Norn's Annex

Norn's Annex


( can be paid with either or 2 life.)

Creatures can't attack you or a planeswalker you control unless their controller pays for each of those creatures.

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Have (2) metalmagic , Azdranax
Want (6) Cloudsleeper , EpicMEF , NotOnline , shpadoinkle , Streyken , Slail

Printings View all

Set Rarity
Mystery Booster: Store Edition (MYSTOR) Rare
New Phyrexia (NPH) Rare

Combos Browse all


Format Legality
Modern Legal
Block Constructed Legal
Oathbreaker Legal
2019-10-04 Legal
1v1 Commander Legal
Canadian Highlander Legal
Casual Legal
Vintage Legal
Leviathan Legal
Legacy Legal
Limited Legal
Duel Commander Legal
Highlander Legal
Commander / EDH Legal
Tiny Leaders Legal
Unformat Legal

Latest Decks as Commander

Norn's Annex Discussion

Drcfan on Devotion to White Angels

1 month ago


Depends on how many times you face aggro decks. You can construct your angels deck very different on the lower end. For Aggro you only need to survive 5 turns and then you are good. You can adjust your Angels setup deck for aggro with: (Keep in mind when you bring Sorceries and instants in your maindeck, you kill more and more any devotion plan)

What to put in:

What to take out:

llHESHLORDll on Kaalia Dropping Beats

1 month ago

Hell yeah, +1 from me looks super fun! Elbrus, the Binding Blade  Flip and Westvale Abbey  Flip are such rad flavor wins! Even if they do take a bit of work. Magus of the Moat is a great idea, using that along with Ghostly Prison, Norn's Annex and the like to make a pillow fort sub-theme would be an interesting direction! Super cool!

GreatGoofini on Hit Me Again Daddy UwU

2 months ago

Milesfuzz since a lot of players are attacking against their will those cards help actively discourage others from attacking me (unless I want them too) this way they can slowly destroy each other while I set up more barriers. The thing with Norn's Annex and those cards is that if they Have to attack me, they still have to pay for each creature at combat if able so it forces them to either tap down by combat or swing in against their will into something that with probably bounce/destroy their creatures. Also 0rc I like the Siren's Call and Lightmine Field.

DeinoStinkus on Witch-Maw Super Friends

2 months ago

Norn's Annex? Flavorful, and awesome!

enpc on Good cheap staples to pick …

3 months ago

Steelspike: The ruling for Norn's Annex is:

"The controller of each creature attacking you or a planeswalker you control pays either or 2 life as attackers are being declared."

So it's not an activated ability, it's just an extra cost that must be paid when attacking.

Steelspike on Good cheap staples to pick …

3 months ago

Also, if you're running Gruul, or any deck that runs R/G in it, Gruul War Chant with Familiar Ground is godamn hilarious.

Also, Lifeline with Leyline of the Void. Lifeline has been errata'd to apply to all players' yards.

Bottled Cloister with Ensnaring Bridge means only you can attack, if you want.

Norn's Annex and Angel of Jubilation if your opponents aren't playing W... At least, I think this works...

[email protected]_only on Illuna Apex of Wishes

3 months ago

most playgroups don't allow phyrexian or hybrid mana outside your commander's color identity, so you may want to cut Norn's Annex and Fiend Artisan.

the general strategy I see with most decks is 40 lands, -1 land for each 2-3 "fast" mana rocks / dorks (ie, 1-3 cmc), and not to count lands that don't produce mana (ie, Arena)

from there, some instant speed removal, 2-5 board wipes, the rest on theme for deck is usually good.

for mutate decks, I've found that Vedalken Orrery and / or Leyline of Anticipation lets you use mutate as a combat trick, a very useful ability.

that and Season of Growth is stupid good for mutate.

best of luck, and have fun building!

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