Norn's Annex


Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Tiny Leaders Legal

Printings View all

Set Rarity
New Phyrexia Rare

Combos Browse all

Norn's Annex


(W/P may be paid for with either W or 2 life.)

Creatures can't attack you or a planeswalker you control unless their controller pays W/P for each of those creatures.

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Cardhoarder (MTGO) -20%

0.32 TIX $0.5 Foil


Norn's Annex Discussion

BMHKain on 5cc Taysir's Superfriends EX

1 day ago

Just checked your list, and found some good stuff I really need: Norn's Annex, Eureka, Disallow. I've also noticed you used more than one planeswalker for most types. Is there an advantage to this I'm missing out on? I like a good variety you know... <_<

precociousapprentice on Queen Marchesa: Politics, Aikido, and Control

3 days ago

MegaMatt13, as far as the Norn's Annex, Marchesa's Decree, Hissing Miasma, Blood Reckoning question goes, it was somewhat of a difficult question. None of them are great Pillow Fort or Rattlesnake cards, and even Norn's Annex remains on the chopping block. They do less than they should. The loss of life can add up, but I have found that inhibiting the development of board state or causing loss of card or permanent resources is more of a disincentive than small life loss. Life is treated as a resource that can be spent, and people do choose to spend it. When choosing, I considered the CMC of Norn's Annex to be plus 4 life, with the option to pay to reduce that life loss. The loss of 2 life is twice as effective as teh loss of 1 life, so that made a difference. On top of that, I actually would rather that they paid , because that inhibits their development. Either way, the resource demand of Norn's Annex is way larger than that of the others. I also find that Queen Marchesa is the only Monarch card needed, so I devalued that ability. If one were to use all of these cards, I could see it becoming a huge Rattlesnake wall, where one would be paying 4+ life per attack, but that would take at lease 3 cards to achieve, and I find that needing + mana to attack is actually harder to overcome than 5+ life. The mana resource is a steeper cost than the life resource.

MegaMatt13 on Queen Marchesa: Politics, Aikido, and Control

3 days ago

I'm curious about your thoughts about Norn's Annex vs. Marchesa's Decree. I keep on going back and forth as to which one I want more. What led you to include the annex but not marchesa's decree?

urahara_roshi on zero life total = win con

3 days ago

Norn's Annex is better because it requires a specific mana color and against most deck unless its white it will scare your opponent from attacking and I would take out Phyrexian Unlife its not really helping as it gives you poison counters I would swap them

Kyln on zero life total = win con

3 days ago

If the game is multiplayer, I want to make sure my opponent has the most lfe possible. I do like how Norn's Annex hits me for 4 life tho. What do you think of Ghostly Prison, its three mana just like Norn's Annes but they have to pay two mana and not one/two life.

Now that we have sen some hour of devastation cards do you think that I should switch out platinum angle for Solemnity? I just love how the card works with Phyrexian Unlife. The only problem is I cant tutor it with fabricate. Should I add some aura tutors into the deck?

urahara_roshi on zero life total = win con

3 days ago

have you considered Norn's Annex to make sure that you do this to your self and not let the opponent have all the fun

Ezzok on Narset having fun, opponents... Not so much

1 week ago

Thanks golgariizzet. Norn's Annex seems like a great idea. I won't take any creatures on My deck though. Propaganda is on my list of possibilities, but I already have Ghostly Prison? (I think you missed that.) Anyway thanks for advice!

golgariizzet on Narset having fun, opponents... Not so much

1 week ago

playing these colors you ever thought about pillow forting it up having Norn's Annex and things like Propaganda, Windborn Muse, Ghostly Prison, Sphere of Safety, Collective Restraint are really good at at making your opponents fight each other while you get to just build up and go in for the kill War Cadence is another really fun one so is Blazing Archon.

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