|Commander / EDH||Legal|
Printings View all
|Planar Chaos (PLC)||Common|
Combos Browse all
Enchantment — Aura
Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Reality Acid leaves the battlefield, enchanted permanent's controller sacrifices it.
Reality Acid Discussion
2 weeks ago
Hey, you're welcome.
Consider expanding on your win conditions with Brago?
Strionic Resonator is a combo with Brago; targeting Brago's blink trigger on the stack and copying it gives you unlimited blink. You can blink Resonator with Brago which untaps it. You also need a combination of mana rocks ( Sol Ring , Monolith, etc.) or ways to untap lands ( Cloud of Faeries or Drake). These need to be blinked to untap mana rocks or lands to make at least to continually copy Brago's blink trigger with Resonator. Add Reality Acid or Spine of Ish Sah to this combo to destroy all your opponents permanents. Add Whirler Rogue to make unlimited Thopter tokens on your turn. Add Hierophant's Chalice as an real win condition to make each opponent, one at a time, lose all life and you gain as much life.
You don't have to use the Resonator and Brago combo as a win condition it can just be used to generate a ton of value on your turn since you can blink so many different nonland permanents. You break the combo by not copying Brago's blink trigger with Resonator. Tribute Mage has many artifacts to tutor for which is helpful with blink. Best of all it can get Strionic Resonator , but also Swiftfoot Boots , Prism, a Wellspring, etc.
1 month ago
Well, now that this Forum is online & fully operational, I can finally do, well... this.
This deck is made w/ many infinite combos in mind:
Aminatou + Reality Acid = I exile everything you have.
This could go on for so long, but my first question is obvious;
This is practically an ETB based deck; but are there other things worth cutting or replacing? & NO. I'm not replacing Echo of Eons w/ Timetwister ; buying that is like forcing a company you work with to BANKRUPTCY.
What is the quintessential Signature Spell for ETB effects in Esper?
I'm really missing out on a lot of things; card draw most notably. That said; I ask again, what would you replace from the 58?
I could go on about this, but this should suffice for now. Thanks for the help, if any, & I'll be working on other things now... :)
1 month ago
I’ve also played Brago and there are 2 very good budget things you can do with this deck. 1, ramp. 2, draw. Brago basically doubles your mana from mana rocks, so if you have a lot of mana and a lot of draw, that is powerful. That’s why Rhystic Study and Smothering Tithe cost so much.
Let’s start with ramp. He can blink mana rocks so your mana rocks need to enter untapped. No Fieldmist Borderpost effects. Instead, you have Mana Geode , Darksteel Ingot , Prismatic Lens , Hedron Archive , Basalt Monolith , Peregrine Drake (he’s fun), and anything else you have. Sol Ring and what not.
Now draw. Mystic Remora is definitely worth the price. It’ll draw you a ton of cards and Brago will keep the upkeep cost to . Other good draw is Trial of Knowledge , Sea Gate Oracle , Unquestioned Authority , Traveler's Cloak , Pentarch Ward , Curator's Ward (you draw cards and can trenchant your commander!) Heliod's Pilgrim , and more. There are always permanents that help you draw.
Shoutout to Cloudform and Lightform for cheating everything into play. Should you want to keep your manifested a creature a 2/2 instead of blinking it (for example, it’s an instant) you only need to blink the ~~~~form enchantment. Also, Reality Acid and Nevermaker do great.
Also, planeswalkers. Add them if you’ve got them. Like Narset, Parter of Veils . She’s good.
Those are my suggestions anyway. Now if you’re to take any cards out, I’d start with Serra's Blessing . Your commander can blink itself and all your creatures so they have pseudo-vigilance. I’d also remove instants and sorcerers from your deck that can be easily replaced with a blinkable permanent with the same effect ( Unsummon —> Nevermaker ).
2 months ago
Hey, nice version, but I think there's too many five drops, six drops and seven drops here. 16 five drops are making the avg. CMC of your deck higher than 4.
4.2 avg. CMC is too high especially when playing a three drop Commander. You can narrow down the five drops and keep the best ones: Mulldrifter, Peregrine Drake, Liliana Vess, Devastation Tide, Oath of Teferi and cut the rest. The same can be done for the six drops keep: Duplicant, Terminus, cut the rest. The seven and higher drops keep: Razaketh, the Foulblooded and that's it.
Vela the Night-Clad is a six drop, but if you combine her with Felidar Guardian and Aminatu then it's a combo to make all your opponents lose all life since both Aminatu and Guardian are continually leaving the battlefield which triggers Vela infinite times. Consider including both Vela and Guardian as your main win condition with Aminatu?
Consider cutting many of the high CMC cards for lower mana cost cards that interact with Aminatu or give you good value for the mana cost? Budget cards $3 or less each to consider adding:
- Wall of Omens
- Rishadan Cutpurse
- Brago, King Eternal
- Animate Dead
- Telling Time
- Swords to Plowshares
- Reality Acid
- Oath of Jace
- Oath of Liliana
- Dovin's Veto
- Ashiok, Dream Render
- Narset, Parter of Veils
- Return to Dust
- Talisman of Dominance
Budget land $3 or less each upgrades to consider:
3 months ago
my recommendations: maybe less 4cmc cards -- when are you not just slamming brago on turn 4? and im not super impressed by the legendary artifact enchantments in this list. also, no Flickerwisp ? + Reality Acid
with all the mana brago can make, id advocate for more draw / filtering. for me, i never really feel bad drawing a Serum Visions or Brainstorm . dont you own an Enlightened Tutor ? speaking of mana, other two-drop mana rocks seems good to ramp into 4 mana: definitely Mind Stone but Fellwar Stone / Star Compass could do the trick, too
3 months ago
Fun looking deck. +1
Another fun card to flicker that removes an opponent's artifacts or enchantments is Act of Authority . Casting Reality Acid on any of our opponent's stuff and then flickering it out is a good piece of hard removal too.
An alternate win condition that is quite fun if you have ways to control the top of your library is Approach of the Second Sun .
My strategy is about 70% topdeck shenanigans, 30% flicker/blink. Its a little bit powered down from yours (7-8 power level out of 10, no infinite combos).
4 months ago
Adarkar Valkyrie and Exclusion Ritual are the only cards I can see right now that aren't too helpful. Here are some suggestions: Oracle of Dust , Murk Strider , Ulamog's Reclaimer , Strionic Resonator , Naban, Dean of Iteration , Reality Acid , Wall of Omens , Meteor Golem , Nevermaker , Angel of Serenity , Diluvian Primordial , Flickerwisp , War Priest of Thune , Ichor Wellspring , Mycosynth Wellspring , Trial of Knowledge , Harbinger of the Tides , Merchant of Secrets , Champion of Wits , Deadeye Navigator , Sower of Temptation , Exclusion Mage .
5 months ago
I guess I will stick with what I have for now, until glaring inconsistencies show up, and will start brainstorming something wicked - like Phage the Untouchable , Patron of the Moon or how to reliably flicker Reality Acid .
Reality Acid occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%