Magister Sphinx

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Archenemy (ARC) Rare
Conflux (CON) Rare

Combos Browse all

Magister Sphinx

Artifact Creature — Sphinx

Flying

When Magister Sphinx enters the battlefield, target player's life total becomes 10.

Price & Acquistion Set Price Alerts

ARC

CON

Ebay

Recent Decks

Magister Sphinx Discussion

CaptSillva on Masters of your Mind

5 days ago

Here is a few options you could try out Telepathy so you will know which opponent is the best option before hand, Retrofitter Foundry, Thopter Foundry, Sword of the Meek, Skullclamp, Hangarback Walker, and Sai, Master Thopterist for the combo insanity. Then of course Magister Sphinx and Sharuum the Hegemon because they're just too powerful to pass up.

Mirabilis on Aminatou Flickering Queen

3 weeks ago

hi Daggerfella,

I see.

You can go aggro control. Most of the creatures do hurt (5 power) with effective etb effect/s. Flickering them reuses their etb and give pseudo vigilance.

I will raise a disclaimer that esper tends to run "good stuff" because, well, there are good spells that have little to no alternates.

From the creature list: consider keeping

--removal Angel of Despair

Ashen Rider

Lavinia of the Tenth

Reflector Mage

--draw Sphinx of Uthuun

Mulldrifter

Cloudblazer

Archaeomancer

--value Arbiter of the Ideal Brago, King Eternal Diluvian Primordial -> great when many spells in opponents' gy

Sepulchral Primordial -> another good one, getting creatures in opponents' gy

Magister Sphinx -> my bias. similar to Sorin Markov

Vela the Night-Clad -> could be a win con, when you flicker enough

Yennett, Cryptic Sovereign

Resolute Archangel

Sun Titan -> not sure if you have many 3cmc permanents, but usually great to have

--combo Deadeye Navigator Peregrine Drake

maybeboard Boreas Charger

Chancellor of the Spires

Demonlord Belzenlok

Djinn of Wishes

Felidar Guardian

Jace's Mindseeker

Mistmeadow Witch

hope this helps.

Mortiferus_Rosa on Aminatou

1 month ago

Im going to make these suggestions under the assumption that price is not an issue.

Card Suggestions

passascats on Oath of Aminatou

1 month ago

carpecanum yeah, I feel like being able to set two opponents life totals to 10 in one turn would be really powerful. I've shied away from Magister Sphinx and Sorin Markov in the past just because it feels unfair in a commander game when the cards were obviously designed for a 20 life game, but I'm less opposed to it now than I have been in the past. I'm definitely going to consider it.
Thanks for the comment!

Enral on Aminatou (Blink/Enter the BF)

1 month ago

Your deck looks pretty fun to pilot and for less than $100 this is pretty amazing. From my experience, Lavinia of the Tenth fits more of a staxy build and will draw unnecessary attention to you. A couple of suggestion that may or may not be helpful:

  • Ixidron: MVP in every game I played it and synergies with Aminatou

  • Emeria Shepherd: Aminatou can blink a plains to get any nonland permanents back into play

  • Magister Sphinx: For when you play in a group that frowns at infinites, give you an alternative way of ending the game

Feel free to check out my primer for more ideas!

Enral on The Fateshifter | **PRIMER**

2 months ago

NeonEndymion: If you want an alternative wincon for more casual pods, try Magister Sphinx. I've won several games just by flickering it and beating face over several turns.

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