Gifted Aetherborn

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Aether Revolt (AER) Uncommon

Combos Browse all

Gifted Aetherborn

Creature — Aetherborn Vampire

Deathtouch, lifelink

Price & Acquistion Set Price Alerts

AER

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Gifted Aetherborn Discussion

pbanker on Mono-Black Zombie Copter

1 day ago

I haven't been good about documenting updates so just leaving this comment to explain the most recent changes. I liked Smuggler's Copter in this deck & after doing some research saw people were having success running W/B Zombie Copter lists. I decided to keep it mono-black but added Bloodghast since it plays well with Copter, then added Collective Brutality & Cryptbreaker to further enable Bloodghast & improve overall deck synergy. Gifted Aetherborn, Plague Belcher, Victim of Night & Lashwrithe were cut. Other cards like Bone Picker have also been left out because they weren't very good.

The deck would probably benefit from Liliana of the Veil but I feel ok playing without it. Overall the changes seem more aggressive & enable a very low curve with maximum focus on efficient & resilient aggro creatures. One downside is a lack of blockers, but there's plenty of removal spells. I'm hoping the deck has some legs in modern!

LuccaMarinho on Mono Black (Semi) Mid-Range/Control

4 days ago

Sargeras Thanks for the tips,bro. 1.So,are u saying that I need to keep only 8 removals and change the others 6 for folks like Gifted Aetherborn and Gatekeeper of Malakir right? 2.What u think about 2 Fatal Push 4 Victim of Night and 2 Hero's Downfall? But what can I put as sidebord to replace Victim of Night? 3.Also,as u said replace Macabre Waltz and Read the Bones for 2 Wrench Mind would be better? 4.Should I keep Tragic Slip? 5.I really want an 1 drop creature,can u recommend a good one? 6.What should a remove to be able to use Kitesail Freebooter? Thanks again!!

Sargeras on Mono Black (Semi) Mid-Range/Control

4 days ago

Gotta spread some mono-black love, so +1 from me. Here are my thoughts.

This deck seems to be all over the place at the moment, and since I built my first mono-black deck on a budget like this one, I'll give you some tips.

  1. If you want to build a midrange/control deck, that is fine. But you need to find better early game cards than stuff like Thornbow Archer. Some of the best budget early game you can get is Gifted Aetherborn, Gatekeeper of Malakir, Kitesail Freebooter, Wrench Mind, etc. These cards are all great and will help make your deck feel more coinsistent if they are in 3-4 ofs.

  2. Removal seems to be all over the place, so I'll give you my personal opinion. If it is 3 mana or above and does not kill planeswalkers or has delve, don't play it period. Vraska's Contempt might be great for standard, but is really just too slow for modern. Hero's Downfall is really the only black removal spell that fits all these, and if played, it's really just sideboard material. The rest of your removal should just be Fatal Push and Victim of Night. You really should only have 8 spells solely for removing creatures (ie., not gatekeeper) in the deck.

  3. Your creatures need some improvement. Paragon of Open Graves and Sidisi, Undead Vizier should both be either Gray Merchant of Asphodel or some other game ending threat. I recommend retooling the deck so your deck has more threatening cards in it.

  4. Macabre Waltz and Read the Bones just aren't really strong enough for modern, they just don't do enough by themselves. Duress is sideboard discard for your control matchups.

  5. I'd up your lands a smidge, you will likely end up playing 24 as you progress the deck.

  6. If you want more ideas, suggestions, playable cards, glance at other potential builds, etc. You can check out my primer for this deck at:


How The Devil Plays MTG: The Mono-Black Primer

Modern Sargeras

SCORE: 63 | 63 COMMENTS | 15805 VIEWS | IN 53 FOLDERS


DarkStarStorm on Phat thick dog ;) (Op with luck) needs work

6 days ago

Squelching Leeches and Nightmare are both pretty bad cards. Their effect isn't that strong, and you can get better things for that amount of mana. Might I suggest you go the Devotion route with Grey Merchant of Asphodel, Dread Shade, Gifted Aetherborn, Geralf's Messenger, and Vampire Cutthroat. If budget is not an issue, Phyrexian Obliterator...all day, every day. If it is, then Desecration Demon is an amazing choice.

I would also change your tags. They're very misleading. You have "Casual" AND "Competitive" in there, when this deck is nowhere close to being able to compete in a competitive format. If you want it to be aggro then you really need to lower the average mana cost of the deck. Aggressive decks win by turn five at the VERY latest, and this deck isn't doing that. It's also not a dragons deck, nor is it Suicide Black. Suicide Black revolves around a card called Death's Shadow or Asylum Visitor. Basically they win as quickly as possible without putting up any defenses.

pbanker on Mono-Black Zombie Copter

1 week ago

I think Dark Confidant would be a very good fit here with all my 1 cmc spells. If I do make the purchase I expect it would replace the 4x Gifted Aetherborn. Since I'm not playing threats like Tarmogoyf I think my opponents would save removal for Bob but it would still be a great play. Liliana of the Veil is also good here, I saw it was a staple in Devotion lists. I think Bob's a better fit here but adding both could definitely be a good idea. Don't own them yet but considering it.

Bontu the Glorified is a card I've gone back and forth on. It's definitely competing for the Plague Belcher spot and I'm also considering a 2/2 split due to Bontu's legendary status. My only hesitation is meeting the mana and creature sacrifice conditions can be rough in the early-ish game whereas Plague Belcher provides a more consistent body.

Herald of Torment looks really cool & I'd never heard of it. Could also replace a Lashwrithe too, definitely thinking about this one. I like Victim of Night over Cast Down for now but that could change if I start seeing more Gurmag Anglers.

I've been playing around with my Thoughtseize and Inquisition of Kozilek numbers but 3/3 seems good. I suppose I don't need to stash the extras in my sideboard....generally speaking my SB is still pretty rough so your suggestions there are appreciated! Bile Blight is a favorite because, as you said, it hits a lot. Smallpox could definitely work here, and land destruction is always a good idea. I'll be fiddling around with my sideboard for sure.

Thank you for the suggestions!

nUKe13 on Darkness is Eternal [Mono-B Vampires]

1 week ago

Boyson67 thank you for the upvote and comment! I’ll do my best to explain the reason. I archived some of the past comments because they didn’t represent what the build had become.

First off, Mutavault is so good in the combo or control match-ups where we are top decking. It’s nice to basically have another 2/2 vampire for free almost. Sometimes that extra few points of damage win the game.

For Drana, Liberator of Malakir, she is a great vampire creature card. She belongs in a go wide strategy, like tokens where you would get serious value from her ability. I’m this build, the win-con is Vampire Nocturnus with a black card on top of the library. This deck does its best to maximize that possibility. This provides immediate value, whereas Drana needs to wait a turn. Since this is midrange/aggro, Drana doesn’t fit super well. Our 3-drop spot is mainly reserved for 1 of 2 scenarios: Gatekeeper of Malakir with kicker, or a variable 2-drop with a hand destruction played previously to ensure our creature stays out on field (looking at you, various counterspells and removal!).

For Vampire Lacerator, check out the links I have in my deck description under “influences”. I have a source from Tom Ross where he explains reasons to play vampires, ie: Vampire Nocturnus. Vampire Lacerator does add aggro pressure, but we are midrange. We want a turn 1 hand discard, turn 2 Gifted Aetherborn or Stromkirk Condemned. The life loss isn’t terrible, but you can’t compare Vampire Lacerator to Goblin Guide, which I hear a ton. They play differently, and Vampire Lacerator doesn’t help the deck ensure Vampire Nocturnus goes off every turn. That’s why Viscera Seer and all the hand destruction and removal are our 1-drop spots.

I hope that all makes sense! Let me know if I can expound on anything! Thanks again for your support!

lagotripha on Three Steps to Hell

1 week ago

Dark deal has a bigger, better brother- Delirium Skeins. It crushes combo and control if it resolves, and while it hits your own hand thats usually ok with a waste-not out there. Run both. I'd go with a 4/3 split, as that and waste not are your deck's 'thing'.

Maindeck sangromancer is definitely the right kind of idea, trying to take the edges off of those aggro matchups. That said, its a four drop, and you'll hopefully have already emptied their hand. A bigger ETB is worth looking for, I'd go with Gifted Aetherborn or even Vampire Cutthroat over nighthawk- it costing less mana matters so much when you need it as fast as you can for burn.

Remember that your opponent is likely to have at least some creature removal in all but the most aggressive matchups, so you want creatures that either naturally resist that (hexproof, protection, etbs, etc) or only matter against the aggro matchups that are removal-light, so that you can spend your hand disruption on their threats. Night's Whisper and Sign in Blood will serve you better than asylum visitor.

Shrieking Affliction or Profane Command in place of attempting to finish your opponent off with creatures is a good option, and the other is to cheat creatures out of the graveyard so that they are less valuable. You can do a lot with sac triggers to dodge removal if you stay on the creature plan- an Indulgent Aristocrat and a Call the Bloodline is surprisingly functional if you run stuff like Call to the Netherworld. It effectively blanks a lot of removal, and killing their hand quality by leaving them with dead cards is great.

The idea of t1 disruption, t2 enchant, t3 big discard is solid, play heavily into that. Once the game is stalling out and you're both in topdeck mode, you want to be sure that you maintain the advantage. Ok, so the classic lili plan is out of the window because its stupid expensive, but Ob Nixilis Reignited will be castable most of the time you want it, and with a lot of maindeck discard has basically the same abilities.

Remember, black's main advantage is flexiblity- feel free to grab something out of my big list Mono black deckbuilder's toolbox to find something that hates on your metagame.

Meurth on Darefire.

2 weeks ago

Gifted Aetherborn might be cool. I recommend some more swamps and fewer mountains, and of course Bloodstained Mire if you have the budget.

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