Minds Aglow


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Custom Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander Anthology 2018 (CM2) Rare
Commander 2016 (C16) Rare
MTG: Commander (CMD) Rare

Combos Browse all

Minds Aglow


Join Forces — Starting with you, each player may pay any amount of mana. Each player draws X cards, where X is the total amount of mana paid this way.

Minds Aglow Discussion

crash328 on Group hug commander

1 month ago

Heres a fun little two card combination: Smothering Tithe and Minds Aglow Unless your opponents pay 2 mana for each 1 mana anyone pays into this card then for each card you draw off of minds aglow you basically get three mana meaning you get back triple the mana you paid into the spell plus a bonus 2 for each mana an opponent pays in. AND you draw a bunch of cards and are first to act

austintayshus on

1 month ago

Hi Chromebot, I love phelddagrif but this doesn't look like a group hug deck to me. You've got Dictate of Karametra and Dictate of Kruphix and Temple Bell and Rites of Flourishing , but that's about it for your group-hug package. You've also got a lot of protection like Briar Patch and Illusionist's Gambit , .

I would take out some of those protection cards and add some more group hug effects like Howling Mine and Font of Mythos and Tempt with Discovery and Minds Aglow and Veteran Explorer .

I think you've got a good start to this deck and I'd like to see where it goes. :)

LordF42 on Muldrotha's gold shower

3 months ago

I'll fix the lands, instants, and Sorceries, getting rid of Preordain , Bitter Ordeal , Green Sun's Zenith , and Counterspell . I'll probably get rid of Tempt with Discovery and Minds Aglow after some play testing (not sure how my local FNM reacts to the "Tempting Offer" cards). that combo is there for fun mostly, there are many other combos that work just as well in the deck especially something like most basic one is Tooth and Nail to Viscera Seer and Protean Hulk then sac Hulk to get Walking Ballista and Mikaeus, the Unhallowed for the win. Right now the deck is just design to have a little bit of different playstyles after testing it I'll change it to the stuff I enjoy the most and have the deck be at the right mean level.

ZendikariWol on A Devastating Lack of Situational Comprehension

5 months ago

I'm with Nexys here, I'm loving this deck. I might suggest some curses! It'll lead to a really fun dynamic, and attacks will be much more frequent. Cards like Ludevic, Necro-Alchemist, (Kraum, Ludevic's Opus is also good), Curse of the Nightly Hunt is devastating, Goblin Spymaster serves much the same purpose as the above, Curse of Opulence gets the chaos going early, Curse of Verbosity is mutually beneficial, and Minds Aglow, Tempt with Vengeance, and Tempt with Reflections can all help you feed off of the group's efforts.

fasmith718 on Nekusarcasm

7 months ago

Moving away a bit from high cost ramp, mill, and limited effect draw/discard.

  1. Burning Inquiry->Skyscribing
  2. Gilded Lotus->Worn Powerstone
  3. Horn of Greed->Viseling
  4. Sphinx's Tutelage->Curse of the Swine
  5. Vision Skeins->Minds Aglow
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Minds Aglow occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%