Mycosynth Lattice

Mycosynth Lattice

Artifact

All permanents are artifacts in addition to their other types.

All cards that aren't on the battlefield, spells, and permanents are colourless.

Players may spend mana as though it were mana of any colour.

Browse Alters View at Gatherer

Trade

Have (1) rockleemyhero
Want (4) BaconTrail , KungPaoDre , Elmo_the_Elk , jecder

Printings View all

Set Rarity
Battlebond (BBD) Mythic Rare
Darksteel (DST) Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Block Constructed Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Mycosynth Lattice occurrence in decks from the last year

Commander / EDH:

All decks: 0.03%

Blue: 0.18%

Red: 0.19%

Mycosynth Lattice Discussion

ericnat7 on Built From Scratch Upgrade

2 days ago

This is really cool! I think Hellkite Tyrant could be alt win con for this deck, considering how many artifacts you have in the deck, and how many you can make. Plus with Mycosynth Lattice, you could take every permanent someone else controls.

RiskyBiznu on Glissa Sunseeker (F**k Your Artifacts)

4 days ago

cPute thanks for leaving a comment! I appreciate the love, artifacts need to be kept in check! The deck's big finishers are Arcbound Ravager or Bane of Progress once effects like Mycosynth Lattice are on the board. Once everything is an artifact, we can go all-in and finish the opponents off with a big creature after destroying everything they own. We can also use Karn, the Great Creator to stop their lands for tapping for mana. There a couple of artifact tutors like Inventors' Fair and Ring of Three Wishes to help us get all the pieces we need.

SatisfactionDay on Alela's Glittering Enchant-ifacts

6 days ago

Aiding I had Sephara, Sky's Blade in an earlier build and was removed, but I've been tempted to add her back in. As for Zur the Enchanter, he was a card I passed on originally because the deck focused more on artifacts, but now with more enchantments he is very relevant. Bolas's Citadel I've never really paid much attention to, but I might slot it in. Again, an earlier build had tons of counterspells, but with my playgroup I changed then out for other cards. Force of Negation may very well be added here soon too as I have an extra copy. And I'll have to see how Mycosynth Lattice plays with my playgroup. I do agree it does open up a massive weakness.

I appreciate the feedback.

Aiding on Alela's Glittering Enchant-ifacts

6 days ago

As a personal take, I don't really like the Mycosynth Lattice. It only marginally increases the value of Time Sieve and All That Glitters. If you draw into it without those two cards, you have a six mana "do nothing" card that really opens you up to artifact wipes and the Stony Silence effects. And truly, if you are taking extra turns with the sieve because of the lattice, you should be winning that game anyways if you have the opportunity to sacrifice 5 permanents and it not set you back too much.

Some cards that I ran to some decent success in my Alela deck are Sephara, Sky's Blade, Zur the Enchanter, Bolas's Citadel, Cursed Totem, and all the Negate effects I could jam in.

triproberts12 on Golems are a combo tribe?

6 days ago

You could, yeah. I just listed the 2-card combos that specifically include a golem. To me, if a tribal deck isn't winning with a card of its tribe, it's not really a tribal deck. For instance, if I do decide to change course on the Gerrard deck I've been collecting pieces for and make it golems, I might not include Midnight Guard, despite comboing with both Elemental Mastery and Splinter Twin, or, rather, exactly because of the combo potential. I'd prefer to stick to cards like Enlightened Tutor that can grab either piece of 6 of the 7 golem-centric combos above. Same goes for Vandalblast and Mycosynth Lattice. I'd chose one or the other.

triproberts12 on Golems are a combo tribe?

1 week ago

I was toying with the idea of a golem deck built around Gerrard, Weatherlight Hero, a bad tribe in Boros for max jank. I remembered the old Pauper Battered Golem+Banishing Knack combo, and wondered if there were Boros combos. Before I knew it, I realized:

Battered Golem+Splinter Twin

Blightsteel Colossus+Chandra's Ignition

Karn, Silver Golem+Mycosynth Lattice

Altar Golem+Elemental Mastery

Voltaic Construct+Metalworker

Ancestral Statue+Mana Echoes+2 golems

Voltaic Construct+Karn, Silver Golem+any 3-mana rock

Apparently, Golems are a combo tribe.

SatisfactionDay on Alela's Glittering Enchant-ifacts

2 weeks ago

Planning on adding Mycosynth Lattice to help gain us the ability to take extra turns with Time Sieve.

Going to add Morphic Pool and Sea of Clouds to help the Mana base.

Thinking about adding in Sword of the Animist to help get us some lands.

Possible artifacts I'm considering adding if I can aquire the cards are Mana Vault and Sensei's Divining Top.

I'd also like to add Sword of Fire and Ice, Sword of Light and Shadow, and Sword of Feast and Famine but these have proven to be expensive so will be added further down the line. Mana Crypt would also be added if I could justify spending $200. Maybe a future addition when I have a ton of store credit banked up.

If you have any suggestions I'd be happy to hear them, please leave justification for the suggestion.

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