Artifact Creature — Sphinx
When Sphinx Summoner enters the battlefield, you may search your library for an artifact creature card, reveal it, and put it into your hand. If you do, shuffle your library.
|Have (2)||metalmagic , gildan_bladeborn|
Printings View all
|Commander 2016 (C16)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Sphinx Summoner occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
Sphinx Summoner Discussion
1 week ago
Sphinx Summoner jumps out as a good add, but I don't know what should eb taken out, up to you I guess.
I like running more kill spells, exile spells, and counter spells but your call if that's the way you want it to run.
1 month ago
Cool deck! You might like these: Etherium Astrolabe, Shimmer Myr, Curiosity, Ophidian Eye, Elder Mastery, Dross Scorpion, Pitiless Plunderer, River Kelpie, Sphinx Summoner, Burnished Hart, Ancient Stone Idol, Salvaging Station, Darkwater Egg, Shadowblood Egg, Chromatic Sphere, Trading Post
I also have a grixis artifact deck with sort of a similar playstyle if you wanna check it out: Marchesa's Mechanical Metamorphosis
2 months ago
Hey saw your post on reddit. You might like these: Biomancer's Familiar, Illusionist's Bracers, Trading Post, Mindslaver, Splendid Reclamation, World Shaper, Scrap Trawler, Myr Retriever, Sphinx Summoner, Baleful Strix, Wayfarer's Bauble, Trinket Mage, Desecrated Tomb, Syr Konrad, the Grim, Silas Renn, Seeker Adept, Birthing Pod
6 months ago
1 year ago
Continuing my advice...
Good budget cards ($3 or less each) with artifact strategies to consider adding:
- Sai, Master Thopterist
- Padeem, Consul of Innovation
- Unwinding Clock
- Shimmer Myr
- The Antiquities War
- Raff Capashen, Ship's Mage
- Hanna, Ship's Navigator
- Foundry Inspector
- Sphinx Summoner
- Thopter Spy Network
- Treasure Mage
- Scrap Trawler
- Myr Retriever
- Thirst for Knowledge
- One with the Machine
- Stoic Rebuttal
- Open the Vaults
Can add all these cards for about $20. Can add all cards suggested in both comments for about $45.
Cards to consider cutting:
- Cataclysmic Gearhulk
- Glassdust Hulk
- Tezzeret's Betrayal
- Salvaging Station
- Treasury Thrull
- Tezzeret, Master of Metal
- Spinal Embrace
- Enigma Sphinx
- Obelisk of Esper
- Seer's Lantern
- Star Compass
- Arsenal Thresher
- Jhoira's Familiar
- Synod Centurion
- Tower Gargoyle
- Death Grasp
The majority of these suggested cuts are five/six/seven drops. Cutting these can reduce the avg. CMC or your deck a lot resulting in smoother game play. If you like some of these suggestions I offer more advice. Good luck with your deck.
1 year ago
Here might be some possible cuts you can consider:
- Ethersworn Adjudicator - It's an heavy mana investment and can be easily stopped the turn you cast it
- Sphinx Summoner - Really expensive tutor when there are better alternatives
- Beacon of Unrest - Doesn't really fir the theme of the deck, and you have other ways to recur stuff
- Scourglass - Too slow for a boardwipe, and telegraphed easily as well. Good for bait I guess, but at 5 CMC not worth
- Panharmonicon - More of an win more card, better alternatives
Hope that helps!
1 year ago
1 year ago
Help Needed for making this deck Optimized. Also I could have missed some combo potential, just started Magic in 2018. Thinking about adding more Infinite Mana Combos like Basalt Monolith + Rings of Brighthearth and Staff of DominationWalking Ballista for Mana sink/additional wincon.
Things that are on my "Cut"-List
Thran Dynamo Good Manarock but, I sometimes just need colored Mana more
One with the Machine Draws 3-4 cards most of the time and fits the Artifact Theme. But there is Better draw, just mention it.
Sphinx Summoner 5 mana Tutor. Meh.
Sydri, Galvanic Genius combos with Aetherflux, but otherwise not useful in my opinion.
Vampiric Tutor Straight out of Budget, using proxy at the moment
Trash for Treasure Sorcery Speed. Early Trash for Treasure isn't useful most of the time.
Cards I really want to play:
Darksteel Forge Protection
Mycosynth Lattice With the lattice, mostly none of your opponents play Artifact Boardwipes anymore. But High CMC
Treasure Nabber In a format that play so many Mana rocks this dude seems great. With KCI you can still sac the rocks for more mana
Memnarch Mana sink/combo with Pili-Pala combo to get Everything. High CMC
Slobad, Goblin Tinkerer Save half of your artifacts on a Destroy Boardwipe. Save important Artifacts for sacing Thopters
Storm the Vault It's land version is even banned
Semblance Anvil More reduce is good.
Mindslaver Hard to achieve but having his effect multiple times and controlling everyone is just a win.
Indomitable Archangel Protection, but high CMC
Blinkmoth Urn If you play an artifact Deck and your opponents don't it's just crazy
All in all for slower/longer games I need much more draw
But these aren't artifacts
Commander's Sphere are reusable