Tidehollow Sculler

Tidehollow Sculler

Artifact Creature — Zombie

When Tidehollow Sculler enters the battlefield, target opponent reveals his or her hand and you choose a nonland card from it. Exile that card.

When Tidehollow Sculler leaves the battlefield, return the exiled card to its owner's hand.

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Trade

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Printings View all

Set Rarity
Modern Event Deck (MD1) Uncommon
Modern Masters (MMA) Uncommon
Shards of Alara (ALA) Uncommon
Promo Set (000) Uncommon

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
2019-10-04 Legal
Block Constructed Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Tidehollow Sculler occurrence in decks from the last year

Modern:

All decks: 0.06%

Commander / EDH:

All decks: 0.0%

Tidehollow Sculler Discussion

Brimstone on Teysa, Orzhov Scion - kinda cEDH (WB)

3 weeks ago

I don't think I am understanding the Tidehollow Sculler combo. I see how Teysa, Orzhov Scion + Reveillark + Karmic Guide + Tidehollow Sculler allows Teysa to use her exile ability infinitely, and that means Tidehollow is going to the grave and coming back again. So each time it enters, you force an opponent to exile a card, but then each time it is sacrificed, they get that card back.

Am I missing something?

fmastrome2008 on The Zombie Deck

1 month ago

I love me some B/W zombies.

Some recommendations:

  1. 4 Damping Sphere is too much and you never want multiple copies. I'd trim that to 3.
  2. They're expensive, but useful. Cavern of Souls. If you have non-zombie sideboard cards, I'd keep it to 3 tops. 2 usually does the trick.
  3. Tidehollow Sculler does work on opponent's hands. Relentless Dead is more of a midrange card with a lot of mana investment. I almost never want multiples of Relentless. From my experience, I'd flip the numbers... 4 Sculler and 3 Dead.
  4. Carrion Feeder has great synergy with Gravecrawler, making him a beat stick. Sac, recast, repeat. He also generates tokens with Diregraf Colossus. Also, sac Geralf's Messenger for extra non-combat damage in a board stall.
  5. If you like zombie sideboard cards: Lifebane Zombie can help tear apart opposing hands, Withered Wretch is extra graveyard hate.
  6. Your curve is a tad high for a zombie build.

DemonDragonJ on Castigate or Tidehollow Sculler?

2 months ago

SliverJedi, maxon, thank you for clarifying that matter.

Since there has been no clear consensus on this subject, I shall leave my deck as it currently is, and use it, to see how it functions; if I decide that it would function better with Tidehollow Sculler, I shall change it.

SliverJedi on Castigate or Tidehollow Sculler?

2 months ago

demondragonj, maxon clearly states "if going for some discard ability". this would indicate he is not suggesting swapping Castigate for Tidehollow Sculler. it should be clear that his main point was not the "form" your discard takes, but the fact you would run any at all. discard is not very good in 3+ person commander games.

DemonDragonJ on Castigate or Tidehollow Sculler?

2 months ago

maxon, are you saying that I should replace Castigate with Tidehollow Sculler in my EDH deck?

Also, Amnesia is a nice card, but is far too expensive, because by the time that I can afford to pay six mana, my opponent or opponents likely shall have very few cards in their hands, unless they have many ways to draw cards.

SliverJedi on Castigate or Tidehollow Sculler?

2 months ago

if your deck only has 14 creatures, it'd fall into the "slow" category that Funkydiscogod mentioned, and therefore you should use Castigate. and technically, Tidehollow Sculler is not really resistant to any removal spells.

DemonDragonJ on Castigate or Tidehollow Sculler?

2 months ago

I have two copies of Castigate in my black/white deck, because that card is an awesome way to disrupt an opponent's hand for only two mana, but I am considering replacing them with two copies of Tidehollow Sculler, which, for the exact same mana cost, grants a creature that is resistant to many removal spells. The one drawback that it has is that the player can get back their card, but that seems to be a fairly minor drawback, in my mind.

What does everyone else say about this? Should I replace Castigate with Tidehollow Sculler?

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