|Commander / EDH||Legal|
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|Mirrodin Besieged: Mirran||Rare|
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Artifact Creature — Thopter
At the beginning of your upkeep, if you control no Thopters other than Thopter Assembly, return Thopter Assembly to its owner's hand and put five 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield.
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|Have (10)||LTmiller , bradyofportdetroit , Ashy , rikertchu , Nemesis , sonnet666 , DrLitebur , Kvothe1115 , Venser_the_Sojoner , rockleemyhero|
|Want (2)||PTsmitty , LegendDeer|
Thopter Assembly Discussion
3 days ago
Ah, Ah, had missed Asnod's + Deathmantle. Other than comboing with Darksteel Forge Mycosynth Lattice ha never really impressed me, I'd recommend Disk over it, as it's a generally useful piece played by decks that don't use it to combo, and is also a really strong combo with the Forge. It stops being land destruction if you remove the Lattice so you can maintain your personal code. Phyrexian Metamorph is also a strong card I'd recommend looking into, as is Grand Architect, though in 4-color it's not as strong as monoblue artifacts. Gonti's Aether Heart is really hard to abuse, Ugin's Nexus works a little easier, but Time Sieve is super abusable, and combos with Thopter Assembly to win.
3 days ago
1 week ago
Sculpting Steel is an incredible card overall, but it also has infinite combo interaction with your commander (copy Sharuum, legendary rule forces you to sacrifice one, recur it with the other's ability, recycle for infinite etb/ltb, use Disciple of the Vault as outlet).
Inventors' Fair is a nice land that slows gains life early on, then you can sacrifice it to tutor for a game-winning artifact.
Master Transmuter allows you to do ALL the shenanigans. Bounce an artifact that's a chump blocker/about to die, put down something silly like Sphinx of the Steel Wind or Darksteel Forge.
3 weeks ago
I actually took Thopter Assembly out long time ago because it doesn't do anything with any other cards, my experience of drawing the card is very unsatisfactory.
3 weeks ago
4 weeks ago
An EDH Lord, wow, I'm certainly honored! The esper combination of the color wheel is not one of my strong points in Magic, but let's see what cards I can think of that may help your cause.
Have you considered cards like Thopter Assembly or Myr Battlesphere? Your deck seems hungry for 1/1 dorks to sac, tap, etc. How about Chief Engineer? Put those 1/1's to further use! You definitely need a little more card advantage - Consecrated Sphinx, Sphinx's Revelation, Blue Sun's Zenith, Skullclamp. Time Sieve is another card worth looking into for your colors, as is Silas Renn, Seeker Adept.
I think the deck doesn't look too bad, just need to play test it and tinker around with it until you get it to do what you want :)
2 months ago
I bought some token creation cards like Thopter Assembly, Thopter Spy Network, and Marionette Master. I think I will keep building the deck toward a more Token deck, and try to stay away from infinite combos as much as possible.
For now, I do now I have the Sword of the Meek + Thopter Foundry everyone knows about. It does go infinite with Ashnod's Altar, but I will try to stay way from it. I will at least not put that many tutors (I may reduce the number of tutors later on).