have to say I really really do like AEtherize and will have to find a place for it in the deck thanks so much for the suggestion!

Funkydiscogod on Norn's Shield

2 months ago

User:DemonDragonJ I wasn't even trying to balance it against Righteous Aura. The issue with Phyrexian Mana in this case, is that if the damage is greater than or equal to 3, then the player would pay life for it. This effectively reduces all damage the player takes to 2 or less. A weaker Forcefield if you will.

It's the option that I think would be so valuable. Modern Enduring Ideal decks would lock opponent out instantly after fetching this and Peace of Mind.

I feel like defending my opinion, and I know I might be wrong, but I think this is a powerful card.

EricC7 on Endless Red Tape: GAAIV EDH (*100% COMP) (*DOM)

3 months ago

Have you thought about running the card Forcefield?

precociousapprentice on Queen Marchesa: Politics, Aikido, and Control

3 months ago

Awesome. Thanks for the amazing game reports. Opponnents getting salty is why I think that the deck belongs in a large and rotating meta. Familiarity breeds contempt. Getting beat this way sometimes is fun. Getting beat just about every game is not fun.

As for possible early commander aggression, I would suggest the Vow cycle. I prefer Vow of Malice, since giving them intimidate when they can't attack you is great, but giving them first strike with Vow of Lightning, or vigilance with Vow of Duty, since both can be used against you by enhancing their ability to block, is not as great. You could also consider Darksteel Mutation, even though it makes part of their offense ineffective for use against your opponents. Any of these are pretty good, and could replace or be added to Swords to Plowshares, Path to Exile, etc... as spot removal. I have tried all of these, but my meta did not have super fast voltron decks, and I wanted to have the versatility of the spot removal that I currently use for taking out strong utility creatures or commanders who have an effect on the game that is not related to combat. I will continue to think about the super fast voltron decks. Usually my Maze of Ith, Kor Haven, Spires of Orazca, Delaying Shield, Solitary Confinement, Forcefield, Delirium, Backlash, Fog suite, spot removal suite, Threaten effect suite, Rattlesnake suite, and suite of cards to encourage them to attack elsewhere all keep my losses to voltron under control. That being said, the only real contenders in that category in my meta have been Omnath, Locus of Mana and Gisela, Blade of Goldnight, and they are not super fast.

I personally love the interaction of Selfless Squire with another Fog. They feel safe after the Selfless Squire has already hit the board, and they swing at you with everything. Fog, they are tapped, and you can swing for more than they did. You can sometimes bait people into overcommitting by dropping Selfless Squire to prevent even a modest amount of damage when holding another Fog. The usual game plan for someone who you think holds a Fog but doesn't have much to retaliate with is to attack into them. They need to be forced to play it, then you alpha-strike. That is what most people do against this deck when they get to know it. They force the Fog, then alpha-strike. I can often bait them into overcommitting by dropping the Selfless Squire against a moderate attack. Usually this makes a 10/10 Squire or more. When they see that big beater and what they think was a wasted Fog, they decide to take me out before that Squire can get a chance to get bigger. They figure that they can withstand that 10+ damage, even if I survive, so they swing with everything trying to take me out. Then I drop a Batwing Brume or something, survive, and they are tapped out. I get to swing into them for sometimes more than 40. Crazy turnaround.

Hajalak1 on MAKE NEKUSAR TIER 2!!!!!!!!!

3 months ago

If I may make a recommendation, I'd nix cards like Forcefield and swap them for defensive options like AEtherize or Illusionist's Gambit

precociousapprentice on Konda's Yojimbo Learns Aikido

4 months ago

Love the deck. I am really partial to this style of play. It acknowledges that there are multiple players, and not all are your enemy at any specific point, especially if you play correctly. +1.

For some additional card ideas, you could check out my Queen Marchesa: Politics, Aikido, and Control deck. I have tried a lot of the cards in your list. In white, I would suggest that you consider Mana Tithe and Lapse of Certainty. Counterspells in white can really come out of nowhere. It goes well with Dawn Charm and Teferi's Protection . Also, it is worthwhile to consider cards like Silence, Abeyance, and Orim's Chant. They can be very powerful control elements that can allow you to dictate how turns play out. I would also consider Sun Droplet. It is a low CMC artifact that comes down early, and in multiplayer, it can buffer a lot of early attacks, even if it just decreases the total damage done without eliminating it. If you have the funds, Forcefield fits this category as well. When people are deciding between a decreased effect attack onn you versus a full effect attack on someone else, they frequently attack elsewhere. This is basically a 2 for 1 for you. And finally, check out Worship. It combines really well with your Near-Death Experience for a much easier to accomplish wincon and Pillow Fort all wrapped up in one.

Again, love the deck, and I can't wait to see where you take it. I may have to try out a mono-White Aikido as well. This looks great. I just might go with Michiko Konda, Truth Seeker instead.

Load more