Artifact Creature — Construct

Triskelion enters the battlefield with three +1/+1 counters on it.

Remove a +1/+1 counter from Triskelion: Triskelion deals 1 damage to target creature or player.

Browse Alters View at Gatherer


Have (2) Bluboltar , Azdranax
Want (4) gbaker40 , mannequin13 , lonestar1 , orkanik

Printings View all

Set Rarity
Mystery Booster: Store Edition (MYSTOR) Rare
Duel Decks: Elspeth vs. Tezzeret (DDF) Rare
2011 Core Set (M11) Rare
Mirrodin (MRD) Rare
Fourth Edition (4ED) Rare
4th Edition Foreign Black Border (4EDFBB) Rare
Antiquities (ATQ) Rare

Combos Browse all


Format Legality
Modern Legal
Block Constructed Legal
Oathbreaker Legal
2019-10-04 Legal
1v1 Commander Legal
Canadian Highlander Legal
Casual Legal
Oldschool 93/94 Legal
Vintage Legal
Leviathan Legal
Legacy Legal
Limited Legal
Duel Commander Legal
Highlander Legal
Commander / EDH Legal
Tiny Leaders Legal
Unformat Legal

Latest Decks as Commander

Triskelion Discussion

Ungodlyfreak on It's Tax Time!

1 month ago



ddangg on Riders on the Storm

1 month ago

Hey- I saw you play this deck on Muddstah’s channel a while ago, and I’ve been playing around with the concepts ever since. This thing is so much fun to play, so thanks for blazing the trail, so to speak. I would be interested in your thoughts about a couple of cards for the deck. I like Mikaeus, the Unhallowed a lot, as he seems to really turbo charge a lot of the sacrifice effects. At best he lets you do them twice before you spin the Garna wheel, and the synergy with things like Shriekmaw or Kroxa, Titan of Death's Hunger is tasty. At worst, he saves you the trouble of re-casting creatures from your hand every other turn, which saves mana for Garna. The card I absolutely love using in here though is Triskelion. It drops right into so many of the fun gadgets you’ve built into the deck, it seems like a beautiful match. With Sneak attack and Phyrexian altar out, Trike and Garna are a machine gun. Even if you can’t go infinite, you can do some damage to creatures or plainswalkers, which the similar combo using Gary won’t touch. Plus, there’s the potential for good old Mike and Trike, which is always fun, and doesn’t rely on Garna or sac engines. Would you mind sharing your thoughts? Thanks!

RangersGuild on Heliod's Clerics

2 months ago

I know this is a cleric themed deck. But if you wanted a couple more win cons you could add Walking Ballista or Triskelion. I see those cards in most Heliod decks and people use Scrapyard Recombiner, Inventors' Fair, and other cards like that to search for them.

epajula on PROSSH over everything PRIMER (2nd Prossh deck)

3 months ago

You know have Vindictive Vampire, and Bastion of Remembrance as extra aristocrat piece. Have you considered Mikaeus, the Unhallowed? He combos off with Walking Ballista, Woodfall Primus, Triskelion, and Murderous Redcap. Also has excellent synergy with Kokusho, the Evening Star, which is also just a general "good-stuff" card that can keep you in the game. Other just great synergy cards I recommend are Growing Rites of Itlimoc  Flip, and Phyrexian Tower. Vivien, Monsters' Advocate can outright win games if you are able to keep her for a turn with Prossh into Purphoros.

Check out my list at My Dragon Ate My Homework, and Everything Else.

Vash13 on Meren's So Damn Good in the Sac

3 months ago

Glad to hear you like that, if I may be so bold I have a couple more suggestions, I notice you have mikaeus about no Triskelion, those two go infinite and can murder a whole table, then since you have jarad you can add Phyrexian Devourer to stack him with enough counters and sac to once again kill a whole table, then with those two in the deck you can add a Necrotic Ooze to do those combos anytime those pieces are in your grave, I often win with the ooze and fauna shaman by cycling combo pieces into grave from my hand then playing the ooze for the win, I would remove Shadowborn Demon, runescared-demon, and Thief of Blood mainly cause they are all super expensive cmcs wise and arnt winning you the game, then since I'm on this kick (lol) I notice you have the puppeteer with Melira, Sylvok Outcast he can be cycled infinitely, and with a Woodfall Primus you can clear a whole table lands and all, then I'd swap the dead bridge for Necropotence cause it belongs in every deck that runs black, I'm on a break at work so let me think a little and I'll suggest what to remove for the last two creatures, gotta think about that one, hope you like these as well :)

SirHerpaderp on EDH - Meren: Improvement Discussion

3 months ago

Hello everyone, since this worked out so well in the past, I once more ask for your input. I have a pretty solid Meren of Clan Nel Toth deck and I'm looking into improving it a little bit here and there.

Decklist can be found here:

Meren of Clan Nel Toth - Bring out your Dead!

Recent ideas that came to my mind are the inclusion of mana dorks to speed things up. What came to my mind are:

But I'm not sure whether they are worth it and what to cut for them. Alternatively I could use 1-2 more manarocks like Talisman of Resilience.

Furthermore I alwas wanted to include Wurmcoil Engine and while it's certainly not necessary in a combo deck, it's still a decent card to reanimate if the combopath is blocked or if more time is needed to prepare.

There still is the Hulk pile of Melira, Sylvok Outcast, Lesser Masticore and Disciple of the Vault which I'm debating to include, but the cards in seperate don't offer much value apart from being sac fodder and in case of Masticore a discardeffect (which is the same with Triskelion but he's just one slot vs three slots).

If you've come this far, I thank you for your time and your opinion on the deck and the presented ideas. Stay safe!

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