Triskelion

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Elspeth vs. Tezzeret (DDF) Rare
2011 Core Set (M11) Rare
Mirrodin (MRD) Rare
Fourth Edition (4ED) Rare
4th Edition Foreign Black Border (4EDFBB) Rare
Antiquities (ATQ) Rare

Combos Browse all

Triskelion

Artifact Creature — Construct

Triskelion enters the battlefield with three +1/+1 counters on it.

Remove a +1/+1 counter from Triskelion: Triskelion deals 1 damage to target creature or player.

Price & Acquistion Set Price Alerts

DDF

M11

MRD

Ebay

Triskelion Discussion

Abzkaban on Ghave That Bitch an Infinite Combo [Primer]

3 days ago

hkhssweiss

Let me clarify what I meant for Walking Ballista . Of course it wipes the table with infinite damage with a free sac outlet available, but I meant it can go infinite with a sac outlet OR Blood Artist . Still a three card combo but in a different way. Remove the counter from Ballista to ping itself which kills it. Mikaeus brings it back with another +1/+1 counter. This creates an infinite death trigger loop which allows Blood Artist to drain the board. I didn't mean to imply that it needed Artist in addition to the sac outlet.

I do like the idea of using Natural Order especially because it bypasses my hand and puts the creature right out on the battlefield. Summoner's Pact is an option, but I'm not sure I'm completely sold on it. It feels win-more. If I have infinite mana to easily pay its cost to avoid losing, I'm likely already winning anyway. Otherwise I pay the same amount as Natural Order , but it only goes to my hand.

It's likely I'll end up adding Walking Ballista considering the number of different combos it brings with it. It already looks more versatile than Triskelion , and it will give me something to do with infinite mana besides continue to use Ghave. Lower cmc is always a plus, too. I'll play around with a few other things before I decide on any official cuts.

Thanks for the ideas!

hkhssweiss on Ghave That Bitch an Infinite Combo [Primer]

3 days ago

No problem Abzkaban!

Here are my thoughts, yes as same with me the reason I don't run the infamous Mikaeus, the Unhallowed and Triskelion combo anymore is really because the CMC cost. Without it they are value pieces outside of the two card combo, Trike by itself although needs to be in a recursion combo in order for it to go infinite. Whereas Walking Ballista can go infinite with infinite mana. So it really just depends on how often you go for certain combos. If you lean more toward infinite mana, Ballista would be easier on the curve as well as it can stand in as a decent removal for other people's creatures. If more on the reanimation based route, than Trike would be better.

Oh and a small correction on Ballista as well, Mike and Ballista just needs any sac outlet for it to win the game, as you can remove the counter and than sacrifice Ballista to re-enter the battlefield with a +1/+1 counter due to Mike's Undying ability. So Blood Artist is unnecessary for it to kill the table. Any sac outlet will do as long as you can kill off the Ballista!

Moving to your next point Tooth and Nail , yeah can be considered taking out, more so is because of the inclusion of Protean Hulk . You can think about using Natural Order as well to grab it as well and use a sac engine to kill it off. Another substitute can also be Summoner's Pact although it's limited by only green creatures, but can be helpful on the turn you have infinite mana to combo off with.

Hope that gives you more insight!

Abzkaban on Ghave That Bitch an Infinite Combo [Primer]

3 days ago

hkhssweiss

That’s actually a really good idea... I don’t know why I’d never considered using Walking Ballista before. I’m only slightly hesitant to remove Triskelion , and I can see benefits to having either one of them in the deck. Forgive me while I take this space to “think out loud” so to speak. I have a few thoughts on this.

Triskelion

Pros:

  1. Makes a two-card combo with Mikaeus, the Unhallowed .
  2. Combos with my recursion combo although needs a sac outlet if Saffi Eriksdotter is involved.
Cons:
  1. Combo with Mikaeus is a 12 mana combo if straight casting and 9 mana if entwining Tooth and Nail .
  2. Doesn’t combo with any other cards in the deck outside of the recursion combo.

Walking Ballista

Pros:

  1. Interacts with many more combos than Triskelion by serving as an outlet for infinite mana.
  2. Less cmc to combo with Mikaeus even if a third card is needed.
Cons:
  1. Needs a third card like a Blood Artist effect or a sac outlet in order to make a game winning combo with Mikaeus.
  2. Doesn’t combo with the recursion combo due to not entering the battlefield with +1/+1 counters.

Mike and Trike is the only two-card combo in the deck and allows Tooth and Nail to straight up win. That’s the main reason I’m hesitant to remove it in the first place. However Walking Ballista can interact with many more cards and still works with Mikaeus as a 3-card combo. The fact it doesn’t mix as well with the recursion combo isn’t as big of a deal since there are many other cards that do. It might be worth making the switch.

If I do replace Trike with Ballista, it raises the question of Tooth and Nail ’s value. It’s mostly included in the deck to grab Mike and Trike. If that combo is no longer present, would it be worth the 7-9 mana to grab other combo pieces next to the other tutors I have available? Removing it means I could add a maybeboard card like Reclamation Sage . What are your thoughts on this?

You’ve given me a lot to think about, and it’s possible I’ll be tweaking the list again soon.

ROUGE_BLOCK on Izoni, Thousand-Eyed

4 days ago

Tutors you desperately need tutors and you have to the best two with black, Demonic Tutor which us very affordable now with the UMA reprint and Vampiric Tutor , also Diabolic Intent is perfect for this deck. Not to mention Worldly Tutor or Natural Order to find the specific creatures you need I would also suggest removing creatures like Lotleth Giant or Hatchery Spider, they're mana cost is way too high and their etbs are mediocre. Also you're running Jarad and he combos excellently with Lord of Extinction to continually throw at all your opponents, and can be reanimated over and over.

Now reanimation comes easy, so I would suggest subbing Meren of Clan Nel Toth , and ramp this damn deck needs ramp. Llanowar Elves , Fyndhorn Elves , Birds of Paradise , also take the Elves of Deep Shadow and Golgari Signet from your Golgari guild kit and throw them in there. Abrupt Decay is also a must as it has versatility like Assassin's Trophy but is uncounterable. Not to mention the Bane of Progress is a fantastic enchantment/artifact board wipe.

Speaking of board wipes, you need some in EDH so I would recommend either Toxic Deluge a sweeper which is more affordable or Damnation . Toxic Deluge is faster than Damnation however and gets around indestructible, run both for most optimal removal.

Cut down your creatures from 39 to 35 and I would suggest some infinite win-cons. Mikaeus, the Unhallowed and Triskelion fit very well in a reanimation shell (basically Mike gives Trike undying to which he can infinitely throw damage at your opponents and sac himself to reset undying and do it all over again) or even the good old Necrotic Ooze combo, which is Necrotic Ooze+ Phyrexian Devourer + Triskelion which you can set up with buried alive. Get Necrotic ooze, gets both the activated abilities of Trike and Devourer hit your opponent with 1/1 counters based on the cmc of the cards your exiling from the top of your deck. Also get Protean Hulk, the creature is busted and can fetch wincons 6 cmc or less.

Card draw is also vital, I would suggest Sylvan Library or Fecundity as one is the best card for drawing in green the other is great for graveyard strategies but it does fuel your opponent as well, so play it wisely.

Any ideas look at my meren deck, it's runs many of the same ideas with more detailed descriptions on win cons etc. http://tappedout.net/mtg-decks/merenating-dat-sauce/

JokerJayRS on The Vicarious Thrill of Death

1 week ago

triproberts12 Your not wrong about Phyrexian Tower dropping, will 100% be picking up one of those over the next few days, Walking Ballista and Triskelion seem like pretty good win conditions if they don't get countered so will be looking to add both of those to my deck in the near future, probably Triskelion first due to the cost of the ballista atm. Thanks for the additions :)

triproberts12 on The Vicarious Thrill of Death

1 week ago

Since you're running Mikaeus, Triskelion and Walking Ballista combo for infinite damage. Also, Phyrexian Tower was just reprinted and dropped in price by 75%, so I'd pick up a copy now!

triproberts12 on Endless. Mindless. Mikaeus.

1 week ago

A word of warning: I see you're running Walking Ballista , but not Triskelion or tutors, which makes me think you're not trying to go for a quick combo kill. However, people are going to treat you as though you could win at any moment, so if you're just trying to build a mono-black deck without a theme, I would shy away from Mikaeus.

generalrenard on Commanders by Power Level [EDH Tier List]

1 week ago

Those cards would probably be saved to counter the hulk trigger, but yeah it would be a major blowout NoOneOfConsequence.

For the staxy build of Vannifar I personally feel that it won’t do as well as a combo version, simply because she requires sacrifice fodder and sacrificing stax pieces to get more stax doesn’t seem great.

Also my chain lines usually stop at 6 for Deadeye Navigator and Triskelion , though my deck has a large focus on getting Thornbite Staff out as soon as possible.

Overall I don’t believe Vannifar is T1 but T2/3. She has a lot of potential but won’t quite get there.

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