Blade Splicer


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters 2017 Edition (MM3) Rare
New Phyrexia (NPH) Rare

Combos Browse all


Blade Splicer

Creature — Human Artificer

When Blade Splicer enters the battlefield, create a 3/3 colorless Golem artifact creature token.

Golem creatures you control have first strike.

Blade Splicer Discussion

Rockhound2001 on Astral Cycling

1 month ago

@Saljen Overall i like the suggestions, but i think 4 of both cycle lands will hurt as this deck is more focused on early game to set up the value. I will definitely consider the extra Soul Herder as it seems like a good idea. the Blade Splicer s are necessary as they are the main win con as flicker targets. Cast Out is just a bit too slow and Path to Exile , while it doesn't have cycling, is still very worthwhile as removal, as in the second game there will most likely be enchantment hate now put in.

Saljen on Astral Cycling

1 month ago

You should definitely run 4x Soulherder . I've been playing a similar deck for a while now and that card wins you more games than any other. Adding Green would give you more cycling lands (you should be running 4x Secluded Steppe and 4x Lonely Sandbar , as they are by far the best cycling lands) by letting you run Tranquil Thicket and Scattered Groves . Coiling Oracle is probably the main reason to throw green in there though. Cast Out is your best removal. W to cycle it, and 4 to take care of any permanent; making it more versatile than your current removal. Bounce lands like Azorius Chancery will let you return cycling lands back to your hand that you were forced to play early, letting you get extra value from them. This might just be a personal thing, but I ran 4x Blade Splicer in my early revisions and it just never did as much as I hoped it would have.

lagotripha on impeccable speed (modern)

2 months ago

There were a bunch of traditional Tempered Steel budget affinity lists that are worth a look.

Have you looked at Thraben Inspector instead of Ardent Recruit? The artifact/redraw is worth a lot. There are some interesting modern artifact staples- Etched Champion , Blade Splicer , etc.

Leonin Elder is an interesting anti-burn tool, Servo Exhibition is a decent artifact count source.

The main trick to budget lists is to plan for your local meta and play to that- don't be scared to maindeck sideboard tools to get more slots.

wallisface on Golem and Friends

3 months ago

Some thoughts:

Myr Moonvessel feels bad because you’re never going to get the mana when you want it. It’s effectively just going to swing for 1 each turn... which feels pretty average for a 2-drop

I personally feel like Door of Destinies doesn’t give you much value. You don’t have heaps of golem spells, and it’s not like they need much buffing anyway. It feels slow.

I also feel you’re better off just completing Tron than fiddling about with Quicksilver Amulet .

My thoughts are that maybe it’s worthwhile splashing a single colour (either Green, Blue or White) to get some better value and buffs for your Golems (aside from your Tron lands, the rest could easily just be a basic land instead to make the rest of your deck better)

Splashing Green gives you a much better way to tutor Golems and Tron with Ancient Stirrings , as well as making your Golems much harder to kill with Vital Splicer .

Splashing Blue offers Whir of Invention to tutor for key pieces, letting you run lots of single-copies of cards and fetching up the one you want. It’d also let your Golems take to the skies with Wing Splicer .

Splashing White would give your golems some significant buffs in Blade Splicer and Master Splicer , while also giving you all those great sideboard cards white tends to have

RedmundR2 on Goats McBoats

3 months ago

You've already identified this in the maybeboard, but the deck could some more answers over things like Ephemerate . I also think Aether Vial would be extremely powerful in the deck which you've also identified. The only thing I don't like about the deck is we have a relatively high curve considering we don't have any board wipes or solid answers to our opponents threats. It feels like a good opening hand is a little too important for the current build. I do like Mono-W Flicker lists and this is a good start. I think some solid flicker targets like Blade Splicer could be strong too.

BrandonJamesCAC on U/W Blink

3 months ago

No Blade Splicer is a good card but not great at 3 in Flicker

SirAwesomeTNT on Help Needed with a U/W ...

3 months ago

Decklist: U/W Blink

I've been working on a casual U/W Blink deck ever since Modern Horizons was spoiled. This deck can get some great value off of blinking its creatures but has some trouble functioning in the early game. It also has faerie synergy shove in because of Spellstutter Sprite . The all-star card in this deck is definitely Soulherder , as it is the primary form of damage and is the main win condition.

I'm open to any help on this deck and am also looking to answer a few key questions about it.

  • Is Unsettled Mariner , with its faerie synergy and tax effects good enough to make the cut, even though it doesn't have any ETB triggers?

  • Would Blade Splicer be a good addition to this deck as a secondary win condition?

Thank you to everyone who has helped me with this deck already, and hopefully people in the future too!

SirAwesomeTNT on U/W Blink

3 months ago

I could really use some suggestions on this deck! Is Blade Splicer a good edition?

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Blade Splicer occurrence in decks from the last year


All decks: 0.06%

Commander / EDH:

All decks: 0.0%