Thopter Assembly

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2018 (C18) Rare
Duel Decks: Elves vs. Inventors (DDU) None
Mirrodin Besieged (MBS) Rare
Mirrodin Besieged: Mirran (MBM) Rare
Promo Set (000) Rare

Combos Browse all

Tokens

Thopter Assembly

Artifact Creature — Thopter

Flying

At the beginning of your upkeep, if you control no Thopters other than Thopter Assembly, return Thopter Assembly to its owner's hand and create five 1/1 colorless Thopter artifact creature tokens with flying.

Price & Acquistion Set Price Alerts

C18

DDU

MBS

Ebay

Thopter Assembly Discussion

landofMordor on Breya think tank

3 weeks ago

That seems like a really good compromise, my friend! Janky combos ususally don't hurt people's feelings, and the combo pieces synergize just fine with the rest of your deck even if the engine isn't assembled.

Now that you've narrowed in on tokens/aristocrats with potential combo, it's easy to select haymakers for that deck. For starters, Chief Engineer is one of my favorite cards of all time. Blinkmoth Urn, too. Welding Jar to save your best piece in the event of a Shatterstorm. Go Brittle Effigy instead of Oblivion Stone, and then use Nevinyrral's Disk as a mass removal.

And then I think you need more token production -- Pia and Kiran Nalaar, Whirler Rogue, Thopter Spy Network, Hangarback Walker, Thopter Foundry, Thopter Assembly, stuff with Improvise and Affinity abilities, the new Saheeli Rai (and the old one I guess!). Hope this helps(: I'd cut down on the flicker synergies since artifact sacrifice + recursion + cost reduction lets you use similar effects, but all your pieces get to be artifacts. But that's just my advice to save some room in this list.

Raff is SO GOOD in this deck, like a 50 cent Vedalken Orrery. Play him. Always (:

WunderlichDrums on Breya, Ghost in the Shell OVER 65 INFINITE COMBOS

4 weeks ago

ejikazuma

OH...ALSO...

Yes Myr Battlesphere combos with Ashnod's Altar / Krark-Clan Ironworks + Nim Deathmantle BUT you can ALSO use Eldrazi Displacer instead of Nim Deathmantle because Ashnod's & Krark have been errata'd to add colorless and not just generic mana.

AND you also get 1/1 Myr tokens because you don't NEED to sac them all to generate enough mana to blink/recur Battlesphere. So, you create 1/1 Myrs, then or however much you need, but yeah, you get infinite Tokens then Mana, as well as ETB/LTB triggers. Or mana then tokens (whichever you wanna do first lol)

Not sure if the infinite tokens was implied in your comment, but now everyone knows

WunderlichDrums on Breya, Ghost in the Shell OVER 65 INFINITE COMBOS

1 month ago

I'm really liking the recent comments. I just updated my list with some of your guys' card suggestions.

@ejikazuma .....wow..really? I never knew that about Grand Architect and Nim Deathmantle That kinda sucks..a lot.. But, I have been thinking of cutting him for a while, so maybe that's all I needed to read to make the decision.

Also yeah, Myr Battlesphere is great in this deck. I've had him in for a while. So much so that I've considered putting in Precursor Golem as well, BUT..Battlesphere combos with Time Sieve + Academy Ruins ALSO..so..yeah lol I don't think I would take out Thopter Assembly though. That's just me.

@mtgApprentice21 YES! Mana Vault is great! I think many people overlook the fact that you can combo with Mana Vault, Sol Ring and Mana Crypt in this deck! lol

Also, that's a good point with Crucible of Worlds and the artifact lands...that's pretty dirty lol

Has anyone tried using Mirage Mirror in this deck yet? Has worked out pretty well for me so far ;)

Might also be a long shot, but anyone tried Mairsil, the Pretender??

Maybe some of you might wanna check out my list because I haven't really had any of the issues you're talking about. The only real issue I've faced is being color screwed..which brings this to mind...

Has anyone here tried or seen Breya lists that barely run any colored spells? Like, strictly artifact based combos??? No Felidar Guardian or any of the wincon cards such as Impact Tremors/Zulaport Cutthroat/Disciple of the Vault/etc, just strictly colorless artifacts that combo plus some tutors?

Though most of the deck is colorless artifacts, I do feel like I get screwed on color sometimes. And also if you have suggestions for my list, be my guest. I'm down to try out new cards.

Chill_Casual on The Thrull Is Gone - Endrek $40 Budget Control

1 month ago

First of all, I love your brews, they're an excellent source of inspiration for those of us building in the confines of a budget. Secondly, here are some cool potential additions; Blood Funnel, Demonlord of Ashmouth, Whisper, Blood Liturgist, Torgaar, Famine Incarnate, Krav, the Unredeemed, Genesis Chamber, and Thopter Assembly (for tokens).

carpecanum on Murderpocalypse (budget)

2 months ago

Reassembling Skeleton, Squee, the Immortal (is .86 cents too much?) and Thopter Assembly for reusable sac-bait.

ay.lobo on Purphoros, God of the Tokens [EDH PRIMER]

2 months ago

Good morning, Hybrow. It's been a while since we've chatted here. I've made some serious changes since then, mostly to make this deck faster and more anti-control/blue. I saw Thopter Assembly at one point, but I kept it out of the deck, because 1. no synergy with Panharmonicon or Feldon of the Third Path or even Mimic Vat and 2. high mana cost without being a wincon.

Devastating Summons was briefly in this deck, but for similar reasons as the first card pushed it out quickly. You would only be able to use it once, and one mana for 4 damamge with no synergy wasn't good.

Interesting about Tilonalli's Summoner, is that he dies quickly, but other cards are able to bring him back. I don't attack with him unless I am more set up in the middle of the game.

I was happy when I looked into the evoke cards, they have helped me out greatly in some tough games, oddly enough. Spitebellows got rid of some troublesome commanders. Ingot Chewer is just great. I recommend both whole-heartedly.

Hmm, always looking into better draw cards. I have seen the new commander deck and am planning to add Loyal Apprentice and Endless Atlas. Will consider looking into Temple Bell. Thanks for the great feast for thoughts! :D

Hybrow on Purphoros, God of the Tokens [EDH PRIMER]

2 months ago

I just like that the Thopter Assembly is sort of a set it and forget it option :).. For my bouncing creatures in and out i use either Grinning Ignus or Thopter Squadron. And of course, Norin the Wary. Such a hero

It's been a while since I looked at your deck, mine and yours have alot of different cards. Might suggest Devastating Summons. You can cast it for 1, not sac any lands and get 2 0/0 creatures.. they still hit the board and trigger Purphy's ability before the die..

I like Tilonalli's Summoner, I may have to find a place in my deck. It's like a reusable Tempt with Vengeance. Have you found it lives past it's first attack?. I also really like Ingot Chewer, 2 damage to everyone and i get to destroy an artifact.. all for 1 mana.

If you are looking for card draw, could always play Temple Bell or Howling Mine. I hesitated adding them for a while, but I find with the low casting cost of all the cards in these decks, I can do far more damage with an extra card than my opponents can. And my friends have learned to attack me first whenever I play my mono-red, so have had to find really fast options for killing. Of the 2, I prefer the bell, only because i can decide when everyone gets the card (usually just at end of final opponent's turn)

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