Tidehollow Sculler

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Event Deck (MD1) Uncommon
Modern Masters (MMA) Uncommon
Shards of Alara (ALA) Uncommon
Promo Set (000) Uncommon

Combos Browse all

Tidehollow Sculler

Artifact Creature — Zombie

When Tidehollow Sculler enters the battlefield, target opponent reveals his or her hand and you choose a nonland card from it. Exile that card.

When Tidehollow Sculler leaves the battlefield, return the exiled card to its owner's hand.

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MD1

MMA

ALA

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Recent Decks

Tidehollow Sculler Discussion

luther on Meriekes Rise to Power

3 days ago

Thornbite Staff and sac engines like Ashnod's Altar, Phyrexian Altar, or Viscera Seer makes it so you can machine gun their squad. It also goes inf with your Adarkar Valkyrie

If you are looking for creatures that are control, I suggest Fiend Hunter, Angel of Serenity, Faceless Butcher, Leonin Relic-Warder, Mesmeric Fiend, and Tidehollow Sculler. These are all decent control on their own, but pull double duty when paired with a sac outlet (which i feel you should have). Using the stack correctly, you play fiend hunter and target their ulamog with the first part of fh ability. While the ability is on the stack sacrifice fh and the second part of fh ability goes off and since the first part hasnt triggered yet, nothing is returned. Finally your opponent loses their ulamog.

I also think you could use some more recursion, such as Sheoldred, Whispering One, Hell's Caretaker Karmic Guide, and Reveillark. The last two are part of a group of infinite combos that get called either karmic guide and friends or reveillark and friends that you could add in.

Looks like you have a pretty solid deck as is, so I totally understand if you completely ignore my suggestions.

+1

LordSnow on - Modern Aristocrats -

1 week ago

@frogkill45 I definitely don't think it is a bad Tidehollow Sculler. I think the human synergy is great and I think the flying could be very important. It is hard for decks to keep up with the amount of flying creatures this deck can create. I think it is ultimately a meta question though. If you are not seeing many creature based combo decks I would probably lean towards Kitesail Freebooter. But overall I really like the sheer catchall abilities of Tidehollow Sculler. I generally will be wanting the ability to take anything I might need to at the time.

HeadChime on [Community Discussion]: Modern Chat

1 week ago

Hey guys. How is everyone. Thought I'd pop back. Glad to see that Tidehollow Sculler, Wasteland Strangler eventually made some impact on the format.

BigIsBig453 on IMMORTAL VERMIN | The Bogbrew Piper

1 week ago

Instead of Sin Collector, you think of adding a Tidehollow Sculler? It's still pretty cheap and gives you a fewer options for if you're going up against a creature or enchantress-style list. Granted, it also may just be because I built this for my casual local meta at my college where giant games are more common than 1v1s.

Lovec on Orzhov Drain

3 weeks ago

It is not easy give you a good answer. It is difficult keep your main idea of the deck.

Because a lot of cards are too slow Souls of the Faultless,Death Grasp,Hissing Miasma,Pillory of the Sleepless. Usually is better kill the enemy's creature than keep it on the table.My first step is swap 2xSouls of the Faultless with 2xTidehollow Sculler and 2x Hissing Miasma with Gerrard's Verdict and get little bit more control over your opponent.

Vindicate is beautiful universal card, try keep it. In my opinion is better take out 2x Death Grasp and 2x Pillory of the Sleepless for 4x Path to Exile. Because agrro deck put creature in first round into play and without Path to Exile you have to wait three rounds until you get the third mana and stop it.

Maybe you can change one or two Vindicate for Mortify. I have only one reason for it and it is instant speed.

Lovec on Orzhov Drain

3 weeks ago

I really like idea of this deck. But need little bit improve. :)

The Deck is missing some kind of "cheep" creature kill cards. I mean something like Swords to Plowshares or Path to Exile. Remove Souls of the Faultless i like this card, but it is not so much usefull as looks. I tryed play it a lot of time and I must say no. Same with Hissing Miasma 1 life nobody cant stop from the attacking. You can try Tidehollow Sculler for controling player hand and for example Kambal, Consul of Allocation for a different kind of life drain. :) Maybe Phyrexian Arena will be a usefull card for you with your life gain.

Orzhov Basilica is very slow land, maximum number in deck is 1. :)

In the deck you can try a lot of different card for example:Gerrard's Verdict controling opponents hand and life gain.Castigate controliing opponents hand.Stillmoon Cavalier Nice defender.Night's Whisper more card draws.Beckon Apparition utility card BW instant for 1 mana, and removing ugly card from graveyard and you gain instantly flying blocker. Very good card with Deathbringer Liege

xyr0s on Thalia and friends(W/B Humans)

1 month ago

Looks good. I have 2 cards to suggest:

Mutavault, because it's cheaper to animate than Shambling Vent and because you can put counters from Thalia's Lieutenant on it, if it's animated when lieutenant enters the battlefield.

And Kitesail Freebooter. It does roughly the same as Tidehollow Sculler, but synergizes with Champion of the Parish and thalias lieutenant.

My own take on humans goes more for building small humans to sumo-size fatties: Humans +1/+1

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