Thopter Assembly

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Mirrodin Besieged Rare
Mirrodin Besieged: Mirran Rare
Promo Set Rare

Combos Browse all

Tokens

Thopter Assembly

Artifact Creature — Thopter

Flying

At the beginning of your upkeep, if you control no Thopters other than Thopter Assembly, return Thopter Assembly to its owner's hand and put five 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield.

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Thopter Assembly Discussion

Jdreesman on Tenacious Triplets

1 week ago

Academy Ruins + Mindslaver = Take control of an opponent forever.Thopter Assembly + Time Sieve = Infinite turns.Sword of the Meek + Thopter Foundry = Infinite thopter tokens.

alexsmith21 on Painting the Earth Red IV

1 month ago

@gossamerglenn; It's too slow and fragile for my meta. Thopter Assembly needs to survive a turn, and its a fairly obvious tell about what will likely happen next.

MRDOOM3 on SEN Triplets

1 month ago

Master Transmuter is also a nice way to cheat out a Blightsteel Colossus.

You could possibly run Sphinx's Herald if the 8 cmc is too much, but Herald also involves sacking stuff.

You also can try out Scourglass or Nevinyrral's Disk for more board wipes.

Platinum Emperion and Platinum Angel, while they may be immediate removal targets, can stall out the game a bit.

I saw Thopter-Sword in there, and sort of assumed that you wanted combos, so here goes nothing:

Time Sieve + Thopter Assembly = Infinite Turns

Rest in Peace + Energy Field = No longer can take damage

Rest in Peace or Leyline of the Void + Helm of Obedience + 1 mana= Infinite Mill

Grand Architect + Pili-Pala = Infinite Mana

PookandPie on Budget Breya: Need help cutting!!!

1 month ago

You said you wanted to cut 7 cards, so here are my suggestions:

Hellkite Igniter is expensive and pretty terrible. 7 mana should do more than just get +10/+0 for 1R, and it doesn't even have the capacity to kill someone unless you have tons of open red mana.

Silas Renn- you have enough recursion, and his, being limited to combat damage, is the worst of these abilities you run.

Sharuum- You don't run Phyrexian Metamorph or Sculpting Steel to go infinite with it, so it's just a 6 mana recursion effect. You can do better than that, especially since you're not even running Master Transmuter to get the effect without having a 2-3 card board setup just to re-use Sharuum's effect efficiently.

Filigree Angel- Lifegain isn't worth 8 mana. Master Transmuter and other cards may make high cost cards like this one worthwhile, but you're not running that card, so Angel is an 8 mana do nothing card. If you have 8 mana to gain life, then you should have 8 mana to try and win the game, not just prolong it.

Scuttling Doom Engine really isn't great. 6 damage can be superseded by other things pretty easily.

Pia and Kiran Nalaar- producing some tokens is nice, but they're harder for this deck to recur and their pay 2R: Deal 2 damage isn't exactly great.

Servo Schematic - I don't think this card does enough to warrant taking up a slot in the deck. It doesn't replace itself like Ichor Wellspring does, and making 2 tokens is pretty worthless in comparison to drawing 2 cards, especially considering there are better token generating engines than this card. The opportunity cost (letting this card occupy a slot in the 99 over a better card) doesn't seem worthwhile to me.

Card suggestions:

Vedalken Archmage- Not an expensive card, and most of your deck consists of artifacts which means this is an overcosted Glimpse of Nature at almost all times. Seems great here and it's not expensive either.

Thopter Assembly is a better token producer than half of the token producers you run in the deck.

Soul of New Phyrexia doesn't seem awful here.

Noxious Gearhulk seems like a perfect fit, since you can destroy opponent's creatures and then bring it back for more.

Anointed Procession seems reasonable given your deck's ability to create tokens for win conditions.

Soldcastro on Breya's Machines

1 month ago

KeelHaul10
Never thought of Phyrexian Unlife, it can be fun.
Lich's Mirror would only delay the inevitable for one turn...
Thanks for the suggestion.

xrex479
I've been thinking about Sword of the Meek + Thopter Foundry. I didn't put it yet because i don't have a Sword of the Meek and without the foundry it's pretty useless (same as Pili-Pala without Grand Architect). As for Thopter Assembly i lack Time Sieve...
I've been wanting more tutors like Enlightened Tutor, Demonic Tutor and Vampiric Tutor but they're a bit expensive.
Thanks for the tips!

Triton
Yes, i agree with you. I should put more board wipes since i don't need many creatures to play. What do you think about Fumigate?
About the counters, i've been avoiding them until now because my friends always complain about counterspells. What do you think about Foil instead of Pact of Negation? Sure, it's not as strong as the pact, but i have one! :D

Spirits on Brawny Breya - EDH

1 month ago

Combos

1) Breya, Etherium Shaper + Ashnod's Altar + Eldrazi Displacer | Infinite Damage or Life

Krark-Clan Ironworks >> Ashnod's Altar

Nim Deathmantle >> Eldrazi Displacer

Grand Architect >> Ashnod's Altar (Grand Architect + Pili-Pala is Infinite Mana)

2) Thopter Foundry + Ashnod's Altar + Sword of the Meek | Infinite Life + Infinite Mana + Breya, Etherium Shaper Infinite Damage

Krark-Clan Ironworks >> Ashnod's Altar

3) Sharuum the Hegemon + Phyrexian Metamorph + Disciple of the Vault | Infinite Damage

Sculpting Steel can sub in for Phyrexian Metamorph

4) Time Sieve + Thopter Assembly | Infinite Turns

Other janky cards you could abuse

Auriok Salvagers with CMC0 mana sources

Doomsday to pull combo like Auriok Salvagers or Labratory Maniac

Behold the Beyond same as Doomsday

Show and Tell + Omniscience combos with Enter the Infinite and Labratory Maniac

Glen Elendra Archmage + Sage of Fables combos with Ashnod's Altar for infinite mana

Worldgorger Dragon

Mindslaver with Goblin Welder and Thopter Spy Network or other things

Synergies

1) Necropotence into your combo pieces

2) Ad Nauseam into your combo pieces

3) Lim-Dul's Vault into your combo pieces

Some ideas.

xrex479 on Breya's Machines

1 month ago

Add more combos.....Sword of the Meek and Thopter AssemblyMove the search spells from your maybe board into the main. You're gonna get a lot of hate for playing Breya so you might as well find a way to get your combos out sooner. Everyone and their dog plays Breya is my combo deck.

MRDOOM3 on Sharuum Artifact EDH

1 month ago

Mycosynth Golem is always nice if you have a whole buncha artifacts out on the field at one time. Mycosynth Lattice is also nice.

I'm gonna go on a little "card vomit" here, so if I apologize if I repeat anything I didn't see that's already in your deck. Unwinding Clock, Darksteel Forge, Kuldotha Forgemaster, Silas Renn, Seeker Adept, Arcum Dagsson, Filigree Angel, Master Transmuter, Indomitable Archangel, Leonin Abunas, Muzzio, Visionary Architect, Steel Overseer, Tezzeret the Seeker , Tezzeret, Agent of Bolas, Inventors' Fair, Time Sieve (goes great with Thopter Assembly, cough, cough, infinite turns), Krark-Clan Ironworks, Ethersworn Canonist, Marionette Master, Metalworker, Mirrorworks, Academy Ruins, Glimmervoid, Sculpting Steel, Phyrexian Metamorph, Tezzeret the Schemer, Tezzeret, Master of Metal, and Tempered Steel are all nice cards for any artifact deck.

For more ETB trigger madness, you also can run Conjurer's Closet, Panharmonicon, and the aforementioned Mirrorworks.

Well, that's all I really have to say for the moment. Hope this wall of text I just typed helped, and good luck with your first EDH deck.

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